update 1.19.2 bot, chat support
This commit is contained in:
@ -5,35 +5,30 @@ import (
|
||||
"github.com/Tnze/go-mc/chat"
|
||||
"github.com/Tnze/go-mc/data/packetid"
|
||||
pk "github.com/Tnze/go-mc/net/packet"
|
||||
"io"
|
||||
)
|
||||
|
||||
type EventsListener struct {
|
||||
GameStart func() error
|
||||
ChatMsg func(c *PlayerMessage) error
|
||||
SystemMsg func(c chat.Message, overlay bool) error
|
||||
Disconnect func(reason chat.Message) error
|
||||
HealthChange func(health float32) error
|
||||
Death func() error
|
||||
}
|
||||
|
||||
// Attach your event listener to the client.
|
||||
// attach your event listener to the client.
|
||||
// The functions are copied when attaching, and modify on [EventListener] doesn't affect after that.
|
||||
func (e EventsListener) Attach(c *bot.Client) {
|
||||
func (e EventsListener) attach(p *Player) {
|
||||
if e.GameStart != nil {
|
||||
attachJoinGameHandler(c, e.GameStart)
|
||||
}
|
||||
if e.ChatMsg != nil {
|
||||
attachPlayerMsg(c, e.ChatMsg)
|
||||
attachJoinGameHandler(p.c, e.GameStart)
|
||||
}
|
||||
if e.SystemMsg != nil {
|
||||
attachSystemMsg(c, e.SystemMsg)
|
||||
attachSystemMsg(p.c, e.SystemMsg)
|
||||
}
|
||||
if e.Disconnect != nil {
|
||||
attachDisconnect(c, e.Disconnect)
|
||||
attachDisconnect(p.c, e.Disconnect)
|
||||
}
|
||||
if e.HealthChange != nil || e.Death != nil {
|
||||
attachUpdateHealth(c, e.HealthChange, e.Death)
|
||||
attachUpdateHealth(p.c, e.HealthChange, e.Death)
|
||||
}
|
||||
}
|
||||
|
||||
@ -46,60 +41,6 @@ func attachJoinGameHandler(c *bot.Client, handler func() error) {
|
||||
})
|
||||
}
|
||||
|
||||
type PlayerMessage struct {
|
||||
}
|
||||
|
||||
func (p *PlayerMessage) ReadFrom(r io.Reader) (n int64, err error) {
|
||||
// SignedMessageHeader
|
||||
// MessageSignature
|
||||
// SignedMessageBody
|
||||
// Optional<Component>
|
||||
// FilterMask
|
||||
panic("implement me")
|
||||
}
|
||||
|
||||
type ChatType struct {
|
||||
ID int32
|
||||
Name chat.Message
|
||||
TargetName *chat.Message
|
||||
}
|
||||
|
||||
func (c *ChatType) ReadFrom(r io.Reader) (n int64, err error) {
|
||||
var hasTargetName pk.Boolean
|
||||
n1, err := (*pk.VarInt)(&c.ID).ReadFrom(r)
|
||||
if err != nil {
|
||||
return n1, err
|
||||
}
|
||||
n2, err := c.Name.ReadFrom(r)
|
||||
if err != nil {
|
||||
return n1 + n2, err
|
||||
}
|
||||
n3, err := hasTargetName.ReadFrom(r)
|
||||
if err != nil {
|
||||
return n1 + n2 + n3, err
|
||||
}
|
||||
if hasTargetName {
|
||||
c.TargetName = new(chat.Message)
|
||||
n4, err := c.TargetName.ReadFrom(r)
|
||||
return n1 + n2 + n3 + n4, err
|
||||
}
|
||||
return n1 + n2 + n3, nil
|
||||
}
|
||||
|
||||
func attachPlayerMsg(c *bot.Client, handler func(c *PlayerMessage) error) {
|
||||
c.Events.AddListener(bot.PacketHandler{
|
||||
Priority: 64, ID: packetid.ClientboundPlayerChat,
|
||||
F: func(p pk.Packet) error {
|
||||
var message PlayerMessage
|
||||
var chatType ChatType
|
||||
if err := p.Scan(&message, &chatType); err != nil {
|
||||
return Error{err}
|
||||
}
|
||||
return handler(&message)
|
||||
},
|
||||
})
|
||||
}
|
||||
|
||||
func attachSystemMsg(c *bot.Client, handler func(c chat.Message, overlay bool) error) {
|
||||
c.Events.AddListener(bot.PacketHandler{
|
||||
Priority: 64, ID: packetid.ClientboundSystemChat,
|
||||
|
Reference in New Issue
Block a user