update the description text of the examples

This commit is contained in:
Tnze
2023-02-12 12:57:34 +08:00
parent 69338ec9fe
commit 632df9138c
6 changed files with 50 additions and 41 deletions

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@ -1,3 +1,5 @@
// This is an example of how to use the go-mc/save/region package to read and write .mca files.
// It can unpack .mca files to .mcc files, or repack .mcc files to .mca files, controlled by the -p flags.
package main
import (
@ -29,8 +31,7 @@ func main() {
usage()
}
for _, f := range args[1:] {
fs, err := filepath.Glob(f)
checkerr(err)
fs := must(filepath.Glob(f))
if *repack {
for _, f := range fs {
@ -49,24 +50,12 @@ func usage() {
os.Exit(1)
}
// we use this function to check for laziness. Don't scold me >_<
func checkerr(err error) {
if err != nil {
_, _ = fmt.Fprintln(os.Stderr, err)
os.Exit(1)
}
}
func unpack(f, o string) {
var x, z int
rn := filepath.Base(f)
_, err := fmt.Sscanf(rn, "r.%d.%d.mca", &x, &z)
if err != nil {
checkerr(fmt.Errorf("cannot use %s as mca file name: %v", rn, err))
}
must(fmt.Sscanf(rn, "r.%d.%d.mca", &x, &z))
r, err := region.Open(f)
checkerr(err)
r := must(region.Open(f))
defer r.Close()
for i := 0; i < 32; i++ {
@ -75,12 +64,12 @@ func unpack(f, o string) {
continue
}
data, err := r.ReadSector(i, j)
checkerr(err)
data := must(r.ReadSector(i, j))
var r io.Reader = bytes.NewReader(data[1:])
fn := fmt.Sprintf("c.%d.%d.mcc", x*32+i, z*32+j)
fn := fmt.Sprintf("c.%d.%d.mcc", x<<5+i, z<<5+j)
if *decomp {
var err error
fn += ".nbt" // 解压后就是一个标准的NBT文件可以加个.nbt后缀
switch data[0] {
default:
@ -90,14 +79,12 @@ func unpack(f, o string) {
case 2:
r, err = zlib.NewReader(r)
}
checkerr(err)
must(0, err)
}
cf, err := os.OpenFile(filepath.Join(o, fn), os.O_CREATE|os.O_RDWR|os.O_EXCL, 0o666)
checkerr(err)
cf := must(os.OpenFile(filepath.Join(o, fn), os.O_CREATE|os.O_RDWR|os.O_EXCL, 0o666))
_, err = io.Copy(cf, r)
checkerr(err)
must(io.Copy(cf, r))
}
}
}
@ -105,23 +92,27 @@ func unpack(f, o string) {
func pack(f, o string) {
var x, z int
rn := filepath.Base(f)
_, err := fmt.Sscanf(rn, "c.%d.%d.mcc", &x, &z)
if err != nil {
checkerr(fmt.Errorf("cannot use %s as mcc file name: %v", rn, err))
}
must(fmt.Sscanf(rn, "c.%d.%d.mcc", &x, &z))
fn := fmt.Sprintf("r.%d.%d.mca", x>>5, z>>5)
r, err := region.Open(fn)
if err != nil && os.IsNotExist(err) {
r, err = region.Create(filepath.Join(o, fn))
r = must(region.Create(filepath.Join(o, fn)))
} else {
must(0, err)
}
checkerr(err)
defer r.Close()
mcc, err := os.ReadFile(f)
checkerr(err)
mcc := must(os.ReadFile(f))
rx, rz := region.In(x, z)
err = r.WriteSector(rx, rz, mcc)
checkerr(err)
must(0, r.WriteSector(rx, rz, mcc))
}
func must[T any](v T, err error) T {
if err != nil {
_, _ = fmt.Fprintln(os.Stderr, err)
os.Exit(1)
}
return v
}

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@ -7,7 +7,6 @@ import (
"flag"
"fmt"
"image"
_ "image/jpeg"
"image/png"
"os"
"strings"

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@ -1,3 +1,9 @@
// This example is used to apply pressure test on the server.
// Testing the performance of the login handling system of go-mc/server package.
// It can be used to test other server implementations too.
//
// This program will create a lot of clients and let them log in to the server.
// The number of clients can be set by the -number flag.
package main
import (
@ -6,8 +12,6 @@ import (
"strconv"
"time"
//"github.com/mattn/go-colorable"
"github.com/Tnze/go-mc/bot"
"github.com/Tnze/go-mc/bot/basic"
"github.com/Tnze/go-mc/chat"
@ -20,7 +24,6 @@ var (
func main() {
flag.Parse()
// log.SetOutput(colorable.NewColorableStdout())
for i := 0; i < *number; i++ {
go func(i int) {
@ -60,6 +63,7 @@ func (i *individual) run(address string) {
log.Printf("[%d]Login fail: %v", i.id, err)
return
}
defer i.client.Close()
log.Printf("[%d]Login success", i.id)
// JoinGame
@ -79,7 +83,7 @@ type DisconnectErr struct {
}
func (d DisconnectErr) Error() string {
return "disconnect: " + d.Reason.String()
return "disconnect: " + d.Reason.ClearString()
}
func onDisconnect(reason chat.Message) error {

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@ -1,4 +1,11 @@
// Example minecraft 1.15.2 server
// This example is a minimal minecraft 1.15.2 server allowing vanilla clients or go-mc/bot to connect.
//
// This example handles "ping and list", so you can see its motd and player count in server list.
// Players can join the server and seeing an empty world. No authentication profile is checked.
// The KeepAlive packet is not handled, so client might exit 20 seconds later.
//
// It doesn't use go-mc/server but the go-mc/net package to handle the connection and implement basic 1.15.2 protocol,
// proving that even latest go-mc also support old minecraft versions.
package main
import (

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@ -1,4 +1,7 @@
// Example minecraft 1.17.1 server
// This example is a minimal minecraft 1.17.1 server allowing vanilla clients or go-mc/bot to connect.
// Has the same functionality as "simpleServer1.15.2", but with 1.17.1 protocol.
//
// It is used to test DimensionCodec stuffs during go-mc development.
package main
import (

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@ -1,3 +1,8 @@
// This example used to act as a launcher, log in and obtain the access token.
// The Yggdrasil Authentication is no longer available. This example doesn't work now.
//
// For now, you should use Microsoft Authentication. The description and example code can be found here:
// https://wiki.vg/Microsoft_Authentication_Scheme
package main
import (