Receive Respawn World Information

This commit is contained in:
2022-04-16 12:50:50 +08:00
parent f4bb734c1c
commit 607df98c3d
2 changed files with 11 additions and 0 deletions

View File

@ -21,6 +21,7 @@ func NewPlayer(c *bot.Client, settings Settings) *Player {
bot.PacketHandler{Priority: 0, ID: packetid.ClientboundLogin, F: b.handleLoginPacket}, bot.PacketHandler{Priority: 0, ID: packetid.ClientboundLogin, F: b.handleLoginPacket},
bot.PacketHandler{Priority: 0, ID: packetid.ClientboundKeepAlive, F: b.handleKeepAlivePacket}, bot.PacketHandler{Priority: 0, ID: packetid.ClientboundKeepAlive, F: b.handleKeepAlivePacket},
bot.PacketHandler{Priority: 0, ID: packetid.ClientboundPlayerPosition, F: b.handlePlayerPosition}, bot.PacketHandler{Priority: 0, ID: packetid.ClientboundPlayerPosition, F: b.handlePlayerPosition},
bot.PacketHandler{Priority: 0, ID: packetid.ClientboundRespawn, F: b.handleRespawnPacket},
) )
return b return b
} }

View File

@ -111,3 +111,13 @@ func (p *Player) handleLoginPacket(packet pk.Packet) error {
} }
return nil return nil
} }
func (p *Player) handleRespawnPacket(packet pk.Packet) error {
err := packet.Scan(
pk.NBT(&p.WorldInfo.Dimension),
(*pk.Identifier)(&p.WorldName),
)
if err != nil {
return Error{err}
}
return nil
}