Send player join/left message
This commit is contained in:
@ -21,6 +21,26 @@ import (
|
||||
pk "github.com/Tnze/go-mc/net/packet"
|
||||
)
|
||||
|
||||
// Colors
|
||||
const (
|
||||
Black = "black"
|
||||
DarkBlue = "dark_blue"
|
||||
DarkGreen = "dark_green"
|
||||
DarkAqua = "dark_aqua"
|
||||
DarkRed = "dark_red"
|
||||
DarkPurple = "dark_purple"
|
||||
Gold = "gold"
|
||||
Gray = "gray"
|
||||
DarkGray = "dark_gray"
|
||||
Blue = "blue"
|
||||
Green = "green"
|
||||
Aqua = "aqua"
|
||||
Red = "red"
|
||||
LightPurple = "light_purple"
|
||||
Yellow = "yellow"
|
||||
White = "white"
|
||||
)
|
||||
|
||||
// Message is a message sent by other
|
||||
type Message struct {
|
||||
Text string `json:"text,omitempty"`
|
||||
@ -99,6 +119,11 @@ func (m Message) Append(extraMsg ...Message) Message {
|
||||
return m
|
||||
}
|
||||
|
||||
func (m Message) SetColor(color string) Message {
|
||||
m.Color = color
|
||||
return m
|
||||
}
|
||||
|
||||
func Text(str string) Message {
|
||||
return Message{Text: str}
|
||||
}
|
||||
|
@ -47,30 +47,51 @@ func (g *GlobalChat) Init(game *Game) {
|
||||
})
|
||||
}
|
||||
|
||||
const (
|
||||
chatPosChat = iota
|
||||
chatPosSystem
|
||||
chatPosGameInfo
|
||||
)
|
||||
|
||||
func (g *GlobalChat) Run(ctx context.Context) {
|
||||
for {
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
return
|
||||
case item := <-g.msg:
|
||||
packet := Packet757(pk.Marshal(
|
||||
g.broadcast(Packet757(pk.Marshal(
|
||||
packetid.ClientboundChat,
|
||||
item.toMessage(),
|
||||
pk.Byte(0),
|
||||
pk.Byte(chatPosChat),
|
||||
pk.UUID(item.p.UUID),
|
||||
))
|
||||
)))
|
||||
case p := <-g.join:
|
||||
g.broadcast(Packet757(pk.Marshal(
|
||||
packetid.ClientboundChat,
|
||||
chat.TranslateMsg("multiplayer.player.joined", chat.Text(p.Name)).SetColor(chat.Yellow),
|
||||
pk.Byte(chatPosSystem),
|
||||
pk.UUID(uuid.Nil),
|
||||
)))
|
||||
g.players[p.UUID] = p
|
||||
case p := <-g.quit:
|
||||
g.broadcast(Packet757(pk.Marshal(
|
||||
packetid.ClientboundChat,
|
||||
chat.TranslateMsg("multiplayer.player.left", chat.Text(p.Name)).SetColor(chat.Yellow),
|
||||
pk.Byte(chatPosSystem),
|
||||
pk.UUID(uuid.Nil),
|
||||
)))
|
||||
delete(g.players, p.UUID)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (g *GlobalChat) broadcast(packet Packet757) {
|
||||
for _, p := range g.players {
|
||||
err := p.WritePacket(packet)
|
||||
if err != nil {
|
||||
p.PutErr(err)
|
||||
}
|
||||
}
|
||||
case p := <-g.join:
|
||||
g.players[p.UUID] = p
|
||||
case p := <-g.quit:
|
||||
delete(g.players, p.UUID)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (g *GlobalChat) AddPlayer(player *Player) { g.join <- player }
|
||||
|
Reference in New Issue
Block a user