Add example programs that sniff the RegistryCodec.nbt
This commit is contained in:
@ -1,159 +0,0 @@
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// Daze could join an offline-mode server as client.
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// Just standing there and do nothing. Automatically reborn after five seconds of death.
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package main
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import (
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"flag"
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"io"
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"log"
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"strconv"
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//"github.com/mattn/go-colorable"
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"github.com/Tnze/go-mc/bot"
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"github.com/Tnze/go-mc/bot/basic"
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"github.com/Tnze/go-mc/bot/screen"
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_ "github.com/Tnze/go-mc/data/lang/zh-cn"
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"github.com/Tnze/go-mc/data/packetid"
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pk "github.com/Tnze/go-mc/net/packet"
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)
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var (
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address = flag.String("address", "127.0.0.1", "The server address")
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client *bot.Client
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player *basic.Player
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screenManager *screen.Manager
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)
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func main() {
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flag.Parse()
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// log.SetOutput(colorable.NewColorableStdout())
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client = bot.NewClient()
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client.Auth.Name = "Daze"
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player = basic.NewPlayer(client, basic.DefaultSettings, basic.EventsListener{})
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client.Events.AddListener(bot.PacketHandler{
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ID: packetid.ClientboundCommands,
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Priority: 50,
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F: onCommands,
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})
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// Login
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err := client.JoinServer(*address)
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if err != nil {
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log.Fatal(err)
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}
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log.Println("Login success")
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// JoinGame
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for {
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if err = client.HandleGame(); err == nil {
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panic("HandleGame never return nil")
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}
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log.Fatal(err)
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}
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}
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func onCommands(p pk.Packet) error {
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var nodes []Node
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var root pk.VarInt
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err := p.Scan(pk.Array(&nodes), &root)
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if err != nil {
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return err
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}
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log.Printf("Root index: %d", root)
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return nil
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}
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type Node struct{}
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func (n Node) ReadFrom(r io.Reader) (int64, error) {
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var Flags pk.Byte
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var Children []pk.VarInt
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var Redirect pk.VarInt
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var Name pk.String
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var Parser pk.Identifier
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Properties := Prop{Type: &Parser}
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var SuggestionsType pk.Identifier
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m, err := pk.Tuple{
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&Flags,
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pk.Array(&Children),
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pk.Opt{
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Has: func() bool { return Flags&0x08 != 0 },
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Field: &Redirect,
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},
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pk.Opt{
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Has: func() bool { return Flags&0x03 == 2 || Flags&0x03 == 1 },
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Field: &Name,
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},
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pk.Opt{
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Has: func() bool { return Flags&0x03 == 2 },
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Field: pk.Tuple{&Parser, &Properties},
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},
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pk.Opt{
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Has: func() bool { return Flags&0x10 != 0 },
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Field: &SuggestionsType,
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},
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}.ReadFrom(r)
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if err != nil {
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return m, err
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}
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var redirect string
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if Flags&0x08 != 0 {
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redirect = "Redirect: " + strconv.Itoa(int(Redirect))
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}
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var parser string
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if Flags&0x03 == 2 {
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redirect = string("Parser: " + Parser)
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}
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log.Printf("Type: %2d\tName: %s\tChildren: %v\t%v\t%v", Flags&0x03, Name, Children, redirect, parser)
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return m, nil
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}
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type Prop struct {
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Type *pk.Identifier
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}
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func (p Prop) ReadFrom(r io.Reader) (int64, error) {
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var Flags pk.Byte
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switch *p.Type {
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case "brigadier:double":
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var Min, Max pk.Double
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return pk.Tuple{
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&Flags,
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pk.Opt{Has: func() bool { return Flags&0x01 != 0 }, Field: &Min},
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pk.Opt{Has: func() bool { return Flags&0x02 != 0 }, Field: &Max},
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}.ReadFrom(r)
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case "brigadier:float":
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var Min, Max pk.Float
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return pk.Tuple{
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&Flags,
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pk.Opt{Has: func() bool { return Flags&0x01 != 0 }, Field: &Min},
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pk.Opt{Has: func() bool { return Flags&0x02 != 0 }, Field: &Max},
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}.ReadFrom(r)
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case "brigadier:integer":
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var Min, Max pk.Int
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return pk.Tuple{
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&Flags,
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pk.Opt{Has: func() bool { return Flags&0x01 != 0 }, Field: &Min},
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pk.Opt{Has: func() bool { return Flags&0x02 != 0 }, Field: &Max},
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}.ReadFrom(r)
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case "brigadier:long":
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var Min, Max pk.Long
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return pk.Tuple{
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&Flags,
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pk.Opt{Has: func() bool { return Flags&0x01 != 0 }, Field: &Min},
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pk.Opt{Has: func() bool { return Flags&0x02 != 0 }, Field: &Max},
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}.ReadFrom(r)
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case "brigadier:string":
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return new(pk.VarInt).ReadFrom(r)
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case "minecraft:entity":
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return new(pk.Byte).ReadFrom(r)
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case "minecraft:score_holder":
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return new(pk.Byte).ReadFrom(r)
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case "minecraft:range":
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return new(pk.Boolean).ReadFrom(r)
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default:
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return 0, nil
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}
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}
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91
examples/sniffRegistryCodec/daze.go
Normal file
91
examples/sniffRegistryCodec/daze.go
Normal file
@ -0,0 +1,91 @@
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// sniffRegistryCodec is an example that acts as a client,
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// connects to the server and saves its RegistryCodec to a .nbt file.
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package main
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import (
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"flag"
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"log"
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"os"
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//"github.com/mattn/go-colorable"
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"github.com/Tnze/go-mc/bot"
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"github.com/Tnze/go-mc/bot/basic"
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_ "github.com/Tnze/go-mc/data/lang/zh-cn"
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"github.com/Tnze/go-mc/data/packetid"
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"github.com/Tnze/go-mc/nbt"
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pk "github.com/Tnze/go-mc/net/packet"
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)
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var (
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address = flag.String("address", "127.0.0.1", "The server address")
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client *bot.Client
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player *basic.Player
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)
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func main() {
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flag.Parse()
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// log.SetOutput(colorable.NewColorableStdout())
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client = bot.NewClient()
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client.Auth.Name = "Daze"
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player = basic.NewPlayer(client, basic.DefaultSettings, basic.EventsListener{})
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// To receive the raw NBT data, create a new packet handler
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// instead of just reading player.RegistryCodec in GameStart event.
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client.Events.AddListener(bot.PacketHandler{
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ID: packetid.ClientboundLogin,
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Priority: 50,
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F: onLogin,
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})
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// Login
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err := client.JoinServer(*address)
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if err != nil {
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log.Fatal(err)
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}
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log.Println("Login success")
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// JoinGame
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for {
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if err = client.HandleGame(); err == nil {
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panic("HandleGame never return nil")
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}
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log.Fatal(err)
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}
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}
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func onLogin(p pk.Packet) error {
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var DimensionNames []pk.Identifier
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var RegistryCodec nbt.RawMessage
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err := p.Scan(
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new(pk.Int), // Entity ID
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new(pk.Boolean), // Is hardcore
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new(pk.Byte), // Gamemode
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new(pk.Byte), // Previous Gamemode
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pk.Array(&DimensionNames), // Dimension Names
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pk.NBT(&RegistryCodec), // Registry Codec (Only care about this)
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// ...Ignored
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)
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if err != nil {
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return err
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}
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err = saveToFile("RegistryCodec.nbt", RegistryCodec)
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if err != nil {
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return err
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}
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log.Print("Successfully written RegistryCodec.nbt")
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return nil
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}
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func saveToFile(filename string, value any) (err error) {
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f, err := os.Create(filename)
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if err != nil {
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return nil
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}
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defer func(f *os.File) {
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if err2 := f.Close(); err == nil {
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err = err2
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}
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}(f)
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return nbt.NewEncoder(f).Encode(value, "")
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}
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