Add pk.Option API
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@ -118,7 +118,6 @@ func (k *KeepAlive) tickPlayer(c KeepAliveClient) {
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elem, ok := k.listIndex[c]
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if !ok {
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panic(errors.New("keepalive: fail to tick player: client not found"))
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return
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}
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if elem.Prev() == nil {
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if !k.waitTimer.Stop() {
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@ -156,7 +155,6 @@ func keepAliveSetTimer(l *list.List, timer *time.Timer, interval time.Duration)
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}
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}
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timer.Reset(interval)
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return
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}
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type keepAliveItem struct {
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@ -64,21 +64,13 @@ func (d *MojangLoginHandler) AcceptLogin(conn *net.Conn, protocol int32) (name s
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}
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var (
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hasPubKey pk.Boolean
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pubKey auth.PublicKey
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hasUUID pk.Boolean
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profileUUID pk.UUID // ignored
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pubKey pk.Option[auth.PublicKey]
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profileUUID pk.Option[pk.UUID] // ignored
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)
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err = p.Scan(
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(*pk.String)(&name), // decode username as pk.String
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&hasPubKey, pk.Opt{
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Has: &hasPubKey,
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Field: &pubKey,
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},
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&hasUUID, pk.Opt{
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Has: &hasUUID,
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Field: &profileUUID,
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},
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&pubKey,
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&profileUUID,
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)
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if err != nil {
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return
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@ -86,12 +78,12 @@ func (d *MojangLoginHandler) AcceptLogin(conn *net.Conn, protocol int32) (name s
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// auth
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if d.OnlineMode {
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if hasPubKey {
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if !pubKey.Verify() {
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if pubKey.Has {
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if !pubKey.Val.Verify() {
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err = LoginFailErr{reason: chat.TranslateMsg("multiplayer.disconnect.invalid_public_key_signature")}
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return
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}
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profilePubKey = &pubKey
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profilePubKey = &pubKey.Val
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} else if d.EnforceSecureProfile {
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err = LoginFailErr{reason: chat.TranslateMsg("multiplayer.disconnect.missing_public_key")}
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return
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@ -99,7 +91,7 @@ func (d *MojangLoginHandler) AcceptLogin(conn *net.Conn, protocol int32) (name s
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var resp *auth.Resp
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// Auth, Encrypt
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resp, err = auth.Encrypt(conn, name, pubKey.PubKey)
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resp, err = auth.Encrypt(conn, name, pubKey.Val.PubKey)
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if err != nil {
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return
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}
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