Convert to templates
Signed-off-by: jolheiser <john.olheiser@gmail.com>
This commit is contained in:
@ -9,19 +9,39 @@ import (
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"net/http"
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"os"
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"sort"
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"text/template"
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)
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const (
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protocolURL = "https://pokechu22.github.io/Burger/1.17.1.json"
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//language=gohtml
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soundTmpl = `// Code generated by gen_soundid.go. DO NOT EDIT.
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package soundid
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// SoundID represents a sound ID used in the minecraft protocol.
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type SoundID int32
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// SoundNames - map of ids to names for sounds.
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var SoundNames = map[SoundID]string{ {{range .}}
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{{.ID}}: "{{.Name}}",{{end}}
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}
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// GetSoundNameByID helper method
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func GetSoundNameByID(id SoundID) (string, bool) {
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name, ok := SoundNames[id]
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return name, ok
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}`
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)
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type sound struct {
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type Sound struct {
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ID int64
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Name string
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}
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//go:generate go run $GOFILE
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func main() {
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fmt.Println("generating soundid.go")
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sounds, err := downloadSoundInfo()
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if err != nil {
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fmt.Fprintf(os.Stderr, "Error: %v\n", err)
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@ -35,56 +55,35 @@ func main() {
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}
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defer f.Close()
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fmt.Fprintln(f, "// Code generated by gen_soundIDs.go. DO NOT EDIT.")
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fmt.Fprintln(f)
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fmt.Fprintln(f, "package soundid")
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fmt.Fprintln(f)
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fmt.Fprintln(f, "// SoundID represents a sound ID used in the minecraft protocol.")
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fmt.Fprintln(f, "type SoundID int32")
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fmt.Fprintln(f)
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fmt.Fprintln(f, "// SoundNames - map of ids to names for sounds.")
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fmt.Fprintln(f, "var SoundNames map[SoundID]string = map[SoundID]string{")
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for _, v := range sounds {
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fmt.Fprintf(f, ` %d: "%s",`, v.ID, v.Name)
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fmt.Fprintln(f)
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if err := template.Must(template.New("").Parse(soundTmpl)).Execute(f, sounds); err != nil {
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panic(err)
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}
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fmt.Fprintln(f, "}")
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fmt.Fprintln(f)
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fmt.Fprintln(f, "// GetSoundNameByID helper method")
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fmt.Fprintln(f, "func GetSoundNameByID(id SoundID) (string,bool) {")
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fmt.Fprintln(f, " name, ok := SoundNames[id]")
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fmt.Fprintln(f, " return name, ok")
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fmt.Fprintln(f, "}")
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}
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func downloadSoundInfo() ([]sound, error) {
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func downloadSoundInfo() ([]*Sound, error) {
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resp, err := http.Get(protocolURL)
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if err != nil {
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return nil, err
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}
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defer resp.Body.Close()
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x := []map[string]interface{}{}
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// I'm not sure why the response returns a list, it appears to ever only have a single object...
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var data []struct {
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Sounds map[string]Sound `json:"sounds"`
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}
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// if err := json.Unmarshal([]byte(data), &x); err != nil {
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if err := json.NewDecoder(resp.Body).Decode(&x); err != nil {
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if err := json.NewDecoder(resp.Body).Decode(&data); err != nil {
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return nil, err
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}
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out := []sound{}
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for i := range x {
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if sounds, ok := x[i]["sounds"]; ok {
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// fmt.Fprintf("sounds: %#v\n", sounds)
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for _, value := range sounds.(map[string]interface{}) {
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// fmt.Fprintf("%d: %s\n", int64(value.(map[string]interface{})["id"].(float64)), value.(map[string]interface{})["name"])
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out = append(out, sound{ID: int64(value.(map[string]interface{})["id"].(float64)), Name: value.(map[string]interface{})["name"].(string)})
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out := make([]*Sound, 0)
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for _, d := range data {
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if has := len(d.Sounds); has > 0 {
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for _, val := range d.Sounds {
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out = append(out, &Sound{ID: val.ID, Name: val.Name})
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}
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} else {
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// fmt.Fprintf("NO SOUNDS FOUND IN DATA!")
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return nil, fmt.Errorf("No sounds found in data from %s", protocolURL)
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return nil, fmt.Errorf("no sounds found in data from %s", protocolURL)
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}
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}
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