Add generic event
This commit is contained in:
184
data/packetid/gen/gen_packetIDs.go
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184
data/packetid/gen/gen_packetIDs.go
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@ -0,0 +1,184 @@
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// gen_packetIDs.go generates the enumeration of packet IDs used on the wire.
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package main
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import (
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"encoding/json"
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"fmt"
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"net/http"
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"os"
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"strconv"
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"text/template"
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"github.com/iancoleman/strcase"
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)
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const (
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protocolURL = "https://raw.githubusercontent.com/PrismarineJS/minecraft-data/master/data/pc/1.16.2/protocol.json"
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packetidTmpl = `// This file is automatically generated by gen_packetIDs.go. DO NOT EDIT.
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package packetid
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// Login state
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const (
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// Clientbound
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{{range $ID, $Name := .Login.Clientbound}} {{$Name}} = {{$ID | printf "%#x"}}
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{{end}}
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// Serverbound
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{{range $ID, $Name := .Login.Serverbound}} {{$Name}} = {{$ID | printf "%#x"}}
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{{end}}
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)
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// Ping state
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const (
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// Clientbound
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{{range $ID, $Name := .Status.Clientbound}} {{$Name}} = {{$ID | printf "%#x"}}
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{{end}}
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// Serverbound
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{{range $ID, $Name := .Status.Serverbound}} {{$Name}} = {{$ID | printf "%#x"}}
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{{end}}
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)
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// Play state
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const (
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// Clientbound
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{{range $ID, $Name := .Play.Clientbound}} {{$Name}} = {{$ID | printf "%#x"}}
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{{end}}
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// Serverbound
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{{range $ID, $Name := .Play.Serverbound}} {{$Name}} = {{$ID | printf "%#x"}}
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{{end}}
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)
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`
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)
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// unnest is a utility function to unpack a value from a nested map, given
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// an arbitrary set of keys to reach through.
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func unnest(input map[string]interface{}, keys ...string) (map[string]interface{}, error) {
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for _, k := range keys {
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sub, ok := input[k]
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if !ok {
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return nil, fmt.Errorf("key %q not found", k)
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}
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next, ok := sub.(map[string]interface{})
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if !ok {
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return nil, fmt.Errorf("key %q was %T, expected a string map", k, sub)
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}
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input = next
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}
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return input, nil
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}
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type duplexMappings struct {
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Clientbound map[int32]string
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Serverbound map[int32]string
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}
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func (m *duplexMappings) EnsureUniqueNames() {
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// Assemble a slice of keys to check across both maps, because we cannot
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// mutate a map while iterating it.
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clientBounds := make(map[string]int32)
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for sk, sv := range m.Clientbound {
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clientBounds[sv] = sk
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}
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for sk, sv := range m.Serverbound {
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if ck, ok := clientBounds[sv]; ok {
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m.Clientbound[ck] = sv + "Clientbound"
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m.Serverbound[sk] = sv + "Serverbound"
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}
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}
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}
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// unpackMapping returns the set of packet IDs and their names for a given
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// game state.
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func unpackMapping(data map[string]interface{}, gameState string) (duplexMappings, error) {
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out := duplexMappings{
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Clientbound: make(map[int32]string),
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Serverbound: make(map[int32]string),
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}
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info, err := unnest(data, gameState, "toClient", "types")
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if err != nil {
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return duplexMappings{}, err
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}
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pType := info["packet"].([]interface{})[1].([]interface{})[0].(map[string]interface{})["type"]
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mappings := pType.([]interface{})[1].(map[string]interface{})["mappings"].(map[string]interface{})
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for k, v := range mappings {
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out.Clientbound[mustAtoi(k)] = strcase.ToCamel(v.(string))
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}
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info, err = unnest(data, gameState, "toServer", "types")
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if err != nil {
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return duplexMappings{}, err
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}
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pType = info["packet"].([]interface{})[1].([]interface{})[0].(map[string]interface{})["type"]
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mappings = pType.([]interface{})[1].(map[string]interface{})["mappings"].(map[string]interface{})
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for k, v := range mappings {
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out.Serverbound[mustAtoi(k)] = strcase.ToCamel(v.(string))
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}
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return out, nil
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}
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func mustAtoi(num string) int32 {
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if n, err := strconv.ParseInt(num, 0, 32); err != nil {
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panic(err)
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} else {
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return int32(n)
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}
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}
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type protocolIDs struct {
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Login duplexMappings
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Play duplexMappings
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Status duplexMappings
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// Handshake state has no packets
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}
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func downloadInfo() (*protocolIDs, error) {
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resp, err := http.Get(protocolURL)
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if err != nil {
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return nil, err
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}
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defer resp.Body.Close()
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var data map[string]interface{}
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if err := json.NewDecoder(resp.Body).Decode(&data); err != nil {
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return nil, err
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}
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var out protocolIDs
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if out.Login, err = unpackMapping(data, "login"); err != nil {
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return nil, fmt.Errorf("login: %v", err)
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}
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out.Login.EnsureUniqueNames()
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if out.Play, err = unpackMapping(data, "play"); err != nil {
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return nil, fmt.Errorf("play: %v", err)
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}
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out.Play.EnsureUniqueNames()
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if out.Status, err = unpackMapping(data, "status"); err != nil {
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return nil, fmt.Errorf("play: %v", err)
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}
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out.Status.EnsureUniqueNames()
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return &out, nil
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}
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//go:generate go run $GOFILE
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//go:generate go fmt ../packetid.go
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func main() {
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pIDs, err := downloadInfo()
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if err != nil {
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fmt.Fprintf(os.Stderr, "Error: %v\n", err)
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os.Exit(1)
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}
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f, err := os.Create("../packetid.go")
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if err != nil {
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fmt.Fprintf(os.Stderr, "Error: %v\n", err)
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os.Exit(1)
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}
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defer f.Close()
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tmpl := template.Must(template.New("packetIDs").Parse(packetidTmpl))
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if err := tmpl.Execute(f, pIDs); err != nil {
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fmt.Fprintf(os.Stderr, "Error: %v\n", err)
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os.Exit(1)
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}
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}
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