replace latency packet id name usage
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@ -96,8 +96,8 @@ func (d *MojangLoginHandler) AcceptLogin(conn *net.Conn, protocol int32) (name s
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if err != nil {
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return
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}
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if packetid.ServerboundPacketID(p.ID) != packetid.ServerboundLoginStart {
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err = wrongPacketErr{expect: int32(packetid.ServerboundLoginStart), get: p.ID}
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if packetid.ServerboundPacketID(p.ID) != packetid.ServerboundLoginHello {
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err = wrongPacketErr{expect: int32(packetid.ServerboundLoginHello), get: p.ID}
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return
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}
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@ -133,7 +133,7 @@ func (d *MojangLoginHandler) AcceptLogin(conn *net.Conn, protocol int32) (name s
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// set compression
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if d.Threshold >= 0 {
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err = conn.WritePacket(pk.Marshal(
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packetid.ClientboundLoginCompression,
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packetid.ClientboundLoginLoginCompression,
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pk.VarInt(d.Threshold),
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))
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if err != nil {
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@ -152,7 +152,7 @@ func (d *MojangLoginHandler) AcceptLogin(conn *net.Conn, protocol int32) (name s
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}
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// send login success
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err = conn.WritePacket(pk.Marshal(
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packetid.ClientboundLoginSuccess,
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packetid.ClientboundLoginGameProfile,
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pk.UUID(id),
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pk.String(name),
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pk.Array(properties),
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@ -163,8 +163,8 @@ func (d *MojangLoginHandler) AcceptLogin(conn *net.Conn, protocol int32) (name s
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// receive login ack
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err = conn.ReadPacket(&p)
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if err == nil && packetid.ServerboundPacketID(p.ID) != packetid.ServerboundLoginAcknowledged {
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err = wrongPacketErr{expect: int32(packetid.ServerboundLoginAcknowledged), get: p.ID}
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if err == nil && packetid.ServerboundPacketID(p.ID) != packetid.ServerboundLoginLoginAcknowledged {
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err = wrongPacketErr{expect: int32(packetid.ServerboundLoginLoginAcknowledged), get: p.ID}
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}
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return
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}
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