Receive Respawn World Information
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@ -111,3 +111,13 @@ func (p *Player) handleLoginPacket(packet pk.Packet) error {
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}
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return nil
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}
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func (p *Player) handleRespawnPacket(packet pk.Packet) error {
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err := packet.Scan(
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pk.NBT(&p.WorldInfo.Dimension),
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(*pk.Identifier)(&p.WorldName),
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)
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if err != nil {
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return Error{err}
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}
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return nil
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}
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