blocks codegen
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99
level/block/generator/main.go
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99
level/block/generator/main.go
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@ -0,0 +1,99 @@
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package main
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import (
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"log"
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"os"
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"reflect"
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"strings"
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"text/template"
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"unicode"
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"github.com/Tnze/go-mc/nbt"
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)
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const tempSource = `package block
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type {{.Name | ToGoTypeName}} struct { {{range $key, $elem := .Properties}}
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{{$key | UpperTheFirst}} {{$elem | GetType}} {{ end }}
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}
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func ({{.Name | ToGoTypeName}}) ID() string {
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return {{.Name | printf "%q"}}
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}
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`
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var temp = template.Must(template.
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New("block_template").
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Funcs(template.FuncMap{
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"UpperTheFirst": UpperTheFirst,
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"ToGoTypeName": ToGoTypeName,
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"GetType": GetType,
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}).
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Parse(tempSource))
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type State struct {
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Name string
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Properties map[string]interface{}
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}
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func main() {
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var states []State
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readBlockStates(&states)
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// generate go sources for each blocks
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for _, state := range states {
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genSourceFile(state)
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}
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}
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func readBlockStates(states *[]State) {
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// open block_states data file
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f, err := os.Open("testdata/block_states.nbt")
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if err != nil {
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log.Panic(err)
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}
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defer f.Close()
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// parse the nbt format
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if _, err := nbt.NewDecoder(f).Decode(states); err != nil {
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log.Panic(err)
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}
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}
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func genSourceFile(state State) {
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filename := strings.TrimPrefix(state.Name, "minecraft:") + ".go"
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file, err := os.Create(filename)
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if err != nil {
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log.Panic(err)
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}
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defer file.Close()
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// clean up the file
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if err := file.Truncate(0); err != nil {
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return
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}
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if err := temp.Execute(file, state); err != nil {
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log.Panic(err)
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}
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}
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func ToGoTypeName(name string) string {
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name = strings.TrimPrefix(name, "minecraft:")
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words := strings.Split(name, "_")
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for i := range words {
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words[i] = UpperTheFirst(words[i])
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}
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return strings.Join(words, "")
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}
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func GetType(v interface{}) string {
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return reflect.TypeOf(v).String()
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}
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func UpperTheFirst(word string) string {
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runes := []rune(word)
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if len(runes) > 0 {
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runes[0] = unicode.ToUpper(runes[0])
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}
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return string(runes)
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}
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