delete ecs system
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@ -4,8 +4,6 @@ import (
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"context"
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_ "embed"
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"flag"
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"github.com/Tnze/go-mc/server/ecs"
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"github.com/Tnze/go-mc/server/world"
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"image"
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_ "image/png"
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"log"
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@ -14,7 +12,6 @@ import (
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"github.com/Tnze/go-mc/chat"
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"github.com/Tnze/go-mc/server"
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"github.com/Tnze/go-mc/server/command"
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"github.com/Tnze/go-mc/server/player"
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)
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var motd = chat.Message{Text: "A Minecraft Server ", Extra: []chat.Message{{Text: "Powered by go-mc", Color: "yellow"}}}
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@ -57,13 +54,6 @@ func main() {
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keepAlive,
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commands,
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)
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ecs.Register[world.Dimension, *ecs.HashMapStorage[world.Dimension]](game.World)
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dimList := world.NewDimensionManager(game)
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dimList.Add(game.CreateEntity(world.NewDimension(
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"minecraft:overworld", *regionPath,
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)), "minecraft:overworld")
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player.SpawnSystem(game, *playerdataPath)
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player.PosAndRotSystem(game)
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go game.Run(context.Background())
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s := server.Server{
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