don't accept the player in offline mode
This commit is contained in:
@ -75,7 +75,7 @@ func (m *MessageBody) WriteTo(w io.Writer) (n int64, err error) {
|
||||
pk.Boolean(m.DecoratedMsg != nil),
|
||||
pk.Opt{
|
||||
Has: m.DecoratedMsg != nil,
|
||||
Field: m.DecoratedMsg,
|
||||
Field: pk.ByteArray(m.DecoratedMsg),
|
||||
},
|
||||
pk.Long(m.Timestamp.UnixMilli()),
|
||||
pk.Long(m.Salt),
|
||||
@ -209,7 +209,7 @@ func (p *HistoryMessage) ReadFrom(r io.Reader) (n int64, err error) {
|
||||
return n + n2, err
|
||||
}
|
||||
|
||||
func (p *HistoryMessage) WriteTo(w io.Writer) (n int64, err error) {
|
||||
func (p HistoryMessage) WriteTo(w io.Writer) (n int64, err error) {
|
||||
n, err = pk.UUID(p.Sender).WriteTo(w)
|
||||
if err != nil {
|
||||
return
|
||||
|
Reference in New Issue
Block a user