Add generic event
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@ -1,9 +1,10 @@
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package basic
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import (
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"unsafe"
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"github.com/Tnze/go-mc/data/packetid"
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pk "github.com/Tnze/go-mc/net/packet"
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"unsafe"
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)
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// WorldInfo content player info in server.
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@ -38,7 +39,7 @@ type ServInfo struct {
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func (p *Player) handleJoinGamePacket(packet pk.Packet) error {
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var WorldCount pk.VarInt
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var WorldNames = []pk.Identifier{}
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var WorldNames = make([]pk.Identifier, 0)
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err := packet.Scan(
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(*pk.Int)(&p.EID),
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(*pk.Boolean)(&p.Hardcore),
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@ -58,7 +59,7 @@ func (p *Player) handleJoinGamePacket(packet pk.Packet) error {
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(*pk.Boolean)(&p.IsFlat),
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)
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if err != nil {
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return err
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return Error{err}
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}
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// This line should work "like" the following code but without copy things
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@ -74,10 +75,10 @@ func (p *Player) handleJoinGamePacket(packet pk.Packet) error {
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pk.String(p.Settings.Brand),
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))
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if err != nil {
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return err
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return Error{err}
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}
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return p.c.Conn.WritePacket(pk.Marshal(
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err = p.c.Conn.WritePacket(pk.Marshal(
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packetid.Settings, // Client settings
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pk.String(p.Settings.Locale),
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pk.Byte(p.Settings.ViewDistance),
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@ -86,4 +87,8 @@ func (p *Player) handleJoinGamePacket(packet pk.Packet) error {
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pk.UnsignedByte(p.Settings.DisplayedSkinParts),
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pk.VarInt(p.Settings.MainHand),
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))
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if err != nil {
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return Error{err}
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}
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return nil
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}
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