fix nbt: unexpected TAG_End error, which trigger by picking up an item without NBT.
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@ -202,7 +202,7 @@ func handleSetSlotPacket(c *Client, p pk.Packet) error {
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slotI pk.Short
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slotI pk.Short
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slot entity.Slot
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slot entity.Slot
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)
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)
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if err := p.Scan(&windowID, &slotI, &slot); errors.Is(err, nbt.ErrEND) {
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if err := p.Scan(&windowID, &slotI, &slot); err != nil && !errors.Is(err, nbt.ErrEND) {
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return err
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return err
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}
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}
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@ -589,7 +589,7 @@ func handleWindowItemsPacket(c *Client, p pk.Packet) (err error) {
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}
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}
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for i := 0; i < int(count); i++ {
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for i := 0; i < int(count); i++ {
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var slot entity.Slot
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var slot entity.Slot
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if err := slot.Decode(r); err != nil && err != nbt.ErrEND {
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if err := slot.Decode(r); err != nil && !errors.Is(err, nbt.ErrEND) {
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return err
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return err
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}
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}
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slots = append(slots, slot)
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slots = append(slots, slot)
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