update server package doc
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@ -6,15 +6,15 @@
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//
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// A server is roughly divided into two parts: Gate and GamePlay
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//
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// +---------------------------------------------------------------------+
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// +------------------------------------------------------------------------------+
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// | Go-MC Server Framework |
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// +--------------------------------------+------------------------------+
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// |--------------------------------------+---------------------------------------|
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// | Gate | GamePlay |
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// +--------------------+-----------------+ |
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// | LoginHandler | ListPingHandler | |
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// +--------------------+------------+----+---------------+--------------+
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// | MojangLoginHandler | PingInfo | PlayerList | Others.... |
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// +--------------------+------------+--------------------+--------------+
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// |--------------------+-----------------+---------------+-----------------------|
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// | LoginHandler | ListPingHandler | Others.. |
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// |--------------------|------------+----+---------------|-----------------------+
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// | MojangLoginHandler | PingInfo | PlayerList | [go-mc/server], etc. |
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// +--------------------+------------+--------------------+-----------------------+
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//
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// Gate, which is used to respond to the client login request, provide login verification,
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// respond to the List Ping Request and providing the online players' information.
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@ -23,7 +23,9 @@
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// (that is, after the LoginSuccess package is sent),
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// and is responsible for functions including player status, chunk management, keep alive, chat, etc.
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//
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// The implement of Gameplay is provided at https://github.com/go-mc/server.
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// The implement of Gameplay is provided at [go-mc/server]. You can also write your version.
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//
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// [go-mc/server]: https://github.com/go-mc/server
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package server
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import (
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