change pk.Ary API
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@ -126,9 +126,7 @@ func ExamplePacket_Scan_joinGame() {
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&Hardcore,
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&Gamemode,
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&PreGamemode,
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pk.Ary[pk.VarInt, *pk.VarInt]{
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Ary: &WorldNames,
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},
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pk.Array(&WorldNames),
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pk.NBT(&DimensionCodec),
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pk.NBT(&Dimension),
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&WorldName,
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