Toggle SetSlot event when server is setting slot, but not Close, which was a bug.
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@ -123,8 +123,8 @@ func (m *Manager) onSetSlot(p pk.Packet) (err error) {
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err = c.onSetSlot(int(SlotID), ItemStack)
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err = c.onSetSlot(int(SlotID), ItemStack)
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}
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}
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if m.events.Close != nil {
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if m.events.SetSlot != nil {
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if err := m.events.Close(int(ContainerID)); err != nil {
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if err := m.events.SetSlot(int(ContainerID), int(SlotID)); err != nil {
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return Error{err}
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return Error{err}
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}
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}
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}
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}
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