Change bot.JoinConn(*go-mc/net.Conn) to bot.JoinConn(net.Conn)
This commit is contained in:
13
bot/mcbot.go
13
bot/mcbot.go
@ -6,8 +6,9 @@ package bot
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"github.com/Tnze/go-mc/net"
|
||||
mcnet "github.com/Tnze/go-mc/net"
|
||||
pk "github.com/Tnze/go-mc/net/packet"
|
||||
"net"
|
||||
)
|
||||
|
||||
// ProtocolVersion , the protocol version number of minecraft net protocol
|
||||
@ -16,20 +17,20 @@ const ProtocolVersion = 575
|
||||
// JoinServer connect a Minecraft server for playing the game.
|
||||
func (c *Client) JoinServer(addr string, port int) (err error) {
|
||||
//Connect
|
||||
conn, err := net.DialMC(fmt.Sprintf("%s:%d", addr, port))
|
||||
conn, err := mcnet.DialMC(fmt.Sprintf("%s:%d", addr, port))
|
||||
if err != nil {
|
||||
err = fmt.Errorf("bot: connect server fail: %v", err)
|
||||
return
|
||||
}
|
||||
|
||||
//JoinConn
|
||||
return c.JoinConn(conn)
|
||||
return c.JoinConn(conn.Socket)
|
||||
}
|
||||
|
||||
// JoinConn join a Minecraft server through a connection for playing the game.
|
||||
func (c *Client) JoinConn(conn *net.Conn) (err error) {
|
||||
func (c *Client) JoinConn(conn net.Conn) (err error) {
|
||||
//Set Conn
|
||||
c.conn = conn
|
||||
c.conn = mcnet.WrapConn(conn)
|
||||
|
||||
//Get Addr
|
||||
strform := c.conn.Socket.RemoteAddr().String()
|
||||
@ -105,6 +106,6 @@ func (c *Client) JoinConn(conn *net.Conn) (err error) {
|
||||
|
||||
// Conn return the MCConn of the Client.
|
||||
// Only used when you want to handle the packets by yourself
|
||||
func (c *Client) Conn() *net.Conn {
|
||||
func (c *Client) Conn() *mcnet.Conn {
|
||||
return c.conn
|
||||
}
|
||||
|
Reference in New Issue
Block a user