From 5ae560c995603f80f3d117a4dbcb552550ec03ad Mon Sep 17 00:00:00 2001 From: Tnze Date: Sat, 19 Jun 2021 14:38:03 +0800 Subject: [PATCH 1/2] add length limit to mca parser --- save/region/mca.go | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/save/region/mca.go b/save/region/mca.go index 65912e8..e38c3fc 100644 --- a/save/region/mca.go +++ b/save/region/mca.go @@ -125,6 +125,10 @@ func (r *Region) ReadSector(x, y int) (data []byte, err error) { return } + if length < 0 || length > 1024*1024 { + err = errors.New("data too large") + return + } data = make([]byte, length) _, err = io.ReadFull(r.f, data) From 5eef908ca5a56379a2f15ecf02c6c919dfc27fcd Mon Sep 17 00:00:00 2001 From: Tnze Date: Sat, 19 Jun 2021 15:03:08 +0800 Subject: [PATCH 2/2] update data package for 1.17 --- data/block/block.go | 40780 +++++++++++++++------------ data/block/gen_blocks.go | 2 +- data/entity/entity.go | 445 +- data/entity/gen_entity.go | 2 +- data/item/gen_item.go | 2 +- data/packetid/gen/gen_packetIDs.go | 2 +- data/packetid/packetid.go | 231 +- data/soundid/gen_soundIDs.go | 2 +- data/soundid/soundid.go | 2188 +- 9 files changed, 23688 insertions(+), 19966 deletions(-) diff --git a/data/block/block.go b/data/block/block.go index 6c181ca..ebaeb9c 100644 --- a/data/block/block.go +++ b/data/block/block.go @@ -1,3 +1,5 @@ +// Code generated by gen_blocks.go; DO NOT EDIT. + // Package block stores information about blocks in Minecraft. package block @@ -31,18652 +33,22152 @@ type Block struct { EmitLightLevel int } -//goland:noinspection ALL + var ( - Air = Block{ID: 0, DisplayName: "Air", Name: "air", Hardness: 0, Diggable: true, DropIDs: []uint32{0}, NeedsTools: map[uint32]bool{}, MinStateID: 0, MaxStateID: 0, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Stone = Block{ID: 1, DisplayName: "Stone", Name: "stone", Hardness: 1.5, Diggable: true, DropIDs: []uint32{1}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 1, MaxStateID: 1, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Granite = Block{ID: 2, DisplayName: "Granite", Name: "granite", Hardness: 1.5, Diggable: true, DropIDs: []uint32{2}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 2, MaxStateID: 2, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PolishedGranite = Block{ID: 3, DisplayName: "Polished Granite", Name: "polished_granite", Hardness: 1.5, Diggable: true, DropIDs: []uint32{3}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 3, MaxStateID: 3, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Diorite = Block{ID: 4, DisplayName: "Diorite", Name: "diorite", Hardness: 1.5, Diggable: true, DropIDs: []uint32{4}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 4, MaxStateID: 4, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PolishedDiorite = Block{ID: 5, DisplayName: "Polished Diorite", Name: "polished_diorite", Hardness: 1.5, Diggable: true, DropIDs: []uint32{5}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 5, MaxStateID: 5, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Andesite = Block{ID: 6, DisplayName: "Andesite", Name: "andesite", Hardness: 1.5, Diggable: true, DropIDs: []uint32{6}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 6, MaxStateID: 6, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PolishedAndesite = Block{ID: 7, DisplayName: "Polished Andesite", Name: "polished_andesite", Hardness: 1.5, Diggable: true, DropIDs: []uint32{7}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 7, MaxStateID: 7, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - GrassBlock = Block{ID: 8, DisplayName: "Grass Block", Name: "grass_block", Hardness: 0.6, Diggable: true, DropIDs: []uint32{8}, NeedsTools: map[uint32]bool{}, MinStateID: 8, MaxStateID: 9, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Dirt = Block{ID: 9, DisplayName: "Dirt", Name: "dirt", Hardness: 0.5, Diggable: true, DropIDs: []uint32{9}, NeedsTools: map[uint32]bool{}, MinStateID: 10, MaxStateID: 10, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CoarseDirt = Block{ID: 10, DisplayName: "Coarse Dirt", Name: "coarse_dirt", Hardness: 0.5, Diggable: true, DropIDs: []uint32{10}, NeedsTools: map[uint32]bool{}, MinStateID: 11, MaxStateID: 11, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Podzol = Block{ID: 11, DisplayName: "Podzol", Name: "podzol", Hardness: 0.5, Diggable: true, DropIDs: []uint32{11}, NeedsTools: map[uint32]bool{}, MinStateID: 12, MaxStateID: 13, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Cobblestone = Block{ID: 12, DisplayName: "Cobblestone", Name: "cobblestone", Hardness: 2, Diggable: true, DropIDs: []uint32{14}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 14, MaxStateID: 14, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - OakPlanks = Block{ID: 13, DisplayName: "Oak Planks", Name: "oak_planks", Hardness: 2, Diggable: true, DropIDs: []uint32{15}, NeedsTools: map[uint32]bool{}, MinStateID: 15, MaxStateID: 15, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - SprucePlanks = Block{ID: 14, DisplayName: "Spruce Planks", Name: "spruce_planks", Hardness: 2, Diggable: true, DropIDs: []uint32{16}, NeedsTools: map[uint32]bool{}, MinStateID: 16, MaxStateID: 16, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BirchPlanks = Block{ID: 15, DisplayName: "Birch Planks", Name: "birch_planks", Hardness: 2, Diggable: true, DropIDs: []uint32{17}, NeedsTools: map[uint32]bool{}, MinStateID: 17, MaxStateID: 17, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - JunglePlanks = Block{ID: 16, DisplayName: "Jungle Planks", Name: "jungle_planks", Hardness: 2, Diggable: true, DropIDs: []uint32{18}, NeedsTools: map[uint32]bool{}, MinStateID: 18, MaxStateID: 18, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - AcaciaPlanks = Block{ID: 17, DisplayName: "Acacia Planks", Name: "acacia_planks", Hardness: 2, Diggable: true, DropIDs: []uint32{19}, NeedsTools: map[uint32]bool{}, MinStateID: 19, MaxStateID: 19, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - DarkOakPlanks = Block{ID: 18, DisplayName: "Dark Oak Planks", Name: "dark_oak_planks", Hardness: 2, Diggable: true, DropIDs: []uint32{20}, NeedsTools: map[uint32]bool{}, MinStateID: 20, MaxStateID: 20, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - OakSapling = Block{ID: 19, DisplayName: "Oak Sapling", Name: "oak_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{23}, NeedsTools: map[uint32]bool{}, MinStateID: 21, MaxStateID: 22, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SpruceSapling = Block{ID: 20, DisplayName: "Spruce Sapling", Name: "spruce_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{24}, NeedsTools: map[uint32]bool{}, MinStateID: 23, MaxStateID: 24, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BirchSapling = Block{ID: 21, DisplayName: "Birch Sapling", Name: "birch_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{25}, NeedsTools: map[uint32]bool{}, MinStateID: 25, MaxStateID: 26, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - JungleSapling = Block{ID: 22, DisplayName: "Jungle Sapling", Name: "jungle_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{26}, NeedsTools: map[uint32]bool{}, MinStateID: 27, MaxStateID: 28, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - AcaciaSapling = Block{ID: 23, DisplayName: "Acacia Sapling", Name: "acacia_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{27}, NeedsTools: map[uint32]bool{}, MinStateID: 29, MaxStateID: 30, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DarkOakSapling = Block{ID: 24, DisplayName: "Dark Oak Sapling", Name: "dark_oak_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{28}, NeedsTools: map[uint32]bool{}, MinStateID: 31, MaxStateID: 32, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Bedrock = Block{ID: 25, DisplayName: "Bedrock", Name: "bedrock", Hardness: 0, Diggable: false, DropIDs: []uint32{29}, NeedsTools: map[uint32]bool{}, MinStateID: 33, MaxStateID: 33, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Water = Block{ID: 26, DisplayName: "Water", Name: "water", Hardness: 100, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 34, MaxStateID: 49, Transparent: true, FilterLightLevel: 2, EmitLightLevel: 0} - Lava = Block{ID: 27, DisplayName: "Lava", Name: "lava", Hardness: 100, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 50, MaxStateID: 65, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 15} - Sand = Block{ID: 28, DisplayName: "Sand", Name: "sand", Hardness: 0.5, Diggable: true, DropIDs: []uint32{30}, NeedsTools: map[uint32]bool{}, MinStateID: 66, MaxStateID: 66, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - RedSand = Block{ID: 29, DisplayName: "Red Sand", Name: "red_sand", Hardness: 0.5, Diggable: true, DropIDs: []uint32{31}, NeedsTools: map[uint32]bool{}, MinStateID: 67, MaxStateID: 67, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Gravel = Block{ID: 30, DisplayName: "Gravel", Name: "gravel", Hardness: 0.6, Diggable: true, DropIDs: []uint32{32}, NeedsTools: map[uint32]bool{}, MinStateID: 68, MaxStateID: 68, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - GoldOre = Block{ID: 31, DisplayName: "Gold Ore", Name: "gold_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{33}, NeedsTools: map[uint32]bool{600: true, 605: true}, MinStateID: 69, MaxStateID: 69, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - IronOre = Block{ID: 32, DisplayName: "Iron Ore", Name: "iron_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{34}, NeedsTools: map[uint32]bool{600: true, 605: true, 590: true}, MinStateID: 70, MaxStateID: 70, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CoalOre = Block{ID: 33, DisplayName: "Coal Ore", Name: "coal_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{35}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 71, MaxStateID: 71, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - NetherGoldOre = Block{ID: 34, DisplayName: "Nether Gold Ore", Name: "nether_gold_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{36}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 72, MaxStateID: 72, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - OakLog = Block{ID: 35, DisplayName: "Oak Log", Name: "oak_log", Hardness: 2, Diggable: true, DropIDs: []uint32{37}, NeedsTools: map[uint32]bool{}, MinStateID: 73, MaxStateID: 75, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - SpruceLog = Block{ID: 36, DisplayName: "Spruce Log", Name: "spruce_log", Hardness: 2, Diggable: true, DropIDs: []uint32{38}, NeedsTools: map[uint32]bool{}, MinStateID: 76, MaxStateID: 78, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BirchLog = Block{ID: 37, DisplayName: "Birch Log", Name: "birch_log", Hardness: 2, Diggable: true, DropIDs: []uint32{39}, NeedsTools: map[uint32]bool{}, MinStateID: 79, MaxStateID: 81, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - JungleLog = Block{ID: 38, DisplayName: "Jungle Log", Name: "jungle_log", Hardness: 2, Diggable: true, DropIDs: []uint32{40}, NeedsTools: map[uint32]bool{}, MinStateID: 82, MaxStateID: 84, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - AcaciaLog = Block{ID: 39, DisplayName: "Acacia Log", Name: "acacia_log", Hardness: 2, Diggable: true, DropIDs: []uint32{41}, NeedsTools: map[uint32]bool{}, MinStateID: 85, MaxStateID: 87, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - DarkOakLog = Block{ID: 40, DisplayName: "Dark Oak Log", Name: "dark_oak_log", Hardness: 2, Diggable: true, DropIDs: []uint32{42}, NeedsTools: map[uint32]bool{}, MinStateID: 88, MaxStateID: 90, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StrippedSpruceLog = Block{ID: 41, DisplayName: "Stripped Spruce Log", Name: "stripped_spruce_log", Hardness: 2, Diggable: true, DropIDs: []uint32{46}, NeedsTools: map[uint32]bool{}, MinStateID: 91, MaxStateID: 93, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StrippedBirchLog = Block{ID: 42, DisplayName: "Stripped Birch Log", Name: "stripped_birch_log", Hardness: 2, Diggable: true, DropIDs: []uint32{47}, NeedsTools: map[uint32]bool{}, MinStateID: 94, MaxStateID: 96, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StrippedJungleLog = Block{ID: 43, DisplayName: "Stripped Jungle Log", Name: "stripped_jungle_log", Hardness: 2, Diggable: true, DropIDs: []uint32{48}, NeedsTools: map[uint32]bool{}, MinStateID: 97, MaxStateID: 99, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StrippedAcaciaLog = Block{ID: 44, DisplayName: "Stripped Acacia Log", Name: "stripped_acacia_log", Hardness: 2, Diggable: true, DropIDs: []uint32{49}, NeedsTools: map[uint32]bool{}, MinStateID: 100, MaxStateID: 102, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StrippedDarkOakLog = Block{ID: 45, DisplayName: "Stripped Dark Oak Log", Name: "stripped_dark_oak_log", Hardness: 2, Diggable: true, DropIDs: []uint32{50}, NeedsTools: map[uint32]bool{}, MinStateID: 103, MaxStateID: 105, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StrippedOakLog = Block{ID: 46, DisplayName: "Stripped Oak Log", Name: "stripped_oak_log", Hardness: 2, Diggable: true, DropIDs: []uint32{45}, NeedsTools: map[uint32]bool{}, MinStateID: 106, MaxStateID: 108, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - OakWood = Block{ID: 47, DisplayName: "Oak Wood", Name: "oak_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{61}, NeedsTools: map[uint32]bool{}, MinStateID: 109, MaxStateID: 111, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - SpruceWood = Block{ID: 48, DisplayName: "Spruce Wood", Name: "spruce_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{62}, NeedsTools: map[uint32]bool{}, MinStateID: 112, MaxStateID: 114, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BirchWood = Block{ID: 49, DisplayName: "Birch Wood", Name: "birch_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{63}, NeedsTools: map[uint32]bool{}, MinStateID: 115, MaxStateID: 117, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - JungleWood = Block{ID: 50, DisplayName: "Jungle Wood", Name: "jungle_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{64}, NeedsTools: map[uint32]bool{}, MinStateID: 118, MaxStateID: 120, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - AcaciaWood = Block{ID: 51, DisplayName: "Acacia Wood", Name: "acacia_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{65}, NeedsTools: map[uint32]bool{}, MinStateID: 121, MaxStateID: 123, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - DarkOakWood = Block{ID: 52, DisplayName: "Dark Oak Wood", Name: "dark_oak_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{66}, NeedsTools: map[uint32]bool{}, MinStateID: 124, MaxStateID: 126, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StrippedOakWood = Block{ID: 53, DisplayName: "Stripped Oak Wood", Name: "stripped_oak_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{53}, NeedsTools: map[uint32]bool{}, MinStateID: 127, MaxStateID: 129, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StrippedSpruceWood = Block{ID: 54, DisplayName: "Stripped Spruce Wood", Name: "stripped_spruce_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{54}, NeedsTools: map[uint32]bool{}, MinStateID: 130, MaxStateID: 132, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StrippedBirchWood = Block{ID: 55, DisplayName: "Stripped Birch Wood", Name: "stripped_birch_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{55}, NeedsTools: map[uint32]bool{}, MinStateID: 133, MaxStateID: 135, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StrippedJungleWood = Block{ID: 56, DisplayName: "Stripped Jungle Wood", Name: "stripped_jungle_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{56}, NeedsTools: map[uint32]bool{}, MinStateID: 136, MaxStateID: 138, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StrippedAcaciaWood = Block{ID: 57, DisplayName: "Stripped Acacia Wood", Name: "stripped_acacia_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{57}, NeedsTools: map[uint32]bool{}, MinStateID: 139, MaxStateID: 141, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StrippedDarkOakWood = Block{ID: 58, DisplayName: "Stripped Dark Oak Wood", Name: "stripped_dark_oak_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{58}, NeedsTools: map[uint32]bool{}, MinStateID: 142, MaxStateID: 144, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - OakLeaves = Block{ID: 59, DisplayName: "Oak Leaves", Name: "oak_leaves", Hardness: 0.2, Diggable: true, DropIDs: []uint32{69}, NeedsTools: map[uint32]bool{}, MinStateID: 145, MaxStateID: 158, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SpruceLeaves = Block{ID: 60, DisplayName: "Spruce Leaves", Name: "spruce_leaves", Hardness: 0.2, Diggable: true, DropIDs: []uint32{70}, NeedsTools: map[uint32]bool{}, MinStateID: 159, MaxStateID: 172, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BirchLeaves = Block{ID: 61, DisplayName: "Birch Leaves", Name: "birch_leaves", Hardness: 0.2, Diggable: true, DropIDs: []uint32{71}, NeedsTools: map[uint32]bool{}, MinStateID: 173, MaxStateID: 186, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - JungleLeaves = Block{ID: 62, DisplayName: "Jungle Leaves", Name: "jungle_leaves", Hardness: 0.2, Diggable: true, DropIDs: []uint32{72}, NeedsTools: map[uint32]bool{}, MinStateID: 187, MaxStateID: 200, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - AcaciaLeaves = Block{ID: 63, DisplayName: "Acacia Leaves", Name: "acacia_leaves", Hardness: 0.2, Diggable: true, DropIDs: []uint32{73}, NeedsTools: map[uint32]bool{}, MinStateID: 201, MaxStateID: 214, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DarkOakLeaves = Block{ID: 64, DisplayName: "Dark Oak Leaves", Name: "dark_oak_leaves", Hardness: 0.2, Diggable: true, DropIDs: []uint32{74}, NeedsTools: map[uint32]bool{}, MinStateID: 215, MaxStateID: 228, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Sponge = Block{ID: 65, DisplayName: "Sponge", Name: "sponge", Hardness: 0.6, Diggable: true, DropIDs: []uint32{75}, NeedsTools: map[uint32]bool{}, MinStateID: 229, MaxStateID: 229, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - WetSponge = Block{ID: 66, DisplayName: "Wet Sponge", Name: "wet_sponge", Hardness: 0.6, Diggable: true, DropIDs: []uint32{76}, NeedsTools: map[uint32]bool{}, MinStateID: 230, MaxStateID: 230, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Glass = Block{ID: 67, DisplayName: "Glass", Name: "glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{77}, NeedsTools: map[uint32]bool{}, MinStateID: 231, MaxStateID: 231, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LapisOre = Block{ID: 68, DisplayName: "Lapis Lazuli Ore", Name: "lapis_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{78}, NeedsTools: map[uint32]bool{590: true, 600: true, 605: true}, MinStateID: 232, MaxStateID: 232, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LapisBlock = Block{ID: 69, DisplayName: "Lapis Lazuli Block", Name: "lapis_block", Hardness: 3, Diggable: true, DropIDs: []uint32{79}, NeedsTools: map[uint32]bool{590: true, 600: true, 605: true}, MinStateID: 233, MaxStateID: 233, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Dispenser = Block{ID: 70, DisplayName: "Dispenser", Name: "dispenser", Hardness: 3.5, Diggable: true, DropIDs: []uint32{80}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 234, MaxStateID: 245, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Sandstone = Block{ID: 71, DisplayName: "Sandstone", Name: "sandstone", Hardness: 0.8, Diggable: true, DropIDs: []uint32{81}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 246, MaxStateID: 246, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - ChiseledSandstone = Block{ID: 72, DisplayName: "Chiseled Sandstone", Name: "chiseled_sandstone", Hardness: 0.8, Diggable: true, DropIDs: []uint32{82}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 247, MaxStateID: 247, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CutSandstone = Block{ID: 73, DisplayName: "Cut Sandstone", Name: "cut_sandstone", Hardness: 0.8, Diggable: true, DropIDs: []uint32{83}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 248, MaxStateID: 248, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - NoteBlock = Block{ID: 74, DisplayName: "Note Block", Name: "note_block", Hardness: 0.8, Diggable: true, DropIDs: []uint32{84}, NeedsTools: map[uint32]bool{}, MinStateID: 249, MaxStateID: 1048, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - WhiteBed = Block{ID: 75, DisplayName: "White Bed", Name: "white_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{716}, NeedsTools: map[uint32]bool{}, MinStateID: 1049, MaxStateID: 1064, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - OrangeBed = Block{ID: 76, DisplayName: "Orange Bed", Name: "orange_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{717}, NeedsTools: map[uint32]bool{}, MinStateID: 1065, MaxStateID: 1080, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - MagentaBed = Block{ID: 77, DisplayName: "Magenta Bed", Name: "magenta_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{718}, NeedsTools: map[uint32]bool{}, MinStateID: 1081, MaxStateID: 1096, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LightBlueBed = Block{ID: 78, DisplayName: "Light Blue Bed", Name: "light_blue_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{719}, NeedsTools: map[uint32]bool{}, MinStateID: 1097, MaxStateID: 1112, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - YellowBed = Block{ID: 79, DisplayName: "Yellow Bed", Name: "yellow_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{720}, NeedsTools: map[uint32]bool{}, MinStateID: 1113, MaxStateID: 1128, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LimeBed = Block{ID: 80, DisplayName: "Lime Bed", Name: "lime_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{721}, NeedsTools: map[uint32]bool{}, MinStateID: 1129, MaxStateID: 1144, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PinkBed = Block{ID: 81, DisplayName: "Pink Bed", Name: "pink_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{722}, NeedsTools: map[uint32]bool{}, MinStateID: 1145, MaxStateID: 1160, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GrayBed = Block{ID: 82, DisplayName: "Gray Bed", Name: "gray_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{723}, NeedsTools: map[uint32]bool{}, MinStateID: 1161, MaxStateID: 1176, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LightGrayBed = Block{ID: 83, DisplayName: "Light Gray Bed", Name: "light_gray_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{724}, NeedsTools: map[uint32]bool{}, MinStateID: 1177, MaxStateID: 1192, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CyanBed = Block{ID: 84, DisplayName: "Cyan Bed", Name: "cyan_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{725}, NeedsTools: map[uint32]bool{}, MinStateID: 1193, MaxStateID: 1208, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PurpleBed = Block{ID: 85, DisplayName: "Purple Bed", Name: "purple_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{726}, NeedsTools: map[uint32]bool{}, MinStateID: 1209, MaxStateID: 1224, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BlueBed = Block{ID: 86, DisplayName: "Blue Bed", Name: "blue_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{727}, NeedsTools: map[uint32]bool{}, MinStateID: 1225, MaxStateID: 1240, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BrownBed = Block{ID: 87, DisplayName: "Brown Bed", Name: "brown_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{728}, NeedsTools: map[uint32]bool{}, MinStateID: 1241, MaxStateID: 1256, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GreenBed = Block{ID: 88, DisplayName: "Green Bed", Name: "green_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{729}, NeedsTools: map[uint32]bool{}, MinStateID: 1257, MaxStateID: 1272, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RedBed = Block{ID: 89, DisplayName: "Red Bed", Name: "red_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{730}, NeedsTools: map[uint32]bool{}, MinStateID: 1273, MaxStateID: 1288, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BlackBed = Block{ID: 90, DisplayName: "Black Bed", Name: "black_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{731}, NeedsTools: map[uint32]bool{}, MinStateID: 1289, MaxStateID: 1304, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PoweredRail = Block{ID: 91, DisplayName: "Powered Rail", Name: "powered_rail", Hardness: 0.7, Diggable: true, DropIDs: []uint32{85}, NeedsTools: map[uint32]bool{}, MinStateID: 1305, MaxStateID: 1316, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DetectorRail = Block{ID: 92, DisplayName: "Detector Rail", Name: "detector_rail", Hardness: 0.7, Diggable: true, DropIDs: []uint32{86}, NeedsTools: map[uint32]bool{}, MinStateID: 1317, MaxStateID: 1328, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - StickyPiston = Block{ID: 93, DisplayName: "Sticky Piston", Name: "sticky_piston", Hardness: 1.5, Diggable: true, DropIDs: []uint32{87}, NeedsTools: map[uint32]bool{}, MinStateID: 1329, MaxStateID: 1340, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Cobweb = Block{ID: 94, DisplayName: "Cobweb", Name: "cobweb", Hardness: 4, Diggable: true, DropIDs: []uint32{88}, NeedsTools: map[uint32]bool{583: true, 588: true, 593: true, 598: true, 603: true, 734: true}, MinStateID: 1341, MaxStateID: 1341, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Grass = Block{ID: 95, DisplayName: "Grass", Name: "grass", Hardness: 0, Diggable: true, DropIDs: []uint32{89}, NeedsTools: map[uint32]bool{}, MinStateID: 1342, MaxStateID: 1342, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Fern = Block{ID: 96, DisplayName: "Fern", Name: "fern", Hardness: 0, Diggable: true, DropIDs: []uint32{90}, NeedsTools: map[uint32]bool{}, MinStateID: 1343, MaxStateID: 1343, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DeadBush = Block{ID: 97, DisplayName: "Dead Bush", Name: "dead_bush", Hardness: 0, Diggable: true, DropIDs: []uint32{91}, NeedsTools: map[uint32]bool{}, MinStateID: 1344, MaxStateID: 1344, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Seagrass = Block{ID: 98, DisplayName: "Seagrass", Name: "seagrass", Hardness: 0, Diggable: true, DropIDs: []uint32{92}, NeedsTools: map[uint32]bool{}, MinStateID: 1345, MaxStateID: 1345, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - TallSeagrass = Block{ID: 99, DisplayName: "Tall Seagrass", Name: "tall_seagrass", Hardness: 0, Diggable: true, DropIDs: []uint32{92}, NeedsTools: map[uint32]bool{}, MinStateID: 1346, MaxStateID: 1347, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Piston = Block{ID: 100, DisplayName: "Piston", Name: "piston", Hardness: 1.5, Diggable: true, DropIDs: []uint32{94}, NeedsTools: map[uint32]bool{}, MinStateID: 1348, MaxStateID: 1359, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PistonHead = Block{ID: 101, DisplayName: "Piston Head", Name: "piston_head", Hardness: 1.5, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1360, MaxStateID: 1383, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WhiteWool = Block{ID: 102, DisplayName: "White Wool", Name: "white_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{95}, NeedsTools: map[uint32]bool{}, MinStateID: 1384, MaxStateID: 1384, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - OrangeWool = Block{ID: 103, DisplayName: "Orange Wool", Name: "orange_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{96}, NeedsTools: map[uint32]bool{}, MinStateID: 1385, MaxStateID: 1385, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - MagentaWool = Block{ID: 104, DisplayName: "Magenta Wool", Name: "magenta_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{97}, NeedsTools: map[uint32]bool{}, MinStateID: 1386, MaxStateID: 1386, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LightBlueWool = Block{ID: 105, DisplayName: "Light Blue Wool", Name: "light_blue_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{98}, NeedsTools: map[uint32]bool{}, MinStateID: 1387, MaxStateID: 1387, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - YellowWool = Block{ID: 106, DisplayName: "Yellow Wool", Name: "yellow_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{99}, NeedsTools: map[uint32]bool{}, MinStateID: 1388, MaxStateID: 1388, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LimeWool = Block{ID: 107, DisplayName: "Lime Wool", Name: "lime_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{100}, NeedsTools: map[uint32]bool{}, MinStateID: 1389, MaxStateID: 1389, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PinkWool = Block{ID: 108, DisplayName: "Pink Wool", Name: "pink_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{101}, NeedsTools: map[uint32]bool{}, MinStateID: 1390, MaxStateID: 1390, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - GrayWool = Block{ID: 109, DisplayName: "Gray Wool", Name: "gray_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{102}, NeedsTools: map[uint32]bool{}, MinStateID: 1391, MaxStateID: 1391, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LightGrayWool = Block{ID: 110, DisplayName: "Light Gray Wool", Name: "light_gray_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{103}, NeedsTools: map[uint32]bool{}, MinStateID: 1392, MaxStateID: 1392, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CyanWool = Block{ID: 111, DisplayName: "Cyan Wool", Name: "cyan_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{104}, NeedsTools: map[uint32]bool{}, MinStateID: 1393, MaxStateID: 1393, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PurpleWool = Block{ID: 112, DisplayName: "Purple Wool", Name: "purple_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{105}, NeedsTools: map[uint32]bool{}, MinStateID: 1394, MaxStateID: 1394, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BlueWool = Block{ID: 113, DisplayName: "Blue Wool", Name: "blue_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{106}, NeedsTools: map[uint32]bool{}, MinStateID: 1395, MaxStateID: 1395, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BrownWool = Block{ID: 114, DisplayName: "Brown Wool", Name: "brown_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{107}, NeedsTools: map[uint32]bool{}, MinStateID: 1396, MaxStateID: 1396, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - GreenWool = Block{ID: 115, DisplayName: "Green Wool", Name: "green_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{108}, NeedsTools: map[uint32]bool{}, MinStateID: 1397, MaxStateID: 1397, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - RedWool = Block{ID: 116, DisplayName: "Red Wool", Name: "red_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{109}, NeedsTools: map[uint32]bool{}, MinStateID: 1398, MaxStateID: 1398, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BlackWool = Block{ID: 117, DisplayName: "Black Wool", Name: "black_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{110}, NeedsTools: map[uint32]bool{}, MinStateID: 1399, MaxStateID: 1399, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - MovingPiston = Block{ID: 118, DisplayName: "Moving Piston", Name: "moving_piston", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1400, MaxStateID: 1411, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Dandelion = Block{ID: 119, DisplayName: "Dandelion", Name: "dandelion", Hardness: 0, Diggable: true, DropIDs: []uint32{111}, NeedsTools: map[uint32]bool{}, MinStateID: 1412, MaxStateID: 1412, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Poppy = Block{ID: 120, DisplayName: "Poppy", Name: "poppy", Hardness: 0, Diggable: true, DropIDs: []uint32{112}, NeedsTools: map[uint32]bool{}, MinStateID: 1413, MaxStateID: 1413, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BlueOrchid = Block{ID: 121, DisplayName: "Blue Orchid", Name: "blue_orchid", Hardness: 0, Diggable: true, DropIDs: []uint32{113}, NeedsTools: map[uint32]bool{}, MinStateID: 1414, MaxStateID: 1414, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Allium = Block{ID: 122, DisplayName: "Allium", Name: "allium", Hardness: 0, Diggable: true, DropIDs: []uint32{114}, NeedsTools: map[uint32]bool{}, MinStateID: 1415, MaxStateID: 1415, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - AzureBluet = Block{ID: 123, DisplayName: "Azure Bluet", Name: "azure_bluet", Hardness: 0, Diggable: true, DropIDs: []uint32{115}, NeedsTools: map[uint32]bool{}, MinStateID: 1416, MaxStateID: 1416, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - RedTulip = Block{ID: 124, DisplayName: "Red Tulip", Name: "red_tulip", Hardness: 0, Diggable: true, DropIDs: []uint32{116}, NeedsTools: map[uint32]bool{}, MinStateID: 1417, MaxStateID: 1417, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - OrangeTulip = Block{ID: 125, DisplayName: "Orange Tulip", Name: "orange_tulip", Hardness: 0, Diggable: true, DropIDs: []uint32{117}, NeedsTools: map[uint32]bool{}, MinStateID: 1418, MaxStateID: 1418, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WhiteTulip = Block{ID: 126, DisplayName: "White Tulip", Name: "white_tulip", Hardness: 0, Diggable: true, DropIDs: []uint32{118}, NeedsTools: map[uint32]bool{}, MinStateID: 1419, MaxStateID: 1419, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PinkTulip = Block{ID: 127, DisplayName: "Pink Tulip", Name: "pink_tulip", Hardness: 0, Diggable: true, DropIDs: []uint32{119}, NeedsTools: map[uint32]bool{}, MinStateID: 1420, MaxStateID: 1420, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - OxeyeDaisy = Block{ID: 128, DisplayName: "Oxeye Daisy", Name: "oxeye_daisy", Hardness: 0, Diggable: true, DropIDs: []uint32{120}, NeedsTools: map[uint32]bool{}, MinStateID: 1421, MaxStateID: 1421, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Cornflower = Block{ID: 129, DisplayName: "Cornflower", Name: "cornflower", Hardness: 0, Diggable: true, DropIDs: []uint32{121}, NeedsTools: map[uint32]bool{}, MinStateID: 1422, MaxStateID: 1422, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WitherRose = Block{ID: 130, DisplayName: "Wither Rose", Name: "wither_rose", Hardness: 0, Diggable: true, DropIDs: []uint32{123}, NeedsTools: map[uint32]bool{}, MinStateID: 1423, MaxStateID: 1423, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LilyOfTheValley = Block{ID: 131, DisplayName: "Lily of the Valley", Name: "lily_of_the_valley", Hardness: 0, Diggable: true, DropIDs: []uint32{122}, NeedsTools: map[uint32]bool{}, MinStateID: 1424, MaxStateID: 1424, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BrownMushroom = Block{ID: 132, DisplayName: "Brown Mushroom", Name: "brown_mushroom", Hardness: 0, Diggable: true, DropIDs: []uint32{124}, NeedsTools: map[uint32]bool{}, MinStateID: 1425, MaxStateID: 1425, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 1} - RedMushroom = Block{ID: 133, DisplayName: "Red Mushroom", Name: "red_mushroom", Hardness: 0, Diggable: true, DropIDs: []uint32{125}, NeedsTools: map[uint32]bool{}, MinStateID: 1426, MaxStateID: 1426, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 1} - GoldBlock = Block{ID: 134, DisplayName: "Block of Gold", Name: "gold_block", Hardness: 3, Diggable: true, DropIDs: []uint32{136}, NeedsTools: map[uint32]bool{600: true, 605: true}, MinStateID: 1427, MaxStateID: 1427, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - IronBlock = Block{ID: 135, DisplayName: "Block of Iron", Name: "iron_block", Hardness: 5, Diggable: true, DropIDs: []uint32{137}, NeedsTools: map[uint32]bool{590: true, 600: true, 605: true}, MinStateID: 1428, MaxStateID: 1428, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Bricks = Block{ID: 136, DisplayName: "Bricks", Name: "bricks", Hardness: 2, Diggable: true, DropIDs: []uint32{166}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 1429, MaxStateID: 1429, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Tnt = Block{ID: 137, DisplayName: "TNT", Name: "tnt", Hardness: 0, Diggable: true, DropIDs: []uint32{167}, NeedsTools: map[uint32]bool{}, MinStateID: 1430, MaxStateID: 1431, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Bookshelf = Block{ID: 138, DisplayName: "Bookshelf", Name: "bookshelf", Hardness: 1.5, Diggable: true, DropIDs: []uint32{168}, NeedsTools: map[uint32]bool{}, MinStateID: 1432, MaxStateID: 1432, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - MossyCobblestone = Block{ID: 139, DisplayName: "Mossy Cobblestone", Name: "mossy_cobblestone", Hardness: 2, Diggable: true, DropIDs: []uint32{169}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 1433, MaxStateID: 1433, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Obsidian = Block{ID: 140, DisplayName: "Obsidian", Name: "obsidian", Hardness: 50, Diggable: true, DropIDs: []uint32{170}, NeedsTools: map[uint32]bool{605: true}, MinStateID: 1434, MaxStateID: 1434, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Torch = Block{ID: 141, DisplayName: "Torch", Name: "torch", Hardness: 0, Diggable: true, DropIDs: []uint32{171}, NeedsTools: map[uint32]bool{}, MinStateID: 1435, MaxStateID: 1435, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 14} - WallTorch = Block{ID: 142, DisplayName: "Wall Torch", Name: "wall_torch", Hardness: 0, Diggable: true, DropIDs: []uint32{171}, NeedsTools: map[uint32]bool{}, MinStateID: 1436, MaxStateID: 1439, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 14} - Fire = Block{ID: 143, DisplayName: "Fire", Name: "fire", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1440, MaxStateID: 1951, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 15} - SoulFire = Block{ID: 144, DisplayName: "Soul Fire", Name: "soul_fire", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1952, MaxStateID: 1952, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - Spawner = Block{ID: 145, DisplayName: "Spawner", Name: "spawner", Hardness: 5, Diggable: true, DropIDs: []uint32{178}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 1953, MaxStateID: 1953, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - OakStairs = Block{ID: 146, DisplayName: "Oak Stairs", Name: "oak_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{179}, NeedsTools: map[uint32]bool{}, MinStateID: 1954, MaxStateID: 2033, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - Chest = Block{ID: 147, DisplayName: "Chest", Name: "chest", Hardness: 2.5, Diggable: true, DropIDs: []uint32{180}, NeedsTools: map[uint32]bool{}, MinStateID: 2034, MaxStateID: 2057, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RedstoneWire = Block{ID: 148, DisplayName: "Redstone Wire", Name: "redstone_wire", Hardness: 0, Diggable: true, DropIDs: []uint32{665}, NeedsTools: map[uint32]bool{}, MinStateID: 2058, MaxStateID: 3353, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DiamondOre = Block{ID: 149, DisplayName: "Diamond Ore", Name: "diamond_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{181}, NeedsTools: map[uint32]bool{600: true, 605: true}, MinStateID: 3354, MaxStateID: 3354, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - DiamondBlock = Block{ID: 150, DisplayName: "Block of Diamond", Name: "diamond_block", Hardness: 5, Diggable: true, DropIDs: []uint32{182}, NeedsTools: map[uint32]bool{600: true, 605: true}, MinStateID: 3355, MaxStateID: 3355, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CraftingTable = Block{ID: 151, DisplayName: "Crafting Table", Name: "crafting_table", Hardness: 2.5, Diggable: true, DropIDs: []uint32{183}, NeedsTools: map[uint32]bool{}, MinStateID: 3356, MaxStateID: 3356, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Wheat = Block{ID: 152, DisplayName: "Wheat Crops", Name: "wheat", Hardness: 0, Diggable: true, DropIDs: []uint32{620}, NeedsTools: map[uint32]bool{}, MinStateID: 3357, MaxStateID: 3364, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Farmland = Block{ID: 153, DisplayName: "Farmland", Name: "farmland", Hardness: 0.6, Diggable: true, DropIDs: []uint32{184}, NeedsTools: map[uint32]bool{}, MinStateID: 3365, MaxStateID: 3372, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Furnace = Block{ID: 154, DisplayName: "Furnace", Name: "furnace", Hardness: 3.5, Diggable: true, DropIDs: []uint32{185}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 3373, MaxStateID: 3380, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 13} - OakSign = Block{ID: 155, DisplayName: "Oak Sign", Name: "oak_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{652}, NeedsTools: map[uint32]bool{}, MinStateID: 3381, MaxStateID: 3412, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SpruceSign = Block{ID: 156, DisplayName: "Spruce Sign", Name: "spruce_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{653}, NeedsTools: map[uint32]bool{}, MinStateID: 3413, MaxStateID: 3444, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BirchSign = Block{ID: 157, DisplayName: "Birch Sign", Name: "birch_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{654}, NeedsTools: map[uint32]bool{}, MinStateID: 3445, MaxStateID: 3476, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - AcaciaSign = Block{ID: 158, DisplayName: "Acacia Sign", Name: "acacia_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{656}, NeedsTools: map[uint32]bool{}, MinStateID: 3477, MaxStateID: 3508, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - JungleSign = Block{ID: 159, DisplayName: "Jungle Sign", Name: "jungle_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{655}, NeedsTools: map[uint32]bool{}, MinStateID: 3509, MaxStateID: 3540, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DarkOakSign = Block{ID: 160, DisplayName: "Dark Oak Sign", Name: "dark_oak_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{657}, NeedsTools: map[uint32]bool{}, MinStateID: 3541, MaxStateID: 3572, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - OakDoor = Block{ID: 161, DisplayName: "Oak Door", Name: "oak_door", Hardness: 3, Diggable: true, DropIDs: []uint32{558}, NeedsTools: map[uint32]bool{}, MinStateID: 3573, MaxStateID: 3636, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Ladder = Block{ID: 162, DisplayName: "Ladder", Name: "ladder", Hardness: 0.4, Diggable: true, DropIDs: []uint32{186}, NeedsTools: map[uint32]bool{}, MinStateID: 3637, MaxStateID: 3644, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Rail = Block{ID: 163, DisplayName: "Rail", Name: "rail", Hardness: 0.7, Diggable: true, DropIDs: []uint32{187}, NeedsTools: map[uint32]bool{}, MinStateID: 3645, MaxStateID: 3654, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CobblestoneStairs = Block{ID: 164, DisplayName: "Cobblestone Stairs", Name: "cobblestone_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{188}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 3655, MaxStateID: 3734, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - OakWallSign = Block{ID: 165, DisplayName: "Oak Wall Sign", Name: "oak_wall_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{652}, NeedsTools: map[uint32]bool{}, MinStateID: 3735, MaxStateID: 3742, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SpruceWallSign = Block{ID: 166, DisplayName: "Spruce Wall Sign", Name: "spruce_wall_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{653}, NeedsTools: map[uint32]bool{}, MinStateID: 3743, MaxStateID: 3750, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BirchWallSign = Block{ID: 167, DisplayName: "Birch Wall Sign", Name: "birch_wall_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{654}, NeedsTools: map[uint32]bool{}, MinStateID: 3751, MaxStateID: 3758, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - AcaciaWallSign = Block{ID: 168, DisplayName: "Acacia Wall Sign", Name: "acacia_wall_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{656}, NeedsTools: map[uint32]bool{}, MinStateID: 3759, MaxStateID: 3766, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - JungleWallSign = Block{ID: 169, DisplayName: "Jungle Wall Sign", Name: "jungle_wall_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{655}, NeedsTools: map[uint32]bool{}, MinStateID: 3767, MaxStateID: 3774, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DarkOakWallSign = Block{ID: 170, DisplayName: "Dark Oak Wall Sign", Name: "dark_oak_wall_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{657}, NeedsTools: map[uint32]bool{}, MinStateID: 3775, MaxStateID: 3782, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Lever = Block{ID: 171, DisplayName: "Lever", Name: "lever", Hardness: 0.5, Diggable: true, DropIDs: []uint32{189}, NeedsTools: map[uint32]bool{}, MinStateID: 3783, MaxStateID: 3806, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - StonePressurePlate = Block{ID: 172, DisplayName: "Stone Pressure Plate", Name: "stone_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{190}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 3807, MaxStateID: 3808, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - IronDoor = Block{ID: 173, DisplayName: "Iron Door", Name: "iron_door", Hardness: 5, Diggable: true, DropIDs: []uint32{557}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 3809, MaxStateID: 3872, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - OakPressurePlate = Block{ID: 174, DisplayName: "Oak Pressure Plate", Name: "oak_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{191}, NeedsTools: map[uint32]bool{}, MinStateID: 3873, MaxStateID: 3874, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SprucePressurePlate = Block{ID: 175, DisplayName: "Spruce Pressure Plate", Name: "spruce_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{192}, NeedsTools: map[uint32]bool{}, MinStateID: 3875, MaxStateID: 3876, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BirchPressurePlate = Block{ID: 176, DisplayName: "Birch Pressure Plate", Name: "birch_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{193}, NeedsTools: map[uint32]bool{}, MinStateID: 3877, MaxStateID: 3878, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - JunglePressurePlate = Block{ID: 177, DisplayName: "Jungle Pressure Plate", Name: "jungle_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{194}, NeedsTools: map[uint32]bool{}, MinStateID: 3879, MaxStateID: 3880, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - AcaciaPressurePlate = Block{ID: 178, DisplayName: "Acacia Pressure Plate", Name: "acacia_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{195}, NeedsTools: map[uint32]bool{}, MinStateID: 3881, MaxStateID: 3882, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DarkOakPressurePlate = Block{ID: 179, DisplayName: "Dark Oak Pressure Plate", Name: "dark_oak_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{196}, NeedsTools: map[uint32]bool{}, MinStateID: 3883, MaxStateID: 3884, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RedstoneOre = Block{ID: 180, DisplayName: "Redstone Ore", Name: "redstone_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{200}, NeedsTools: map[uint32]bool{600: true, 605: true}, MinStateID: 3885, MaxStateID: 3886, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 9} - RedstoneTorch = Block{ID: 181, DisplayName: "Redstone Torch", Name: "redstone_torch", Hardness: 0, Diggable: true, DropIDs: []uint32{201}, NeedsTools: map[uint32]bool{}, MinStateID: 3887, MaxStateID: 3888, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 7} - RedstoneWallTorch = Block{ID: 182, DisplayName: "Redstone Wall Torch", Name: "redstone_wall_torch", Hardness: 0, Diggable: true, DropIDs: []uint32{201}, NeedsTools: map[uint32]bool{}, MinStateID: 3889, MaxStateID: 3896, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 7} - StoneButton = Block{ID: 183, DisplayName: "Stone Button", Name: "stone_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{304}, NeedsTools: map[uint32]bool{}, MinStateID: 3897, MaxStateID: 3920, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Snow = Block{ID: 184, DisplayName: "Snow", Name: "snow", Hardness: 0.1, Diggable: true, DropIDs: []uint32{202}, NeedsTools: map[uint32]bool{599: true, 604: true, 584: true, 589: true, 594: true}, MinStateID: 3921, MaxStateID: 3928, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Ice = Block{ID: 185, DisplayName: "Ice", Name: "ice", Hardness: 0.5, Diggable: true, DropIDs: []uint32{203}, NeedsTools: map[uint32]bool{}, MinStateID: 3929, MaxStateID: 3929, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SnowBlock = Block{ID: 186, DisplayName: "Snow Block", Name: "snow_block", Hardness: 0.2, Diggable: true, DropIDs: []uint32{204}, NeedsTools: map[uint32]bool{584: true, 589: true, 594: true, 599: true, 604: true}, MinStateID: 3930, MaxStateID: 3930, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Cactus = Block{ID: 187, DisplayName: "Cactus", Name: "cactus", Hardness: 0.4, Diggable: true, DropIDs: []uint32{205}, NeedsTools: map[uint32]bool{}, MinStateID: 3931, MaxStateID: 3946, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Clay = Block{ID: 188, DisplayName: "Clay", Name: "clay", Hardness: 0.6, Diggable: true, DropIDs: []uint32{206}, NeedsTools: map[uint32]bool{}, MinStateID: 3947, MaxStateID: 3947, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - SugarCane = Block{ID: 189, DisplayName: "Sugar Cane", Name: "sugar_cane", Hardness: 0, Diggable: true, DropIDs: []uint32{133}, NeedsTools: map[uint32]bool{}, MinStateID: 3948, MaxStateID: 3963, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Jukebox = Block{ID: 190, DisplayName: "Jukebox", Name: "jukebox", Hardness: 2, Diggable: true, DropIDs: []uint32{207}, NeedsTools: map[uint32]bool{}, MinStateID: 3964, MaxStateID: 3965, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - OakFence = Block{ID: 191, DisplayName: "Oak Fence", Name: "oak_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{208}, NeedsTools: map[uint32]bool{}, MinStateID: 3966, MaxStateID: 3997, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Pumpkin = Block{ID: 192, DisplayName: "Pumpkin", Name: "pumpkin", Hardness: 1, Diggable: true, DropIDs: []uint32{216}, NeedsTools: map[uint32]bool{}, MinStateID: 3998, MaxStateID: 3998, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - Netherrack = Block{ID: 193, DisplayName: "Netherrack", Name: "netherrack", Hardness: 0.4, Diggable: true, DropIDs: []uint32{218}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 3999, MaxStateID: 3999, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - SoulSand = Block{ID: 194, DisplayName: "Soul Sand", Name: "soul_sand", Hardness: 0.5, Diggable: true, DropIDs: []uint32{219}, NeedsTools: map[uint32]bool{}, MinStateID: 4000, MaxStateID: 4000, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - SoulSoil = Block{ID: 195, DisplayName: "Soul Soil", Name: "soul_soil", Hardness: 0.5, Diggable: true, DropIDs: []uint32{220}, NeedsTools: map[uint32]bool{}, MinStateID: 4001, MaxStateID: 4001, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Basalt = Block{ID: 196, DisplayName: "Basalt", Name: "basalt", Hardness: 1.25, Diggable: true, DropIDs: []uint32{221}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 4002, MaxStateID: 4004, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PolishedBasalt = Block{ID: 197, DisplayName: "Polished Basalt", Name: "polished_basalt", Hardness: 1.25, Diggable: true, DropIDs: []uint32{222}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 4005, MaxStateID: 4007, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - SoulTorch = Block{ID: 198, DisplayName: "Soul Torch", Name: "soul_torch", Hardness: 0, Diggable: true, DropIDs: []uint32{223}, NeedsTools: map[uint32]bool{}, MinStateID: 4008, MaxStateID: 4008, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SoulWallTorch = Block{ID: 199, DisplayName: "Soul Wall Torch", Name: "soul_wall_torch", Hardness: 0, Diggable: true, DropIDs: []uint32{223}, NeedsTools: map[uint32]bool{}, MinStateID: 4009, MaxStateID: 4012, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Glowstone = Block{ID: 200, DisplayName: "Glowstone", Name: "glowstone", Hardness: 0.3, Diggable: true, DropIDs: []uint32{224}, NeedsTools: map[uint32]bool{}, MinStateID: 4013, MaxStateID: 4013, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 15} - NetherPortal = Block{ID: 201, DisplayName: "Nether Portal", Name: "nether_portal", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4014, MaxStateID: 4015, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 11} - CarvedPumpkin = Block{ID: 202, DisplayName: "Carved Pumpkin", Name: "carved_pumpkin", Hardness: 1, Diggable: true, DropIDs: []uint32{217}, NeedsTools: map[uint32]bool{}, MinStateID: 4016, MaxStateID: 4019, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - JackOLantern = Block{ID: 203, DisplayName: "Jack o'Lantern", Name: "jack_o_lantern", Hardness: 1, Diggable: true, DropIDs: []uint32{225}, NeedsTools: map[uint32]bool{}, MinStateID: 4020, MaxStateID: 4023, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 15} - Cake = Block{ID: 204, DisplayName: "Cake", Name: "cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{715}, NeedsTools: map[uint32]bool{}, MinStateID: 4024, MaxStateID: 4030, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Repeater = Block{ID: 205, DisplayName: "Redstone Repeater", Name: "repeater", Hardness: 0, Diggable: true, DropIDs: []uint32{566}, NeedsTools: map[uint32]bool{}, MinStateID: 4031, MaxStateID: 4094, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WhiteStainedGlass = Block{ID: 206, DisplayName: "White Stained Glass", Name: "white_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{379}, NeedsTools: map[uint32]bool{}, MinStateID: 4095, MaxStateID: 4095, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - OrangeStainedGlass = Block{ID: 207, DisplayName: "Orange Stained Glass", Name: "orange_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{380}, NeedsTools: map[uint32]bool{}, MinStateID: 4096, MaxStateID: 4096, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - MagentaStainedGlass = Block{ID: 208, DisplayName: "Magenta Stained Glass", Name: "magenta_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{381}, NeedsTools: map[uint32]bool{}, MinStateID: 4097, MaxStateID: 4097, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LightBlueStainedGlass = Block{ID: 209, DisplayName: "Light Blue Stained Glass", Name: "light_blue_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{382}, NeedsTools: map[uint32]bool{}, MinStateID: 4098, MaxStateID: 4098, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - YellowStainedGlass = Block{ID: 210, DisplayName: "Yellow Stained Glass", Name: "yellow_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{383}, NeedsTools: map[uint32]bool{}, MinStateID: 4099, MaxStateID: 4099, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LimeStainedGlass = Block{ID: 211, DisplayName: "Lime Stained Glass", Name: "lime_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{384}, NeedsTools: map[uint32]bool{}, MinStateID: 4100, MaxStateID: 4100, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PinkStainedGlass = Block{ID: 212, DisplayName: "Pink Stained Glass", Name: "pink_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{385}, NeedsTools: map[uint32]bool{}, MinStateID: 4101, MaxStateID: 4101, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GrayStainedGlass = Block{ID: 213, DisplayName: "Gray Stained Glass", Name: "gray_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{386}, NeedsTools: map[uint32]bool{}, MinStateID: 4102, MaxStateID: 4102, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LightGrayStainedGlass = Block{ID: 214, DisplayName: "Light Gray Stained Glass", Name: "light_gray_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{387}, NeedsTools: map[uint32]bool{}, MinStateID: 4103, MaxStateID: 4103, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CyanStainedGlass = Block{ID: 215, DisplayName: "Cyan Stained Glass", Name: "cyan_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{388}, NeedsTools: map[uint32]bool{}, MinStateID: 4104, MaxStateID: 4104, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PurpleStainedGlass = Block{ID: 216, DisplayName: "Purple Stained Glass", Name: "purple_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{389}, NeedsTools: map[uint32]bool{}, MinStateID: 4105, MaxStateID: 4105, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BlueStainedGlass = Block{ID: 217, DisplayName: "Blue Stained Glass", Name: "blue_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{390}, NeedsTools: map[uint32]bool{}, MinStateID: 4106, MaxStateID: 4106, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BrownStainedGlass = Block{ID: 218, DisplayName: "Brown Stained Glass", Name: "brown_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{391}, NeedsTools: map[uint32]bool{}, MinStateID: 4107, MaxStateID: 4107, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GreenStainedGlass = Block{ID: 219, DisplayName: "Green Stained Glass", Name: "green_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{392}, NeedsTools: map[uint32]bool{}, MinStateID: 4108, MaxStateID: 4108, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RedStainedGlass = Block{ID: 220, DisplayName: "Red Stained Glass", Name: "red_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{393}, NeedsTools: map[uint32]bool{}, MinStateID: 4109, MaxStateID: 4109, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BlackStainedGlass = Block{ID: 221, DisplayName: "Black Stained Glass", Name: "black_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{394}, NeedsTools: map[uint32]bool{}, MinStateID: 4110, MaxStateID: 4110, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - OakTrapdoor = Block{ID: 222, DisplayName: "Oak Trapdoor", Name: "oak_trapdoor", Hardness: 3, Diggable: true, DropIDs: []uint32{226}, NeedsTools: map[uint32]bool{}, MinStateID: 4111, MaxStateID: 4174, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SpruceTrapdoor = Block{ID: 223, DisplayName: "Spruce Trapdoor", Name: "spruce_trapdoor", Hardness: 3, Diggable: true, DropIDs: []uint32{227}, NeedsTools: map[uint32]bool{}, MinStateID: 4175, MaxStateID: 4238, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BirchTrapdoor = Block{ID: 224, DisplayName: "Birch Trapdoor", Name: "birch_trapdoor", Hardness: 3, Diggable: true, DropIDs: []uint32{228}, NeedsTools: map[uint32]bool{}, MinStateID: 4239, MaxStateID: 4302, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - JungleTrapdoor = Block{ID: 225, DisplayName: "Jungle Trapdoor", Name: "jungle_trapdoor", Hardness: 3, Diggable: true, DropIDs: []uint32{229}, NeedsTools: map[uint32]bool{}, MinStateID: 4303, MaxStateID: 4366, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - AcaciaTrapdoor = Block{ID: 226, DisplayName: "Acacia Trapdoor", Name: "acacia_trapdoor", Hardness: 3, Diggable: true, DropIDs: []uint32{230}, NeedsTools: map[uint32]bool{}, MinStateID: 4367, MaxStateID: 4430, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DarkOakTrapdoor = Block{ID: 227, DisplayName: "Dark Oak Trapdoor", Name: "dark_oak_trapdoor", Hardness: 3, Diggable: true, DropIDs: []uint32{231}, NeedsTools: map[uint32]bool{}, MinStateID: 4431, MaxStateID: 4494, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - StoneBricks = Block{ID: 228, DisplayName: "Stone Bricks", Name: "stone_bricks", Hardness: 1.5, Diggable: true, DropIDs: []uint32{240}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 4495, MaxStateID: 4495, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - MossyStoneBricks = Block{ID: 229, DisplayName: "Mossy Stone Bricks", Name: "mossy_stone_bricks", Hardness: 1.5, Diggable: true, DropIDs: []uint32{241}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 4496, MaxStateID: 4496, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CrackedStoneBricks = Block{ID: 230, DisplayName: "Cracked Stone Bricks", Name: "cracked_stone_bricks", Hardness: 1.5, Diggable: true, DropIDs: []uint32{242}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 4497, MaxStateID: 4497, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - ChiseledStoneBricks = Block{ID: 231, DisplayName: "Chiseled Stone Bricks", Name: "chiseled_stone_bricks", Hardness: 1.5, Diggable: true, DropIDs: []uint32{243}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 4498, MaxStateID: 4498, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - InfestedStone = Block{ID: 232, DisplayName: "Infested Stone", Name: "infested_stone", Hardness: 0, Diggable: true, DropIDs: []uint32{234}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 4499, MaxStateID: 4499, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - InfestedCobblestone = Block{ID: 233, DisplayName: "Infested Cobblestone", Name: "infested_cobblestone", Hardness: 0, Diggable: true, DropIDs: []uint32{235}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 4500, MaxStateID: 4500, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - InfestedStoneBricks = Block{ID: 234, DisplayName: "Infested Stone Bricks", Name: "infested_stone_bricks", Hardness: 0, Diggable: true, DropIDs: []uint32{236}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 4501, MaxStateID: 4501, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - InfestedMossyStoneBricks = Block{ID: 235, DisplayName: "Infested Mossy Stone Bricks", Name: "infested_mossy_stone_bricks", Hardness: 0, Diggable: true, DropIDs: []uint32{237}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 4502, MaxStateID: 4502, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - InfestedCrackedStoneBricks = Block{ID: 236, DisplayName: "Infested Cracked Stone Bricks", Name: "infested_cracked_stone_bricks", Hardness: 0, Diggable: true, DropIDs: []uint32{238}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 4503, MaxStateID: 4503, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - InfestedChiseledStoneBricks = Block{ID: 237, DisplayName: "Infested Chiseled Stone Bricks", Name: "infested_chiseled_stone_bricks", Hardness: 0, Diggable: true, DropIDs: []uint32{239}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 4504, MaxStateID: 4504, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BrownMushroomBlock = Block{ID: 238, DisplayName: "Brown Mushroom Block", Name: "brown_mushroom_block", Hardness: 0.2, Diggable: true, DropIDs: []uint32{244}, NeedsTools: map[uint32]bool{}, MinStateID: 4505, MaxStateID: 4568, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - RedMushroomBlock = Block{ID: 239, DisplayName: "Red Mushroom Block", Name: "red_mushroom_block", Hardness: 0.2, Diggable: true, DropIDs: []uint32{245}, NeedsTools: map[uint32]bool{}, MinStateID: 4569, MaxStateID: 4632, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - MushroomStem = Block{ID: 240, DisplayName: "Mushroom Stem", Name: "mushroom_stem", Hardness: 0.2, Diggable: true, DropIDs: []uint32{246}, NeedsTools: map[uint32]bool{}, MinStateID: 4633, MaxStateID: 4696, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - IronBars = Block{ID: 241, DisplayName: "Iron Bars", Name: "iron_bars", Hardness: 5, Diggable: true, DropIDs: []uint32{247}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 4697, MaxStateID: 4728, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Chain = Block{ID: 242, DisplayName: "Chain", Name: "chain", Hardness: 5, Diggable: true, DropIDs: []uint32{248}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 4729, MaxStateID: 4734, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GlassPane = Block{ID: 243, DisplayName: "Glass Pane", Name: "glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{249}, NeedsTools: map[uint32]bool{}, MinStateID: 4735, MaxStateID: 4766, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Melon = Block{ID: 244, DisplayName: "Melon", Name: "melon", Hardness: 1, Diggable: true, DropIDs: []uint32{250}, NeedsTools: map[uint32]bool{}, MinStateID: 4767, MaxStateID: 4767, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - AttachedPumpkinStem = Block{ID: 245, DisplayName: "Attached Pumpkin Stem", Name: "attached_pumpkin_stem", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4768, MaxStateID: 4771, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - AttachedMelonStem = Block{ID: 246, DisplayName: "Attached Melon Stem", Name: "attached_melon_stem", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4772, MaxStateID: 4775, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PumpkinStem = Block{ID: 247, DisplayName: "Pumpkin Stem", Name: "pumpkin_stem", Hardness: 0, Diggable: true, DropIDs: []uint32{737}, NeedsTools: map[uint32]bool{}, MinStateID: 4776, MaxStateID: 4783, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - MelonStem = Block{ID: 248, DisplayName: "Melon Stem", Name: "melon_stem", Hardness: 0, Diggable: true, DropIDs: []uint32{738}, NeedsTools: map[uint32]bool{}, MinStateID: 4784, MaxStateID: 4791, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Vine = Block{ID: 249, DisplayName: "Vines", Name: "vine", Hardness: 0.2, Diggable: true, DropIDs: []uint32{251}, NeedsTools: map[uint32]bool{}, MinStateID: 4792, MaxStateID: 4823, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - OakFenceGate = Block{ID: 250, DisplayName: "Oak Fence Gate", Name: "oak_fence_gate", Hardness: 2, Diggable: true, DropIDs: []uint32{252}, NeedsTools: map[uint32]bool{}, MinStateID: 4824, MaxStateID: 4855, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BrickStairs = Block{ID: 251, DisplayName: "Brick Stairs", Name: "brick_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{260}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 4856, MaxStateID: 4935, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - StoneBrickStairs = Block{ID: 252, DisplayName: "Stone Brick Stairs", Name: "stone_brick_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{261}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 4936, MaxStateID: 5015, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - Mycelium = Block{ID: 253, DisplayName: "Mycelium", Name: "mycelium", Hardness: 0.6, Diggable: true, DropIDs: []uint32{262}, NeedsTools: map[uint32]bool{}, MinStateID: 5016, MaxStateID: 5017, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LilyPad = Block{ID: 254, DisplayName: "Lily Pad", Name: "lily_pad", Hardness: 0, Diggable: true, DropIDs: []uint32{263}, NeedsTools: map[uint32]bool{}, MinStateID: 5018, MaxStateID: 5018, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - NetherBricks = Block{ID: 255, DisplayName: "Nether Bricks", Name: "nether_bricks", Hardness: 2, Diggable: true, DropIDs: []uint32{264}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 5019, MaxStateID: 5019, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - NetherBrickFence = Block{ID: 256, DisplayName: "Nether Brick Fence", Name: "nether_brick_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{267}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 5020, MaxStateID: 5051, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - NetherBrickStairs = Block{ID: 257, DisplayName: "Nether Brick Stairs", Name: "nether_brick_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{268}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 5052, MaxStateID: 5131, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - NetherWart = Block{ID: 258, DisplayName: "Nether Wart", Name: "nether_wart", Hardness: 0, Diggable: true, DropIDs: []uint32{748}, NeedsTools: map[uint32]bool{}, MinStateID: 5132, MaxStateID: 5135, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - EnchantingTable = Block{ID: 259, DisplayName: "Enchanting Table", Name: "enchanting_table", Hardness: 5, Diggable: true, DropIDs: []uint32{269}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 5136, MaxStateID: 5136, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BrewingStand = Block{ID: 260, DisplayName: "Brewing Stand", Name: "brewing_stand", Hardness: 0.5, Diggable: true, DropIDs: []uint32{755}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 5137, MaxStateID: 5144, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 1} - Cauldron = Block{ID: 261, DisplayName: "Cauldron", Name: "cauldron", Hardness: 2, Diggable: true, DropIDs: []uint32{756}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 5145, MaxStateID: 5148, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - EndPortal = Block{ID: 262, DisplayName: "End Portal", Name: "end_portal", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 5149, MaxStateID: 5149, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 15} - EndPortalFrame = Block{ID: 263, DisplayName: "End Portal Frame", Name: "end_portal_frame", Hardness: 0, Diggable: false, DropIDs: []uint32{270}, NeedsTools: map[uint32]bool{}, MinStateID: 5150, MaxStateID: 5157, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 1} - EndStone = Block{ID: 264, DisplayName: "End Stone", Name: "end_stone", Hardness: 3, Diggable: true, DropIDs: []uint32{271}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 5158, MaxStateID: 5158, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - DragonEgg = Block{ID: 265, DisplayName: "Dragon Egg", Name: "dragon_egg", Hardness: 3, Diggable: true, DropIDs: []uint32{273}, NeedsTools: map[uint32]bool{}, MinStateID: 5159, MaxStateID: 5159, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RedstoneLamp = Block{ID: 266, DisplayName: "Redstone Lamp", Name: "redstone_lamp", Hardness: 0.3, Diggable: true, DropIDs: []uint32{274}, NeedsTools: map[uint32]bool{}, MinStateID: 5160, MaxStateID: 5161, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 15} - Cocoa = Block{ID: 267, DisplayName: "Cocoa", Name: "cocoa", Hardness: 0.2, Diggable: true, DropIDs: []uint32{694}, NeedsTools: map[uint32]bool{}, MinStateID: 5162, MaxStateID: 5173, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SandstoneStairs = Block{ID: 268, DisplayName: "Sandstone Stairs", Name: "sandstone_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{275}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 5174, MaxStateID: 5253, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - EmeraldOre = Block{ID: 269, DisplayName: "Emerald Ore", Name: "emerald_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{276}, NeedsTools: map[uint32]bool{600: true, 605: true}, MinStateID: 5254, MaxStateID: 5254, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - EnderChest = Block{ID: 270, DisplayName: "Ender Chest", Name: "ender_chest", Hardness: 22.5, Diggable: true, DropIDs: []uint32{277}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 5255, MaxStateID: 5262, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - TripwireHook = Block{ID: 271, DisplayName: "Tripwire Hook", Name: "tripwire_hook", Hardness: 0, Diggable: true, DropIDs: []uint32{278}, NeedsTools: map[uint32]bool{}, MinStateID: 5263, MaxStateID: 5278, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Tripwire = Block{ID: 272, DisplayName: "Tripwire", Name: "tripwire", Hardness: 0, Diggable: true, DropIDs: []uint32{616}, NeedsTools: map[uint32]bool{}, MinStateID: 5279, MaxStateID: 5406, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - EmeraldBlock = Block{ID: 273, DisplayName: "Block of Emerald", Name: "emerald_block", Hardness: 5, Diggable: true, DropIDs: []uint32{279}, NeedsTools: map[uint32]bool{600: true, 605: true}, MinStateID: 5407, MaxStateID: 5407, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - SpruceStairs = Block{ID: 274, DisplayName: "Spruce Stairs", Name: "spruce_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{280}, NeedsTools: map[uint32]bool{}, MinStateID: 5408, MaxStateID: 5487, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - BirchStairs = Block{ID: 275, DisplayName: "Birch Stairs", Name: "birch_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{281}, NeedsTools: map[uint32]bool{}, MinStateID: 5488, MaxStateID: 5567, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - JungleStairs = Block{ID: 276, DisplayName: "Jungle Stairs", Name: "jungle_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{282}, NeedsTools: map[uint32]bool{}, MinStateID: 5568, MaxStateID: 5647, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - CommandBlock = Block{ID: 277, DisplayName: "Command Block", Name: "command_block", Hardness: 0, Diggable: false, DropIDs: []uint32{285}, NeedsTools: map[uint32]bool{}, MinStateID: 5648, MaxStateID: 5659, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Beacon = Block{ID: 278, DisplayName: "Beacon", Name: "beacon", Hardness: 3, Diggable: true, DropIDs: []uint32{286}, NeedsTools: map[uint32]bool{}, MinStateID: 5660, MaxStateID: 5660, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 15} - CobblestoneWall = Block{ID: 279, DisplayName: "Cobblestone Wall", Name: "cobblestone_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{287}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 5661, MaxStateID: 5984, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - MossyCobblestoneWall = Block{ID: 280, DisplayName: "Mossy Cobblestone Wall", Name: "mossy_cobblestone_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{288}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 5985, MaxStateID: 6308, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - FlowerPot = Block{ID: 281, DisplayName: "Flower Pot", Name: "flower_pot", Hardness: 0, Diggable: true, DropIDs: []uint32{829}, NeedsTools: map[uint32]bool{}, MinStateID: 6309, MaxStateID: 6309, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedOakSapling = Block{ID: 282, DisplayName: "Potted Oak Sapling", Name: "potted_oak_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 23}, NeedsTools: map[uint32]bool{}, MinStateID: 6310, MaxStateID: 6310, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedSpruceSapling = Block{ID: 283, DisplayName: "Potted Spruce Sapling", Name: "potted_spruce_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 24}, NeedsTools: map[uint32]bool{}, MinStateID: 6311, MaxStateID: 6311, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedBirchSapling = Block{ID: 284, DisplayName: "Potted Birch Sapling", Name: "potted_birch_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 25}, NeedsTools: map[uint32]bool{}, MinStateID: 6312, MaxStateID: 6312, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedJungleSapling = Block{ID: 285, DisplayName: "Potted Jungle Sapling", Name: "potted_jungle_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 26}, NeedsTools: map[uint32]bool{}, MinStateID: 6313, MaxStateID: 6313, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedAcaciaSapling = Block{ID: 286, DisplayName: "Potted Acacia Sapling", Name: "potted_acacia_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 27}, NeedsTools: map[uint32]bool{}, MinStateID: 6314, MaxStateID: 6314, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedDarkOakSapling = Block{ID: 287, DisplayName: "Potted Dark Oak Sapling", Name: "potted_dark_oak_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 28}, NeedsTools: map[uint32]bool{}, MinStateID: 6315, MaxStateID: 6315, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedFern = Block{ID: 288, DisplayName: "Potted Fern", Name: "potted_fern", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 90}, NeedsTools: map[uint32]bool{}, MinStateID: 6316, MaxStateID: 6316, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedDandelion = Block{ID: 289, DisplayName: "Potted Dandelion", Name: "potted_dandelion", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 111}, NeedsTools: map[uint32]bool{}, MinStateID: 6317, MaxStateID: 6317, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedPoppy = Block{ID: 290, DisplayName: "Potted Poppy", Name: "potted_poppy", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 112}, NeedsTools: map[uint32]bool{}, MinStateID: 6318, MaxStateID: 6318, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedBlueOrchid = Block{ID: 291, DisplayName: "Potted Blue Orchid", Name: "potted_blue_orchid", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 113}, NeedsTools: map[uint32]bool{}, MinStateID: 6319, MaxStateID: 6319, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedAllium = Block{ID: 292, DisplayName: "Potted Allium", Name: "potted_allium", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 114}, NeedsTools: map[uint32]bool{}, MinStateID: 6320, MaxStateID: 6320, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedAzureBluet = Block{ID: 293, DisplayName: "Potted Azure Bluet", Name: "potted_azure_bluet", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 115}, NeedsTools: map[uint32]bool{}, MinStateID: 6321, MaxStateID: 6321, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedRedTulip = Block{ID: 294, DisplayName: "Potted Red Tulip", Name: "potted_red_tulip", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 116}, NeedsTools: map[uint32]bool{}, MinStateID: 6322, MaxStateID: 6322, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedOrangeTulip = Block{ID: 295, DisplayName: "Potted Orange Tulip", Name: "potted_orange_tulip", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 117}, NeedsTools: map[uint32]bool{}, MinStateID: 6323, MaxStateID: 6323, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedWhiteTulip = Block{ID: 296, DisplayName: "Potted White Tulip", Name: "potted_white_tulip", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 118}, NeedsTools: map[uint32]bool{}, MinStateID: 6324, MaxStateID: 6324, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedPinkTulip = Block{ID: 297, DisplayName: "Potted Pink Tulip", Name: "potted_pink_tulip", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 119}, NeedsTools: map[uint32]bool{}, MinStateID: 6325, MaxStateID: 6325, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedOxeyeDaisy = Block{ID: 298, DisplayName: "Potted Oxeye Daisy", Name: "potted_oxeye_daisy", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 120}, NeedsTools: map[uint32]bool{}, MinStateID: 6326, MaxStateID: 6326, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedCornflower = Block{ID: 299, DisplayName: "Potted Cornflower", Name: "potted_cornflower", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 121}, NeedsTools: map[uint32]bool{}, MinStateID: 6327, MaxStateID: 6327, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedLilyOfTheValley = Block{ID: 300, DisplayName: "Potted Lily of the Valley", Name: "potted_lily_of_the_valley", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 122}, NeedsTools: map[uint32]bool{}, MinStateID: 6328, MaxStateID: 6328, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedWitherRose = Block{ID: 301, DisplayName: "Potted Wither Rose", Name: "potted_wither_rose", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 123}, NeedsTools: map[uint32]bool{}, MinStateID: 6329, MaxStateID: 6329, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedRedMushroom = Block{ID: 302, DisplayName: "Potted Red Mushroom", Name: "potted_red_mushroom", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 125}, NeedsTools: map[uint32]bool{}, MinStateID: 6330, MaxStateID: 6330, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedBrownMushroom = Block{ID: 303, DisplayName: "Potted Brown Mushroom", Name: "potted_brown_mushroom", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 124}, NeedsTools: map[uint32]bool{}, MinStateID: 6331, MaxStateID: 6331, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedDeadBush = Block{ID: 304, DisplayName: "Potted Dead Bush", Name: "potted_dead_bush", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 91}, NeedsTools: map[uint32]bool{}, MinStateID: 6332, MaxStateID: 6332, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedCactus = Block{ID: 305, DisplayName: "Potted Cactus", Name: "potted_cactus", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 205}, NeedsTools: map[uint32]bool{}, MinStateID: 6333, MaxStateID: 6333, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Carrots = Block{ID: 306, DisplayName: "Carrots", Name: "carrots", Hardness: 0, Diggable: true, DropIDs: []uint32{830}, NeedsTools: map[uint32]bool{}, MinStateID: 6334, MaxStateID: 6341, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Potatoes = Block{ID: 307, DisplayName: "Potatoes", Name: "potatoes", Hardness: 0, Diggable: true, DropIDs: []uint32{831}, NeedsTools: map[uint32]bool{}, MinStateID: 6342, MaxStateID: 6349, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - OakButton = Block{ID: 308, DisplayName: "Oak Button", Name: "oak_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{305}, NeedsTools: map[uint32]bool{}, MinStateID: 6350, MaxStateID: 6373, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SpruceButton = Block{ID: 309, DisplayName: "Spruce Button", Name: "spruce_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{306}, NeedsTools: map[uint32]bool{}, MinStateID: 6374, MaxStateID: 6397, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BirchButton = Block{ID: 310, DisplayName: "Birch Button", Name: "birch_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{307}, NeedsTools: map[uint32]bool{}, MinStateID: 6398, MaxStateID: 6421, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - JungleButton = Block{ID: 311, DisplayName: "Jungle Button", Name: "jungle_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{308}, NeedsTools: map[uint32]bool{}, MinStateID: 6422, MaxStateID: 6445, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - AcaciaButton = Block{ID: 312, DisplayName: "Acacia Button", Name: "acacia_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{309}, NeedsTools: map[uint32]bool{}, MinStateID: 6446, MaxStateID: 6469, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DarkOakButton = Block{ID: 313, DisplayName: "Dark Oak Button", Name: "dark_oak_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{310}, NeedsTools: map[uint32]bool{}, MinStateID: 6470, MaxStateID: 6493, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SkeletonSkull = Block{ID: 314, DisplayName: "Skeleton Skull", Name: "skeleton_skull", Hardness: 1, Diggable: true, DropIDs: []uint32{836}, NeedsTools: map[uint32]bool{}, MinStateID: 6494, MaxStateID: 6509, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SkeletonWallSkull = Block{ID: 315, DisplayName: "Skeleton Wall Skull", Name: "skeleton_wall_skull", Hardness: 1, Diggable: true, DropIDs: []uint32{836}, NeedsTools: map[uint32]bool{}, MinStateID: 6510, MaxStateID: 6513, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WitherSkeletonSkull = Block{ID: 316, DisplayName: "Wither Skeleton Skull", Name: "wither_skeleton_skull", Hardness: 1, Diggable: true, DropIDs: []uint32{837}, NeedsTools: map[uint32]bool{}, MinStateID: 6514, MaxStateID: 6529, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WitherSkeletonWallSkull = Block{ID: 317, DisplayName: "Wither Skeleton Wall Skull", Name: "wither_skeleton_wall_skull", Hardness: 1, Diggable: true, DropIDs: []uint32{837}, NeedsTools: map[uint32]bool{}, MinStateID: 6530, MaxStateID: 6533, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - ZombieHead = Block{ID: 318, DisplayName: "Zombie Head", Name: "zombie_head", Hardness: 1, Diggable: true, DropIDs: []uint32{839}, NeedsTools: map[uint32]bool{}, MinStateID: 6534, MaxStateID: 6549, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - ZombieWallHead = Block{ID: 319, DisplayName: "Zombie Wall Head", Name: "zombie_wall_head", Hardness: 1, Diggable: true, DropIDs: []uint32{839}, NeedsTools: map[uint32]bool{}, MinStateID: 6550, MaxStateID: 6553, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PlayerHead = Block{ID: 320, DisplayName: "Player Head", Name: "player_head", Hardness: 1, Diggable: true, DropIDs: []uint32{838}, NeedsTools: map[uint32]bool{}, MinStateID: 6554, MaxStateID: 6569, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PlayerWallHead = Block{ID: 321, DisplayName: "Player Wall Head", Name: "player_wall_head", Hardness: 1, Diggable: true, DropIDs: []uint32{838}, NeedsTools: map[uint32]bool{}, MinStateID: 6570, MaxStateID: 6573, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CreeperHead = Block{ID: 322, DisplayName: "Creeper Head", Name: "creeper_head", Hardness: 1, Diggable: true, DropIDs: []uint32{840}, NeedsTools: map[uint32]bool{}, MinStateID: 6574, MaxStateID: 6589, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CreeperWallHead = Block{ID: 323, DisplayName: "Creeper Wall Head", Name: "creeper_wall_head", Hardness: 1, Diggable: true, DropIDs: []uint32{840}, NeedsTools: map[uint32]bool{}, MinStateID: 6590, MaxStateID: 6593, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DragonHead = Block{ID: 324, DisplayName: "Dragon Head", Name: "dragon_head", Hardness: 1, Diggable: true, DropIDs: []uint32{841}, NeedsTools: map[uint32]bool{}, MinStateID: 6594, MaxStateID: 6609, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DragonWallHead = Block{ID: 325, DisplayName: "Dragon Wall Head", Name: "dragon_wall_head", Hardness: 1, Diggable: true, DropIDs: []uint32{841}, NeedsTools: map[uint32]bool{}, MinStateID: 6610, MaxStateID: 6613, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Anvil = Block{ID: 326, DisplayName: "Anvil", Name: "anvil", Hardness: 5, Diggable: true, DropIDs: []uint32{314}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 6614, MaxStateID: 6617, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - ChippedAnvil = Block{ID: 327, DisplayName: "Chipped Anvil", Name: "chipped_anvil", Hardness: 5, Diggable: true, DropIDs: []uint32{315}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 6618, MaxStateID: 6621, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DamagedAnvil = Block{ID: 328, DisplayName: "Damaged Anvil", Name: "damaged_anvil", Hardness: 5, Diggable: true, DropIDs: []uint32{316}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 6622, MaxStateID: 6625, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - TrappedChest = Block{ID: 329, DisplayName: "Trapped Chest", Name: "trapped_chest", Hardness: 2.5, Diggable: true, DropIDs: []uint32{317}, NeedsTools: map[uint32]bool{}, MinStateID: 6626, MaxStateID: 6649, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LightWeightedPressurePlate = Block{ID: 330, DisplayName: "Light Weighted Pressure Plate", Name: "light_weighted_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{318}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 6650, MaxStateID: 6665, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - HeavyWeightedPressurePlate = Block{ID: 331, DisplayName: "Heavy Weighted Pressure Plate", Name: "heavy_weighted_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{319}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 6666, MaxStateID: 6681, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Comparator = Block{ID: 332, DisplayName: "Redstone Comparator", Name: "comparator", Hardness: 0, Diggable: true, DropIDs: []uint32{567}, NeedsTools: map[uint32]bool{}, MinStateID: 6682, MaxStateID: 6697, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DaylightDetector = Block{ID: 333, DisplayName: "Daylight Detector", Name: "daylight_detector", Hardness: 0.2, Diggable: true, DropIDs: []uint32{320}, NeedsTools: map[uint32]bool{}, MinStateID: 6698, MaxStateID: 6729, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RedstoneBlock = Block{ID: 334, DisplayName: "Block of Redstone", Name: "redstone_block", Hardness: 5, Diggable: true, DropIDs: []uint32{321}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 6730, MaxStateID: 6730, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - NetherQuartzOre = Block{ID: 335, DisplayName: "Nether Quartz Ore", Name: "nether_quartz_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{322}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 6731, MaxStateID: 6731, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Hopper = Block{ID: 336, DisplayName: "Hopper", Name: "hopper", Hardness: 3, Diggable: true, DropIDs: []uint32{323}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 6732, MaxStateID: 6741, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - QuartzBlock = Block{ID: 337, DisplayName: "Block of Quartz", Name: "quartz_block", Hardness: 0.8, Diggable: true, DropIDs: []uint32{325}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 6742, MaxStateID: 6742, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - ChiseledQuartzBlock = Block{ID: 338, DisplayName: "Chiseled Quartz Block", Name: "chiseled_quartz_block", Hardness: 0.8, Diggable: true, DropIDs: []uint32{324}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 6743, MaxStateID: 6743, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - QuartzPillar = Block{ID: 339, DisplayName: "Quartz Pillar", Name: "quartz_pillar", Hardness: 0.8, Diggable: true, DropIDs: []uint32{327}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 6744, MaxStateID: 6746, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - QuartzStairs = Block{ID: 340, DisplayName: "Quartz Stairs", Name: "quartz_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{328}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 6747, MaxStateID: 6826, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - ActivatorRail = Block{ID: 341, DisplayName: "Activator Rail", Name: "activator_rail", Hardness: 0.7, Diggable: true, DropIDs: []uint32{329}, NeedsTools: map[uint32]bool{}, MinStateID: 6827, MaxStateID: 6838, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Dropper = Block{ID: 342, DisplayName: "Dropper", Name: "dropper", Hardness: 3.5, Diggable: true, DropIDs: []uint32{330}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 6839, MaxStateID: 6850, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - WhiteTerracotta = Block{ID: 343, DisplayName: "White Terracotta", Name: "white_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{331}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 6851, MaxStateID: 6851, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - OrangeTerracotta = Block{ID: 344, DisplayName: "Orange Terracotta", Name: "orange_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{332}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 6852, MaxStateID: 6852, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - MagentaTerracotta = Block{ID: 345, DisplayName: "Magenta Terracotta", Name: "magenta_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{333}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 6853, MaxStateID: 6853, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LightBlueTerracotta = Block{ID: 346, DisplayName: "Light Blue Terracotta", Name: "light_blue_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{334}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 6854, MaxStateID: 6854, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - YellowTerracotta = Block{ID: 347, DisplayName: "Yellow Terracotta", Name: "yellow_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{335}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 6855, MaxStateID: 6855, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LimeTerracotta = Block{ID: 348, DisplayName: "Lime Terracotta", Name: "lime_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{336}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 6856, MaxStateID: 6856, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PinkTerracotta = Block{ID: 349, DisplayName: "Pink Terracotta", Name: "pink_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{337}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 6857, MaxStateID: 6857, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - GrayTerracotta = Block{ID: 350, DisplayName: "Gray Terracotta", Name: "gray_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{338}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 6858, MaxStateID: 6858, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LightGrayTerracotta = Block{ID: 351, DisplayName: "Light Gray Terracotta", Name: "light_gray_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{339}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 6859, MaxStateID: 6859, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CyanTerracotta = Block{ID: 352, DisplayName: "Cyan Terracotta", Name: "cyan_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{340}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 6860, MaxStateID: 6860, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PurpleTerracotta = Block{ID: 353, DisplayName: "Purple Terracotta", Name: "purple_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{341}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 6861, MaxStateID: 6861, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BlueTerracotta = Block{ID: 354, DisplayName: "Blue Terracotta", Name: "blue_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{342}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 6862, MaxStateID: 6862, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BrownTerracotta = Block{ID: 355, DisplayName: "Brown Terracotta", Name: "brown_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{343}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 6863, MaxStateID: 6863, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - GreenTerracotta = Block{ID: 356, DisplayName: "Green Terracotta", Name: "green_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{344}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 6864, MaxStateID: 6864, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - RedTerracotta = Block{ID: 357, DisplayName: "Red Terracotta", Name: "red_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{345}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 6865, MaxStateID: 6865, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BlackTerracotta = Block{ID: 358, DisplayName: "Black Terracotta", Name: "black_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{346}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 6866, MaxStateID: 6866, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - WhiteStainedGlassPane = Block{ID: 359, DisplayName: "White Stained Glass Pane", Name: "white_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{395}, NeedsTools: map[uint32]bool{}, MinStateID: 6867, MaxStateID: 6898, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - OrangeStainedGlassPane = Block{ID: 360, DisplayName: "Orange Stained Glass Pane", Name: "orange_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{396}, NeedsTools: map[uint32]bool{}, MinStateID: 6899, MaxStateID: 6930, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - MagentaStainedGlassPane = Block{ID: 361, DisplayName: "Magenta Stained Glass Pane", Name: "magenta_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{397}, NeedsTools: map[uint32]bool{}, MinStateID: 6931, MaxStateID: 6962, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LightBlueStainedGlassPane = Block{ID: 362, DisplayName: "Light Blue Stained Glass Pane", Name: "light_blue_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{398}, NeedsTools: map[uint32]bool{}, MinStateID: 6963, MaxStateID: 6994, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - YellowStainedGlassPane = Block{ID: 363, DisplayName: "Yellow Stained Glass Pane", Name: "yellow_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{399}, NeedsTools: map[uint32]bool{}, MinStateID: 6995, MaxStateID: 7026, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LimeStainedGlassPane = Block{ID: 364, DisplayName: "Lime Stained Glass Pane", Name: "lime_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{400}, NeedsTools: map[uint32]bool{}, MinStateID: 7027, MaxStateID: 7058, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PinkStainedGlassPane = Block{ID: 365, DisplayName: "Pink Stained Glass Pane", Name: "pink_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{401}, NeedsTools: map[uint32]bool{}, MinStateID: 7059, MaxStateID: 7090, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GrayStainedGlassPane = Block{ID: 366, DisplayName: "Gray Stained Glass Pane", Name: "gray_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{402}, NeedsTools: map[uint32]bool{}, MinStateID: 7091, MaxStateID: 7122, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LightGrayStainedGlassPane = Block{ID: 367, DisplayName: "Light Gray Stained Glass Pane", Name: "light_gray_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{403}, NeedsTools: map[uint32]bool{}, MinStateID: 7123, MaxStateID: 7154, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CyanStainedGlassPane = Block{ID: 368, DisplayName: "Cyan Stained Glass Pane", Name: "cyan_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{404}, NeedsTools: map[uint32]bool{}, MinStateID: 7155, MaxStateID: 7186, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PurpleStainedGlassPane = Block{ID: 369, DisplayName: "Purple Stained Glass Pane", Name: "purple_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{405}, NeedsTools: map[uint32]bool{}, MinStateID: 7187, MaxStateID: 7218, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BlueStainedGlassPane = Block{ID: 370, DisplayName: "Blue Stained Glass Pane", Name: "blue_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{406}, NeedsTools: map[uint32]bool{}, MinStateID: 7219, MaxStateID: 7250, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BrownStainedGlassPane = Block{ID: 371, DisplayName: "Brown Stained Glass Pane", Name: "brown_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{407}, NeedsTools: map[uint32]bool{}, MinStateID: 7251, MaxStateID: 7282, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GreenStainedGlassPane = Block{ID: 372, DisplayName: "Green Stained Glass Pane", Name: "green_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{408}, NeedsTools: map[uint32]bool{}, MinStateID: 7283, MaxStateID: 7314, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RedStainedGlassPane = Block{ID: 373, DisplayName: "Red Stained Glass Pane", Name: "red_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{409}, NeedsTools: map[uint32]bool{}, MinStateID: 7315, MaxStateID: 7346, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BlackStainedGlassPane = Block{ID: 374, DisplayName: "Black Stained Glass Pane", Name: "black_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{410}, NeedsTools: map[uint32]bool{}, MinStateID: 7347, MaxStateID: 7378, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - AcaciaStairs = Block{ID: 375, DisplayName: "Acacia Stairs", Name: "acacia_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{369}, NeedsTools: map[uint32]bool{}, MinStateID: 7379, MaxStateID: 7458, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - DarkOakStairs = Block{ID: 376, DisplayName: "Dark Oak Stairs", Name: "dark_oak_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{370}, NeedsTools: map[uint32]bool{}, MinStateID: 7459, MaxStateID: 7538, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - SlimeBlock = Block{ID: 377, DisplayName: "Slime Block", Name: "slime_block", Hardness: 0, Diggable: true, DropIDs: []uint32{371}, NeedsTools: map[uint32]bool{}, MinStateID: 7539, MaxStateID: 7539, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Barrier = Block{ID: 378, DisplayName: "Barrier", Name: "barrier", Hardness: 0, Diggable: false, DropIDs: []uint32{347}, NeedsTools: map[uint32]bool{}, MinStateID: 7540, MaxStateID: 7540, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - IronTrapdoor = Block{ID: 379, DisplayName: "Iron Trapdoor", Name: "iron_trapdoor", Hardness: 5, Diggable: true, DropIDs: []uint32{348}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 7541, MaxStateID: 7604, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Prismarine = Block{ID: 380, DisplayName: "Prismarine", Name: "prismarine", Hardness: 1.5, Diggable: true, DropIDs: []uint32{411}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 7605, MaxStateID: 7605, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PrismarineBricks = Block{ID: 381, DisplayName: "Prismarine Bricks", Name: "prismarine_bricks", Hardness: 1.5, Diggable: true, DropIDs: []uint32{412}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 7606, MaxStateID: 7606, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - DarkPrismarine = Block{ID: 382, DisplayName: "Dark Prismarine", Name: "dark_prismarine", Hardness: 1.5, Diggable: true, DropIDs: []uint32{413}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 7607, MaxStateID: 7607, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PrismarineStairs = Block{ID: 383, DisplayName: "Prismarine Stairs", Name: "prismarine_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{414}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 7608, MaxStateID: 7687, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - PrismarineBrickStairs = Block{ID: 384, DisplayName: "Prismarine Brick Stairs", Name: "prismarine_brick_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{415}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 7688, MaxStateID: 7767, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - DarkPrismarineStairs = Block{ID: 385, DisplayName: "Dark Prismarine Stairs", Name: "dark_prismarine_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{416}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 7768, MaxStateID: 7847, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - PrismarineSlab = Block{ID: 386, DisplayName: "Prismarine Slab", Name: "prismarine_slab", Hardness: 1.5, Diggable: true, DropIDs: []uint32{159}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 7848, MaxStateID: 7853, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PrismarineBrickSlab = Block{ID: 387, DisplayName: "Prismarine Brick Slab", Name: "prismarine_brick_slab", Hardness: 1.5, Diggable: true, DropIDs: []uint32{160}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 7854, MaxStateID: 7859, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DarkPrismarineSlab = Block{ID: 388, DisplayName: "Dark Prismarine Slab", Name: "dark_prismarine_slab", Hardness: 1.5, Diggable: true, DropIDs: []uint32{161}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 7860, MaxStateID: 7865, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SeaLantern = Block{ID: 389, DisplayName: "Sea Lantern", Name: "sea_lantern", Hardness: 0.3, Diggable: true, DropIDs: []uint32{417}, NeedsTools: map[uint32]bool{}, MinStateID: 7866, MaxStateID: 7866, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 15} - HayBlock = Block{ID: 390, DisplayName: "Hay Bale", Name: "hay_block", Hardness: 0.5, Diggable: true, DropIDs: []uint32{349}, NeedsTools: map[uint32]bool{}, MinStateID: 7867, MaxStateID: 7869, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - WhiteCarpet = Block{ID: 391, DisplayName: "White Carpet", Name: "white_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{350}, NeedsTools: map[uint32]bool{}, MinStateID: 7870, MaxStateID: 7870, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - OrangeCarpet = Block{ID: 392, DisplayName: "Orange Carpet", Name: "orange_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{351}, NeedsTools: map[uint32]bool{}, MinStateID: 7871, MaxStateID: 7871, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - MagentaCarpet = Block{ID: 393, DisplayName: "Magenta Carpet", Name: "magenta_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{352}, NeedsTools: map[uint32]bool{}, MinStateID: 7872, MaxStateID: 7872, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LightBlueCarpet = Block{ID: 394, DisplayName: "Light Blue Carpet", Name: "light_blue_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{353}, NeedsTools: map[uint32]bool{}, MinStateID: 7873, MaxStateID: 7873, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - YellowCarpet = Block{ID: 395, DisplayName: "Yellow Carpet", Name: "yellow_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{354}, NeedsTools: map[uint32]bool{}, MinStateID: 7874, MaxStateID: 7874, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LimeCarpet = Block{ID: 396, DisplayName: "Lime Carpet", Name: "lime_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{355}, NeedsTools: map[uint32]bool{}, MinStateID: 7875, MaxStateID: 7875, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PinkCarpet = Block{ID: 397, DisplayName: "Pink Carpet", Name: "pink_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{356}, NeedsTools: map[uint32]bool{}, MinStateID: 7876, MaxStateID: 7876, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GrayCarpet = Block{ID: 398, DisplayName: "Gray Carpet", Name: "gray_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{357}, NeedsTools: map[uint32]bool{}, MinStateID: 7877, MaxStateID: 7877, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LightGrayCarpet = Block{ID: 399, DisplayName: "Light Gray Carpet", Name: "light_gray_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{358}, NeedsTools: map[uint32]bool{}, MinStateID: 7878, MaxStateID: 7878, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CyanCarpet = Block{ID: 400, DisplayName: "Cyan Carpet", Name: "cyan_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{359}, NeedsTools: map[uint32]bool{}, MinStateID: 7879, MaxStateID: 7879, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PurpleCarpet = Block{ID: 401, DisplayName: "Purple Carpet", Name: "purple_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{360}, NeedsTools: map[uint32]bool{}, MinStateID: 7880, MaxStateID: 7880, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BlueCarpet = Block{ID: 402, DisplayName: "Blue Carpet", Name: "blue_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{361}, NeedsTools: map[uint32]bool{}, MinStateID: 7881, MaxStateID: 7881, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BrownCarpet = Block{ID: 403, DisplayName: "Brown Carpet", Name: "brown_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{362}, NeedsTools: map[uint32]bool{}, MinStateID: 7882, MaxStateID: 7882, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GreenCarpet = Block{ID: 404, DisplayName: "Green Carpet", Name: "green_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{363}, NeedsTools: map[uint32]bool{}, MinStateID: 7883, MaxStateID: 7883, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RedCarpet = Block{ID: 405, DisplayName: "Red Carpet", Name: "red_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{364}, NeedsTools: map[uint32]bool{}, MinStateID: 7884, MaxStateID: 7884, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BlackCarpet = Block{ID: 406, DisplayName: "Black Carpet", Name: "black_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{365}, NeedsTools: map[uint32]bool{}, MinStateID: 7885, MaxStateID: 7885, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Terracotta = Block{ID: 407, DisplayName: "Terracotta", Name: "terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{366}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 7886, MaxStateID: 7886, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CoalBlock = Block{ID: 408, DisplayName: "Block of Coal", Name: "coal_block", Hardness: 5, Diggable: true, DropIDs: []uint32{367}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 7887, MaxStateID: 7887, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PackedIce = Block{ID: 409, DisplayName: "Packed Ice", Name: "packed_ice", Hardness: 0.5, Diggable: true, DropIDs: []uint32{368}, NeedsTools: map[uint32]bool{}, MinStateID: 7888, MaxStateID: 7888, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Sunflower = Block{ID: 410, DisplayName: "Sunflower", Name: "sunflower", Hardness: 0, Diggable: true, DropIDs: []uint32{373}, NeedsTools: map[uint32]bool{}, MinStateID: 7889, MaxStateID: 7890, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Lilac = Block{ID: 411, DisplayName: "Lilac", Name: "lilac", Hardness: 0, Diggable: true, DropIDs: []uint32{374}, NeedsTools: map[uint32]bool{}, MinStateID: 7891, MaxStateID: 7892, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RoseBush = Block{ID: 412, DisplayName: "Rose Bush", Name: "rose_bush", Hardness: 0, Diggable: true, DropIDs: []uint32{375}, NeedsTools: map[uint32]bool{}, MinStateID: 7893, MaxStateID: 7894, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Peony = Block{ID: 413, DisplayName: "Peony", Name: "peony", Hardness: 0, Diggable: true, DropIDs: []uint32{376}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 7895, MaxStateID: 7896, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - TallGrass = Block{ID: 414, DisplayName: "Tall Grass", Name: "tall_grass", Hardness: 0, Diggable: true, DropIDs: []uint32{377}, NeedsTools: map[uint32]bool{}, MinStateID: 7897, MaxStateID: 7898, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LargeFern = Block{ID: 415, DisplayName: "Large Fern", Name: "large_fern", Hardness: 0, Diggable: true, DropIDs: []uint32{378}, NeedsTools: map[uint32]bool{}, MinStateID: 7899, MaxStateID: 7900, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WhiteBanner = Block{ID: 416, DisplayName: "White Banner", Name: "white_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{870}, NeedsTools: map[uint32]bool{}, MinStateID: 7901, MaxStateID: 7916, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - OrangeBanner = Block{ID: 417, DisplayName: "Orange Banner", Name: "orange_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{871}, NeedsTools: map[uint32]bool{}, MinStateID: 7917, MaxStateID: 7932, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - MagentaBanner = Block{ID: 418, DisplayName: "Magenta Banner", Name: "magenta_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{872}, NeedsTools: map[uint32]bool{}, MinStateID: 7933, MaxStateID: 7948, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LightBlueBanner = Block{ID: 419, DisplayName: "Light Blue Banner", Name: "light_blue_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{873}, NeedsTools: map[uint32]bool{}, MinStateID: 7949, MaxStateID: 7964, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - YellowBanner = Block{ID: 420, DisplayName: "Yellow Banner", Name: "yellow_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{874}, NeedsTools: map[uint32]bool{}, MinStateID: 7965, MaxStateID: 7980, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LimeBanner = Block{ID: 421, DisplayName: "Lime Banner", Name: "lime_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{875}, NeedsTools: map[uint32]bool{}, MinStateID: 7981, MaxStateID: 7996, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PinkBanner = Block{ID: 422, DisplayName: "Pink Banner", Name: "pink_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{876}, NeedsTools: map[uint32]bool{}, MinStateID: 7997, MaxStateID: 8012, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GrayBanner = Block{ID: 423, DisplayName: "Gray Banner", Name: "gray_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{877}, NeedsTools: map[uint32]bool{}, MinStateID: 8013, MaxStateID: 8028, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LightGrayBanner = Block{ID: 424, DisplayName: "Light Gray Banner", Name: "light_gray_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{878}, NeedsTools: map[uint32]bool{}, MinStateID: 8029, MaxStateID: 8044, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CyanBanner = Block{ID: 425, DisplayName: "Cyan Banner", Name: "cyan_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{879}, NeedsTools: map[uint32]bool{}, MinStateID: 8045, MaxStateID: 8060, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PurpleBanner = Block{ID: 426, DisplayName: "Purple Banner", Name: "purple_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{880}, NeedsTools: map[uint32]bool{}, MinStateID: 8061, MaxStateID: 8076, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BlueBanner = Block{ID: 427, DisplayName: "Blue Banner", Name: "blue_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{881}, NeedsTools: map[uint32]bool{}, MinStateID: 8077, MaxStateID: 8092, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BrownBanner = Block{ID: 428, DisplayName: "Brown Banner", Name: "brown_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{882}, NeedsTools: map[uint32]bool{}, MinStateID: 8093, MaxStateID: 8108, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GreenBanner = Block{ID: 429, DisplayName: "Green Banner", Name: "green_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{883}, NeedsTools: map[uint32]bool{}, MinStateID: 8109, MaxStateID: 8124, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RedBanner = Block{ID: 430, DisplayName: "Red Banner", Name: "red_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{884}, NeedsTools: map[uint32]bool{}, MinStateID: 8125, MaxStateID: 8140, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BlackBanner = Block{ID: 431, DisplayName: "Black Banner", Name: "black_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{885}, NeedsTools: map[uint32]bool{}, MinStateID: 8141, MaxStateID: 8156, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WhiteWallBanner = Block{ID: 432, DisplayName: "White wall banner", Name: "white_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{870}, NeedsTools: map[uint32]bool{}, MinStateID: 8157, MaxStateID: 8160, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - OrangeWallBanner = Block{ID: 433, DisplayName: "Orange wall banner", Name: "orange_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{871}, NeedsTools: map[uint32]bool{}, MinStateID: 8161, MaxStateID: 8164, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - MagentaWallBanner = Block{ID: 434, DisplayName: "Magenta wall banner", Name: "magenta_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{872}, NeedsTools: map[uint32]bool{}, MinStateID: 8165, MaxStateID: 8168, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LightBlueWallBanner = Block{ID: 435, DisplayName: "Light blue wall banner", Name: "light_blue_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{873}, NeedsTools: map[uint32]bool{}, MinStateID: 8169, MaxStateID: 8172, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - YellowWallBanner = Block{ID: 436, DisplayName: "Yellow wall banner", Name: "yellow_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{874}, NeedsTools: map[uint32]bool{}, MinStateID: 8173, MaxStateID: 8176, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LimeWallBanner = Block{ID: 437, DisplayName: "Lime wall banner", Name: "lime_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{875}, NeedsTools: map[uint32]bool{}, MinStateID: 8177, MaxStateID: 8180, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PinkWallBanner = Block{ID: 438, DisplayName: "Pink wall banner", Name: "pink_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{876}, NeedsTools: map[uint32]bool{}, MinStateID: 8181, MaxStateID: 8184, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GrayWallBanner = Block{ID: 439, DisplayName: "Gray wall banner", Name: "gray_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{877}, NeedsTools: map[uint32]bool{}, MinStateID: 8185, MaxStateID: 8188, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LightGrayWallBanner = Block{ID: 440, DisplayName: "Light gray wall banner", Name: "light_gray_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{878}, NeedsTools: map[uint32]bool{}, MinStateID: 8189, MaxStateID: 8192, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CyanWallBanner = Block{ID: 441, DisplayName: "Cyan wall banner", Name: "cyan_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{879}, NeedsTools: map[uint32]bool{}, MinStateID: 8193, MaxStateID: 8196, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PurpleWallBanner = Block{ID: 442, DisplayName: "Purple wall banner", Name: "purple_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{880}, NeedsTools: map[uint32]bool{}, MinStateID: 8197, MaxStateID: 8200, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BlueWallBanner = Block{ID: 443, DisplayName: "Blue wall banner", Name: "blue_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{881}, NeedsTools: map[uint32]bool{}, MinStateID: 8201, MaxStateID: 8204, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BrownWallBanner = Block{ID: 444, DisplayName: "Brown wall banner", Name: "brown_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{882}, NeedsTools: map[uint32]bool{}, MinStateID: 8205, MaxStateID: 8208, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GreenWallBanner = Block{ID: 445, DisplayName: "Green wall banner", Name: "green_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{883}, NeedsTools: map[uint32]bool{}, MinStateID: 8209, MaxStateID: 8212, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RedWallBanner = Block{ID: 446, DisplayName: "Red wall banner", Name: "red_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{884}, NeedsTools: map[uint32]bool{}, MinStateID: 8213, MaxStateID: 8216, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BlackWallBanner = Block{ID: 447, DisplayName: "Black wall banner", Name: "black_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{885}, NeedsTools: map[uint32]bool{}, MinStateID: 8217, MaxStateID: 8220, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RedSandstone = Block{ID: 448, DisplayName: "Red Sandstone", Name: "red_sandstone", Hardness: 0.8, Diggable: true, DropIDs: []uint32{418}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 8221, MaxStateID: 8221, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - ChiseledRedSandstone = Block{ID: 449, DisplayName: "Chiseled Red Sandstone", Name: "chiseled_red_sandstone", Hardness: 0.8, Diggable: true, DropIDs: []uint32{419}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 8222, MaxStateID: 8222, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CutRedSandstone = Block{ID: 450, DisplayName: "Cut Red Sandstone", Name: "cut_red_sandstone", Hardness: 0.8, Diggable: true, DropIDs: []uint32{420}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 8223, MaxStateID: 8223, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - RedSandstoneStairs = Block{ID: 451, DisplayName: "Red Sandstone Stairs", Name: "red_sandstone_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{421}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 8224, MaxStateID: 8303, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - OakSlab = Block{ID: 452, DisplayName: "Oak Slab", Name: "oak_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{138}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 8304, MaxStateID: 8309, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SpruceSlab = Block{ID: 453, DisplayName: "Spruce Slab", Name: "spruce_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{139}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 8310, MaxStateID: 8315, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BirchSlab = Block{ID: 454, DisplayName: "Birch Slab", Name: "birch_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{140}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 8316, MaxStateID: 8321, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - JungleSlab = Block{ID: 455, DisplayName: "Jungle Slab", Name: "jungle_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{141}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 8322, MaxStateID: 8327, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - AcaciaSlab = Block{ID: 456, DisplayName: "Acacia Slab", Name: "acacia_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{142}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 8328, MaxStateID: 8333, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DarkOakSlab = Block{ID: 457, DisplayName: "Dark Oak Slab", Name: "dark_oak_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{143}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 8334, MaxStateID: 8339, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - StoneSlab = Block{ID: 458, DisplayName: "Stone Slab", Name: "stone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{146}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 8340, MaxStateID: 8345, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SmoothStoneSlab = Block{ID: 459, DisplayName: "Smooth Stone Slab", Name: "smooth_stone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{147}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 8346, MaxStateID: 8351, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SandstoneSlab = Block{ID: 460, DisplayName: "Sandstone Slab", Name: "sandstone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{148}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 8352, MaxStateID: 8357, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CutSandstoneSlab = Block{ID: 461, DisplayName: "Cut Sandstone Slab", Name: "cut_sandstone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{149}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 8358, MaxStateID: 8363, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PetrifiedOakSlab = Block{ID: 462, DisplayName: "Petrified Oak Slab", Name: "petrified_oak_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{150}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 8364, MaxStateID: 8369, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CobblestoneSlab = Block{ID: 463, DisplayName: "Cobblestone Slab", Name: "cobblestone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{151}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 8370, MaxStateID: 8375, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BrickSlab = Block{ID: 464, DisplayName: "Brick Slab", Name: "brick_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{152}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 8376, MaxStateID: 8381, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - StoneBrickSlab = Block{ID: 465, DisplayName: "Stone Brick Slab", Name: "stone_brick_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{153}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 8382, MaxStateID: 8387, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - NetherBrickSlab = Block{ID: 466, DisplayName: "Nether Brick Slab", Name: "nether_brick_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{154}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 8388, MaxStateID: 8393, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - QuartzSlab = Block{ID: 467, DisplayName: "Quartz Slab", Name: "quartz_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{155}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 8394, MaxStateID: 8399, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RedSandstoneSlab = Block{ID: 468, DisplayName: "Red Sandstone Slab", Name: "red_sandstone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{156}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 8400, MaxStateID: 8405, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CutRedSandstoneSlab = Block{ID: 469, DisplayName: "Cut Red Sandstone Slab", Name: "cut_red_sandstone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{157}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 8406, MaxStateID: 8411, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PurpurSlab = Block{ID: 470, DisplayName: "Purpur Slab", Name: "purpur_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{158}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 8412, MaxStateID: 8417, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SmoothStone = Block{ID: 471, DisplayName: "Smooth Stone", Name: "smooth_stone", Hardness: 2, Diggable: true, DropIDs: []uint32{165}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 8418, MaxStateID: 8418, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - SmoothSandstone = Block{ID: 472, DisplayName: "Smooth Sandstone", Name: "smooth_sandstone", Hardness: 2, Diggable: true, DropIDs: []uint32{164}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 8419, MaxStateID: 8419, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - SmoothQuartz = Block{ID: 473, DisplayName: "Smooth Quartz Block", Name: "smooth_quartz", Hardness: 2, Diggable: true, DropIDs: []uint32{162}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 8420, MaxStateID: 8420, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - SmoothRedSandstone = Block{ID: 474, DisplayName: "Smooth Red Sandstone", Name: "smooth_red_sandstone", Hardness: 2, Diggable: true, DropIDs: []uint32{163}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 8421, MaxStateID: 8421, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - SpruceFenceGate = Block{ID: 475, DisplayName: "Spruce Fence Gate", Name: "spruce_fence_gate", Hardness: 2, Diggable: true, DropIDs: []uint32{253}, NeedsTools: map[uint32]bool{}, MinStateID: 8422, MaxStateID: 8453, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BirchFenceGate = Block{ID: 476, DisplayName: "Birch Fence Gate", Name: "birch_fence_gate", Hardness: 2, Diggable: true, DropIDs: []uint32{254}, NeedsTools: map[uint32]bool{}, MinStateID: 8454, MaxStateID: 8485, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - JungleFenceGate = Block{ID: 477, DisplayName: "Jungle Fence Gate", Name: "jungle_fence_gate", Hardness: 2, Diggable: true, DropIDs: []uint32{255}, NeedsTools: map[uint32]bool{}, MinStateID: 8486, MaxStateID: 8517, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - AcaciaFenceGate = Block{ID: 478, DisplayName: "Acacia Fence Gate", Name: "acacia_fence_gate", Hardness: 2, Diggable: true, DropIDs: []uint32{256}, NeedsTools: map[uint32]bool{}, MinStateID: 8518, MaxStateID: 8549, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DarkOakFenceGate = Block{ID: 479, DisplayName: "Dark Oak Fence Gate", Name: "dark_oak_fence_gate", Hardness: 2, Diggable: true, DropIDs: []uint32{257}, NeedsTools: map[uint32]bool{}, MinStateID: 8550, MaxStateID: 8581, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SpruceFence = Block{ID: 480, DisplayName: "Spruce Fence", Name: "spruce_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{209}, NeedsTools: map[uint32]bool{}, MinStateID: 8582, MaxStateID: 8613, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BirchFence = Block{ID: 481, DisplayName: "Birch Fence", Name: "birch_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{210}, NeedsTools: map[uint32]bool{}, MinStateID: 8614, MaxStateID: 8645, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - JungleFence = Block{ID: 482, DisplayName: "Jungle Fence", Name: "jungle_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{211}, NeedsTools: map[uint32]bool{}, MinStateID: 8646, MaxStateID: 8677, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - AcaciaFence = Block{ID: 483, DisplayName: "Acacia Fence", Name: "acacia_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{212}, NeedsTools: map[uint32]bool{}, MinStateID: 8678, MaxStateID: 8709, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DarkOakFence = Block{ID: 484, DisplayName: "Dark Oak Fence", Name: "dark_oak_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{213}, NeedsTools: map[uint32]bool{}, MinStateID: 8710, MaxStateID: 8741, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SpruceDoor = Block{ID: 485, DisplayName: "Spruce Door", Name: "spruce_door", Hardness: 3, Diggable: true, DropIDs: []uint32{559}, NeedsTools: map[uint32]bool{}, MinStateID: 8742, MaxStateID: 8805, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BirchDoor = Block{ID: 486, DisplayName: "Birch Door", Name: "birch_door", Hardness: 3, Diggable: true, DropIDs: []uint32{560}, NeedsTools: map[uint32]bool{}, MinStateID: 8806, MaxStateID: 8869, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - JungleDoor = Block{ID: 487, DisplayName: "Jungle Door", Name: "jungle_door", Hardness: 3, Diggable: true, DropIDs: []uint32{561}, NeedsTools: map[uint32]bool{}, MinStateID: 8870, MaxStateID: 8933, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - AcaciaDoor = Block{ID: 488, DisplayName: "Acacia Door", Name: "acacia_door", Hardness: 3, Diggable: true, DropIDs: []uint32{562}, NeedsTools: map[uint32]bool{}, MinStateID: 8934, MaxStateID: 8997, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DarkOakDoor = Block{ID: 489, DisplayName: "Dark Oak Door", Name: "dark_oak_door", Hardness: 3, Diggable: true, DropIDs: []uint32{563}, NeedsTools: map[uint32]bool{}, MinStateID: 8998, MaxStateID: 9061, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - EndRod = Block{ID: 490, DisplayName: "End Rod", Name: "end_rod", Hardness: 0, Diggable: true, DropIDs: []uint32{172}, NeedsTools: map[uint32]bool{}, MinStateID: 9062, MaxStateID: 9067, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 14} - ChorusPlant = Block{ID: 491, DisplayName: "Chorus Plant", Name: "chorus_plant", Hardness: 0.4, Diggable: true, DropIDs: []uint32{173}, NeedsTools: map[uint32]bool{}, MinStateID: 9068, MaxStateID: 9131, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - ChorusFlower = Block{ID: 492, DisplayName: "Chorus Flower", Name: "chorus_flower", Hardness: 0.4, Diggable: true, DropIDs: []uint32{174}, NeedsTools: map[uint32]bool{}, MinStateID: 9132, MaxStateID: 9137, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PurpurBlock = Block{ID: 493, DisplayName: "Purpur Block", Name: "purpur_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{175}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9138, MaxStateID: 9138, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PurpurPillar = Block{ID: 494, DisplayName: "Purpur Pillar", Name: "purpur_pillar", Hardness: 1.5, Diggable: true, DropIDs: []uint32{176}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 9139, MaxStateID: 9141, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PurpurStairs = Block{ID: 495, DisplayName: "Purpur Stairs", Name: "purpur_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{177}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9142, MaxStateID: 9221, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - EndStoneBricks = Block{ID: 496, DisplayName: "End Stone Bricks", Name: "end_stone_bricks", Hardness: 3, Diggable: true, DropIDs: []uint32{272}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9222, MaxStateID: 9222, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Beetroots = Block{ID: 497, DisplayName: "Beetroots", Name: "beetroots", Hardness: 0, Diggable: true, DropIDs: []uint32{889}, NeedsTools: map[uint32]bool{}, MinStateID: 9223, MaxStateID: 9226, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GrassPath = Block{ID: 498, DisplayName: "Grass Path", Name: "grass_path", Hardness: 0.65, Diggable: true, DropIDs: []uint32{372}, NeedsTools: map[uint32]bool{}, MinStateID: 9227, MaxStateID: 9227, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - EndGateway = Block{ID: 499, DisplayName: "End Gateway", Name: "end_gateway", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9228, MaxStateID: 9228, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 15} - RepeatingCommandBlock = Block{ID: 500, DisplayName: "Repeating Command Block", Name: "repeating_command_block", Hardness: 0, Diggable: false, DropIDs: []uint32{422}, NeedsTools: map[uint32]bool{}, MinStateID: 9229, MaxStateID: 9240, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - ChainCommandBlock = Block{ID: 501, DisplayName: "Chain Command Block", Name: "chain_command_block", Hardness: 0, Diggable: false, DropIDs: []uint32{423}, NeedsTools: map[uint32]bool{}, MinStateID: 9241, MaxStateID: 9252, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - FrostedIce = Block{ID: 502, DisplayName: "Frosted Ice", Name: "frosted_ice", Hardness: 0.5, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9253, MaxStateID: 9256, Transparent: true, FilterLightLevel: 2, EmitLightLevel: 0} - MagmaBlock = Block{ID: 503, DisplayName: "Magma Block", Name: "magma_block", Hardness: 0.5, Diggable: true, DropIDs: []uint32{424}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9257, MaxStateID: 9257, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - NetherWartBlock = Block{ID: 504, DisplayName: "Nether Wart Block", Name: "nether_wart_block", Hardness: 1, Diggable: true, DropIDs: []uint32{425}, NeedsTools: map[uint32]bool{}, MinStateID: 9258, MaxStateID: 9258, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - RedNetherBricks = Block{ID: 505, DisplayName: "Red Nether Bricks", Name: "red_nether_bricks", Hardness: 2, Diggable: true, DropIDs: []uint32{427}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 9259, MaxStateID: 9259, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BoneBlock = Block{ID: 506, DisplayName: "Bone Block", Name: "bone_block", Hardness: 2, Diggable: true, DropIDs: []uint32{428}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9260, MaxStateID: 9262, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StructureVoid = Block{ID: 507, DisplayName: "Structure Void", Name: "structure_void", Hardness: 0, Diggable: true, DropIDs: []uint32{429}, NeedsTools: map[uint32]bool{}, MinStateID: 9263, MaxStateID: 9263, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Observer = Block{ID: 508, DisplayName: "Observer", Name: "observer", Hardness: 3, Diggable: true, DropIDs: []uint32{430}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 9264, MaxStateID: 9275, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - ShulkerBox = Block{ID: 509, DisplayName: "Shulker Box", Name: "shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{431}, NeedsTools: map[uint32]bool{}, MinStateID: 9276, MaxStateID: 9281, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WhiteShulkerBox = Block{ID: 510, DisplayName: "White Shulker Box", Name: "white_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{432}, NeedsTools: map[uint32]bool{}, MinStateID: 9282, MaxStateID: 9287, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - OrangeShulkerBox = Block{ID: 511, DisplayName: "Orange Shulker Box", Name: "orange_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{433}, NeedsTools: map[uint32]bool{}, MinStateID: 9288, MaxStateID: 9293, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - MagentaShulkerBox = Block{ID: 512, DisplayName: "Magenta Shulker Box", Name: "magenta_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{434}, NeedsTools: map[uint32]bool{}, MinStateID: 9294, MaxStateID: 9299, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LightBlueShulkerBox = Block{ID: 513, DisplayName: "Light Blue Shulker Box", Name: "light_blue_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{435}, NeedsTools: map[uint32]bool{}, MinStateID: 9300, MaxStateID: 9305, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - YellowShulkerBox = Block{ID: 514, DisplayName: "Yellow Shulker Box", Name: "yellow_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{436}, NeedsTools: map[uint32]bool{}, MinStateID: 9306, MaxStateID: 9311, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LimeShulkerBox = Block{ID: 515, DisplayName: "Lime Shulker Box", Name: "lime_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{437}, NeedsTools: map[uint32]bool{}, MinStateID: 9312, MaxStateID: 9317, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PinkShulkerBox = Block{ID: 516, DisplayName: "Pink Shulker Box", Name: "pink_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{438}, NeedsTools: map[uint32]bool{}, MinStateID: 9318, MaxStateID: 9323, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GrayShulkerBox = Block{ID: 517, DisplayName: "Gray Shulker Box", Name: "gray_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{439}, NeedsTools: map[uint32]bool{}, MinStateID: 9324, MaxStateID: 9329, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - LightGrayShulkerBox = Block{ID: 518, DisplayName: "Light Gray Shulker Box", Name: "light_gray_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{440}, NeedsTools: map[uint32]bool{}, MinStateID: 9330, MaxStateID: 9335, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CyanShulkerBox = Block{ID: 519, DisplayName: "Cyan Shulker Box", Name: "cyan_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{441}, NeedsTools: map[uint32]bool{}, MinStateID: 9336, MaxStateID: 9341, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PurpleShulkerBox = Block{ID: 520, DisplayName: "Purple Shulker Box", Name: "purple_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{442}, NeedsTools: map[uint32]bool{}, MinStateID: 9342, MaxStateID: 9347, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BlueShulkerBox = Block{ID: 521, DisplayName: "Blue Shulker Box", Name: "blue_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{443}, NeedsTools: map[uint32]bool{}, MinStateID: 9348, MaxStateID: 9353, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BrownShulkerBox = Block{ID: 522, DisplayName: "Brown Shulker Box", Name: "brown_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{444}, NeedsTools: map[uint32]bool{}, MinStateID: 9354, MaxStateID: 9359, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GreenShulkerBox = Block{ID: 523, DisplayName: "Green Shulker Box", Name: "green_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{445}, NeedsTools: map[uint32]bool{}, MinStateID: 9360, MaxStateID: 9365, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RedShulkerBox = Block{ID: 524, DisplayName: "Red Shulker Box", Name: "red_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{446}, NeedsTools: map[uint32]bool{}, MinStateID: 9366, MaxStateID: 9371, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BlackShulkerBox = Block{ID: 525, DisplayName: "Black Shulker Box", Name: "black_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{447}, NeedsTools: map[uint32]bool{}, MinStateID: 9372, MaxStateID: 9377, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WhiteGlazedTerracotta = Block{ID: 526, DisplayName: "White Glazed Terracotta", Name: "white_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{448}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9378, MaxStateID: 9381, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - OrangeGlazedTerracotta = Block{ID: 527, DisplayName: "Orange Glazed Terracotta", Name: "orange_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{449}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 9382, MaxStateID: 9385, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - MagentaGlazedTerracotta = Block{ID: 528, DisplayName: "Magenta Glazed Terracotta", Name: "magenta_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{450}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 9386, MaxStateID: 9389, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LightBlueGlazedTerracotta = Block{ID: 529, DisplayName: "Light Blue Glazed Terracotta", Name: "light_blue_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{451}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9390, MaxStateID: 9393, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - YellowGlazedTerracotta = Block{ID: 530, DisplayName: "Yellow Glazed Terracotta", Name: "yellow_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{452}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9394, MaxStateID: 9397, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LimeGlazedTerracotta = Block{ID: 531, DisplayName: "Lime Glazed Terracotta", Name: "lime_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{453}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9398, MaxStateID: 9401, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PinkGlazedTerracotta = Block{ID: 532, DisplayName: "Pink Glazed Terracotta", Name: "pink_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{454}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 9402, MaxStateID: 9405, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - GrayGlazedTerracotta = Block{ID: 533, DisplayName: "Gray Glazed Terracotta", Name: "gray_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{455}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9406, MaxStateID: 9409, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LightGrayGlazedTerracotta = Block{ID: 534, DisplayName: "Light Gray Glazed Terracotta", Name: "light_gray_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{456}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 9410, MaxStateID: 9413, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CyanGlazedTerracotta = Block{ID: 535, DisplayName: "Cyan Glazed Terracotta", Name: "cyan_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{457}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 9414, MaxStateID: 9417, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PurpleGlazedTerracotta = Block{ID: 536, DisplayName: "Purple Glazed Terracotta", Name: "purple_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{458}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9418, MaxStateID: 9421, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BlueGlazedTerracotta = Block{ID: 537, DisplayName: "Blue Glazed Terracotta", Name: "blue_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{459}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9422, MaxStateID: 9425, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BrownGlazedTerracotta = Block{ID: 538, DisplayName: "Brown Glazed Terracotta", Name: "brown_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{460}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9426, MaxStateID: 9429, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - GreenGlazedTerracotta = Block{ID: 539, DisplayName: "Green Glazed Terracotta", Name: "green_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{461}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 9430, MaxStateID: 9433, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - RedGlazedTerracotta = Block{ID: 540, DisplayName: "Red Glazed Terracotta", Name: "red_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{462}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 9434, MaxStateID: 9437, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BlackGlazedTerracotta = Block{ID: 541, DisplayName: "Black Glazed Terracotta", Name: "black_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{463}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 9438, MaxStateID: 9441, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - WhiteConcrete = Block{ID: 542, DisplayName: "White Concrete", Name: "white_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{464}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 9442, MaxStateID: 9442, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - OrangeConcrete = Block{ID: 543, DisplayName: "Orange Concrete", Name: "orange_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{465}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9443, MaxStateID: 9443, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - MagentaConcrete = Block{ID: 544, DisplayName: "Magenta Concrete", Name: "magenta_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{466}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 9444, MaxStateID: 9444, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LightBlueConcrete = Block{ID: 545, DisplayName: "Light Blue Concrete", Name: "light_blue_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{467}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 9445, MaxStateID: 9445, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - YellowConcrete = Block{ID: 546, DisplayName: "Yellow Concrete", Name: "yellow_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{468}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 9446, MaxStateID: 9446, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LimeConcrete = Block{ID: 547, DisplayName: "Lime Concrete", Name: "lime_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{469}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 9447, MaxStateID: 9447, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PinkConcrete = Block{ID: 548, DisplayName: "Pink Concrete", Name: "pink_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{470}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9448, MaxStateID: 9448, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - GrayConcrete = Block{ID: 549, DisplayName: "Gray Concrete", Name: "gray_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{471}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 9449, MaxStateID: 9449, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LightGrayConcrete = Block{ID: 550, DisplayName: "Light Gray Concrete", Name: "light_gray_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{472}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9450, MaxStateID: 9450, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CyanConcrete = Block{ID: 551, DisplayName: "Cyan Concrete", Name: "cyan_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{473}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9451, MaxStateID: 9451, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PurpleConcrete = Block{ID: 552, DisplayName: "Purple Concrete", Name: "purple_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{474}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 9452, MaxStateID: 9452, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BlueConcrete = Block{ID: 553, DisplayName: "Blue Concrete", Name: "blue_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{475}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 9453, MaxStateID: 9453, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BrownConcrete = Block{ID: 554, DisplayName: "Brown Concrete", Name: "brown_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{476}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9454, MaxStateID: 9454, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - GreenConcrete = Block{ID: 555, DisplayName: "Green Concrete", Name: "green_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{477}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9455, MaxStateID: 9455, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - RedConcrete = Block{ID: 556, DisplayName: "Red Concrete", Name: "red_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{478}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 9456, MaxStateID: 9456, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BlackConcrete = Block{ID: 557, DisplayName: "Black Concrete", Name: "black_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{479}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9457, MaxStateID: 9457, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - WhiteConcretePowder = Block{ID: 558, DisplayName: "White Concrete Powder", Name: "white_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{480}, NeedsTools: map[uint32]bool{}, MinStateID: 9458, MaxStateID: 9458, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - OrangeConcretePowder = Block{ID: 559, DisplayName: "Orange Concrete Powder", Name: "orange_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{481}, NeedsTools: map[uint32]bool{}, MinStateID: 9459, MaxStateID: 9459, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - MagentaConcretePowder = Block{ID: 560, DisplayName: "Magenta Concrete Powder", Name: "magenta_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{482}, NeedsTools: map[uint32]bool{}, MinStateID: 9460, MaxStateID: 9460, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LightBlueConcretePowder = Block{ID: 561, DisplayName: "Light Blue Concrete Powder", Name: "light_blue_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{483}, NeedsTools: map[uint32]bool{}, MinStateID: 9461, MaxStateID: 9461, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - YellowConcretePowder = Block{ID: 562, DisplayName: "Yellow Concrete Powder", Name: "yellow_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{484}, NeedsTools: map[uint32]bool{}, MinStateID: 9462, MaxStateID: 9462, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LimeConcretePowder = Block{ID: 563, DisplayName: "Lime Concrete Powder", Name: "lime_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{485}, NeedsTools: map[uint32]bool{}, MinStateID: 9463, MaxStateID: 9463, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PinkConcretePowder = Block{ID: 564, DisplayName: "Pink Concrete Powder", Name: "pink_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{486}, NeedsTools: map[uint32]bool{}, MinStateID: 9464, MaxStateID: 9464, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - GrayConcretePowder = Block{ID: 565, DisplayName: "Gray Concrete Powder", Name: "gray_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{487}, NeedsTools: map[uint32]bool{}, MinStateID: 9465, MaxStateID: 9465, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - LightGrayConcretePowder = Block{ID: 566, DisplayName: "Light Gray Concrete Powder", Name: "light_gray_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{488}, NeedsTools: map[uint32]bool{}, MinStateID: 9466, MaxStateID: 9466, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CyanConcretePowder = Block{ID: 567, DisplayName: "Cyan Concrete Powder", Name: "cyan_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{489}, NeedsTools: map[uint32]bool{}, MinStateID: 9467, MaxStateID: 9467, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PurpleConcretePowder = Block{ID: 568, DisplayName: "Purple Concrete Powder", Name: "purple_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{490}, NeedsTools: map[uint32]bool{}, MinStateID: 9468, MaxStateID: 9468, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BlueConcretePowder = Block{ID: 569, DisplayName: "Blue Concrete Powder", Name: "blue_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{491}, NeedsTools: map[uint32]bool{}, MinStateID: 9469, MaxStateID: 9469, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BrownConcretePowder = Block{ID: 570, DisplayName: "Brown Concrete Powder", Name: "brown_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{492}, NeedsTools: map[uint32]bool{}, MinStateID: 9470, MaxStateID: 9470, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - GreenConcretePowder = Block{ID: 571, DisplayName: "Green Concrete Powder", Name: "green_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{493}, NeedsTools: map[uint32]bool{}, MinStateID: 9471, MaxStateID: 9471, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - RedConcretePowder = Block{ID: 572, DisplayName: "Red Concrete Powder", Name: "red_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{494}, NeedsTools: map[uint32]bool{}, MinStateID: 9472, MaxStateID: 9472, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BlackConcretePowder = Block{ID: 573, DisplayName: "Black Concrete Powder", Name: "black_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{495}, NeedsTools: map[uint32]bool{}, MinStateID: 9473, MaxStateID: 9473, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Kelp = Block{ID: 574, DisplayName: "Kelp", Name: "kelp", Hardness: 0, Diggable: true, DropIDs: []uint32{134}, NeedsTools: map[uint32]bool{}, MinStateID: 9474, MaxStateID: 9499, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - KelpPlant = Block{ID: 575, DisplayName: "Kelp Plant", Name: "kelp_plant", Hardness: 0, Diggable: true, DropIDs: []uint32{134}, NeedsTools: map[uint32]bool{}, MinStateID: 9500, MaxStateID: 9500, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DriedKelpBlock = Block{ID: 576, DisplayName: "Dried Kelp Block", Name: "dried_kelp_block", Hardness: 0.5, Diggable: true, DropIDs: []uint32{676}, NeedsTools: map[uint32]bool{}, MinStateID: 9501, MaxStateID: 9501, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - TurtleEgg = Block{ID: 577, DisplayName: "Turtle Egg", Name: "turtle_egg", Hardness: 0.5, Diggable: true, DropIDs: []uint32{496}, NeedsTools: map[uint32]bool{}, MinStateID: 9502, MaxStateID: 9513, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - DeadTubeCoralBlock = Block{ID: 578, DisplayName: "Dead Tube Coral Block", Name: "dead_tube_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{497}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 9514, MaxStateID: 9514, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - DeadBrainCoralBlock = Block{ID: 579, DisplayName: "Dead Brain Coral Block", Name: "dead_brain_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{498}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 9515, MaxStateID: 9515, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - DeadBubbleCoralBlock = Block{ID: 580, DisplayName: "Dead Bubble Coral Block", Name: "dead_bubble_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{499}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 9516, MaxStateID: 9516, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - DeadFireCoralBlock = Block{ID: 581, DisplayName: "Dead Fire Coral Block", Name: "dead_fire_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{500}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9517, MaxStateID: 9517, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - DeadHornCoralBlock = Block{ID: 582, DisplayName: "Dead Horn Coral Block", Name: "dead_horn_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{501}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9518, MaxStateID: 9518, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - TubeCoralBlock = Block{ID: 583, DisplayName: "Tube Coral Block", Name: "tube_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{502}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9519, MaxStateID: 9519, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BrainCoralBlock = Block{ID: 584, DisplayName: "Brain Coral Block", Name: "brain_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{503}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 9520, MaxStateID: 9520, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BubbleCoralBlock = Block{ID: 585, DisplayName: "Bubble Coral Block", Name: "bubble_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{504}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 9521, MaxStateID: 9521, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - FireCoralBlock = Block{ID: 586, DisplayName: "Fire Coral Block", Name: "fire_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{505}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 9522, MaxStateID: 9522, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - HornCoralBlock = Block{ID: 587, DisplayName: "Horn Coral Block", Name: "horn_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{506}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 9523, MaxStateID: 9523, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - DeadTubeCoral = Block{ID: 588, DisplayName: "Dead Tube Coral", Name: "dead_tube_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{516}, NeedsTools: map[uint32]bool{}, MinStateID: 9524, MaxStateID: 9525, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DeadBrainCoral = Block{ID: 589, DisplayName: "Dead Brain Coral", Name: "dead_brain_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{512}, NeedsTools: map[uint32]bool{}, MinStateID: 9526, MaxStateID: 9527, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DeadBubbleCoral = Block{ID: 590, DisplayName: "Dead Bubble Coral", Name: "dead_bubble_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{513}, NeedsTools: map[uint32]bool{}, MinStateID: 9528, MaxStateID: 9529, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DeadFireCoral = Block{ID: 591, DisplayName: "Dead Fire Coral", Name: "dead_fire_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{514}, NeedsTools: map[uint32]bool{}, MinStateID: 9530, MaxStateID: 9531, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DeadHornCoral = Block{ID: 592, DisplayName: "Dead Horn Coral", Name: "dead_horn_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{515}, NeedsTools: map[uint32]bool{}, MinStateID: 9532, MaxStateID: 9533, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - TubeCoral = Block{ID: 593, DisplayName: "Tube Coral", Name: "tube_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{507}, NeedsTools: map[uint32]bool{}, MinStateID: 9534, MaxStateID: 9535, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BrainCoral = Block{ID: 594, DisplayName: "Brain Coral", Name: "brain_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{508}, NeedsTools: map[uint32]bool{}, MinStateID: 9536, MaxStateID: 9537, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BubbleCoral = Block{ID: 595, DisplayName: "Bubble Coral", Name: "bubble_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{509}, NeedsTools: map[uint32]bool{}, MinStateID: 9538, MaxStateID: 9539, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - FireCoral = Block{ID: 596, DisplayName: "Fire Coral", Name: "fire_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{510}, NeedsTools: map[uint32]bool{}, MinStateID: 9540, MaxStateID: 9541, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - HornCoral = Block{ID: 597, DisplayName: "Horn Coral", Name: "horn_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{511}, NeedsTools: map[uint32]bool{}, MinStateID: 9542, MaxStateID: 9543, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DeadTubeCoralFan = Block{ID: 598, DisplayName: "Dead Tube Coral Fan", Name: "dead_tube_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{522}, NeedsTools: map[uint32]bool{}, MinStateID: 9544, MaxStateID: 9545, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DeadBrainCoralFan = Block{ID: 599, DisplayName: "Dead Brain Coral Fan", Name: "dead_brain_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{523}, NeedsTools: map[uint32]bool{}, MinStateID: 9546, MaxStateID: 9547, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DeadBubbleCoralFan = Block{ID: 600, DisplayName: "Dead Bubble Coral Fan", Name: "dead_bubble_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{524}, NeedsTools: map[uint32]bool{}, MinStateID: 9548, MaxStateID: 9549, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DeadFireCoralFan = Block{ID: 601, DisplayName: "Dead Fire Coral Fan", Name: "dead_fire_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{525}, NeedsTools: map[uint32]bool{}, MinStateID: 9550, MaxStateID: 9551, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DeadHornCoralFan = Block{ID: 602, DisplayName: "Dead Horn Coral Fan", Name: "dead_horn_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{526}, NeedsTools: map[uint32]bool{}, MinStateID: 9552, MaxStateID: 9553, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - TubeCoralFan = Block{ID: 603, DisplayName: "Tube Coral Fan", Name: "tube_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{517}, NeedsTools: map[uint32]bool{}, MinStateID: 9554, MaxStateID: 9555, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BrainCoralFan = Block{ID: 604, DisplayName: "Brain Coral Fan", Name: "brain_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{518}, NeedsTools: map[uint32]bool{}, MinStateID: 9556, MaxStateID: 9557, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BubbleCoralFan = Block{ID: 605, DisplayName: "Bubble Coral Fan", Name: "bubble_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{519}, NeedsTools: map[uint32]bool{}, MinStateID: 9558, MaxStateID: 9559, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - FireCoralFan = Block{ID: 606, DisplayName: "Fire Coral Fan", Name: "fire_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{520}, NeedsTools: map[uint32]bool{}, MinStateID: 9560, MaxStateID: 9561, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - HornCoralFan = Block{ID: 607, DisplayName: "Horn Coral Fan", Name: "horn_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{521}, NeedsTools: map[uint32]bool{}, MinStateID: 9562, MaxStateID: 9563, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DeadTubeCoralWallFan = Block{ID: 608, DisplayName: "Dead Tube Coral Wall Fan", Name: "dead_tube_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{522}, NeedsTools: map[uint32]bool{}, MinStateID: 9564, MaxStateID: 9571, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DeadBrainCoralWallFan = Block{ID: 609, DisplayName: "Dead Brain Coral Wall Fan", Name: "dead_brain_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{523}, NeedsTools: map[uint32]bool{}, MinStateID: 9572, MaxStateID: 9579, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DeadBubbleCoralWallFan = Block{ID: 610, DisplayName: "Dead Bubble Coral Wall Fan", Name: "dead_bubble_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{524}, NeedsTools: map[uint32]bool{}, MinStateID: 9580, MaxStateID: 9587, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DeadFireCoralWallFan = Block{ID: 611, DisplayName: "Dead Fire Coral Wall Fan", Name: "dead_fire_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{525}, NeedsTools: map[uint32]bool{}, MinStateID: 9588, MaxStateID: 9595, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DeadHornCoralWallFan = Block{ID: 612, DisplayName: "Dead Horn Coral Wall Fan", Name: "dead_horn_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{526}, NeedsTools: map[uint32]bool{}, MinStateID: 9596, MaxStateID: 9603, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - TubeCoralWallFan = Block{ID: 613, DisplayName: "Tube Coral Wall Fan", Name: "tube_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{517}, NeedsTools: map[uint32]bool{}, MinStateID: 9604, MaxStateID: 9611, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BrainCoralWallFan = Block{ID: 614, DisplayName: "Brain Coral Wall Fan", Name: "brain_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{518}, NeedsTools: map[uint32]bool{}, MinStateID: 9612, MaxStateID: 9619, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BubbleCoralWallFan = Block{ID: 615, DisplayName: "Bubble Coral Wall Fan", Name: "bubble_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{519}, NeedsTools: map[uint32]bool{}, MinStateID: 9620, MaxStateID: 9627, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - FireCoralWallFan = Block{ID: 616, DisplayName: "Fire Coral Wall Fan", Name: "fire_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{520}, NeedsTools: map[uint32]bool{}, MinStateID: 9628, MaxStateID: 9635, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - HornCoralWallFan = Block{ID: 617, DisplayName: "Horn Coral Wall Fan", Name: "horn_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{521}, NeedsTools: map[uint32]bool{}, MinStateID: 9636, MaxStateID: 9643, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SeaPickle = Block{ID: 618, DisplayName: "Sea Pickle", Name: "sea_pickle", Hardness: 0, Diggable: true, DropIDs: []uint32{93}, NeedsTools: map[uint32]bool{}, MinStateID: 9644, MaxStateID: 9651, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BlueIce = Block{ID: 619, DisplayName: "Blue Ice", Name: "blue_ice", Hardness: 2.8, Diggable: true, DropIDs: []uint32{527}, NeedsTools: map[uint32]bool{}, MinStateID: 9652, MaxStateID: 9652, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Conduit = Block{ID: 620, DisplayName: "Conduit", Name: "conduit", Hardness: 3, Diggable: true, DropIDs: []uint32{528}, NeedsTools: map[uint32]bool{}, MinStateID: 9653, MaxStateID: 9654, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BambooSapling = Block{ID: 621, DisplayName: "Bamboo Shoot", Name: "bamboo_sapling", Hardness: 1, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9655, MaxStateID: 9655, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Bamboo = Block{ID: 622, DisplayName: "Bamboo", Name: "bamboo", Hardness: 1, Diggable: true, DropIDs: []uint32{135}, NeedsTools: map[uint32]bool{}, MinStateID: 9656, MaxStateID: 9667, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PottedBamboo = Block{ID: 623, DisplayName: "Potted Bamboo", Name: "potted_bamboo", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 135}, NeedsTools: map[uint32]bool{}, MinStateID: 9668, MaxStateID: 9668, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - VoidAir = Block{ID: 624, DisplayName: "Void Air", Name: "void_air", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9669, MaxStateID: 9669, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CaveAir = Block{ID: 625, DisplayName: "Cave Air", Name: "cave_air", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9670, MaxStateID: 9670, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BubbleColumn = Block{ID: 626, DisplayName: "Bubble Column", Name: "bubble_column", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9671, MaxStateID: 9672, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PolishedGraniteStairs = Block{ID: 627, DisplayName: "Polished Granite Stairs", Name: "polished_granite_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{529}, NeedsTools: map[uint32]bool{}, MinStateID: 9673, MaxStateID: 9752, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - SmoothRedSandstoneStairs = Block{ID: 628, DisplayName: "Smooth Red Sandstone Stairs", Name: "smooth_red_sandstone_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{530}, NeedsTools: map[uint32]bool{}, MinStateID: 9753, MaxStateID: 9832, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - MossyStoneBrickStairs = Block{ID: 629, DisplayName: "Mossy Stone Brick Stairs", Name: "mossy_stone_brick_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{531}, NeedsTools: map[uint32]bool{}, MinStateID: 9833, MaxStateID: 9912, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - PolishedDioriteStairs = Block{ID: 630, DisplayName: "Polished Diorite Stairs", Name: "polished_diorite_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{532}, NeedsTools: map[uint32]bool{}, MinStateID: 9913, MaxStateID: 9992, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - MossyCobblestoneStairs = Block{ID: 631, DisplayName: "Mossy Cobblestone Stairs", Name: "mossy_cobblestone_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{533}, NeedsTools: map[uint32]bool{}, MinStateID: 9993, MaxStateID: 10072, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - EndStoneBrickStairs = Block{ID: 632, DisplayName: "End Stone Brick Stairs", Name: "end_stone_brick_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{534}, NeedsTools: map[uint32]bool{}, MinStateID: 10073, MaxStateID: 10152, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - StoneStairs = Block{ID: 633, DisplayName: "Stone Stairs", Name: "stone_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{535}, NeedsTools: map[uint32]bool{}, MinStateID: 10153, MaxStateID: 10232, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - SmoothSandstoneStairs = Block{ID: 634, DisplayName: "Smooth Sandstone Stairs", Name: "smooth_sandstone_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{536}, NeedsTools: map[uint32]bool{}, MinStateID: 10233, MaxStateID: 10312, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - SmoothQuartzStairs = Block{ID: 635, DisplayName: "Smooth Quartz Stairs", Name: "smooth_quartz_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{537}, NeedsTools: map[uint32]bool{}, MinStateID: 10313, MaxStateID: 10392, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - GraniteStairs = Block{ID: 636, DisplayName: "Granite Stairs", Name: "granite_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{538}, NeedsTools: map[uint32]bool{}, MinStateID: 10393, MaxStateID: 10472, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - AndesiteStairs = Block{ID: 637, DisplayName: "Andesite Stairs", Name: "andesite_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{539}, NeedsTools: map[uint32]bool{}, MinStateID: 10473, MaxStateID: 10552, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - RedNetherBrickStairs = Block{ID: 638, DisplayName: "Red Nether Brick Stairs", Name: "red_nether_brick_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{540}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 10553, MaxStateID: 10632, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - PolishedAndesiteStairs = Block{ID: 639, DisplayName: "Polished Andesite Stairs", Name: "polished_andesite_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{541}, NeedsTools: map[uint32]bool{}, MinStateID: 10633, MaxStateID: 10712, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - DioriteStairs = Block{ID: 640, DisplayName: "Diorite Stairs", Name: "diorite_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{542}, NeedsTools: map[uint32]bool{}, MinStateID: 10713, MaxStateID: 10792, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - PolishedGraniteSlab = Block{ID: 641, DisplayName: "Polished Granite Slab", Name: "polished_granite_slab", Hardness: 0, Diggable: true, DropIDs: []uint32{543}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 10793, MaxStateID: 10798, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SmoothRedSandstoneSlab = Block{ID: 642, DisplayName: "Smooth Red Sandstone Slab", Name: "smooth_red_sandstone_slab", Hardness: 0, Diggable: true, DropIDs: []uint32{544}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 10799, MaxStateID: 10804, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - MossyStoneBrickSlab = Block{ID: 643, DisplayName: "Mossy Stone Brick Slab", Name: "mossy_stone_brick_slab", Hardness: 0, Diggable: true, DropIDs: []uint32{545}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 10805, MaxStateID: 10810, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PolishedDioriteSlab = Block{ID: 644, DisplayName: "Polished Diorite Slab", Name: "polished_diorite_slab", Hardness: 0, Diggable: true, DropIDs: []uint32{546}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 10811, MaxStateID: 10816, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - MossyCobblestoneSlab = Block{ID: 645, DisplayName: "Mossy Cobblestone Slab", Name: "mossy_cobblestone_slab", Hardness: 0, Diggable: true, DropIDs: []uint32{547}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 10817, MaxStateID: 10822, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - EndStoneBrickSlab = Block{ID: 646, DisplayName: "End Stone Brick Slab", Name: "end_stone_brick_slab", Hardness: 0, Diggable: true, DropIDs: []uint32{548}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 10823, MaxStateID: 10828, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SmoothSandstoneSlab = Block{ID: 647, DisplayName: "Smooth Sandstone Slab", Name: "smooth_sandstone_slab", Hardness: 0, Diggable: true, DropIDs: []uint32{549}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 10829, MaxStateID: 10834, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SmoothQuartzSlab = Block{ID: 648, DisplayName: "Smooth Quartz Slab", Name: "smooth_quartz_slab", Hardness: 0, Diggable: true, DropIDs: []uint32{550}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 10835, MaxStateID: 10840, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GraniteSlab = Block{ID: 649, DisplayName: "Granite Slab", Name: "granite_slab", Hardness: 0, Diggable: true, DropIDs: []uint32{551}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 10841, MaxStateID: 10846, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - AndesiteSlab = Block{ID: 650, DisplayName: "Andesite Slab", Name: "andesite_slab", Hardness: 0, Diggable: true, DropIDs: []uint32{552}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 10847, MaxStateID: 10852, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RedNetherBrickSlab = Block{ID: 651, DisplayName: "Red Nether Brick Slab", Name: "red_nether_brick_slab", Hardness: 0, Diggable: true, DropIDs: []uint32{553}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 10853, MaxStateID: 10858, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PolishedAndesiteSlab = Block{ID: 652, DisplayName: "Polished Andesite Slab", Name: "polished_andesite_slab", Hardness: 0, Diggable: true, DropIDs: []uint32{554}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 10859, MaxStateID: 10864, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DioriteSlab = Block{ID: 653, DisplayName: "Diorite Slab", Name: "diorite_slab", Hardness: 0, Diggable: true, DropIDs: []uint32{555}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 10865, MaxStateID: 10870, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BrickWall = Block{ID: 654, DisplayName: "Brick Wall", Name: "brick_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{289}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 10871, MaxStateID: 11194, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PrismarineWall = Block{ID: 655, DisplayName: "Prismarine Wall", Name: "prismarine_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{290}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 11195, MaxStateID: 11518, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RedSandstoneWall = Block{ID: 656, DisplayName: "Red Sandstone Wall", Name: "red_sandstone_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{291}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 11519, MaxStateID: 11842, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - MossyStoneBrickWall = Block{ID: 657, DisplayName: "Mossy Stone Brick Wall", Name: "mossy_stone_brick_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{292}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 11843, MaxStateID: 12166, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GraniteWall = Block{ID: 658, DisplayName: "Granite Wall", Name: "granite_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{293}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 12167, MaxStateID: 12490, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - StoneBrickWall = Block{ID: 659, DisplayName: "Stone Brick Wall", Name: "stone_brick_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{294}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 12491, MaxStateID: 12814, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - NetherBrickWall = Block{ID: 660, DisplayName: "Nether Brick Wall", Name: "nether_brick_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{295}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 12815, MaxStateID: 13138, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - AndesiteWall = Block{ID: 661, DisplayName: "Andesite Wall", Name: "andesite_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{296}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 13139, MaxStateID: 13462, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - RedNetherBrickWall = Block{ID: 662, DisplayName: "Red Nether Brick Wall", Name: "red_nether_brick_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{297}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 13463, MaxStateID: 13786, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SandstoneWall = Block{ID: 663, DisplayName: "Sandstone Wall", Name: "sandstone_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{298}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 13787, MaxStateID: 14110, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - EndStoneBrickWall = Block{ID: 664, DisplayName: "End Stone Brick Wall", Name: "end_stone_brick_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{299}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 14111, MaxStateID: 14434, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - DioriteWall = Block{ID: 665, DisplayName: "Diorite Wall", Name: "diorite_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{300}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 14435, MaxStateID: 14758, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Scaffolding = Block{ID: 666, DisplayName: "Scaffolding", Name: "scaffolding", Hardness: 0, Diggable: true, DropIDs: []uint32{556}, NeedsTools: map[uint32]bool{}, MinStateID: 14759, MaxStateID: 14790, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - Loom = Block{ID: 667, DisplayName: "Loom", Name: "loom", Hardness: 2.5, Diggable: true, DropIDs: []uint32{928}, NeedsTools: map[uint32]bool{}, MinStateID: 14791, MaxStateID: 14794, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Barrel = Block{ID: 668, DisplayName: "Barrel", Name: "barrel", Hardness: 2.5, Diggable: true, DropIDs: []uint32{936}, NeedsTools: map[uint32]bool{}, MinStateID: 14795, MaxStateID: 14806, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Smoker = Block{ID: 669, DisplayName: "Smoker", Name: "smoker", Hardness: 3.5, Diggable: true, DropIDs: []uint32{937}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 14807, MaxStateID: 14814, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - BlastFurnace = Block{ID: 670, DisplayName: "Blast Furnace", Name: "blast_furnace", Hardness: 3.5, Diggable: true, DropIDs: []uint32{938}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 14815, MaxStateID: 14822, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - CartographyTable = Block{ID: 671, DisplayName: "Cartography Table", Name: "cartography_table", Hardness: 2.5, Diggable: true, DropIDs: []uint32{939}, NeedsTools: map[uint32]bool{}, MinStateID: 14823, MaxStateID: 14823, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - FletchingTable = Block{ID: 672, DisplayName: "Fletching Table", Name: "fletching_table", Hardness: 2.5, Diggable: true, DropIDs: []uint32{940}, NeedsTools: map[uint32]bool{}, MinStateID: 14824, MaxStateID: 14824, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Grindstone = Block{ID: 673, DisplayName: "Grindstone", Name: "grindstone", Hardness: 2, Diggable: true, DropIDs: []uint32{941}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 14825, MaxStateID: 14836, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Lectern = Block{ID: 674, DisplayName: "Lectern", Name: "lectern", Hardness: 2.5, Diggable: true, DropIDs: []uint32{942}, NeedsTools: map[uint32]bool{}, MinStateID: 14837, MaxStateID: 14852, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - SmithingTable = Block{ID: 675, DisplayName: "Smithing Table", Name: "smithing_table", Hardness: 2.5, Diggable: true, DropIDs: []uint32{943}, NeedsTools: map[uint32]bool{}, MinStateID: 14853, MaxStateID: 14853, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Stonecutter = Block{ID: 676, DisplayName: "Stonecutter", Name: "stonecutter", Hardness: 3.5, Diggable: true, DropIDs: []uint32{944}, NeedsTools: map[uint32]bool{}, MinStateID: 14854, MaxStateID: 14857, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Bell = Block{ID: 677, DisplayName: "Bell", Name: "bell", Hardness: 5, Diggable: true, DropIDs: []uint32{945}, NeedsTools: map[uint32]bool{}, MinStateID: 14858, MaxStateID: 14889, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Lantern = Block{ID: 678, DisplayName: "Lantern", Name: "lantern", Hardness: 3.5, Diggable: true, DropIDs: []uint32{946}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 14890, MaxStateID: 14893, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - SoulLantern = Block{ID: 679, DisplayName: "Soul Lantern", Name: "soul_lantern", Hardness: 3.5, Diggable: true, DropIDs: []uint32{947}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 14894, MaxStateID: 14897, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Campfire = Block{ID: 680, DisplayName: "Campfire", Name: "campfire", Hardness: 2, Diggable: true, DropIDs: []uint32{949}, NeedsTools: map[uint32]bool{}, MinStateID: 14898, MaxStateID: 14929, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - SoulCampfire = Block{ID: 681, DisplayName: "Soul Campfire", Name: "soul_campfire", Hardness: 2, Diggable: true, DropIDs: []uint32{950}, NeedsTools: map[uint32]bool{}, MinStateID: 14930, MaxStateID: 14961, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - SweetBerryBush = Block{ID: 682, DisplayName: "Sweet Berry Bush", Name: "sweet_berry_bush", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 14962, MaxStateID: 14965, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WarpedStem = Block{ID: 683, DisplayName: "Warped Stem", Name: "warped_stem", Hardness: 2, Diggable: true, DropIDs: []uint32{44}, NeedsTools: map[uint32]bool{}, MinStateID: 14966, MaxStateID: 14968, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StrippedWarpedStem = Block{ID: 684, DisplayName: "Stripped Warped Stem", Name: "stripped_warped_stem", Hardness: 2, Diggable: true, DropIDs: []uint32{52}, NeedsTools: map[uint32]bool{}, MinStateID: 14969, MaxStateID: 14971, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - WarpedHyphae = Block{ID: 685, DisplayName: "Warped Hyphae", Name: "warped_hyphae", Hardness: 2, Diggable: true, DropIDs: []uint32{68}, NeedsTools: map[uint32]bool{}, MinStateID: 14972, MaxStateID: 14974, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StrippedWarpedHyphae = Block{ID: 686, DisplayName: "Stripped Warped Hyphae", Name: "stripped_warped_hyphae", Hardness: 2, Diggable: true, DropIDs: []uint32{60}, NeedsTools: map[uint32]bool{}, MinStateID: 14975, MaxStateID: 14977, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - WarpedNylium = Block{ID: 687, DisplayName: "Warped Nylium", Name: "warped_nylium", Hardness: 0.4, Diggable: true, DropIDs: []uint32{13}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 14978, MaxStateID: 14978, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - WarpedFungus = Block{ID: 688, DisplayName: "Warped Fungus", Name: "warped_fungus", Hardness: 0, Diggable: true, DropIDs: []uint32{127}, NeedsTools: map[uint32]bool{}, MinStateID: 14979, MaxStateID: 14979, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WarpedWartBlock = Block{ID: 689, DisplayName: "Warped Wart Block", Name: "warped_wart_block", Hardness: 1, Diggable: true, DropIDs: []uint32{426}, NeedsTools: map[uint32]bool{}, MinStateID: 14980, MaxStateID: 14980, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - WarpedRoots = Block{ID: 690, DisplayName: "Warped Roots", Name: "warped_roots", Hardness: 0, Diggable: true, DropIDs: []uint32{129}, NeedsTools: map[uint32]bool{}, MinStateID: 14981, MaxStateID: 14981, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - NetherSprouts = Block{ID: 691, DisplayName: "Nether Sprouts", Name: "nether_sprouts", Hardness: 0, Diggable: true, DropIDs: []uint32{130}, NeedsTools: map[uint32]bool{}, MinStateID: 14982, MaxStateID: 14982, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CrimsonStem = Block{ID: 692, DisplayName: "Crimson Stem", Name: "crimson_stem", Hardness: 2, Diggable: true, DropIDs: []uint32{43}, NeedsTools: map[uint32]bool{}, MinStateID: 14983, MaxStateID: 14985, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StrippedCrimsonStem = Block{ID: 693, DisplayName: "Stripped Crimson Stem", Name: "stripped_crimson_stem", Hardness: 2, Diggable: true, DropIDs: []uint32{51}, NeedsTools: map[uint32]bool{}, MinStateID: 14986, MaxStateID: 14988, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CrimsonHyphae = Block{ID: 694, DisplayName: "Crimson Hyphae", Name: "crimson_hyphae", Hardness: 2, Diggable: true, DropIDs: []uint32{67}, NeedsTools: map[uint32]bool{}, MinStateID: 14989, MaxStateID: 14991, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - StrippedCrimsonHyphae = Block{ID: 695, DisplayName: "Stripped Crimson Hyphae", Name: "stripped_crimson_hyphae", Hardness: 2, Diggable: true, DropIDs: []uint32{59}, NeedsTools: map[uint32]bool{}, MinStateID: 14992, MaxStateID: 14994, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CrimsonNylium = Block{ID: 696, DisplayName: "Crimson Nylium", Name: "crimson_nylium", Hardness: 0.4, Diggable: true, DropIDs: []uint32{12}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 14995, MaxStateID: 14995, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CrimsonFungus = Block{ID: 697, DisplayName: "Crimson Fungus", Name: "crimson_fungus", Hardness: 0, Diggable: true, DropIDs: []uint32{126}, NeedsTools: map[uint32]bool{}, MinStateID: 14996, MaxStateID: 14996, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Shroomlight = Block{ID: 698, DisplayName: "Shroomlight", Name: "shroomlight", Hardness: 1, Diggable: true, DropIDs: []uint32{951}, NeedsTools: map[uint32]bool{}, MinStateID: 14997, MaxStateID: 14997, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - WeepingVines = Block{ID: 699, DisplayName: "Weeping Vines", Name: "weeping_vines", Hardness: 0, Diggable: true, DropIDs: []uint32{131}, NeedsTools: map[uint32]bool{}, MinStateID: 14998, MaxStateID: 15023, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WeepingVinesPlant = Block{ID: 700, DisplayName: "Weeping Vines Plant", Name: "weeping_vines_plant", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 15024, MaxStateID: 15024, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - TwistingVines = Block{ID: 701, DisplayName: "Twisting Vines", Name: "twisting_vines", Hardness: 0, Diggable: true, DropIDs: []uint32{132}, NeedsTools: map[uint32]bool{}, MinStateID: 15025, MaxStateID: 15050, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - TwistingVinesPlant = Block{ID: 702, DisplayName: "Twisting Vines Plant", Name: "twisting_vines_plant", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 15051, MaxStateID: 15051, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CrimsonRoots = Block{ID: 703, DisplayName: "Crimson Roots", Name: "crimson_roots", Hardness: 0, Diggable: true, DropIDs: []uint32{128}, NeedsTools: map[uint32]bool{}, MinStateID: 15052, MaxStateID: 15052, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CrimsonPlanks = Block{ID: 704, DisplayName: "Crimson Planks", Name: "crimson_planks", Hardness: 2, Diggable: true, DropIDs: []uint32{21}, NeedsTools: map[uint32]bool{}, MinStateID: 15053, MaxStateID: 15053, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - WarpedPlanks = Block{ID: 705, DisplayName: "Warped Planks", Name: "warped_planks", Hardness: 2, Diggable: true, DropIDs: []uint32{22}, NeedsTools: map[uint32]bool{}, MinStateID: 15054, MaxStateID: 15054, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CrimsonSlab = Block{ID: 706, DisplayName: "Crimson Slab", Name: "crimson_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{144}, NeedsTools: map[uint32]bool{}, MinStateID: 15055, MaxStateID: 15060, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - WarpedSlab = Block{ID: 707, DisplayName: "Warped Slab", Name: "warped_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{145}, NeedsTools: map[uint32]bool{}, MinStateID: 15061, MaxStateID: 15066, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - CrimsonPressurePlate = Block{ID: 708, DisplayName: "Crimson Pressure Plate", Name: "crimson_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{197}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 15067, MaxStateID: 15068, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WarpedPressurePlate = Block{ID: 709, DisplayName: "Warped Pressure Plate", Name: "warped_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{198}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 15069, MaxStateID: 15070, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CrimsonFence = Block{ID: 710, DisplayName: "Crimson Fence", Name: "crimson_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{214}, NeedsTools: map[uint32]bool{}, MinStateID: 15071, MaxStateID: 15102, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WarpedFence = Block{ID: 711, DisplayName: "Warped Fence", Name: "warped_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{215}, NeedsTools: map[uint32]bool{}, MinStateID: 15103, MaxStateID: 15134, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CrimsonTrapdoor = Block{ID: 712, DisplayName: "Crimson Trapdoor", Name: "crimson_trapdoor", Hardness: 3, Diggable: true, DropIDs: []uint32{232}, NeedsTools: map[uint32]bool{}, MinStateID: 15135, MaxStateID: 15198, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WarpedTrapdoor = Block{ID: 713, DisplayName: "Warped Trapdoor", Name: "warped_trapdoor", Hardness: 3, Diggable: true, DropIDs: []uint32{233}, NeedsTools: map[uint32]bool{}, MinStateID: 15199, MaxStateID: 15262, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CrimsonFenceGate = Block{ID: 714, DisplayName: "Crimson Fence Gate", Name: "crimson_fence_gate", Hardness: 2, Diggable: true, DropIDs: []uint32{258}, NeedsTools: map[uint32]bool{}, MinStateID: 15263, MaxStateID: 15294, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WarpedFenceGate = Block{ID: 715, DisplayName: "Warped Fence Gate", Name: "warped_fence_gate", Hardness: 2, Diggable: true, DropIDs: []uint32{259}, NeedsTools: map[uint32]bool{}, MinStateID: 15295, MaxStateID: 15326, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CrimsonStairs = Block{ID: 716, DisplayName: "Crimson Stairs", Name: "crimson_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{283}, NeedsTools: map[uint32]bool{}, MinStateID: 15327, MaxStateID: 15406, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - WarpedStairs = Block{ID: 717, DisplayName: "Warped Stairs", Name: "warped_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{284}, NeedsTools: map[uint32]bool{}, MinStateID: 15407, MaxStateID: 15486, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - CrimsonButton = Block{ID: 718, DisplayName: "Crimson Button", Name: "crimson_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{311}, NeedsTools: map[uint32]bool{}, MinStateID: 15487, MaxStateID: 15510, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WarpedButton = Block{ID: 719, DisplayName: "Warped Button", Name: "warped_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{312}, NeedsTools: map[uint32]bool{}, MinStateID: 15511, MaxStateID: 15534, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CrimsonDoor = Block{ID: 720, DisplayName: "Crimson Door", Name: "crimson_door", Hardness: 3, Diggable: true, DropIDs: []uint32{564}, NeedsTools: map[uint32]bool{}, MinStateID: 15535, MaxStateID: 15598, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WarpedDoor = Block{ID: 721, DisplayName: "Warped Door", Name: "warped_door", Hardness: 3, Diggable: true, DropIDs: []uint32{565}, NeedsTools: map[uint32]bool{}, MinStateID: 15599, MaxStateID: 15662, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CrimsonSign = Block{ID: 722, DisplayName: "Crimson Sign", Name: "crimson_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{658}, NeedsTools: map[uint32]bool{}, MinStateID: 15663, MaxStateID: 15694, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WarpedSign = Block{ID: 723, DisplayName: "Warped Sign", Name: "warped_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{659}, NeedsTools: map[uint32]bool{}, MinStateID: 15695, MaxStateID: 15726, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - CrimsonWallSign = Block{ID: 724, DisplayName: "Crimson Wall Sign", Name: "crimson_wall_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{658}, NeedsTools: map[uint32]bool{}, MinStateID: 15727, MaxStateID: 15734, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - WarpedWallSign = Block{ID: 725, DisplayName: "Warped Wall Sign", Name: "warped_wall_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{659}, NeedsTools: map[uint32]bool{}, MinStateID: 15735, MaxStateID: 15742, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - StructureBlock = Block{ID: 726, DisplayName: "Structure Block", Name: "structure_block", Hardness: 0, Diggable: false, DropIDs: []uint32{568}, NeedsTools: map[uint32]bool{}, MinStateID: 15743, MaxStateID: 15746, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Jigsaw = Block{ID: 727, DisplayName: "Jigsaw Block", Name: "jigsaw", Hardness: 0, Diggable: false, DropIDs: []uint32{569}, NeedsTools: map[uint32]bool{}, MinStateID: 15747, MaxStateID: 15758, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Composter = Block{ID: 728, DisplayName: "Composter", Name: "composter", Hardness: 0.6, Diggable: true, DropIDs: []uint32{935}, NeedsTools: map[uint32]bool{}, MinStateID: 15759, MaxStateID: 15767, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Target = Block{ID: 729, DisplayName: "Target", Name: "target", Hardness: 0.5, Diggable: true, DropIDs: []uint32{961}, NeedsTools: map[uint32]bool{}, MinStateID: 15768, MaxStateID: 15783, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - BeeNest = Block{ID: 730, DisplayName: "Bee Nest", Name: "bee_nest", Hardness: 0.3, Diggable: true, DropIDs: []uint32{953}, NeedsTools: map[uint32]bool{}, MinStateID: 15784, MaxStateID: 15807, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Beehive = Block{ID: 731, DisplayName: "Beehive", Name: "beehive", Hardness: 0.6, Diggable: true, DropIDs: []uint32{954}, NeedsTools: map[uint32]bool{}, MinStateID: 15808, MaxStateID: 15831, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - HoneyBlock = Block{ID: 732, DisplayName: "Honey Block", Name: "honey_block", Hardness: 0, Diggable: true, DropIDs: []uint32{956}, NeedsTools: map[uint32]bool{}, MinStateID: 15832, MaxStateID: 15832, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - HoneycombBlock = Block{ID: 733, DisplayName: "Honeycomb Block", Name: "honeycomb_block", Hardness: 0.6, Diggable: true, DropIDs: []uint32{957}, NeedsTools: map[uint32]bool{}, MinStateID: 15833, MaxStateID: 15833, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - NetheriteBlock = Block{ID: 734, DisplayName: "Block of Netherite", Name: "netherite_block", Hardness: 50, Diggable: true, DropIDs: []uint32{959}, NeedsTools: map[uint32]bool{605: true}, MinStateID: 15834, MaxStateID: 15834, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - AncientDebris = Block{ID: 735, DisplayName: "Ancient Debris", Name: "ancient_debris", Hardness: 30, Diggable: true, DropIDs: []uint32{960}, NeedsTools: map[uint32]bool{605: true}, MinStateID: 15835, MaxStateID: 15835, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CryingObsidian = Block{ID: 736, DisplayName: "Crying Obsidian", Name: "crying_obsidian", Hardness: 50, Diggable: true, DropIDs: []uint32{962}, NeedsTools: map[uint32]bool{605: true}, MinStateID: 15836, MaxStateID: 15836, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - RespawnAnchor = Block{ID: 737, DisplayName: "Respawn Anchor", Name: "respawn_anchor", Hardness: 50, Diggable: true, DropIDs: []uint32{975}, NeedsTools: map[uint32]bool{605: true}, MinStateID: 15837, MaxStateID: 15841, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 2} - PottedCrimsonFungus = Block{ID: 738, DisplayName: "Potted Crimson Fungus", Name: "potted_crimson_fungus", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 126}, NeedsTools: map[uint32]bool{}, MinStateID: 15842, MaxStateID: 15842, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedWarpedFungus = Block{ID: 739, DisplayName: "Potted Warped Fungus", Name: "potted_warped_fungus", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 127}, NeedsTools: map[uint32]bool{}, MinStateID: 15843, MaxStateID: 15843, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedCrimsonRoots = Block{ID: 740, DisplayName: "Potted Crimson Roots", Name: "potted_crimson_roots", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 128}, NeedsTools: map[uint32]bool{}, MinStateID: 15844, MaxStateID: 15844, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PottedWarpedRoots = Block{ID: 741, DisplayName: "Potted Warped Roots", Name: "potted_warped_roots", Hardness: 0, Diggable: true, DropIDs: []uint32{829, 129}, NeedsTools: map[uint32]bool{}, MinStateID: 15845, MaxStateID: 15845, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - Lodestone = Block{ID: 742, DisplayName: "Lodestone", Name: "lodestone", Hardness: 3.5, Diggable: true, DropIDs: []uint32{958}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 15846, MaxStateID: 15846, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - Blackstone = Block{ID: 743, DisplayName: "Blackstone", Name: "blackstone", Hardness: 1.5, Diggable: true, DropIDs: []uint32{963}, NeedsTools: map[uint32]bool{600: true, 605: true, 585: true, 590: true, 595: true}, MinStateID: 15847, MaxStateID: 15847, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - BlackstoneStairs = Block{ID: 744, DisplayName: "Blackstone Stairs", Name: "blackstone_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{965}, NeedsTools: map[uint32]bool{}, MinStateID: 15848, MaxStateID: 15927, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - BlackstoneWall = Block{ID: 745, DisplayName: "Blackstone Wall", Name: "blackstone_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{301}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 15928, MaxStateID: 16251, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - BlackstoneSlab = Block{ID: 746, DisplayName: "Blackstone Slab", Name: "blackstone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{964}, NeedsTools: map[uint32]bool{}, MinStateID: 16252, MaxStateID: 16257, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - PolishedBlackstone = Block{ID: 747, DisplayName: "Polished Blackstone", Name: "polished_blackstone", Hardness: 2, Diggable: true, DropIDs: []uint32{967}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 16258, MaxStateID: 16258, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PolishedBlackstoneBricks = Block{ID: 748, DisplayName: "Polished Blackstone Bricks", Name: "polished_blackstone_bricks", Hardness: 1.5, Diggable: true, DropIDs: []uint32{971}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 16259, MaxStateID: 16259, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CrackedPolishedBlackstoneBricks = Block{ID: 749, DisplayName: "Cracked Polished Blackstone Bricks", Name: "cracked_polished_blackstone_bricks", Hardness: 0, Diggable: true, DropIDs: []uint32{974}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 16260, MaxStateID: 16260, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - ChiseledPolishedBlackstone = Block{ID: 750, DisplayName: "Chiseled Polished Blackstone", Name: "chiseled_polished_blackstone", Hardness: 1.5, Diggable: true, DropIDs: []uint32{970}, NeedsTools: map[uint32]bool{}, MinStateID: 16261, MaxStateID: 16261, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - PolishedBlackstoneBrickSlab = Block{ID: 751, DisplayName: "Polished Blackstone Brick Slab", Name: "polished_blackstone_brick_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{972}, NeedsTools: map[uint32]bool{}, MinStateID: 16262, MaxStateID: 16267, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - PolishedBlackstoneBrickStairs = Block{ID: 752, DisplayName: "Polished Blackstone Brick Stairs", Name: "polished_blackstone_brick_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{973}, NeedsTools: map[uint32]bool{}, MinStateID: 16268, MaxStateID: 16347, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - PolishedBlackstoneBrickWall = Block{ID: 753, DisplayName: "Polished Blackstone Brick Wall", Name: "polished_blackstone_brick_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{303}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 16348, MaxStateID: 16671, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - GildedBlackstone = Block{ID: 754, DisplayName: "Gilded Blackstone", Name: "gilded_blackstone", Hardness: 0, Diggable: true, DropIDs: []uint32{966}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 16672, MaxStateID: 16672, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - PolishedBlackstoneStairs = Block{ID: 755, DisplayName: "Polished Blackstone Stairs", Name: "polished_blackstone_stairs", Hardness: 0, Diggable: true, DropIDs: []uint32{969}, NeedsTools: map[uint32]bool{}, MinStateID: 16673, MaxStateID: 16752, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - PolishedBlackstoneSlab = Block{ID: 756, DisplayName: "Polished Blackstone Slab", Name: "polished_blackstone_slab", Hardness: 0, Diggable: true, DropIDs: []uint32{968}, NeedsTools: map[uint32]bool{}, MinStateID: 16753, MaxStateID: 16758, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} - PolishedBlackstonePressurePlate = Block{ID: 757, DisplayName: "Polished Blackstone Pressure Plate", Name: "polished_blackstone_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{199}, NeedsTools: map[uint32]bool{605: true, 585: true, 590: true, 595: true, 600: true}, MinStateID: 16759, MaxStateID: 16760, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PolishedBlackstoneButton = Block{ID: 758, DisplayName: "Polished Blackstone Button", Name: "polished_blackstone_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{313}, NeedsTools: map[uint32]bool{}, MinStateID: 16761, MaxStateID: 16784, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - PolishedBlackstoneWall = Block{ID: 759, DisplayName: "Polished Blackstone Wall", Name: "polished_blackstone_wall", Hardness: 0, Diggable: true, DropIDs: []uint32{302}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 16785, MaxStateID: 17108, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} - ChiseledNetherBricks = Block{ID: 760, DisplayName: "Chiseled Nether Bricks", Name: "chiseled_nether_bricks", Hardness: 2, Diggable: true, DropIDs: []uint32{266}, NeedsTools: map[uint32]bool{595: true, 600: true, 605: true, 585: true, 590: true}, MinStateID: 17109, MaxStateID: 17109, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - CrackedNetherBricks = Block{ID: 761, DisplayName: "Cracked Nether Bricks", Name: "cracked_nether_bricks", Hardness: 2, Diggable: true, DropIDs: []uint32{265}, NeedsTools: map[uint32]bool{590: true, 595: true, 600: true, 605: true, 585: true}, MinStateID: 17110, MaxStateID: 17110, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} - QuartzBricks = Block{ID: 762, DisplayName: "Quartz Bricks", Name: "quartz_bricks", Hardness: 0, Diggable: true, DropIDs: []uint32{326}, NeedsTools: map[uint32]bool{585: true, 590: true, 595: true, 600: true, 605: true}, MinStateID: 17111, MaxStateID: 17111, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Air = Block{ID: 0, DisplayName: "Air", Name: "air", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 0, MaxStateID: 0, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Stone = Block{ID: 1, DisplayName: "Stone", Name: "stone", Hardness: 1.5, Diggable: true, DropIDs: []uint32{21}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 1, MaxStateID: 1, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Granite = Block{ID: 2, DisplayName: "Granite", Name: "granite", Hardness: 1.5, Diggable: true, DropIDs: []uint32{2}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 2, MaxStateID: 2, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PolishedGranite = Block{ID: 3, DisplayName: "Polished Granite", Name: "polished_granite", Hardness: 1.5, Diggable: true, DropIDs: []uint32{3}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 3, MaxStateID: 3, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Diorite = Block{ID: 4, DisplayName: "Diorite", Name: "diorite", Hardness: 1.5, Diggable: true, DropIDs: []uint32{4}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 4, MaxStateID: 4, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PolishedDiorite = Block{ID: 5, DisplayName: "Polished Diorite", Name: "polished_diorite", Hardness: 1.5, Diggable: true, DropIDs: []uint32{5}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 5, MaxStateID: 5, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Andesite = Block{ID: 6, DisplayName: "Andesite", Name: "andesite", Hardness: 1.5, Diggable: true, DropIDs: []uint32{6}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 6, MaxStateID: 6, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PolishedAndesite = Block{ID: 7, DisplayName: "Polished Andesite", Name: "polished_andesite", Hardness: 1.5, Diggable: true, DropIDs: []uint32{7}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 7, MaxStateID: 7, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + GrassBlock = Block{ID: 8, DisplayName: "Grass Block", Name: "grass_block", Hardness: 0.6, Diggable: true, DropIDs: []uint32{15}, NeedsTools: map[uint32]bool{}, MinStateID: 8, MaxStateID: 9, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Dirt = Block{ID: 9, DisplayName: "Dirt", Name: "dirt", Hardness: 0.5, Diggable: true, DropIDs: []uint32{15}, NeedsTools: map[uint32]bool{}, MinStateID: 10, MaxStateID: 10, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CoarseDirt = Block{ID: 10, DisplayName: "Coarse Dirt", Name: "coarse_dirt", Hardness: 0.5, Diggable: true, DropIDs: []uint32{16}, NeedsTools: map[uint32]bool{}, MinStateID: 11, MaxStateID: 11, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Podzol = Block{ID: 11, DisplayName: "Podzol", Name: "podzol", Hardness: 0.5, Diggable: true, DropIDs: []uint32{15}, NeedsTools: map[uint32]bool{}, MinStateID: 12, MaxStateID: 13, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Cobblestone = Block{ID: 12, DisplayName: "Cobblestone", Name: "cobblestone", Hardness: 2, Diggable: true, DropIDs: []uint32{21}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 14, MaxStateID: 14, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + OakPlanks = Block{ID: 13, DisplayName: "Oak Planks", Name: "oak_planks", Hardness: 2, Diggable: true, DropIDs: []uint32{22}, NeedsTools: map[uint32]bool{}, MinStateID: 15, MaxStateID: 15, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + SprucePlanks = Block{ID: 14, DisplayName: "Spruce Planks", Name: "spruce_planks", Hardness: 2, Diggable: true, DropIDs: []uint32{23}, NeedsTools: map[uint32]bool{}, MinStateID: 16, MaxStateID: 16, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BirchPlanks = Block{ID: 15, DisplayName: "Birch Planks", Name: "birch_planks", Hardness: 2, Diggable: true, DropIDs: []uint32{24}, NeedsTools: map[uint32]bool{}, MinStateID: 17, MaxStateID: 17, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + JunglePlanks = Block{ID: 16, DisplayName: "Jungle Planks", Name: "jungle_planks", Hardness: 2, Diggable: true, DropIDs: []uint32{25}, NeedsTools: map[uint32]bool{}, MinStateID: 18, MaxStateID: 18, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + AcaciaPlanks = Block{ID: 17, DisplayName: "Acacia Planks", Name: "acacia_planks", Hardness: 2, Diggable: true, DropIDs: []uint32{26}, NeedsTools: map[uint32]bool{}, MinStateID: 19, MaxStateID: 19, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DarkOakPlanks = Block{ID: 18, DisplayName: "Dark Oak Planks", Name: "dark_oak_planks", Hardness: 2, Diggable: true, DropIDs: []uint32{27}, NeedsTools: map[uint32]bool{}, MinStateID: 20, MaxStateID: 20, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + OakSapling = Block{ID: 19, DisplayName: "Oak Sapling", Name: "oak_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{30}, NeedsTools: map[uint32]bool{}, MinStateID: 21, MaxStateID: 22, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + SpruceSapling = Block{ID: 20, DisplayName: "Spruce Sapling", Name: "spruce_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{31}, NeedsTools: map[uint32]bool{}, MinStateID: 23, MaxStateID: 24, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BirchSapling = Block{ID: 21, DisplayName: "Birch Sapling", Name: "birch_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{32}, NeedsTools: map[uint32]bool{}, MinStateID: 25, MaxStateID: 26, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + JungleSapling = Block{ID: 22, DisplayName: "Jungle Sapling", Name: "jungle_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{33}, NeedsTools: map[uint32]bool{}, MinStateID: 27, MaxStateID: 28, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + AcaciaSapling = Block{ID: 23, DisplayName: "Acacia Sapling", Name: "acacia_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{34}, NeedsTools: map[uint32]bool{}, MinStateID: 29, MaxStateID: 30, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + DarkOakSapling = Block{ID: 24, DisplayName: "Dark Oak Sapling", Name: "dark_oak_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{35}, NeedsTools: map[uint32]bool{}, MinStateID: 31, MaxStateID: 32, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Bedrock = Block{ID: 25, DisplayName: "Bedrock", Name: "bedrock", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 33, MaxStateID: 33, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Water = Block{ID: 26, DisplayName: "Air", Name: "water", Hardness: 100, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 34, MaxStateID: 49, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + Lava = Block{ID: 27, DisplayName: "Air", Name: "lava", Hardness: 100, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 50, MaxStateID: 65, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 15} + Sand = Block{ID: 28, DisplayName: "Sand", Name: "sand", Hardness: 0.5, Diggable: true, DropIDs: []uint32{37}, NeedsTools: map[uint32]bool{}, MinStateID: 66, MaxStateID: 66, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + RedSand = Block{ID: 29, DisplayName: "Red Sand", Name: "red_sand", Hardness: 0.5, Diggable: true, DropIDs: []uint32{38}, NeedsTools: map[uint32]bool{}, MinStateID: 67, MaxStateID: 67, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Gravel = Block{ID: 30, DisplayName: "Gravel", Name: "gravel", Hardness: 0.6, Diggable: true, DropIDs: []uint32{39}, NeedsTools: map[uint32]bool{}, MinStateID: 68, MaxStateID: 68, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + GoldOre = Block{ID: 31, DisplayName: "Gold Ore", Name: "gold_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{695}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true}, MinStateID: 69, MaxStateID: 69, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DeepslateGoldOre = Block{ID: 32, DisplayName: "Deepslate Gold Ore", Name: "deepslate_gold_ore", Hardness: 4.5, Diggable: true, DropIDs: []uint32{695}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true}, MinStateID: 70, MaxStateID: 70, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + IronOre = Block{ID: 33, DisplayName: "Iron Ore", Name: "iron_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{691}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 71, MaxStateID: 71, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DeepslateIronOre = Block{ID: 34, DisplayName: "Deepslate Iron Ore", Name: "deepslate_iron_ore", Hardness: 4.5, Diggable: true, DropIDs: []uint32{691}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 72, MaxStateID: 72, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CoalOre = Block{ID: 35, DisplayName: "Coal Ore", Name: "coal_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{684}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 73, MaxStateID: 73, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DeepslateCoalOre = Block{ID: 36, DisplayName: "Deepslate Coal Ore", Name: "deepslate_coal_ore", Hardness: 4.5, Diggable: true, DropIDs: []uint32{684}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 74, MaxStateID: 74, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + NetherGoldOre = Block{ID: 37, DisplayName: "Nether Gold Ore", Name: "nether_gold_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{861}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 75, MaxStateID: 75, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + OakLog = Block{ID: 38, DisplayName: "Oak Log", Name: "oak_log", Hardness: 2, Diggable: true, DropIDs: []uint32{101}, NeedsTools: map[uint32]bool{}, MinStateID: 76, MaxStateID: 78, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + SpruceLog = Block{ID: 39, DisplayName: "Spruce Log", Name: "spruce_log", Hardness: 2, Diggable: true, DropIDs: []uint32{102}, NeedsTools: map[uint32]bool{}, MinStateID: 79, MaxStateID: 81, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BirchLog = Block{ID: 40, DisplayName: "Birch Log", Name: "birch_log", Hardness: 2, Diggable: true, DropIDs: []uint32{103}, NeedsTools: map[uint32]bool{}, MinStateID: 82, MaxStateID: 84, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + JungleLog = Block{ID: 41, DisplayName: "Jungle Log", Name: "jungle_log", Hardness: 2, Diggable: true, DropIDs: []uint32{104}, NeedsTools: map[uint32]bool{}, MinStateID: 85, MaxStateID: 87, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + AcaciaLog = Block{ID: 42, DisplayName: "Acacia Log", Name: "acacia_log", Hardness: 2, Diggable: true, DropIDs: []uint32{105}, NeedsTools: map[uint32]bool{}, MinStateID: 88, MaxStateID: 90, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DarkOakLog = Block{ID: 43, DisplayName: "Dark Oak Log", Name: "dark_oak_log", Hardness: 2, Diggable: true, DropIDs: []uint32{106}, NeedsTools: map[uint32]bool{}, MinStateID: 91, MaxStateID: 93, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StrippedSpruceLog = Block{ID: 44, DisplayName: "Stripped Spruce Log", Name: "stripped_spruce_log", Hardness: 2, Diggable: true, DropIDs: []uint32{110}, NeedsTools: map[uint32]bool{}, MinStateID: 94, MaxStateID: 96, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StrippedBirchLog = Block{ID: 45, DisplayName: "Stripped Birch Log", Name: "stripped_birch_log", Hardness: 2, Diggable: true, DropIDs: []uint32{111}, NeedsTools: map[uint32]bool{}, MinStateID: 97, MaxStateID: 99, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StrippedJungleLog = Block{ID: 46, DisplayName: "Stripped Jungle Log", Name: "stripped_jungle_log", Hardness: 2, Diggable: true, DropIDs: []uint32{112}, NeedsTools: map[uint32]bool{}, MinStateID: 100, MaxStateID: 102, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StrippedAcaciaLog = Block{ID: 47, DisplayName: "Stripped Acacia Log", Name: "stripped_acacia_log", Hardness: 2, Diggable: true, DropIDs: []uint32{113}, NeedsTools: map[uint32]bool{}, MinStateID: 103, MaxStateID: 105, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StrippedDarkOakLog = Block{ID: 48, DisplayName: "Stripped Dark Oak Log", Name: "stripped_dark_oak_log", Hardness: 2, Diggable: true, DropIDs: []uint32{114}, NeedsTools: map[uint32]bool{}, MinStateID: 106, MaxStateID: 108, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StrippedOakLog = Block{ID: 49, DisplayName: "Stripped Oak Log", Name: "stripped_oak_log", Hardness: 2, Diggable: true, DropIDs: []uint32{109}, NeedsTools: map[uint32]bool{}, MinStateID: 109, MaxStateID: 111, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + OakWood = Block{ID: 50, DisplayName: "Oak Wood", Name: "oak_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{125}, NeedsTools: map[uint32]bool{}, MinStateID: 112, MaxStateID: 114, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + SpruceWood = Block{ID: 51, DisplayName: "Spruce Wood", Name: "spruce_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{126}, NeedsTools: map[uint32]bool{}, MinStateID: 115, MaxStateID: 117, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BirchWood = Block{ID: 52, DisplayName: "Birch Wood", Name: "birch_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{127}, NeedsTools: map[uint32]bool{}, MinStateID: 118, MaxStateID: 120, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + JungleWood = Block{ID: 53, DisplayName: "Jungle Wood", Name: "jungle_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{128}, NeedsTools: map[uint32]bool{}, MinStateID: 121, MaxStateID: 123, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + AcaciaWood = Block{ID: 54, DisplayName: "Acacia Wood", Name: "acacia_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{129}, NeedsTools: map[uint32]bool{}, MinStateID: 124, MaxStateID: 126, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DarkOakWood = Block{ID: 55, DisplayName: "Dark Oak Wood", Name: "dark_oak_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{130}, NeedsTools: map[uint32]bool{}, MinStateID: 127, MaxStateID: 129, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StrippedOakWood = Block{ID: 56, DisplayName: "Stripped Oak Wood", Name: "stripped_oak_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{117}, NeedsTools: map[uint32]bool{}, MinStateID: 130, MaxStateID: 132, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StrippedSpruceWood = Block{ID: 57, DisplayName: "Stripped Spruce Wood", Name: "stripped_spruce_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{118}, NeedsTools: map[uint32]bool{}, MinStateID: 133, MaxStateID: 135, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StrippedBirchWood = Block{ID: 58, DisplayName: "Stripped Birch Wood", Name: "stripped_birch_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{119}, NeedsTools: map[uint32]bool{}, MinStateID: 136, MaxStateID: 138, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StrippedJungleWood = Block{ID: 59, DisplayName: "Stripped Jungle Wood", Name: "stripped_jungle_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{120}, NeedsTools: map[uint32]bool{}, MinStateID: 139, MaxStateID: 141, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StrippedAcaciaWood = Block{ID: 60, DisplayName: "Stripped Acacia Wood", Name: "stripped_acacia_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{121}, NeedsTools: map[uint32]bool{}, MinStateID: 142, MaxStateID: 144, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StrippedDarkOakWood = Block{ID: 61, DisplayName: "Stripped Dark Oak Wood", Name: "stripped_dark_oak_wood", Hardness: 2, Diggable: true, DropIDs: []uint32{122}, NeedsTools: map[uint32]bool{}, MinStateID: 145, MaxStateID: 147, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + OakLeaves = Block{ID: 62, DisplayName: "Oak Leaves", Name: "oak_leaves", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 148, MaxStateID: 161, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + SpruceLeaves = Block{ID: 63, DisplayName: "Spruce Leaves", Name: "spruce_leaves", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 162, MaxStateID: 175, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + BirchLeaves = Block{ID: 64, DisplayName: "Birch Leaves", Name: "birch_leaves", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 176, MaxStateID: 189, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + JungleLeaves = Block{ID: 65, DisplayName: "Jungle Leaves", Name: "jungle_leaves", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 190, MaxStateID: 203, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + AcaciaLeaves = Block{ID: 66, DisplayName: "Acacia Leaves", Name: "acacia_leaves", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 204, MaxStateID: 217, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + DarkOakLeaves = Block{ID: 67, DisplayName: "Dark Oak Leaves", Name: "dark_oak_leaves", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 218, MaxStateID: 231, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + AzaleaLeaves = Block{ID: 68, DisplayName: "Azalea Leaves", Name: "azalea_leaves", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 232, MaxStateID: 245, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + FloweringAzaleaLeaves = Block{ID: 69, DisplayName: "Flowering Azalea Leaves", Name: "flowering_azalea_leaves", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 246, MaxStateID: 259, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + Sponge = Block{ID: 70, DisplayName: "Sponge", Name: "sponge", Hardness: 0.6, Diggable: true, DropIDs: []uint32{141}, NeedsTools: map[uint32]bool{}, MinStateID: 260, MaxStateID: 260, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WetSponge = Block{ID: 71, DisplayName: "Wet Sponge", Name: "wet_sponge", Hardness: 0.6, Diggable: true, DropIDs: []uint32{142}, NeedsTools: map[uint32]bool{}, MinStateID: 261, MaxStateID: 261, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Glass = Block{ID: 72, DisplayName: "Glass", Name: "glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 262, MaxStateID: 262, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LapisOre = Block{ID: 73, DisplayName: "Lapis Lazuli Ore", Name: "lapis_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{688}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 263, MaxStateID: 263, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DeepslateLapisOre = Block{ID: 74, DisplayName: "Deepslate Lapis Lazuli Ore", Name: "deepslate_lapis_ore", Hardness: 4.5, Diggable: true, DropIDs: []uint32{688}, NeedsTools: map[uint32]bool{721: true, 726: true, 706: true, 716: true}, MinStateID: 264, MaxStateID: 264, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LapisBlock = Block{ID: 75, DisplayName: "Block of Lapis Lazuli", Name: "lapis_block", Hardness: 3, Diggable: true, DropIDs: []uint32{145}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 265, MaxStateID: 265, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Dispenser = Block{ID: 76, DisplayName: "Dispenser", Name: "dispenser", Hardness: 3.5, Diggable: true, DropIDs: []uint32{596}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 266, MaxStateID: 277, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Sandstone = Block{ID: 77, DisplayName: "Sandstone", Name: "sandstone", Hardness: 0.8, Diggable: true, DropIDs: []uint32{146}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 278, MaxStateID: 278, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + ChiseledSandstone = Block{ID: 78, DisplayName: "Chiseled Sandstone", Name: "chiseled_sandstone", Hardness: 0.8, Diggable: true, DropIDs: []uint32{147}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 279, MaxStateID: 279, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CutSandstone = Block{ID: 79, DisplayName: "Cut Sandstone", Name: "cut_sandstone", Hardness: 0.8, Diggable: true, DropIDs: []uint32{148}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 280, MaxStateID: 280, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + NoteBlock = Block{ID: 80, DisplayName: "Note Block", Name: "note_block", Hardness: 0.8, Diggable: true, DropIDs: []uint32{608}, NeedsTools: map[uint32]bool{}, MinStateID: 281, MaxStateID: 1080, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WhiteBed = Block{ID: 81, DisplayName: "White Bed", Name: "white_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1081, MaxStateID: 1096, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + OrangeBed = Block{ID: 82, DisplayName: "Orange Bed", Name: "orange_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1097, MaxStateID: 1112, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + MagentaBed = Block{ID: 83, DisplayName: "Magenta Bed", Name: "magenta_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1113, MaxStateID: 1128, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LightBlueBed = Block{ID: 84, DisplayName: "Light Blue Bed", Name: "light_blue_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1129, MaxStateID: 1144, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + YellowBed = Block{ID: 85, DisplayName: "Yellow Bed", Name: "yellow_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1145, MaxStateID: 1160, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LimeBed = Block{ID: 86, DisplayName: "Lime Bed", Name: "lime_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1161, MaxStateID: 1176, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PinkBed = Block{ID: 87, DisplayName: "Pink Bed", Name: "pink_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1177, MaxStateID: 1192, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + GrayBed = Block{ID: 88, DisplayName: "Gray Bed", Name: "gray_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1193, MaxStateID: 1208, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LightGrayBed = Block{ID: 89, DisplayName: "Light Gray Bed", Name: "light_gray_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1209, MaxStateID: 1224, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CyanBed = Block{ID: 90, DisplayName: "Cyan Bed", Name: "cyan_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1225, MaxStateID: 1240, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PurpleBed = Block{ID: 91, DisplayName: "Purple Bed", Name: "purple_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1241, MaxStateID: 1256, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BlueBed = Block{ID: 92, DisplayName: "Blue Bed", Name: "blue_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1257, MaxStateID: 1272, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BrownBed = Block{ID: 93, DisplayName: "Brown Bed", Name: "brown_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1273, MaxStateID: 1288, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + GreenBed = Block{ID: 94, DisplayName: "Green Bed", Name: "green_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1289, MaxStateID: 1304, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + RedBed = Block{ID: 95, DisplayName: "Red Bed", Name: "red_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1305, MaxStateID: 1320, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BlackBed = Block{ID: 96, DisplayName: "Black Bed", Name: "black_bed", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1321, MaxStateID: 1336, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PoweredRail = Block{ID: 97, DisplayName: "Powered Rail", Name: "powered_rail", Hardness: 0.7, Diggable: true, DropIDs: []uint32{657}, NeedsTools: map[uint32]bool{}, MinStateID: 1337, MaxStateID: 1360, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + DetectorRail = Block{ID: 98, DisplayName: "Detector Rail", Name: "detector_rail", Hardness: 0.7, Diggable: true, DropIDs: []uint32{658}, NeedsTools: map[uint32]bool{}, MinStateID: 1361, MaxStateID: 1384, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + StickyPiston = Block{ID: 99, DisplayName: "Sticky Piston", Name: "sticky_piston", Hardness: 1.5, Diggable: true, DropIDs: []uint32{591}, NeedsTools: map[uint32]bool{}, MinStateID: 1385, MaxStateID: 1396, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Cobweb = Block{ID: 100, DisplayName: "Cobweb", Name: "cobweb", Hardness: 4, Diggable: true, DropIDs: []uint32{732}, NeedsTools: map[uint32]bool{699: true, 704: true, 709: true, 714: true, 719: true, 724: true, 848: true}, MinStateID: 1397, MaxStateID: 1397, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + Grass = Block{ID: 101, DisplayName: "Grass", Name: "grass", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1398, MaxStateID: 1398, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Fern = Block{ID: 102, DisplayName: "Fern", Name: "fern", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1399, MaxStateID: 1399, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + DeadBush = Block{ID: 103, DisplayName: "Dead Bush", Name: "dead_bush", Hardness: 0, Diggable: true, DropIDs: []uint32{729}, NeedsTools: map[uint32]bool{}, MinStateID: 1400, MaxStateID: 1400, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Seagrass = Block{ID: 104, DisplayName: "Seagrass", Name: "seagrass", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1401, MaxStateID: 1401, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + TallSeagrass = Block{ID: 105, DisplayName: "Air", Name: "tall_seagrass", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1402, MaxStateID: 1403, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + Piston = Block{ID: 106, DisplayName: "Piston", Name: "piston", Hardness: 1.5, Diggable: true, DropIDs: []uint32{590}, NeedsTools: map[uint32]bool{}, MinStateID: 1404, MaxStateID: 1415, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PistonHead = Block{ID: 107, DisplayName: "Air", Name: "piston_head", Hardness: 1.5, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1416, MaxStateID: 1439, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WhiteWool = Block{ID: 108, DisplayName: "White Wool", Name: "white_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{157}, NeedsTools: map[uint32]bool{}, MinStateID: 1440, MaxStateID: 1440, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + OrangeWool = Block{ID: 109, DisplayName: "Orange Wool", Name: "orange_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{158}, NeedsTools: map[uint32]bool{}, MinStateID: 1441, MaxStateID: 1441, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + MagentaWool = Block{ID: 110, DisplayName: "Magenta Wool", Name: "magenta_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{159}, NeedsTools: map[uint32]bool{}, MinStateID: 1442, MaxStateID: 1442, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LightBlueWool = Block{ID: 111, DisplayName: "Light Blue Wool", Name: "light_blue_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{160}, NeedsTools: map[uint32]bool{}, MinStateID: 1443, MaxStateID: 1443, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + YellowWool = Block{ID: 112, DisplayName: "Yellow Wool", Name: "yellow_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{161}, NeedsTools: map[uint32]bool{}, MinStateID: 1444, MaxStateID: 1444, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LimeWool = Block{ID: 113, DisplayName: "Lime Wool", Name: "lime_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{162}, NeedsTools: map[uint32]bool{}, MinStateID: 1445, MaxStateID: 1445, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PinkWool = Block{ID: 114, DisplayName: "Pink Wool", Name: "pink_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{163}, NeedsTools: map[uint32]bool{}, MinStateID: 1446, MaxStateID: 1446, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + GrayWool = Block{ID: 115, DisplayName: "Gray Wool", Name: "gray_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{164}, NeedsTools: map[uint32]bool{}, MinStateID: 1447, MaxStateID: 1447, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LightGrayWool = Block{ID: 116, DisplayName: "Light Gray Wool", Name: "light_gray_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{165}, NeedsTools: map[uint32]bool{}, MinStateID: 1448, MaxStateID: 1448, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CyanWool = Block{ID: 117, DisplayName: "Cyan Wool", Name: "cyan_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{166}, NeedsTools: map[uint32]bool{}, MinStateID: 1449, MaxStateID: 1449, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PurpleWool = Block{ID: 118, DisplayName: "Purple Wool", Name: "purple_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{167}, NeedsTools: map[uint32]bool{}, MinStateID: 1450, MaxStateID: 1450, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BlueWool = Block{ID: 119, DisplayName: "Blue Wool", Name: "blue_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{168}, NeedsTools: map[uint32]bool{}, MinStateID: 1451, MaxStateID: 1451, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BrownWool = Block{ID: 120, DisplayName: "Brown Wool", Name: "brown_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{169}, NeedsTools: map[uint32]bool{}, MinStateID: 1452, MaxStateID: 1452, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + GreenWool = Block{ID: 121, DisplayName: "Green Wool", Name: "green_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{170}, NeedsTools: map[uint32]bool{}, MinStateID: 1453, MaxStateID: 1453, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + RedWool = Block{ID: 122, DisplayName: "Red Wool", Name: "red_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{171}, NeedsTools: map[uint32]bool{}, MinStateID: 1454, MaxStateID: 1454, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BlackWool = Block{ID: 123, DisplayName: "Black Wool", Name: "black_wool", Hardness: 0.8, Diggable: true, DropIDs: []uint32{172}, NeedsTools: map[uint32]bool{}, MinStateID: 1455, MaxStateID: 1455, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + MovingPiston = Block{ID: 124, DisplayName: "Air", Name: "moving_piston", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1456, MaxStateID: 1467, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Dandelion = Block{ID: 125, DisplayName: "Dandelion", Name: "dandelion", Hardness: 0, Diggable: true, DropIDs: []uint32{173}, NeedsTools: map[uint32]bool{}, MinStateID: 1468, MaxStateID: 1468, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Poppy = Block{ID: 126, DisplayName: "Poppy", Name: "poppy", Hardness: 0, Diggable: true, DropIDs: []uint32{174}, NeedsTools: map[uint32]bool{}, MinStateID: 1469, MaxStateID: 1469, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BlueOrchid = Block{ID: 127, DisplayName: "Blue Orchid", Name: "blue_orchid", Hardness: 0, Diggable: true, DropIDs: []uint32{175}, NeedsTools: map[uint32]bool{}, MinStateID: 1470, MaxStateID: 1470, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Allium = Block{ID: 128, DisplayName: "Allium", Name: "allium", Hardness: 0, Diggable: true, DropIDs: []uint32{176}, NeedsTools: map[uint32]bool{}, MinStateID: 1471, MaxStateID: 1471, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + AzureBluet = Block{ID: 129, DisplayName: "Azure Bluet", Name: "azure_bluet", Hardness: 0, Diggable: true, DropIDs: []uint32{177}, NeedsTools: map[uint32]bool{}, MinStateID: 1472, MaxStateID: 1472, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + RedTulip = Block{ID: 130, DisplayName: "Red Tulip", Name: "red_tulip", Hardness: 0, Diggable: true, DropIDs: []uint32{178}, NeedsTools: map[uint32]bool{}, MinStateID: 1473, MaxStateID: 1473, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + OrangeTulip = Block{ID: 131, DisplayName: "Orange Tulip", Name: "orange_tulip", Hardness: 0, Diggable: true, DropIDs: []uint32{179}, NeedsTools: map[uint32]bool{}, MinStateID: 1474, MaxStateID: 1474, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + WhiteTulip = Block{ID: 132, DisplayName: "White Tulip", Name: "white_tulip", Hardness: 0, Diggable: true, DropIDs: []uint32{180}, NeedsTools: map[uint32]bool{}, MinStateID: 1475, MaxStateID: 1475, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PinkTulip = Block{ID: 133, DisplayName: "Pink Tulip", Name: "pink_tulip", Hardness: 0, Diggable: true, DropIDs: []uint32{181}, NeedsTools: map[uint32]bool{}, MinStateID: 1476, MaxStateID: 1476, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + OxeyeDaisy = Block{ID: 134, DisplayName: "Oxeye Daisy", Name: "oxeye_daisy", Hardness: 0, Diggable: true, DropIDs: []uint32{182}, NeedsTools: map[uint32]bool{}, MinStateID: 1477, MaxStateID: 1477, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Cornflower = Block{ID: 135, DisplayName: "Cornflower", Name: "cornflower", Hardness: 0, Diggable: true, DropIDs: []uint32{183}, NeedsTools: map[uint32]bool{}, MinStateID: 1478, MaxStateID: 1478, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + WitherRose = Block{ID: 136, DisplayName: "Wither Rose", Name: "wither_rose", Hardness: 0, Diggable: true, DropIDs: []uint32{185}, NeedsTools: map[uint32]bool{}, MinStateID: 1479, MaxStateID: 1479, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LilyOfTheValley = Block{ID: 137, DisplayName: "Lily of the Valley", Name: "lily_of_the_valley", Hardness: 0, Diggable: true, DropIDs: []uint32{184}, NeedsTools: map[uint32]bool{}, MinStateID: 1480, MaxStateID: 1480, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BrownMushroom = Block{ID: 138, DisplayName: "Brown Mushroom", Name: "brown_mushroom", Hardness: 0, Diggable: true, DropIDs: []uint32{187}, NeedsTools: map[uint32]bool{}, MinStateID: 1481, MaxStateID: 1481, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 1} + RedMushroom = Block{ID: 139, DisplayName: "Red Mushroom", Name: "red_mushroom", Hardness: 0, Diggable: true, DropIDs: []uint32{188}, NeedsTools: map[uint32]bool{}, MinStateID: 1482, MaxStateID: 1482, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + GoldBlock = Block{ID: 140, DisplayName: "Block of Gold", Name: "gold_block", Hardness: 3, Diggable: true, DropIDs: []uint32{67}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true}, MinStateID: 1483, MaxStateID: 1483, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + IronBlock = Block{ID: 141, DisplayName: "Block of Iron", Name: "iron_block", Hardness: 5, Diggable: true, DropIDs: []uint32{65}, NeedsTools: map[uint32]bool{721: true, 726: true, 706: true, 716: true}, MinStateID: 1484, MaxStateID: 1484, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Bricks = Block{ID: 142, DisplayName: "Bricks", Name: "bricks", Hardness: 2, Diggable: true, DropIDs: []uint32{232}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 1485, MaxStateID: 1485, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Tnt = Block{ID: 143, DisplayName: "TNT", Name: "tnt", Hardness: 0, Diggable: true, DropIDs: []uint32{606}, NeedsTools: map[uint32]bool{}, MinStateID: 1486, MaxStateID: 1487, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Bookshelf = Block{ID: 144, DisplayName: "Bookshelf", Name: "bookshelf", Hardness: 1.5, Diggable: true, DropIDs: []uint32{792}, NeedsTools: map[uint32]bool{}, MinStateID: 1488, MaxStateID: 1488, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + MossyCobblestone = Block{ID: 145, DisplayName: "Mossy Cobblestone", Name: "mossy_cobblestone", Hardness: 2, Diggable: true, DropIDs: []uint32{234}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 1489, MaxStateID: 1489, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Obsidian = Block{ID: 146, DisplayName: "Obsidian", Name: "obsidian", Hardness: 50, Diggable: true, DropIDs: []uint32{235}, NeedsTools: map[uint32]bool{721: true, 726: true}, MinStateID: 1490, MaxStateID: 1490, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Torch = Block{ID: 147, DisplayName: "Torch", Name: "torch", Hardness: 0, Diggable: true, DropIDs: []uint32{236}, NeedsTools: map[uint32]bool{}, MinStateID: 1491, MaxStateID: 1491, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 14} + WallTorch = Block{ID: 148, DisplayName: "Torch", Name: "wall_torch", Hardness: 0, Diggable: true, DropIDs: []uint32{236}, NeedsTools: map[uint32]bool{}, MinStateID: 1492, MaxStateID: 1495, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 14} + Fire = Block{ID: 149, DisplayName: "Air", Name: "fire", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 1496, MaxStateID: 2007, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 15} + SoulFire = Block{ID: 150, DisplayName: "Air", Name: "soul_fire", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 2008, MaxStateID: 2008, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 10} + Spawner = Block{ID: 151, DisplayName: "Spawner", Name: "spawner", Hardness: 5, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 2009, MaxStateID: 2009, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + OakStairs = Block{ID: 152, DisplayName: "Oak Stairs", Name: "oak_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{244}, NeedsTools: map[uint32]bool{}, MinStateID: 2010, MaxStateID: 2089, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + Chest = Block{ID: 153, DisplayName: "Chest", Name: "chest", Hardness: 2.5, Diggable: true, DropIDs: []uint32{245}, NeedsTools: map[uint32]bool{}, MinStateID: 2090, MaxStateID: 2113, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + RedstoneWire = Block{ID: 154, DisplayName: "Redstone Dust", Name: "redstone_wire", Hardness: 0, Diggable: true, DropIDs: []uint32{585}, NeedsTools: map[uint32]bool{}, MinStateID: 2114, MaxStateID: 3409, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + DiamondOre = Block{ID: 155, DisplayName: "Diamond Ore", Name: "diamond_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{686}, NeedsTools: map[uint32]bool{721: true, 726: true, 716: true}, MinStateID: 3410, MaxStateID: 3410, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DeepslateDiamondOre = Block{ID: 156, DisplayName: "Deepslate Diamond Ore", Name: "deepslate_diamond_ore", Hardness: 4.5, Diggable: true, DropIDs: []uint32{686}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true}, MinStateID: 3411, MaxStateID: 3411, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DiamondBlock = Block{ID: 157, DisplayName: "Block of Diamond", Name: "diamond_block", Hardness: 5, Diggable: true, DropIDs: []uint32{68}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true}, MinStateID: 3412, MaxStateID: 3412, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CraftingTable = Block{ID: 158, DisplayName: "Crafting Table", Name: "crafting_table", Hardness: 2.5, Diggable: true, DropIDs: []uint32{246}, NeedsTools: map[uint32]bool{}, MinStateID: 3413, MaxStateID: 3413, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Wheat = Block{ID: 159, DisplayName: "Wheat Seeds", Name: "wheat", Hardness: 0, Diggable: true, DropIDs: []uint32{735}, NeedsTools: map[uint32]bool{}, MinStateID: 3414, MaxStateID: 3421, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Farmland = Block{ID: 160, DisplayName: "Farmland", Name: "farmland", Hardness: 0.6, Diggable: true, DropIDs: []uint32{15}, NeedsTools: map[uint32]bool{}, MinStateID: 3422, MaxStateID: 3429, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + Furnace = Block{ID: 161, DisplayName: "Furnace", Name: "furnace", Hardness: 3.5, Diggable: true, DropIDs: []uint32{248}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 3430, MaxStateID: 3437, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + OakSign = Block{ID: 162, DisplayName: "Oak Sign", Name: "oak_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{768}, NeedsTools: map[uint32]bool{}, MinStateID: 3438, MaxStateID: 3469, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + SpruceSign = Block{ID: 163, DisplayName: "Spruce Sign", Name: "spruce_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{769}, NeedsTools: map[uint32]bool{}, MinStateID: 3470, MaxStateID: 3501, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BirchSign = Block{ID: 164, DisplayName: "Birch Sign", Name: "birch_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{770}, NeedsTools: map[uint32]bool{}, MinStateID: 3502, MaxStateID: 3533, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + AcaciaSign = Block{ID: 165, DisplayName: "Acacia Sign", Name: "acacia_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{772}, NeedsTools: map[uint32]bool{}, MinStateID: 3534, MaxStateID: 3565, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + JungleSign = Block{ID: 166, DisplayName: "Jungle Sign", Name: "jungle_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{771}, NeedsTools: map[uint32]bool{}, MinStateID: 3566, MaxStateID: 3597, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + DarkOakSign = Block{ID: 167, DisplayName: "Dark Oak Sign", Name: "dark_oak_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{773}, NeedsTools: map[uint32]bool{}, MinStateID: 3598, MaxStateID: 3629, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + OakDoor = Block{ID: 168, DisplayName: "Oak Door", Name: "oak_door", Hardness: 3, Diggable: true, DropIDs: []uint32{632}, NeedsTools: map[uint32]bool{}, MinStateID: 3630, MaxStateID: 3693, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Ladder = Block{ID: 169, DisplayName: "Ladder", Name: "ladder", Hardness: 0.4, Diggable: true, DropIDs: []uint32{249}, NeedsTools: map[uint32]bool{}, MinStateID: 3694, MaxStateID: 3701, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Rail = Block{ID: 170, DisplayName: "Rail", Name: "rail", Hardness: 0.7, Diggable: true, DropIDs: []uint32{659}, NeedsTools: map[uint32]bool{}, MinStateID: 3702, MaxStateID: 3721, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CobblestoneStairs = Block{ID: 171, DisplayName: "Cobblestone Stairs", Name: "cobblestone_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{250}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 3722, MaxStateID: 3801, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + OakWallSign = Block{ID: 172, DisplayName: "Oak Sign", Name: "oak_wall_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{768}, NeedsTools: map[uint32]bool{}, MinStateID: 3802, MaxStateID: 3809, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + SpruceWallSign = Block{ID: 173, DisplayName: "Spruce Sign", Name: "spruce_wall_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{769}, NeedsTools: map[uint32]bool{}, MinStateID: 3810, MaxStateID: 3817, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BirchWallSign = Block{ID: 174, DisplayName: "Birch Sign", Name: "birch_wall_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{770}, NeedsTools: map[uint32]bool{}, MinStateID: 3818, MaxStateID: 3825, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + AcaciaWallSign = Block{ID: 175, DisplayName: "Acacia Sign", Name: "acacia_wall_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{772}, NeedsTools: map[uint32]bool{}, MinStateID: 3826, MaxStateID: 3833, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + JungleWallSign = Block{ID: 176, DisplayName: "Jungle Sign", Name: "jungle_wall_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{771}, NeedsTools: map[uint32]bool{}, MinStateID: 3834, MaxStateID: 3841, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + DarkOakWallSign = Block{ID: 177, DisplayName: "Dark Oak Sign", Name: "dark_oak_wall_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{773}, NeedsTools: map[uint32]bool{}, MinStateID: 3842, MaxStateID: 3849, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Lever = Block{ID: 178, DisplayName: "Lever", Name: "lever", Hardness: 0.5, Diggable: true, DropIDs: []uint32{600}, NeedsTools: map[uint32]bool{}, MinStateID: 3850, MaxStateID: 3873, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + StonePressurePlate = Block{ID: 179, DisplayName: "Stone Pressure Plate", Name: "stone_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{619}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 3874, MaxStateID: 3875, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + IronDoor = Block{ID: 180, DisplayName: "Iron Door", Name: "iron_door", Hardness: 5, Diggable: true, DropIDs: []uint32{631}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 3876, MaxStateID: 3939, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + OakPressurePlate = Block{ID: 181, DisplayName: "Oak Pressure Plate", Name: "oak_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{623}, NeedsTools: map[uint32]bool{}, MinStateID: 3940, MaxStateID: 3941, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + SprucePressurePlate = Block{ID: 182, DisplayName: "Spruce Pressure Plate", Name: "spruce_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{624}, NeedsTools: map[uint32]bool{}, MinStateID: 3942, MaxStateID: 3943, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BirchPressurePlate = Block{ID: 183, DisplayName: "Birch Pressure Plate", Name: "birch_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{625}, NeedsTools: map[uint32]bool{}, MinStateID: 3944, MaxStateID: 3945, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + JunglePressurePlate = Block{ID: 184, DisplayName: "Jungle Pressure Plate", Name: "jungle_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{626}, NeedsTools: map[uint32]bool{}, MinStateID: 3946, MaxStateID: 3947, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + AcaciaPressurePlate = Block{ID: 185, DisplayName: "Acacia Pressure Plate", Name: "acacia_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{627}, NeedsTools: map[uint32]bool{}, MinStateID: 3948, MaxStateID: 3949, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + DarkOakPressurePlate = Block{ID: 186, DisplayName: "Dark Oak Pressure Plate", Name: "dark_oak_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{628}, NeedsTools: map[uint32]bool{}, MinStateID: 3950, MaxStateID: 3951, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + RedstoneOre = Block{ID: 187, DisplayName: "Redstone Ore", Name: "redstone_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{585}, NeedsTools: map[uint32]bool{726: true, 716: true, 721: true}, MinStateID: 3952, MaxStateID: 3953, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DeepslateRedstoneOre = Block{ID: 188, DisplayName: "Deepslate Redstone Ore", Name: "deepslate_redstone_ore", Hardness: 4.5, Diggable: true, DropIDs: []uint32{585}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true}, MinStateID: 3954, MaxStateID: 3955, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + RedstoneTorch = Block{ID: 189, DisplayName: "Redstone Torch", Name: "redstone_torch", Hardness: 0, Diggable: true, DropIDs: []uint32{586}, NeedsTools: map[uint32]bool{}, MinStateID: 3956, MaxStateID: 3957, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 7} + RedstoneWallTorch = Block{ID: 190, DisplayName: "Redstone Torch", Name: "redstone_wall_torch", Hardness: 0, Diggable: true, DropIDs: []uint32{586}, NeedsTools: map[uint32]bool{}, MinStateID: 3958, MaxStateID: 3965, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 7} + StoneButton = Block{ID: 191, DisplayName: "Stone Button", Name: "stone_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{609}, NeedsTools: map[uint32]bool{}, MinStateID: 3966, MaxStateID: 3989, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Snow = Block{ID: 192, DisplayName: "Snow", Name: "snow", Hardness: 0.1, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{700: true, 705: true, 710: true, 715: true, 720: true, 725: true}, MinStateID: 3990, MaxStateID: 3997, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + Ice = Block{ID: 193, DisplayName: "Ice", Name: "ice", Hardness: 0.5, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 3998, MaxStateID: 3998, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + SnowBlock = Block{ID: 194, DisplayName: "Snow Block", Name: "snow_block", Hardness: 0.2, Diggable: true, DropIDs: []uint32{780}, NeedsTools: map[uint32]bool{700: true, 705: true, 710: true, 715: true, 720: true, 725: true}, MinStateID: 3999, MaxStateID: 3999, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Cactus = Block{ID: 195, DisplayName: "Cactus", Name: "cactus", Hardness: 0.4, Diggable: true, DropIDs: []uint32{254}, NeedsTools: map[uint32]bool{}, MinStateID: 4000, MaxStateID: 4015, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + Clay = Block{ID: 196, DisplayName: "Clay", Name: "clay", Hardness: 0.6, Diggable: true, DropIDs: []uint32{789}, NeedsTools: map[uint32]bool{}, MinStateID: 4016, MaxStateID: 4016, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + SugarCane = Block{ID: 197, DisplayName: "Sugar Cane", Name: "sugar_cane", Hardness: 0, Diggable: true, DropIDs: []uint32{196}, NeedsTools: map[uint32]bool{}, MinStateID: 4017, MaxStateID: 4032, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Jukebox = Block{ID: 198, DisplayName: "Jukebox", Name: "jukebox", Hardness: 2, Diggable: true, DropIDs: []uint32{256}, NeedsTools: map[uint32]bool{}, MinStateID: 4033, MaxStateID: 4034, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + OakFence = Block{ID: 199, DisplayName: "Oak Fence", Name: "oak_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{257}, NeedsTools: map[uint32]bool{}, MinStateID: 4035, MaxStateID: 4066, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + Pumpkin = Block{ID: 200, DisplayName: "Pumpkin", Name: "pumpkin", Hardness: 1, Diggable: true, DropIDs: []uint32{265}, NeedsTools: map[uint32]bool{}, MinStateID: 4067, MaxStateID: 4067, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Netherrack = Block{ID: 201, DisplayName: "Netherrack", Name: "netherrack", Hardness: 0.4, Diggable: true, DropIDs: []uint32{268}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 4068, MaxStateID: 4068, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + SoulSand = Block{ID: 202, DisplayName: "Soul Sand", Name: "soul_sand", Hardness: 0.5, Diggable: true, DropIDs: []uint32{269}, NeedsTools: map[uint32]bool{}, MinStateID: 4069, MaxStateID: 4069, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + SoulSoil = Block{ID: 203, DisplayName: "Soul Soil", Name: "soul_soil", Hardness: 0.5, Diggable: true, DropIDs: []uint32{270}, NeedsTools: map[uint32]bool{}, MinStateID: 4070, MaxStateID: 4070, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Basalt = Block{ID: 204, DisplayName: "Basalt", Name: "basalt", Hardness: 1.25, Diggable: true, DropIDs: []uint32{271}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 4071, MaxStateID: 4073, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PolishedBasalt = Block{ID: 205, DisplayName: "Polished Basalt", Name: "polished_basalt", Hardness: 1.25, Diggable: true, DropIDs: []uint32{272}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 4074, MaxStateID: 4076, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + SoulTorch = Block{ID: 206, DisplayName: "Soul Torch", Name: "soul_torch", Hardness: 0, Diggable: true, DropIDs: []uint32{274}, NeedsTools: map[uint32]bool{}, MinStateID: 4077, MaxStateID: 4077, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 10} + SoulWallTorch = Block{ID: 207, DisplayName: "Soul Torch", Name: "soul_wall_torch", Hardness: 0, Diggable: true, DropIDs: []uint32{274}, NeedsTools: map[uint32]bool{}, MinStateID: 4078, MaxStateID: 4081, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 10} + Glowstone = Block{ID: 208, DisplayName: "Glowstone", Name: "glowstone", Hardness: 0.3, Diggable: true, DropIDs: []uint32{800}, NeedsTools: map[uint32]bool{}, MinStateID: 4082, MaxStateID: 4082, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 15} + NetherPortal = Block{ID: 209, DisplayName: "Air", Name: "nether_portal", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4083, MaxStateID: 4084, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 11} + CarvedPumpkin = Block{ID: 210, DisplayName: "Carved Pumpkin", Name: "carved_pumpkin", Hardness: 1, Diggable: true, DropIDs: []uint32{266}, NeedsTools: map[uint32]bool{}, MinStateID: 4085, MaxStateID: 4088, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + JackOLantern = Block{ID: 211, DisplayName: "Jack o'Lantern", Name: "jack_o_lantern", Hardness: 1, Diggable: true, DropIDs: []uint32{267}, NeedsTools: map[uint32]bool{}, MinStateID: 4089, MaxStateID: 4092, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 15} + Cake = Block{ID: 212, DisplayName: "Cake", Name: "cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4093, MaxStateID: 4099, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + Repeater = Block{ID: 213, DisplayName: "Redstone Repeater", Name: "repeater", Hardness: 0, Diggable: true, DropIDs: []uint32{588}, NeedsTools: map[uint32]bool{}, MinStateID: 4100, MaxStateID: 4163, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WhiteStainedGlass = Block{ID: 214, DisplayName: "White Stained Glass", Name: "white_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4164, MaxStateID: 4164, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + OrangeStainedGlass = Block{ID: 215, DisplayName: "Orange Stained Glass", Name: "orange_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4165, MaxStateID: 4165, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + MagentaStainedGlass = Block{ID: 216, DisplayName: "Magenta Stained Glass", Name: "magenta_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4166, MaxStateID: 4166, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LightBlueStainedGlass = Block{ID: 217, DisplayName: "Light Blue Stained Glass", Name: "light_blue_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4167, MaxStateID: 4167, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + YellowStainedGlass = Block{ID: 218, DisplayName: "Yellow Stained Glass", Name: "yellow_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4168, MaxStateID: 4168, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LimeStainedGlass = Block{ID: 219, DisplayName: "Lime Stained Glass", Name: "lime_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4169, MaxStateID: 4169, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PinkStainedGlass = Block{ID: 220, DisplayName: "Pink Stained Glass", Name: "pink_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4170, MaxStateID: 4170, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + GrayStainedGlass = Block{ID: 221, DisplayName: "Gray Stained Glass", Name: "gray_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4171, MaxStateID: 4171, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LightGrayStainedGlass = Block{ID: 222, DisplayName: "Light Gray Stained Glass", Name: "light_gray_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4172, MaxStateID: 4172, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CyanStainedGlass = Block{ID: 223, DisplayName: "Cyan Stained Glass", Name: "cyan_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4173, MaxStateID: 4173, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PurpleStainedGlass = Block{ID: 224, DisplayName: "Purple Stained Glass", Name: "purple_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4174, MaxStateID: 4174, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BlueStainedGlass = Block{ID: 225, DisplayName: "Blue Stained Glass", Name: "blue_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4175, MaxStateID: 4175, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BrownStainedGlass = Block{ID: 226, DisplayName: "Brown Stained Glass", Name: "brown_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4176, MaxStateID: 4176, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + GreenStainedGlass = Block{ID: 227, DisplayName: "Green Stained Glass", Name: "green_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4177, MaxStateID: 4177, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + RedStainedGlass = Block{ID: 228, DisplayName: "Red Stained Glass", Name: "red_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4178, MaxStateID: 4178, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BlackStainedGlass = Block{ID: 229, DisplayName: "Black Stained Glass", Name: "black_stained_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4179, MaxStateID: 4179, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + OakTrapdoor = Block{ID: 230, DisplayName: "Oak Trapdoor", Name: "oak_trapdoor", Hardness: 3, Diggable: true, DropIDs: []uint32{641}, NeedsTools: map[uint32]bool{}, MinStateID: 4180, MaxStateID: 4243, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + SpruceTrapdoor = Block{ID: 231, DisplayName: "Spruce Trapdoor", Name: "spruce_trapdoor", Hardness: 3, Diggable: true, DropIDs: []uint32{642}, NeedsTools: map[uint32]bool{}, MinStateID: 4244, MaxStateID: 4307, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BirchTrapdoor = Block{ID: 232, DisplayName: "Birch Trapdoor", Name: "birch_trapdoor", Hardness: 3, Diggable: true, DropIDs: []uint32{643}, NeedsTools: map[uint32]bool{}, MinStateID: 4308, MaxStateID: 4371, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + JungleTrapdoor = Block{ID: 233, DisplayName: "Jungle Trapdoor", Name: "jungle_trapdoor", Hardness: 3, Diggable: true, DropIDs: []uint32{644}, NeedsTools: map[uint32]bool{}, MinStateID: 4372, MaxStateID: 4435, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + AcaciaTrapdoor = Block{ID: 234, DisplayName: "Acacia Trapdoor", Name: "acacia_trapdoor", Hardness: 3, Diggable: true, DropIDs: []uint32{645}, NeedsTools: map[uint32]bool{}, MinStateID: 4436, MaxStateID: 4499, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + DarkOakTrapdoor = Block{ID: 235, DisplayName: "Dark Oak Trapdoor", Name: "dark_oak_trapdoor", Hardness: 3, Diggable: true, DropIDs: []uint32{646}, NeedsTools: map[uint32]bool{}, MinStateID: 4500, MaxStateID: 4563, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + StoneBricks = Block{ID: 236, DisplayName: "Stone Bricks", Name: "stone_bricks", Hardness: 1.5, Diggable: true, DropIDs: []uint32{283}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 4564, MaxStateID: 4564, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + MossyStoneBricks = Block{ID: 237, DisplayName: "Mossy Stone Bricks", Name: "mossy_stone_bricks", Hardness: 1.5, Diggable: true, DropIDs: []uint32{284}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 4565, MaxStateID: 4565, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CrackedStoneBricks = Block{ID: 238, DisplayName: "Cracked Stone Bricks", Name: "cracked_stone_bricks", Hardness: 1.5, Diggable: true, DropIDs: []uint32{285}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 4566, MaxStateID: 4566, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + ChiseledStoneBricks = Block{ID: 239, DisplayName: "Chiseled Stone Bricks", Name: "chiseled_stone_bricks", Hardness: 1.5, Diggable: true, DropIDs: []uint32{286}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 4567, MaxStateID: 4567, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + InfestedStone = Block{ID: 240, DisplayName: "Infested Stone", Name: "infested_stone", Hardness: 0.75, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4568, MaxStateID: 4568, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + InfestedCobblestone = Block{ID: 241, DisplayName: "Infested Cobblestone", Name: "infested_cobblestone", Hardness: 1, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4569, MaxStateID: 4569, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + InfestedStoneBricks = Block{ID: 242, DisplayName: "Infested Stone Bricks", Name: "infested_stone_bricks", Hardness: 0.75, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4570, MaxStateID: 4570, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + InfestedMossyStoneBricks = Block{ID: 243, DisplayName: "Infested Mossy Stone Bricks", Name: "infested_mossy_stone_bricks", Hardness: 0.75, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4571, MaxStateID: 4571, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + InfestedCrackedStoneBricks = Block{ID: 244, DisplayName: "Infested Cracked Stone Bricks", Name: "infested_cracked_stone_bricks", Hardness: 0.75, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4572, MaxStateID: 4572, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + InfestedChiseledStoneBricks = Block{ID: 245, DisplayName: "Infested Chiseled Stone Bricks", Name: "infested_chiseled_stone_bricks", Hardness: 0.75, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4573, MaxStateID: 4573, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BrownMushroomBlock = Block{ID: 246, DisplayName: "Brown Mushroom Block", Name: "brown_mushroom_block", Hardness: 0.2, Diggable: true, DropIDs: []uint32{0}, NeedsTools: map[uint32]bool{}, MinStateID: 4574, MaxStateID: 4637, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + RedMushroomBlock = Block{ID: 247, DisplayName: "Red Mushroom Block", Name: "red_mushroom_block", Hardness: 0.2, Diggable: true, DropIDs: []uint32{0}, NeedsTools: map[uint32]bool{}, MinStateID: 4638, MaxStateID: 4701, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + MushroomStem = Block{ID: 248, DisplayName: "Mushroom Stem", Name: "mushroom_stem", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4702, MaxStateID: 4765, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + IronBars = Block{ID: 249, DisplayName: "Iron Bars", Name: "iron_bars", Hardness: 5, Diggable: true, DropIDs: []uint32{295}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 4766, MaxStateID: 4797, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Chain = Block{ID: 250, DisplayName: "Chain", Name: "chain", Hardness: 5, Diggable: true, DropIDs: []uint32{296}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 4798, MaxStateID: 4803, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + GlassPane = Block{ID: 251, DisplayName: "Glass Pane", Name: "glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4804, MaxStateID: 4835, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Melon = Block{ID: 252, DisplayName: "Melon", Name: "melon", Hardness: 1, Diggable: true, DropIDs: []uint32{849}, NeedsTools: map[uint32]bool{}, MinStateID: 4836, MaxStateID: 4836, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + AttachedPumpkinStem = Block{ID: 253, DisplayName: "Air", Name: "attached_pumpkin_stem", Hardness: 0, Diggable: true, DropIDs: []uint32{851}, NeedsTools: map[uint32]bool{}, MinStateID: 4837, MaxStateID: 4840, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + AttachedMelonStem = Block{ID: 254, DisplayName: "Air", Name: "attached_melon_stem", Hardness: 0, Diggable: true, DropIDs: []uint32{852}, NeedsTools: map[uint32]bool{}, MinStateID: 4841, MaxStateID: 4844, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PumpkinStem = Block{ID: 255, DisplayName: "Pumpkin Seeds", Name: "pumpkin_stem", Hardness: 0, Diggable: true, DropIDs: []uint32{0}, NeedsTools: map[uint32]bool{}, MinStateID: 4845, MaxStateID: 4852, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + MelonStem = Block{ID: 256, DisplayName: "Melon Seeds", Name: "melon_stem", Hardness: 0, Diggable: true, DropIDs: []uint32{0}, NeedsTools: map[uint32]bool{}, MinStateID: 4853, MaxStateID: 4860, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Vine = Block{ID: 257, DisplayName: "Vines", Name: "vine", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4861, MaxStateID: 4892, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + GlowLichen = Block{ID: 258, DisplayName: "Glow Lichen", Name: "glow_lichen", Hardness: 0.2, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 4893, MaxStateID: 5020, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + OakFenceGate = Block{ID: 259, DisplayName: "Oak Fence Gate", Name: "oak_fence_gate", Hardness: 2, Diggable: true, DropIDs: []uint32{649}, NeedsTools: map[uint32]bool{}, MinStateID: 5021, MaxStateID: 5052, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BrickStairs = Block{ID: 260, DisplayName: "Brick Stairs", Name: "brick_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{301}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 5053, MaxStateID: 5132, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + StoneBrickStairs = Block{ID: 261, DisplayName: "Stone Brick Stairs", Name: "stone_brick_stairs", Hardness: 1.5, Diggable: true, DropIDs: []uint32{302}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 5133, MaxStateID: 5212, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + Mycelium = Block{ID: 262, DisplayName: "Mycelium", Name: "mycelium", Hardness: 0.6, Diggable: true, DropIDs: []uint32{15}, NeedsTools: map[uint32]bool{}, MinStateID: 5213, MaxStateID: 5214, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LilyPad = Block{ID: 263, DisplayName: "Lily Pad", Name: "lily_pad", Hardness: 0, Diggable: true, DropIDs: []uint32{304}, NeedsTools: map[uint32]bool{}, MinStateID: 5215, MaxStateID: 5215, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + NetherBricks = Block{ID: 264, DisplayName: "Nether Bricks", Name: "nether_bricks", Hardness: 2, Diggable: true, DropIDs: []uint32{305}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 5216, MaxStateID: 5216, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + NetherBrickFence = Block{ID: 265, DisplayName: "Nether Brick Fence", Name: "nether_brick_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{308}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 5217, MaxStateID: 5248, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + NetherBrickStairs = Block{ID: 266, DisplayName: "Nether Brick Stairs", Name: "nether_brick_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{309}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 5249, MaxStateID: 5328, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + NetherWart = Block{ID: 267, DisplayName: "Nether Wart", Name: "nether_wart", Hardness: 0, Diggable: true, DropIDs: []uint32{862}, NeedsTools: map[uint32]bool{}, MinStateID: 5329, MaxStateID: 5332, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + EnchantingTable = Block{ID: 268, DisplayName: "Enchanting Table", Name: "enchanting_table", Hardness: 5, Diggable: true, DropIDs: []uint32{310}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 5333, MaxStateID: 5333, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BrewingStand = Block{ID: 269, DisplayName: "Brewing Stand", Name: "brewing_stand", Hardness: 0.5, Diggable: true, DropIDs: []uint32{869}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 5334, MaxStateID: 5341, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 1} + Cauldron = Block{ID: 270, DisplayName: "Cauldron", Name: "cauldron", Hardness: 2, Diggable: true, DropIDs: []uint32{870}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 5342, MaxStateID: 5342, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + WaterCauldron = Block{ID: 271, DisplayName: "Cauldron", Name: "water_cauldron", Hardness: 2, Diggable: true, DropIDs: []uint32{870}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 5343, MaxStateID: 5345, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LavaCauldron = Block{ID: 272, DisplayName: "Cauldron", Name: "lava_cauldron", Hardness: 2, Diggable: true, DropIDs: []uint32{870}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 5346, MaxStateID: 5346, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 15} + PowderSnowCauldron = Block{ID: 273, DisplayName: "Cauldron", Name: "powder_snow_cauldron", Hardness: 2, Diggable: true, DropIDs: []uint32{870}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 5347, MaxStateID: 5349, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + EndPortal = Block{ID: 274, DisplayName: "Air", Name: "end_portal", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 5350, MaxStateID: 5350, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 15} + EndPortalFrame = Block{ID: 275, DisplayName: "End Portal Frame", Name: "end_portal_frame", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 5351, MaxStateID: 5358, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 1} + EndStone = Block{ID: 276, DisplayName: "End Stone", Name: "end_stone", Hardness: 3, Diggable: true, DropIDs: []uint32{312}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 5359, MaxStateID: 5359, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DragonEgg = Block{ID: 277, DisplayName: "Dragon Egg", Name: "dragon_egg", Hardness: 3, Diggable: true, DropIDs: []uint32{314}, NeedsTools: map[uint32]bool{}, MinStateID: 5360, MaxStateID: 5360, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 1} + RedstoneLamp = Block{ID: 278, DisplayName: "Redstone Lamp", Name: "redstone_lamp", Hardness: 0.3, Diggable: true, DropIDs: []uint32{607}, NeedsTools: map[uint32]bool{}, MinStateID: 5361, MaxStateID: 5362, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Cocoa = Block{ID: 279, DisplayName: "Cocoa Beans", Name: "cocoa", Hardness: 0.2, Diggable: true, DropIDs: []uint32{809}, NeedsTools: map[uint32]bool{}, MinStateID: 5363, MaxStateID: 5374, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + SandstoneStairs = Block{ID: 280, DisplayName: "Sandstone Stairs", Name: "sandstone_stairs", Hardness: 0.8, Diggable: true, DropIDs: []uint32{315}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 5375, MaxStateID: 5454, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + EmeraldOre = Block{ID: 281, DisplayName: "Emerald Ore", Name: "emerald_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{687}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true}, MinStateID: 5455, MaxStateID: 5455, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DeepslateEmeraldOre = Block{ID: 282, DisplayName: "Deepslate Emerald Ore", Name: "deepslate_emerald_ore", Hardness: 4.5, Diggable: true, DropIDs: []uint32{687}, NeedsTools: map[uint32]bool{726: true, 716: true, 721: true}, MinStateID: 5456, MaxStateID: 5456, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + EnderChest = Block{ID: 283, DisplayName: "Ender Chest", Name: "ender_chest", Hardness: 22.5, Diggable: true, DropIDs: []uint32{235}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 5457, MaxStateID: 5464, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 7} + TripwireHook = Block{ID: 284, DisplayName: "Tripwire Hook", Name: "tripwire_hook", Hardness: 0, Diggable: true, DropIDs: []uint32{604}, NeedsTools: map[uint32]bool{}, MinStateID: 5465, MaxStateID: 5480, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Tripwire = Block{ID: 285, DisplayName: "String", Name: "tripwire", Hardness: 0, Diggable: true, DropIDs: []uint32{732}, NeedsTools: map[uint32]bool{}, MinStateID: 5481, MaxStateID: 5608, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + EmeraldBlock = Block{ID: 286, DisplayName: "Block of Emerald", Name: "emerald_block", Hardness: 5, Diggable: true, DropIDs: []uint32{317}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true}, MinStateID: 5609, MaxStateID: 5609, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + SpruceStairs = Block{ID: 287, DisplayName: "Spruce Stairs", Name: "spruce_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{318}, NeedsTools: map[uint32]bool{}, MinStateID: 5610, MaxStateID: 5689, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BirchStairs = Block{ID: 288, DisplayName: "Birch Stairs", Name: "birch_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{319}, NeedsTools: map[uint32]bool{}, MinStateID: 5690, MaxStateID: 5769, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + JungleStairs = Block{ID: 289, DisplayName: "Jungle Stairs", Name: "jungle_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{320}, NeedsTools: map[uint32]bool{}, MinStateID: 5770, MaxStateID: 5849, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + CommandBlock = Block{ID: 290, DisplayName: "Command Block", Name: "command_block", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 5850, MaxStateID: 5861, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Beacon = Block{ID: 291, DisplayName: "Beacon", Name: "beacon", Hardness: 3, Diggable: true, DropIDs: []uint32{324}, NeedsTools: map[uint32]bool{}, MinStateID: 5862, MaxStateID: 5862, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 15} + CobblestoneWall = Block{ID: 292, DisplayName: "Cobblestone Wall", Name: "cobblestone_wall", Hardness: 2, Diggable: true, DropIDs: []uint32{325}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 5863, MaxStateID: 6186, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + MossyCobblestoneWall = Block{ID: 293, DisplayName: "Mossy Cobblestone Wall", Name: "mossy_cobblestone_wall", Hardness: 2, Diggable: true, DropIDs: []uint32{326}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 6187, MaxStateID: 6510, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + FlowerPot = Block{ID: 294, DisplayName: "Flower Pot", Name: "flower_pot", Hardness: 0, Diggable: true, DropIDs: []uint32{946}, NeedsTools: map[uint32]bool{}, MinStateID: 6511, MaxStateID: 6511, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedOakSapling = Block{ID: 295, DisplayName: "Air", Name: "potted_oak_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 30}, NeedsTools: map[uint32]bool{}, MinStateID: 6512, MaxStateID: 6512, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedSpruceSapling = Block{ID: 296, DisplayName: "Air", Name: "potted_spruce_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 31}, NeedsTools: map[uint32]bool{}, MinStateID: 6513, MaxStateID: 6513, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedBirchSapling = Block{ID: 297, DisplayName: "Air", Name: "potted_birch_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 32}, NeedsTools: map[uint32]bool{}, MinStateID: 6514, MaxStateID: 6514, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedJungleSapling = Block{ID: 298, DisplayName: "Air", Name: "potted_jungle_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 33}, NeedsTools: map[uint32]bool{}, MinStateID: 6515, MaxStateID: 6515, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedAcaciaSapling = Block{ID: 299, DisplayName: "Air", Name: "potted_acacia_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 34}, NeedsTools: map[uint32]bool{}, MinStateID: 6516, MaxStateID: 6516, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedDarkOakSapling = Block{ID: 300, DisplayName: "Air", Name: "potted_dark_oak_sapling", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 35}, NeedsTools: map[uint32]bool{}, MinStateID: 6517, MaxStateID: 6517, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedFern = Block{ID: 301, DisplayName: "Air", Name: "potted_fern", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 151}, NeedsTools: map[uint32]bool{}, MinStateID: 6518, MaxStateID: 6518, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedDandelion = Block{ID: 302, DisplayName: "Air", Name: "potted_dandelion", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 173}, NeedsTools: map[uint32]bool{}, MinStateID: 6519, MaxStateID: 6519, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedPoppy = Block{ID: 303, DisplayName: "Air", Name: "potted_poppy", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 174}, NeedsTools: map[uint32]bool{}, MinStateID: 6520, MaxStateID: 6520, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedBlueOrchid = Block{ID: 304, DisplayName: "Air", Name: "potted_blue_orchid", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 175}, NeedsTools: map[uint32]bool{}, MinStateID: 6521, MaxStateID: 6521, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedAllium = Block{ID: 305, DisplayName: "Air", Name: "potted_allium", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 176}, NeedsTools: map[uint32]bool{}, MinStateID: 6522, MaxStateID: 6522, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedAzureBluet = Block{ID: 306, DisplayName: "Air", Name: "potted_azure_bluet", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 177}, NeedsTools: map[uint32]bool{}, MinStateID: 6523, MaxStateID: 6523, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedRedTulip = Block{ID: 307, DisplayName: "Air", Name: "potted_red_tulip", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 178}, NeedsTools: map[uint32]bool{}, MinStateID: 6524, MaxStateID: 6524, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedOrangeTulip = Block{ID: 308, DisplayName: "Air", Name: "potted_orange_tulip", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 179}, NeedsTools: map[uint32]bool{}, MinStateID: 6525, MaxStateID: 6525, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedWhiteTulip = Block{ID: 309, DisplayName: "Air", Name: "potted_white_tulip", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 180}, NeedsTools: map[uint32]bool{}, MinStateID: 6526, MaxStateID: 6526, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedPinkTulip = Block{ID: 310, DisplayName: "Air", Name: "potted_pink_tulip", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 181}, NeedsTools: map[uint32]bool{}, MinStateID: 6527, MaxStateID: 6527, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedOxeyeDaisy = Block{ID: 311, DisplayName: "Air", Name: "potted_oxeye_daisy", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 182}, NeedsTools: map[uint32]bool{}, MinStateID: 6528, MaxStateID: 6528, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedCornflower = Block{ID: 312, DisplayName: "Air", Name: "potted_cornflower", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 183}, NeedsTools: map[uint32]bool{}, MinStateID: 6529, MaxStateID: 6529, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedLilyOfTheValley = Block{ID: 313, DisplayName: "Air", Name: "potted_lily_of_the_valley", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 184}, NeedsTools: map[uint32]bool{}, MinStateID: 6530, MaxStateID: 6530, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedWitherRose = Block{ID: 314, DisplayName: "Air", Name: "potted_wither_rose", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 185}, NeedsTools: map[uint32]bool{}, MinStateID: 6531, MaxStateID: 6531, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedRedMushroom = Block{ID: 315, DisplayName: "Air", Name: "potted_red_mushroom", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 188}, NeedsTools: map[uint32]bool{}, MinStateID: 6532, MaxStateID: 6532, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedBrownMushroom = Block{ID: 316, DisplayName: "Air", Name: "potted_brown_mushroom", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 187}, NeedsTools: map[uint32]bool{}, MinStateID: 6533, MaxStateID: 6533, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedDeadBush = Block{ID: 317, DisplayName: "Air", Name: "potted_dead_bush", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 154}, NeedsTools: map[uint32]bool{}, MinStateID: 6534, MaxStateID: 6534, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedCactus = Block{ID: 318, DisplayName: "Air", Name: "potted_cactus", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 254}, NeedsTools: map[uint32]bool{}, MinStateID: 6535, MaxStateID: 6535, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Carrots = Block{ID: 319, DisplayName: "Carrot", Name: "carrots", Hardness: 0, Diggable: true, DropIDs: []uint32{947}, NeedsTools: map[uint32]bool{}, MinStateID: 6536, MaxStateID: 6543, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Potatoes = Block{ID: 320, DisplayName: "Potato", Name: "potatoes", Hardness: 0, Diggable: true, DropIDs: []uint32{948}, NeedsTools: map[uint32]bool{}, MinStateID: 6544, MaxStateID: 6551, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + OakButton = Block{ID: 321, DisplayName: "Oak Button", Name: "oak_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{611}, NeedsTools: map[uint32]bool{}, MinStateID: 6552, MaxStateID: 6575, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + SpruceButton = Block{ID: 322, DisplayName: "Spruce Button", Name: "spruce_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{612}, NeedsTools: map[uint32]bool{}, MinStateID: 6576, MaxStateID: 6599, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BirchButton = Block{ID: 323, DisplayName: "Birch Button", Name: "birch_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{613}, NeedsTools: map[uint32]bool{}, MinStateID: 6600, MaxStateID: 6623, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + JungleButton = Block{ID: 324, DisplayName: "Jungle Button", Name: "jungle_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{614}, NeedsTools: map[uint32]bool{}, MinStateID: 6624, MaxStateID: 6647, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + AcaciaButton = Block{ID: 325, DisplayName: "Acacia Button", Name: "acacia_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{615}, NeedsTools: map[uint32]bool{}, MinStateID: 6648, MaxStateID: 6671, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + DarkOakButton = Block{ID: 326, DisplayName: "Dark Oak Button", Name: "dark_oak_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{616}, NeedsTools: map[uint32]bool{}, MinStateID: 6672, MaxStateID: 6695, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + SkeletonSkull = Block{ID: 327, DisplayName: "Skeleton Skull", Name: "skeleton_skull", Hardness: 1, Diggable: true, DropIDs: []uint32{953}, NeedsTools: map[uint32]bool{}, MinStateID: 6696, MaxStateID: 6711, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SkeletonWallSkull = Block{ID: 328, DisplayName: "Skeleton Skull", Name: "skeleton_wall_skull", Hardness: 1, Diggable: true, DropIDs: []uint32{953}, NeedsTools: map[uint32]bool{}, MinStateID: 6712, MaxStateID: 6715, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WitherSkeletonSkull = Block{ID: 329, DisplayName: "Wither Skeleton Skull", Name: "wither_skeleton_skull", Hardness: 1, Diggable: true, DropIDs: []uint32{954}, NeedsTools: map[uint32]bool{}, MinStateID: 6716, MaxStateID: 6731, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WitherSkeletonWallSkull = Block{ID: 330, DisplayName: "Wither Skeleton Skull", Name: "wither_skeleton_wall_skull", Hardness: 1, Diggable: true, DropIDs: []uint32{954}, NeedsTools: map[uint32]bool{}, MinStateID: 6732, MaxStateID: 6735, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + ZombieHead = Block{ID: 331, DisplayName: "Zombie Head", Name: "zombie_head", Hardness: 1, Diggable: true, DropIDs: []uint32{956}, NeedsTools: map[uint32]bool{}, MinStateID: 6736, MaxStateID: 6751, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + ZombieWallHead = Block{ID: 332, DisplayName: "Zombie Head", Name: "zombie_wall_head", Hardness: 1, Diggable: true, DropIDs: []uint32{956}, NeedsTools: map[uint32]bool{}, MinStateID: 6752, MaxStateID: 6755, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PlayerHead = Block{ID: 333, DisplayName: "Player Head", Name: "player_head", Hardness: 1, Diggable: true, DropIDs: []uint32{955}, NeedsTools: map[uint32]bool{}, MinStateID: 6756, MaxStateID: 6771, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PlayerWallHead = Block{ID: 334, DisplayName: "Player Head", Name: "player_wall_head", Hardness: 1, Diggable: true, DropIDs: []uint32{955}, NeedsTools: map[uint32]bool{}, MinStateID: 6772, MaxStateID: 6775, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + CreeperHead = Block{ID: 335, DisplayName: "Creeper Head", Name: "creeper_head", Hardness: 1, Diggable: true, DropIDs: []uint32{957}, NeedsTools: map[uint32]bool{}, MinStateID: 6776, MaxStateID: 6791, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + CreeperWallHead = Block{ID: 336, DisplayName: "Creeper Head", Name: "creeper_wall_head", Hardness: 1, Diggable: true, DropIDs: []uint32{957}, NeedsTools: map[uint32]bool{}, MinStateID: 6792, MaxStateID: 6795, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DragonHead = Block{ID: 337, DisplayName: "Dragon Head", Name: "dragon_head", Hardness: 1, Diggable: true, DropIDs: []uint32{958}, NeedsTools: map[uint32]bool{}, MinStateID: 6796, MaxStateID: 6811, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DragonWallHead = Block{ID: 338, DisplayName: "Dragon Head", Name: "dragon_wall_head", Hardness: 1, Diggable: true, DropIDs: []uint32{958}, NeedsTools: map[uint32]bool{}, MinStateID: 6812, MaxStateID: 6815, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + Anvil = Block{ID: 339, DisplayName: "Anvil", Name: "anvil", Hardness: 5, Diggable: true, DropIDs: []uint32{346}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 6816, MaxStateID: 6819, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + ChippedAnvil = Block{ID: 340, DisplayName: "Chipped Anvil", Name: "chipped_anvil", Hardness: 5, Diggable: true, DropIDs: []uint32{347}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 6820, MaxStateID: 6823, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DamagedAnvil = Block{ID: 341, DisplayName: "Damaged Anvil", Name: "damaged_anvil", Hardness: 5, Diggable: true, DropIDs: []uint32{348}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 6824, MaxStateID: 6827, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + TrappedChest = Block{ID: 342, DisplayName: "Trapped Chest", Name: "trapped_chest", Hardness: 2.5, Diggable: true, DropIDs: []uint32{605}, NeedsTools: map[uint32]bool{}, MinStateID: 6828, MaxStateID: 6851, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + LightWeightedPressurePlate = Block{ID: 343, DisplayName: "Light Weighted Pressure Plate", Name: "light_weighted_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{621}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 6852, MaxStateID: 6867, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + HeavyWeightedPressurePlate = Block{ID: 344, DisplayName: "Heavy Weighted Pressure Plate", Name: "heavy_weighted_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{622}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 6868, MaxStateID: 6883, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Comparator = Block{ID: 345, DisplayName: "Redstone Comparator", Name: "comparator", Hardness: 0, Diggable: true, DropIDs: []uint32{589}, NeedsTools: map[uint32]bool{}, MinStateID: 6884, MaxStateID: 6899, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DaylightDetector = Block{ID: 346, DisplayName: "Daylight Detector", Name: "daylight_detector", Hardness: 0.2, Diggable: true, DropIDs: []uint32{602}, NeedsTools: map[uint32]bool{}, MinStateID: 6900, MaxStateID: 6931, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + RedstoneBlock = Block{ID: 347, DisplayName: "Block of Redstone", Name: "redstone_block", Hardness: 5, Diggable: true, DropIDs: []uint32{587}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 6932, MaxStateID: 6932, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + NetherQuartzOre = Block{ID: 348, DisplayName: "Nether Quartz Ore", Name: "nether_quartz_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{689}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 6933, MaxStateID: 6933, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Hopper = Block{ID: 349, DisplayName: "Hopper", Name: "hopper", Hardness: 3, Diggable: true, DropIDs: []uint32{595}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 6934, MaxStateID: 6943, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + QuartzBlock = Block{ID: 350, DisplayName: "Block of Quartz", Name: "quartz_block", Hardness: 0.8, Diggable: true, DropIDs: []uint32{350}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 6944, MaxStateID: 6944, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + ChiseledQuartzBlock = Block{ID: 351, DisplayName: "Chiseled Quartz Block", Name: "chiseled_quartz_block", Hardness: 0.8, Diggable: true, DropIDs: []uint32{349}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 6945, MaxStateID: 6945, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + QuartzPillar = Block{ID: 352, DisplayName: "Quartz Pillar", Name: "quartz_pillar", Hardness: 0.8, Diggable: true, DropIDs: []uint32{352}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 6946, MaxStateID: 6948, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + QuartzStairs = Block{ID: 353, DisplayName: "Quartz Stairs", Name: "quartz_stairs", Hardness: 0.8, Diggable: true, DropIDs: []uint32{353}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 6949, MaxStateID: 7028, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + ActivatorRail = Block{ID: 354, DisplayName: "Activator Rail", Name: "activator_rail", Hardness: 0.7, Diggable: true, DropIDs: []uint32{660}, NeedsTools: map[uint32]bool{}, MinStateID: 7029, MaxStateID: 7052, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Dropper = Block{ID: 355, DisplayName: "Dropper", Name: "dropper", Hardness: 3.5, Diggable: true, DropIDs: []uint32{597}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 7053, MaxStateID: 7064, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WhiteTerracotta = Block{ID: 356, DisplayName: "White Terracotta", Name: "white_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{354}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 7065, MaxStateID: 7065, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + OrangeTerracotta = Block{ID: 357, DisplayName: "Orange Terracotta", Name: "orange_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{355}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 7066, MaxStateID: 7066, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + MagentaTerracotta = Block{ID: 358, DisplayName: "Magenta Terracotta", Name: "magenta_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{356}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 7067, MaxStateID: 7067, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LightBlueTerracotta = Block{ID: 359, DisplayName: "Light Blue Terracotta", Name: "light_blue_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{357}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 7068, MaxStateID: 7068, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + YellowTerracotta = Block{ID: 360, DisplayName: "Yellow Terracotta", Name: "yellow_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{358}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 7069, MaxStateID: 7069, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LimeTerracotta = Block{ID: 361, DisplayName: "Lime Terracotta", Name: "lime_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{359}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 7070, MaxStateID: 7070, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PinkTerracotta = Block{ID: 362, DisplayName: "Pink Terracotta", Name: "pink_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{360}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 7071, MaxStateID: 7071, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + GrayTerracotta = Block{ID: 363, DisplayName: "Gray Terracotta", Name: "gray_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{361}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 7072, MaxStateID: 7072, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LightGrayTerracotta = Block{ID: 364, DisplayName: "Light Gray Terracotta", Name: "light_gray_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{362}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 7073, MaxStateID: 7073, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CyanTerracotta = Block{ID: 365, DisplayName: "Cyan Terracotta", Name: "cyan_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{363}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 7074, MaxStateID: 7074, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PurpleTerracotta = Block{ID: 366, DisplayName: "Purple Terracotta", Name: "purple_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{364}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 7075, MaxStateID: 7075, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BlueTerracotta = Block{ID: 367, DisplayName: "Blue Terracotta", Name: "blue_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{365}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 7076, MaxStateID: 7076, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BrownTerracotta = Block{ID: 368, DisplayName: "Brown Terracotta", Name: "brown_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{366}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 7077, MaxStateID: 7077, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + GreenTerracotta = Block{ID: 369, DisplayName: "Green Terracotta", Name: "green_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{367}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 7078, MaxStateID: 7078, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + RedTerracotta = Block{ID: 370, DisplayName: "Red Terracotta", Name: "red_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{368}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 7079, MaxStateID: 7079, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BlackTerracotta = Block{ID: 371, DisplayName: "Black Terracotta", Name: "black_terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{369}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 7080, MaxStateID: 7080, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WhiteStainedGlassPane = Block{ID: 372, DisplayName: "White Stained Glass Pane", Name: "white_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7081, MaxStateID: 7112, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + OrangeStainedGlassPane = Block{ID: 373, DisplayName: "Orange Stained Glass Pane", Name: "orange_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7113, MaxStateID: 7144, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + MagentaStainedGlassPane = Block{ID: 374, DisplayName: "Magenta Stained Glass Pane", Name: "magenta_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7145, MaxStateID: 7176, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LightBlueStainedGlassPane = Block{ID: 375, DisplayName: "Light Blue Stained Glass Pane", Name: "light_blue_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7177, MaxStateID: 7208, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + YellowStainedGlassPane = Block{ID: 376, DisplayName: "Yellow Stained Glass Pane", Name: "yellow_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7209, MaxStateID: 7240, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LimeStainedGlassPane = Block{ID: 377, DisplayName: "Lime Stained Glass Pane", Name: "lime_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7241, MaxStateID: 7272, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PinkStainedGlassPane = Block{ID: 378, DisplayName: "Pink Stained Glass Pane", Name: "pink_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7273, MaxStateID: 7304, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + GrayStainedGlassPane = Block{ID: 379, DisplayName: "Gray Stained Glass Pane", Name: "gray_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7305, MaxStateID: 7336, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LightGrayStainedGlassPane = Block{ID: 380, DisplayName: "Light Gray Stained Glass Pane", Name: "light_gray_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7337, MaxStateID: 7368, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CyanStainedGlassPane = Block{ID: 381, DisplayName: "Cyan Stained Glass Pane", Name: "cyan_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7369, MaxStateID: 7400, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PurpleStainedGlassPane = Block{ID: 382, DisplayName: "Purple Stained Glass Pane", Name: "purple_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7401, MaxStateID: 7432, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BlueStainedGlassPane = Block{ID: 383, DisplayName: "Blue Stained Glass Pane", Name: "blue_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7433, MaxStateID: 7464, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BrownStainedGlassPane = Block{ID: 384, DisplayName: "Brown Stained Glass Pane", Name: "brown_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7465, MaxStateID: 7496, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + GreenStainedGlassPane = Block{ID: 385, DisplayName: "Green Stained Glass Pane", Name: "green_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7497, MaxStateID: 7528, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + RedStainedGlassPane = Block{ID: 386, DisplayName: "Red Stained Glass Pane", Name: "red_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7529, MaxStateID: 7560, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BlackStainedGlassPane = Block{ID: 387, DisplayName: "Black Stained Glass Pane", Name: "black_stained_glass_pane", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7561, MaxStateID: 7592, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + AcaciaStairs = Block{ID: 388, DisplayName: "Acacia Stairs", Name: "acacia_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{391}, NeedsTools: map[uint32]bool{}, MinStateID: 7593, MaxStateID: 7672, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DarkOakStairs = Block{ID: 389, DisplayName: "Dark Oak Stairs", Name: "dark_oak_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{392}, NeedsTools: map[uint32]bool{}, MinStateID: 7673, MaxStateID: 7752, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SlimeBlock = Block{ID: 390, DisplayName: "Slime Block", Name: "slime_block", Hardness: 0, Diggable: true, DropIDs: []uint32{592}, NeedsTools: map[uint32]bool{}, MinStateID: 7753, MaxStateID: 7753, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + Barrier = Block{ID: 391, DisplayName: "Barrier", Name: "barrier", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7754, MaxStateID: 7754, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Light = Block{ID: 392, DisplayName: "Light", Name: "light", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 7755, MaxStateID: 7786, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 15} + IronTrapdoor = Block{ID: 393, DisplayName: "Iron Trapdoor", Name: "iron_trapdoor", Hardness: 5, Diggable: true, DropIDs: []uint32{640}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 7787, MaxStateID: 7850, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Prismarine = Block{ID: 394, DisplayName: "Prismarine", Name: "prismarine", Hardness: 1.5, Diggable: true, DropIDs: []uint32{432}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 7851, MaxStateID: 7851, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PrismarineBricks = Block{ID: 395, DisplayName: "Prismarine Bricks", Name: "prismarine_bricks", Hardness: 1.5, Diggable: true, DropIDs: []uint32{433}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 7852, MaxStateID: 7852, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DarkPrismarine = Block{ID: 396, DisplayName: "Dark Prismarine", Name: "dark_prismarine", Hardness: 1.5, Diggable: true, DropIDs: []uint32{434}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 7853, MaxStateID: 7853, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PrismarineStairs = Block{ID: 397, DisplayName: "Prismarine Stairs", Name: "prismarine_stairs", Hardness: 1.5, Diggable: true, DropIDs: []uint32{435}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 7854, MaxStateID: 7933, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PrismarineBrickStairs = Block{ID: 398, DisplayName: "Prismarine Brick Stairs", Name: "prismarine_brick_stairs", Hardness: 1.5, Diggable: true, DropIDs: []uint32{436}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 7934, MaxStateID: 8013, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DarkPrismarineStairs = Block{ID: 399, DisplayName: "Dark Prismarine Stairs", Name: "dark_prismarine_stairs", Hardness: 1.5, Diggable: true, DropIDs: []uint32{437}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 8014, MaxStateID: 8093, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PrismarineSlab = Block{ID: 400, DisplayName: "Prismarine Slab", Name: "prismarine_slab", Hardness: 1.5, Diggable: true, DropIDs: []uint32{225}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 8094, MaxStateID: 8099, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PrismarineBrickSlab = Block{ID: 401, DisplayName: "Prismarine Brick Slab", Name: "prismarine_brick_slab", Hardness: 1.5, Diggable: true, DropIDs: []uint32{226}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 8100, MaxStateID: 8105, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DarkPrismarineSlab = Block{ID: 402, DisplayName: "Dark Prismarine Slab", Name: "dark_prismarine_slab", Hardness: 1.5, Diggable: true, DropIDs: []uint32{227}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 8106, MaxStateID: 8111, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SeaLantern = Block{ID: 403, DisplayName: "Sea Lantern", Name: "sea_lantern", Hardness: 0.3, Diggable: true, DropIDs: []uint32{966}, NeedsTools: map[uint32]bool{}, MinStateID: 8112, MaxStateID: 8112, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 15} + HayBlock = Block{ID: 404, DisplayName: "Hay Bale", Name: "hay_block", Hardness: 0.5, Diggable: true, DropIDs: []uint32{372}, NeedsTools: map[uint32]bool{}, MinStateID: 8113, MaxStateID: 8115, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WhiteCarpet = Block{ID: 405, DisplayName: "White Carpet", Name: "white_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{373}, NeedsTools: map[uint32]bool{}, MinStateID: 8116, MaxStateID: 8116, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + OrangeCarpet = Block{ID: 406, DisplayName: "Orange Carpet", Name: "orange_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{374}, NeedsTools: map[uint32]bool{}, MinStateID: 8117, MaxStateID: 8117, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + MagentaCarpet = Block{ID: 407, DisplayName: "Magenta Carpet", Name: "magenta_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{375}, NeedsTools: map[uint32]bool{}, MinStateID: 8118, MaxStateID: 8118, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + LightBlueCarpet = Block{ID: 408, DisplayName: "Light Blue Carpet", Name: "light_blue_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{376}, NeedsTools: map[uint32]bool{}, MinStateID: 8119, MaxStateID: 8119, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + YellowCarpet = Block{ID: 409, DisplayName: "Yellow Carpet", Name: "yellow_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{377}, NeedsTools: map[uint32]bool{}, MinStateID: 8120, MaxStateID: 8120, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + LimeCarpet = Block{ID: 410, DisplayName: "Lime Carpet", Name: "lime_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{378}, NeedsTools: map[uint32]bool{}, MinStateID: 8121, MaxStateID: 8121, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PinkCarpet = Block{ID: 411, DisplayName: "Pink Carpet", Name: "pink_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{379}, NeedsTools: map[uint32]bool{}, MinStateID: 8122, MaxStateID: 8122, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + GrayCarpet = Block{ID: 412, DisplayName: "Gray Carpet", Name: "gray_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{380}, NeedsTools: map[uint32]bool{}, MinStateID: 8123, MaxStateID: 8123, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + LightGrayCarpet = Block{ID: 413, DisplayName: "Light Gray Carpet", Name: "light_gray_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{381}, NeedsTools: map[uint32]bool{}, MinStateID: 8124, MaxStateID: 8124, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + CyanCarpet = Block{ID: 414, DisplayName: "Cyan Carpet", Name: "cyan_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{382}, NeedsTools: map[uint32]bool{}, MinStateID: 8125, MaxStateID: 8125, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PurpleCarpet = Block{ID: 415, DisplayName: "Purple Carpet", Name: "purple_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{383}, NeedsTools: map[uint32]bool{}, MinStateID: 8126, MaxStateID: 8126, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BlueCarpet = Block{ID: 416, DisplayName: "Blue Carpet", Name: "blue_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{384}, NeedsTools: map[uint32]bool{}, MinStateID: 8127, MaxStateID: 8127, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BrownCarpet = Block{ID: 417, DisplayName: "Brown Carpet", Name: "brown_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{385}, NeedsTools: map[uint32]bool{}, MinStateID: 8128, MaxStateID: 8128, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + GreenCarpet = Block{ID: 418, DisplayName: "Green Carpet", Name: "green_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{386}, NeedsTools: map[uint32]bool{}, MinStateID: 8129, MaxStateID: 8129, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + RedCarpet = Block{ID: 419, DisplayName: "Red Carpet", Name: "red_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{387}, NeedsTools: map[uint32]bool{}, MinStateID: 8130, MaxStateID: 8130, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BlackCarpet = Block{ID: 420, DisplayName: "Black Carpet", Name: "black_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{388}, NeedsTools: map[uint32]bool{}, MinStateID: 8131, MaxStateID: 8131, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + Terracotta = Block{ID: 421, DisplayName: "Terracotta", Name: "terracotta", Hardness: 1.25, Diggable: true, DropIDs: []uint32{389}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 8132, MaxStateID: 8132, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CoalBlock = Block{ID: 422, DisplayName: "Block of Coal", Name: "coal_block", Hardness: 5, Diggable: true, DropIDs: []uint32{59}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 8133, MaxStateID: 8133, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PackedIce = Block{ID: 423, DisplayName: "Packed Ice", Name: "packed_ice", Hardness: 0.5, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 8134, MaxStateID: 8134, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Sunflower = Block{ID: 424, DisplayName: "Sunflower", Name: "sunflower", Hardness: 0, Diggable: true, DropIDs: []uint32{394}, NeedsTools: map[uint32]bool{}, MinStateID: 8135, MaxStateID: 8136, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Lilac = Block{ID: 425, DisplayName: "Lilac", Name: "lilac", Hardness: 0, Diggable: true, DropIDs: []uint32{395}, NeedsTools: map[uint32]bool{}, MinStateID: 8137, MaxStateID: 8138, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + RoseBush = Block{ID: 426, DisplayName: "Rose Bush", Name: "rose_bush", Hardness: 0, Diggable: true, DropIDs: []uint32{396}, NeedsTools: map[uint32]bool{}, MinStateID: 8139, MaxStateID: 8140, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Peony = Block{ID: 427, DisplayName: "Peony", Name: "peony", Hardness: 0, Diggable: true, DropIDs: []uint32{397}, NeedsTools: map[uint32]bool{}, MinStateID: 8141, MaxStateID: 8142, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + TallGrass = Block{ID: 428, DisplayName: "Tall Grass", Name: "tall_grass", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 8143, MaxStateID: 8144, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LargeFern = Block{ID: 429, DisplayName: "Large Fern", Name: "large_fern", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 8145, MaxStateID: 8146, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + WhiteBanner = Block{ID: 430, DisplayName: "White Banner", Name: "white_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{982}, NeedsTools: map[uint32]bool{}, MinStateID: 8147, MaxStateID: 8162, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + OrangeBanner = Block{ID: 431, DisplayName: "Orange Banner", Name: "orange_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{983}, NeedsTools: map[uint32]bool{}, MinStateID: 8163, MaxStateID: 8178, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + MagentaBanner = Block{ID: 432, DisplayName: "Magenta Banner", Name: "magenta_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{984}, NeedsTools: map[uint32]bool{}, MinStateID: 8179, MaxStateID: 8194, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LightBlueBanner = Block{ID: 433, DisplayName: "Light Blue Banner", Name: "light_blue_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{985}, NeedsTools: map[uint32]bool{}, MinStateID: 8195, MaxStateID: 8210, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + YellowBanner = Block{ID: 434, DisplayName: "Yellow Banner", Name: "yellow_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{986}, NeedsTools: map[uint32]bool{}, MinStateID: 8211, MaxStateID: 8226, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LimeBanner = Block{ID: 435, DisplayName: "Lime Banner", Name: "lime_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{987}, NeedsTools: map[uint32]bool{}, MinStateID: 8227, MaxStateID: 8242, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PinkBanner = Block{ID: 436, DisplayName: "Pink Banner", Name: "pink_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{988}, NeedsTools: map[uint32]bool{}, MinStateID: 8243, MaxStateID: 8258, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + GrayBanner = Block{ID: 437, DisplayName: "Gray Banner", Name: "gray_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{989}, NeedsTools: map[uint32]bool{}, MinStateID: 8259, MaxStateID: 8274, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LightGrayBanner = Block{ID: 438, DisplayName: "Light Gray Banner", Name: "light_gray_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{990}, NeedsTools: map[uint32]bool{}, MinStateID: 8275, MaxStateID: 8290, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CyanBanner = Block{ID: 439, DisplayName: "Cyan Banner", Name: "cyan_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{991}, NeedsTools: map[uint32]bool{}, MinStateID: 8291, MaxStateID: 8306, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PurpleBanner = Block{ID: 440, DisplayName: "Purple Banner", Name: "purple_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{992}, NeedsTools: map[uint32]bool{}, MinStateID: 8307, MaxStateID: 8322, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BlueBanner = Block{ID: 441, DisplayName: "Blue Banner", Name: "blue_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{993}, NeedsTools: map[uint32]bool{}, MinStateID: 8323, MaxStateID: 8338, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BrownBanner = Block{ID: 442, DisplayName: "Brown Banner", Name: "brown_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{994}, NeedsTools: map[uint32]bool{}, MinStateID: 8339, MaxStateID: 8354, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + GreenBanner = Block{ID: 443, DisplayName: "Green Banner", Name: "green_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{995}, NeedsTools: map[uint32]bool{}, MinStateID: 8355, MaxStateID: 8370, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + RedBanner = Block{ID: 444, DisplayName: "Red Banner", Name: "red_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{996}, NeedsTools: map[uint32]bool{}, MinStateID: 8371, MaxStateID: 8386, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BlackBanner = Block{ID: 445, DisplayName: "Black Banner", Name: "black_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{997}, NeedsTools: map[uint32]bool{}, MinStateID: 8387, MaxStateID: 8402, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + WhiteWallBanner = Block{ID: 446, DisplayName: "White Banner", Name: "white_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{982}, NeedsTools: map[uint32]bool{}, MinStateID: 8403, MaxStateID: 8406, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + OrangeWallBanner = Block{ID: 447, DisplayName: "Orange Banner", Name: "orange_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{983}, NeedsTools: map[uint32]bool{}, MinStateID: 8407, MaxStateID: 8410, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + MagentaWallBanner = Block{ID: 448, DisplayName: "Magenta Banner", Name: "magenta_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{984}, NeedsTools: map[uint32]bool{}, MinStateID: 8411, MaxStateID: 8414, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LightBlueWallBanner = Block{ID: 449, DisplayName: "Light Blue Banner", Name: "light_blue_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{985}, NeedsTools: map[uint32]bool{}, MinStateID: 8415, MaxStateID: 8418, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + YellowWallBanner = Block{ID: 450, DisplayName: "Yellow Banner", Name: "yellow_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{986}, NeedsTools: map[uint32]bool{}, MinStateID: 8419, MaxStateID: 8422, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LimeWallBanner = Block{ID: 451, DisplayName: "Lime Banner", Name: "lime_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{987}, NeedsTools: map[uint32]bool{}, MinStateID: 8423, MaxStateID: 8426, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PinkWallBanner = Block{ID: 452, DisplayName: "Pink Banner", Name: "pink_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{988}, NeedsTools: map[uint32]bool{}, MinStateID: 8427, MaxStateID: 8430, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + GrayWallBanner = Block{ID: 453, DisplayName: "Gray Banner", Name: "gray_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{989}, NeedsTools: map[uint32]bool{}, MinStateID: 8431, MaxStateID: 8434, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LightGrayWallBanner = Block{ID: 454, DisplayName: "Light Gray Banner", Name: "light_gray_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{990}, NeedsTools: map[uint32]bool{}, MinStateID: 8435, MaxStateID: 8438, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CyanWallBanner = Block{ID: 455, DisplayName: "Cyan Banner", Name: "cyan_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{991}, NeedsTools: map[uint32]bool{}, MinStateID: 8439, MaxStateID: 8442, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PurpleWallBanner = Block{ID: 456, DisplayName: "Purple Banner", Name: "purple_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{992}, NeedsTools: map[uint32]bool{}, MinStateID: 8443, MaxStateID: 8446, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BlueWallBanner = Block{ID: 457, DisplayName: "Blue Banner", Name: "blue_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{993}, NeedsTools: map[uint32]bool{}, MinStateID: 8447, MaxStateID: 8450, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BrownWallBanner = Block{ID: 458, DisplayName: "Brown Banner", Name: "brown_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{994}, NeedsTools: map[uint32]bool{}, MinStateID: 8451, MaxStateID: 8454, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + GreenWallBanner = Block{ID: 459, DisplayName: "Green Banner", Name: "green_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{995}, NeedsTools: map[uint32]bool{}, MinStateID: 8455, MaxStateID: 8458, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + RedWallBanner = Block{ID: 460, DisplayName: "Red Banner", Name: "red_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{996}, NeedsTools: map[uint32]bool{}, MinStateID: 8459, MaxStateID: 8462, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BlackWallBanner = Block{ID: 461, DisplayName: "Black Banner", Name: "black_wall_banner", Hardness: 1, Diggable: true, DropIDs: []uint32{997}, NeedsTools: map[uint32]bool{}, MinStateID: 8463, MaxStateID: 8466, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + RedSandstone = Block{ID: 462, DisplayName: "Red Sandstone", Name: "red_sandstone", Hardness: 0.8, Diggable: true, DropIDs: []uint32{439}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 8467, MaxStateID: 8467, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + ChiseledRedSandstone = Block{ID: 463, DisplayName: "Chiseled Red Sandstone", Name: "chiseled_red_sandstone", Hardness: 0.8, Diggable: true, DropIDs: []uint32{440}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 8468, MaxStateID: 8468, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CutRedSandstone = Block{ID: 464, DisplayName: "Cut Red Sandstone", Name: "cut_red_sandstone", Hardness: 0.8, Diggable: true, DropIDs: []uint32{441}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 8469, MaxStateID: 8469, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + RedSandstoneStairs = Block{ID: 465, DisplayName: "Red Sandstone Stairs", Name: "red_sandstone_stairs", Hardness: 0.8, Diggable: true, DropIDs: []uint32{442}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 8470, MaxStateID: 8549, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + OakSlab = Block{ID: 466, DisplayName: "Oak Slab", Name: "oak_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{204}, NeedsTools: map[uint32]bool{}, MinStateID: 8550, MaxStateID: 8555, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SpruceSlab = Block{ID: 467, DisplayName: "Spruce Slab", Name: "spruce_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{205}, NeedsTools: map[uint32]bool{}, MinStateID: 8556, MaxStateID: 8561, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BirchSlab = Block{ID: 468, DisplayName: "Birch Slab", Name: "birch_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{206}, NeedsTools: map[uint32]bool{}, MinStateID: 8562, MaxStateID: 8567, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + JungleSlab = Block{ID: 469, DisplayName: "Jungle Slab", Name: "jungle_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{207}, NeedsTools: map[uint32]bool{}, MinStateID: 8568, MaxStateID: 8573, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + AcaciaSlab = Block{ID: 470, DisplayName: "Acacia Slab", Name: "acacia_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{208}, NeedsTools: map[uint32]bool{}, MinStateID: 8574, MaxStateID: 8579, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DarkOakSlab = Block{ID: 471, DisplayName: "Dark Oak Slab", Name: "dark_oak_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{209}, NeedsTools: map[uint32]bool{}, MinStateID: 8580, MaxStateID: 8585, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + StoneSlab = Block{ID: 472, DisplayName: "Stone Slab", Name: "stone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{212}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 8586, MaxStateID: 8591, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SmoothStoneSlab = Block{ID: 473, DisplayName: "Smooth Stone Slab", Name: "smooth_stone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{213}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 8592, MaxStateID: 8597, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SandstoneSlab = Block{ID: 474, DisplayName: "Sandstone Slab", Name: "sandstone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{214}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 8598, MaxStateID: 8603, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + CutSandstoneSlab = Block{ID: 475, DisplayName: "Cut Sandstone Slab", Name: "cut_sandstone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{215}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 8604, MaxStateID: 8609, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PetrifiedOakSlab = Block{ID: 476, DisplayName: "Petrified Oak Slab", Name: "petrified_oak_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{216}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 8610, MaxStateID: 8615, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + CobblestoneSlab = Block{ID: 477, DisplayName: "Cobblestone Slab", Name: "cobblestone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{217}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 8616, MaxStateID: 8621, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BrickSlab = Block{ID: 478, DisplayName: "Brick Slab", Name: "brick_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{218}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 8622, MaxStateID: 8627, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + StoneBrickSlab = Block{ID: 479, DisplayName: "Stone Brick Slab", Name: "stone_brick_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{219}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 8628, MaxStateID: 8633, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + NetherBrickSlab = Block{ID: 480, DisplayName: "Nether Brick Slab", Name: "nether_brick_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{220}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 8634, MaxStateID: 8639, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + QuartzSlab = Block{ID: 481, DisplayName: "Quartz Slab", Name: "quartz_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{221}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 8640, MaxStateID: 8645, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + RedSandstoneSlab = Block{ID: 482, DisplayName: "Red Sandstone Slab", Name: "red_sandstone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{222}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 8646, MaxStateID: 8651, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + CutRedSandstoneSlab = Block{ID: 483, DisplayName: "Cut Red Sandstone Slab", Name: "cut_red_sandstone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{223}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 8652, MaxStateID: 8657, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PurpurSlab = Block{ID: 484, DisplayName: "Purpur Slab", Name: "purpur_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{224}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 8658, MaxStateID: 8663, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SmoothStone = Block{ID: 485, DisplayName: "Smooth Stone", Name: "smooth_stone", Hardness: 2, Diggable: true, DropIDs: []uint32{231}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 8664, MaxStateID: 8664, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + SmoothSandstone = Block{ID: 486, DisplayName: "Smooth Sandstone", Name: "smooth_sandstone", Hardness: 2, Diggable: true, DropIDs: []uint32{230}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 8665, MaxStateID: 8665, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + SmoothQuartz = Block{ID: 487, DisplayName: "Smooth Quartz Block", Name: "smooth_quartz", Hardness: 2, Diggable: true, DropIDs: []uint32{228}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 8666, MaxStateID: 8666, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + SmoothRedSandstone = Block{ID: 488, DisplayName: "Smooth Red Sandstone", Name: "smooth_red_sandstone", Hardness: 2, Diggable: true, DropIDs: []uint32{229}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 8667, MaxStateID: 8667, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + SpruceFenceGate = Block{ID: 489, DisplayName: "Spruce Fence Gate", Name: "spruce_fence_gate", Hardness: 2, Diggable: true, DropIDs: []uint32{650}, NeedsTools: map[uint32]bool{}, MinStateID: 8668, MaxStateID: 8699, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BirchFenceGate = Block{ID: 490, DisplayName: "Birch Fence Gate", Name: "birch_fence_gate", Hardness: 2, Diggable: true, DropIDs: []uint32{651}, NeedsTools: map[uint32]bool{}, MinStateID: 8700, MaxStateID: 8731, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + JungleFenceGate = Block{ID: 491, DisplayName: "Jungle Fence Gate", Name: "jungle_fence_gate", Hardness: 2, Diggable: true, DropIDs: []uint32{652}, NeedsTools: map[uint32]bool{}, MinStateID: 8732, MaxStateID: 8763, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + AcaciaFenceGate = Block{ID: 492, DisplayName: "Acacia Fence Gate", Name: "acacia_fence_gate", Hardness: 2, Diggable: true, DropIDs: []uint32{653}, NeedsTools: map[uint32]bool{}, MinStateID: 8764, MaxStateID: 8795, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DarkOakFenceGate = Block{ID: 493, DisplayName: "Dark Oak Fence Gate", Name: "dark_oak_fence_gate", Hardness: 2, Diggable: true, DropIDs: []uint32{654}, NeedsTools: map[uint32]bool{}, MinStateID: 8796, MaxStateID: 8827, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SpruceFence = Block{ID: 494, DisplayName: "Spruce Fence", Name: "spruce_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{258}, NeedsTools: map[uint32]bool{}, MinStateID: 8828, MaxStateID: 8859, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BirchFence = Block{ID: 495, DisplayName: "Birch Fence", Name: "birch_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{259}, NeedsTools: map[uint32]bool{}, MinStateID: 8860, MaxStateID: 8891, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + JungleFence = Block{ID: 496, DisplayName: "Jungle Fence", Name: "jungle_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{260}, NeedsTools: map[uint32]bool{}, MinStateID: 8892, MaxStateID: 8923, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + AcaciaFence = Block{ID: 497, DisplayName: "Acacia Fence", Name: "acacia_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{261}, NeedsTools: map[uint32]bool{}, MinStateID: 8924, MaxStateID: 8955, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DarkOakFence = Block{ID: 498, DisplayName: "Dark Oak Fence", Name: "dark_oak_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{262}, NeedsTools: map[uint32]bool{}, MinStateID: 8956, MaxStateID: 8987, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SpruceDoor = Block{ID: 499, DisplayName: "Spruce Door", Name: "spruce_door", Hardness: 3, Diggable: true, DropIDs: []uint32{633}, NeedsTools: map[uint32]bool{}, MinStateID: 8988, MaxStateID: 9051, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BirchDoor = Block{ID: 500, DisplayName: "Birch Door", Name: "birch_door", Hardness: 3, Diggable: true, DropIDs: []uint32{634}, NeedsTools: map[uint32]bool{}, MinStateID: 9052, MaxStateID: 9115, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + JungleDoor = Block{ID: 501, DisplayName: "Jungle Door", Name: "jungle_door", Hardness: 3, Diggable: true, DropIDs: []uint32{635}, NeedsTools: map[uint32]bool{}, MinStateID: 9116, MaxStateID: 9179, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + AcaciaDoor = Block{ID: 502, DisplayName: "Acacia Door", Name: "acacia_door", Hardness: 3, Diggable: true, DropIDs: []uint32{636}, NeedsTools: map[uint32]bool{}, MinStateID: 9180, MaxStateID: 9243, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + DarkOakDoor = Block{ID: 503, DisplayName: "Dark Oak Door", Name: "dark_oak_door", Hardness: 3, Diggable: true, DropIDs: []uint32{637}, NeedsTools: map[uint32]bool{}, MinStateID: 9244, MaxStateID: 9307, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + EndRod = Block{ID: 504, DisplayName: "End Rod", Name: "end_rod", Hardness: 0, Diggable: true, DropIDs: []uint32{237}, NeedsTools: map[uint32]bool{}, MinStateID: 9308, MaxStateID: 9313, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 14} + ChorusPlant = Block{ID: 505, DisplayName: "Chorus Plant", Name: "chorus_plant", Hardness: 0.4, Diggable: true, DropIDs: []uint32{999}, NeedsTools: map[uint32]bool{}, MinStateID: 9314, MaxStateID: 9377, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + ChorusFlower = Block{ID: 506, DisplayName: "Chorus Flower", Name: "chorus_flower", Hardness: 0.4, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9378, MaxStateID: 9383, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + PurpurBlock = Block{ID: 507, DisplayName: "Purpur Block", Name: "purpur_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{240}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9384, MaxStateID: 9384, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PurpurPillar = Block{ID: 508, DisplayName: "Purpur Pillar", Name: "purpur_pillar", Hardness: 1.5, Diggable: true, DropIDs: []uint32{241}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9385, MaxStateID: 9387, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PurpurStairs = Block{ID: 509, DisplayName: "Purpur Stairs", Name: "purpur_stairs", Hardness: 1.5, Diggable: true, DropIDs: []uint32{242}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 9388, MaxStateID: 9467, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + EndStoneBricks = Block{ID: 510, DisplayName: "End Stone Bricks", Name: "end_stone_bricks", Hardness: 3, Diggable: true, DropIDs: []uint32{313}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9468, MaxStateID: 9468, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Beetroots = Block{ID: 511, DisplayName: "Beetroot Seeds", Name: "beetroots", Hardness: 0, Diggable: true, DropIDs: []uint32{1002}, NeedsTools: map[uint32]bool{}, MinStateID: 9469, MaxStateID: 9472, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + DirtPath = Block{ID: 512, DisplayName: "Dirt Path", Name: "dirt_path", Hardness: 0.65, Diggable: true, DropIDs: []uint32{15}, NeedsTools: map[uint32]bool{}, MinStateID: 9473, MaxStateID: 9473, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + EndGateway = Block{ID: 513, DisplayName: "Air", Name: "end_gateway", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9474, MaxStateID: 9474, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 15} + RepeatingCommandBlock = Block{ID: 514, DisplayName: "Repeating Command Block", Name: "repeating_command_block", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9475, MaxStateID: 9486, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + ChainCommandBlock = Block{ID: 515, DisplayName: "Chain Command Block", Name: "chain_command_block", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9487, MaxStateID: 9498, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + FrostedIce = Block{ID: 516, DisplayName: "Air", Name: "frosted_ice", Hardness: 0.5, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9499, MaxStateID: 9502, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + MagmaBlock = Block{ID: 517, DisplayName: "Magma Block", Name: "magma_block", Hardness: 0.5, Diggable: true, DropIDs: []uint32{445}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 9503, MaxStateID: 9503, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 3} + NetherWartBlock = Block{ID: 518, DisplayName: "Nether Wart Block", Name: "nether_wart_block", Hardness: 1, Diggable: true, DropIDs: []uint32{446}, NeedsTools: map[uint32]bool{}, MinStateID: 9504, MaxStateID: 9504, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + RedNetherBricks = Block{ID: 519, DisplayName: "Red Nether Bricks", Name: "red_nether_bricks", Hardness: 2, Diggable: true, DropIDs: []uint32{448}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 9505, MaxStateID: 9505, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BoneBlock = Block{ID: 520, DisplayName: "Bone Block", Name: "bone_block", Hardness: 2, Diggable: true, DropIDs: []uint32{449}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9506, MaxStateID: 9508, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StructureVoid = Block{ID: 521, DisplayName: "Structure Void", Name: "structure_void", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9509, MaxStateID: 9509, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Observer = Block{ID: 522, DisplayName: "Observer", Name: "observer", Hardness: 3, Diggable: true, DropIDs: []uint32{594}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9510, MaxStateID: 9521, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + ShulkerBox = Block{ID: 523, DisplayName: "Shulker Box", Name: "shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{451}, NeedsTools: map[uint32]bool{}, MinStateID: 9522, MaxStateID: 9527, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + WhiteShulkerBox = Block{ID: 524, DisplayName: "White Shulker Box", Name: "white_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{452}, NeedsTools: map[uint32]bool{}, MinStateID: 9528, MaxStateID: 9533, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + OrangeShulkerBox = Block{ID: 525, DisplayName: "Orange Shulker Box", Name: "orange_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{453}, NeedsTools: map[uint32]bool{}, MinStateID: 9534, MaxStateID: 9539, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + MagentaShulkerBox = Block{ID: 526, DisplayName: "Magenta Shulker Box", Name: "magenta_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{454}, NeedsTools: map[uint32]bool{}, MinStateID: 9540, MaxStateID: 9545, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + LightBlueShulkerBox = Block{ID: 527, DisplayName: "Light Blue Shulker Box", Name: "light_blue_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{455}, NeedsTools: map[uint32]bool{}, MinStateID: 9546, MaxStateID: 9551, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + YellowShulkerBox = Block{ID: 528, DisplayName: "Yellow Shulker Box", Name: "yellow_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{456}, NeedsTools: map[uint32]bool{}, MinStateID: 9552, MaxStateID: 9557, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + LimeShulkerBox = Block{ID: 529, DisplayName: "Lime Shulker Box", Name: "lime_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{457}, NeedsTools: map[uint32]bool{}, MinStateID: 9558, MaxStateID: 9563, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + PinkShulkerBox = Block{ID: 530, DisplayName: "Pink Shulker Box", Name: "pink_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{458}, NeedsTools: map[uint32]bool{}, MinStateID: 9564, MaxStateID: 9569, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + GrayShulkerBox = Block{ID: 531, DisplayName: "Gray Shulker Box", Name: "gray_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{459}, NeedsTools: map[uint32]bool{}, MinStateID: 9570, MaxStateID: 9575, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + LightGrayShulkerBox = Block{ID: 532, DisplayName: "Light Gray Shulker Box", Name: "light_gray_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{460}, NeedsTools: map[uint32]bool{}, MinStateID: 9576, MaxStateID: 9581, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + CyanShulkerBox = Block{ID: 533, DisplayName: "Cyan Shulker Box", Name: "cyan_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{461}, NeedsTools: map[uint32]bool{}, MinStateID: 9582, MaxStateID: 9587, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + PurpleShulkerBox = Block{ID: 534, DisplayName: "Purple Shulker Box", Name: "purple_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{462}, NeedsTools: map[uint32]bool{}, MinStateID: 9588, MaxStateID: 9593, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + BlueShulkerBox = Block{ID: 535, DisplayName: "Blue Shulker Box", Name: "blue_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{463}, NeedsTools: map[uint32]bool{}, MinStateID: 9594, MaxStateID: 9599, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + BrownShulkerBox = Block{ID: 536, DisplayName: "Brown Shulker Box", Name: "brown_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{464}, NeedsTools: map[uint32]bool{}, MinStateID: 9600, MaxStateID: 9605, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + GreenShulkerBox = Block{ID: 537, DisplayName: "Green Shulker Box", Name: "green_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{465}, NeedsTools: map[uint32]bool{}, MinStateID: 9606, MaxStateID: 9611, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + RedShulkerBox = Block{ID: 538, DisplayName: "Red Shulker Box", Name: "red_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{466}, NeedsTools: map[uint32]bool{}, MinStateID: 9612, MaxStateID: 9617, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + BlackShulkerBox = Block{ID: 539, DisplayName: "Black Shulker Box", Name: "black_shulker_box", Hardness: 2, Diggable: true, DropIDs: []uint32{467}, NeedsTools: map[uint32]bool{}, MinStateID: 9618, MaxStateID: 9623, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + WhiteGlazedTerracotta = Block{ID: 540, DisplayName: "White Glazed Terracotta", Name: "white_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{468}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9624, MaxStateID: 9627, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + OrangeGlazedTerracotta = Block{ID: 541, DisplayName: "Orange Glazed Terracotta", Name: "orange_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{469}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 9628, MaxStateID: 9631, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + MagentaGlazedTerracotta = Block{ID: 542, DisplayName: "Magenta Glazed Terracotta", Name: "magenta_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{470}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9632, MaxStateID: 9635, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LightBlueGlazedTerracotta = Block{ID: 543, DisplayName: "Light Blue Glazed Terracotta", Name: "light_blue_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{471}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 9636, MaxStateID: 9639, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + YellowGlazedTerracotta = Block{ID: 544, DisplayName: "Yellow Glazed Terracotta", Name: "yellow_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{472}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9640, MaxStateID: 9643, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LimeGlazedTerracotta = Block{ID: 545, DisplayName: "Lime Glazed Terracotta", Name: "lime_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{473}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9644, MaxStateID: 9647, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PinkGlazedTerracotta = Block{ID: 546, DisplayName: "Pink Glazed Terracotta", Name: "pink_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{474}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 9648, MaxStateID: 9651, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + GrayGlazedTerracotta = Block{ID: 547, DisplayName: "Gray Glazed Terracotta", Name: "gray_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{475}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9652, MaxStateID: 9655, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LightGrayGlazedTerracotta = Block{ID: 548, DisplayName: "Light Gray Glazed Terracotta", Name: "light_gray_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{476}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9656, MaxStateID: 9659, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CyanGlazedTerracotta = Block{ID: 549, DisplayName: "Cyan Glazed Terracotta", Name: "cyan_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{477}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 9660, MaxStateID: 9663, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PurpleGlazedTerracotta = Block{ID: 550, DisplayName: "Purple Glazed Terracotta", Name: "purple_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{478}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 9664, MaxStateID: 9667, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BlueGlazedTerracotta = Block{ID: 551, DisplayName: "Blue Glazed Terracotta", Name: "blue_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{479}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9668, MaxStateID: 9671, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BrownGlazedTerracotta = Block{ID: 552, DisplayName: "Brown Glazed Terracotta", Name: "brown_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{480}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 9672, MaxStateID: 9675, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + GreenGlazedTerracotta = Block{ID: 553, DisplayName: "Green Glazed Terracotta", Name: "green_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{481}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9676, MaxStateID: 9679, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + RedGlazedTerracotta = Block{ID: 554, DisplayName: "Red Glazed Terracotta", Name: "red_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{482}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9680, MaxStateID: 9683, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BlackGlazedTerracotta = Block{ID: 555, DisplayName: "Black Glazed Terracotta", Name: "black_glazed_terracotta", Hardness: 1.4, Diggable: true, DropIDs: []uint32{483}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 9684, MaxStateID: 9687, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WhiteConcrete = Block{ID: 556, DisplayName: "White Concrete", Name: "white_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{484}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 9688, MaxStateID: 9688, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + OrangeConcrete = Block{ID: 557, DisplayName: "Orange Concrete", Name: "orange_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{485}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 9689, MaxStateID: 9689, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + MagentaConcrete = Block{ID: 558, DisplayName: "Magenta Concrete", Name: "magenta_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{486}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9690, MaxStateID: 9690, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LightBlueConcrete = Block{ID: 559, DisplayName: "Light Blue Concrete", Name: "light_blue_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{487}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 9691, MaxStateID: 9691, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + YellowConcrete = Block{ID: 560, DisplayName: "Yellow Concrete", Name: "yellow_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{488}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9692, MaxStateID: 9692, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LimeConcrete = Block{ID: 561, DisplayName: "Lime Concrete", Name: "lime_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{489}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9693, MaxStateID: 9693, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PinkConcrete = Block{ID: 562, DisplayName: "Pink Concrete", Name: "pink_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{490}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 9694, MaxStateID: 9694, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + GrayConcrete = Block{ID: 563, DisplayName: "Gray Concrete", Name: "gray_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{491}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9695, MaxStateID: 9695, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LightGrayConcrete = Block{ID: 564, DisplayName: "Light Gray Concrete", Name: "light_gray_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{492}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 9696, MaxStateID: 9696, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CyanConcrete = Block{ID: 565, DisplayName: "Cyan Concrete", Name: "cyan_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{493}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9697, MaxStateID: 9697, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PurpleConcrete = Block{ID: 566, DisplayName: "Purple Concrete", Name: "purple_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{494}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 9698, MaxStateID: 9698, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BlueConcrete = Block{ID: 567, DisplayName: "Blue Concrete", Name: "blue_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{495}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9699, MaxStateID: 9699, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BrownConcrete = Block{ID: 568, DisplayName: "Brown Concrete", Name: "brown_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{496}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 9700, MaxStateID: 9700, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + GreenConcrete = Block{ID: 569, DisplayName: "Green Concrete", Name: "green_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{497}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 9701, MaxStateID: 9701, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + RedConcrete = Block{ID: 570, DisplayName: "Red Concrete", Name: "red_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{498}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 9702, MaxStateID: 9702, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BlackConcrete = Block{ID: 571, DisplayName: "Black Concrete", Name: "black_concrete", Hardness: 1.8, Diggable: true, DropIDs: []uint32{499}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 9703, MaxStateID: 9703, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WhiteConcretePowder = Block{ID: 572, DisplayName: "White Concrete Powder", Name: "white_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{500}, NeedsTools: map[uint32]bool{}, MinStateID: 9704, MaxStateID: 9704, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + OrangeConcretePowder = Block{ID: 573, DisplayName: "Orange Concrete Powder", Name: "orange_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{501}, NeedsTools: map[uint32]bool{}, MinStateID: 9705, MaxStateID: 9705, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + MagentaConcretePowder = Block{ID: 574, DisplayName: "Magenta Concrete Powder", Name: "magenta_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{502}, NeedsTools: map[uint32]bool{}, MinStateID: 9706, MaxStateID: 9706, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LightBlueConcretePowder = Block{ID: 575, DisplayName: "Light Blue Concrete Powder", Name: "light_blue_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{503}, NeedsTools: map[uint32]bool{}, MinStateID: 9707, MaxStateID: 9707, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + YellowConcretePowder = Block{ID: 576, DisplayName: "Yellow Concrete Powder", Name: "yellow_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{504}, NeedsTools: map[uint32]bool{}, MinStateID: 9708, MaxStateID: 9708, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LimeConcretePowder = Block{ID: 577, DisplayName: "Lime Concrete Powder", Name: "lime_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{505}, NeedsTools: map[uint32]bool{}, MinStateID: 9709, MaxStateID: 9709, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PinkConcretePowder = Block{ID: 578, DisplayName: "Pink Concrete Powder", Name: "pink_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{506}, NeedsTools: map[uint32]bool{}, MinStateID: 9710, MaxStateID: 9710, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + GrayConcretePowder = Block{ID: 579, DisplayName: "Gray Concrete Powder", Name: "gray_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{507}, NeedsTools: map[uint32]bool{}, MinStateID: 9711, MaxStateID: 9711, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + LightGrayConcretePowder = Block{ID: 580, DisplayName: "Light Gray Concrete Powder", Name: "light_gray_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{508}, NeedsTools: map[uint32]bool{}, MinStateID: 9712, MaxStateID: 9712, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CyanConcretePowder = Block{ID: 581, DisplayName: "Cyan Concrete Powder", Name: "cyan_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{509}, NeedsTools: map[uint32]bool{}, MinStateID: 9713, MaxStateID: 9713, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PurpleConcretePowder = Block{ID: 582, DisplayName: "Purple Concrete Powder", Name: "purple_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{510}, NeedsTools: map[uint32]bool{}, MinStateID: 9714, MaxStateID: 9714, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BlueConcretePowder = Block{ID: 583, DisplayName: "Blue Concrete Powder", Name: "blue_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{511}, NeedsTools: map[uint32]bool{}, MinStateID: 9715, MaxStateID: 9715, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BrownConcretePowder = Block{ID: 584, DisplayName: "Brown Concrete Powder", Name: "brown_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{512}, NeedsTools: map[uint32]bool{}, MinStateID: 9716, MaxStateID: 9716, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + GreenConcretePowder = Block{ID: 585, DisplayName: "Green Concrete Powder", Name: "green_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{513}, NeedsTools: map[uint32]bool{}, MinStateID: 9717, MaxStateID: 9717, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + RedConcretePowder = Block{ID: 586, DisplayName: "Red Concrete Powder", Name: "red_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{514}, NeedsTools: map[uint32]bool{}, MinStateID: 9718, MaxStateID: 9718, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BlackConcretePowder = Block{ID: 587, DisplayName: "Black Concrete Powder", Name: "black_concrete_powder", Hardness: 0.5, Diggable: true, DropIDs: []uint32{515}, NeedsTools: map[uint32]bool{}, MinStateID: 9719, MaxStateID: 9719, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Kelp = Block{ID: 588, DisplayName: "Kelp", Name: "kelp", Hardness: 0, Diggable: true, DropIDs: []uint32{197}, NeedsTools: map[uint32]bool{}, MinStateID: 9720, MaxStateID: 9745, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + KelpPlant = Block{ID: 589, DisplayName: "Air", Name: "kelp_plant", Hardness: 0, Diggable: true, DropIDs: []uint32{197}, NeedsTools: map[uint32]bool{}, MinStateID: 9746, MaxStateID: 9746, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + DriedKelpBlock = Block{ID: 590, DisplayName: "Dried Kelp Block", Name: "dried_kelp_block", Hardness: 0.5, Diggable: true, DropIDs: []uint32{790}, NeedsTools: map[uint32]bool{}, MinStateID: 9747, MaxStateID: 9747, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + TurtleEgg = Block{ID: 591, DisplayName: "Turtle Egg", Name: "turtle_egg", Hardness: 0.5, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9748, MaxStateID: 9759, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + DeadTubeCoralBlock = Block{ID: 592, DisplayName: "Dead Tube Coral Block", Name: "dead_tube_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{517}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 9760, MaxStateID: 9760, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DeadBrainCoralBlock = Block{ID: 593, DisplayName: "Dead Brain Coral Block", Name: "dead_brain_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{518}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 9761, MaxStateID: 9761, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DeadBubbleCoralBlock = Block{ID: 594, DisplayName: "Dead Bubble Coral Block", Name: "dead_bubble_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{519}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 9762, MaxStateID: 9762, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DeadFireCoralBlock = Block{ID: 595, DisplayName: "Dead Fire Coral Block", Name: "dead_fire_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{520}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9763, MaxStateID: 9763, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DeadHornCoralBlock = Block{ID: 596, DisplayName: "Dead Horn Coral Block", Name: "dead_horn_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{521}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9764, MaxStateID: 9764, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + TubeCoralBlock = Block{ID: 597, DisplayName: "Tube Coral Block", Name: "tube_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{517}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9765, MaxStateID: 9765, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BrainCoralBlock = Block{ID: 598, DisplayName: "Brain Coral Block", Name: "brain_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{518}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 9766, MaxStateID: 9766, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BubbleCoralBlock = Block{ID: 599, DisplayName: "Bubble Coral Block", Name: "bubble_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{519}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 9767, MaxStateID: 9767, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + FireCoralBlock = Block{ID: 600, DisplayName: "Fire Coral Block", Name: "fire_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{520}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 9768, MaxStateID: 9768, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + HornCoralBlock = Block{ID: 601, DisplayName: "Horn Coral Block", Name: "horn_coral_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{521}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9769, MaxStateID: 9769, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DeadTubeCoral = Block{ID: 602, DisplayName: "Dead Tube Coral", Name: "dead_tube_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 9770, MaxStateID: 9771, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + DeadBrainCoral = Block{ID: 603, DisplayName: "Dead Brain Coral", Name: "dead_brain_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 9772, MaxStateID: 9773, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + DeadBubbleCoral = Block{ID: 604, DisplayName: "Dead Bubble Coral", Name: "dead_bubble_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9774, MaxStateID: 9775, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + DeadFireCoral = Block{ID: 605, DisplayName: "Dead Fire Coral", Name: "dead_fire_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9776, MaxStateID: 9777, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + DeadHornCoral = Block{ID: 606, DisplayName: "Dead Horn Coral", Name: "dead_horn_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 9778, MaxStateID: 9779, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + TubeCoral = Block{ID: 607, DisplayName: "Tube Coral", Name: "tube_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9780, MaxStateID: 9781, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + BrainCoral = Block{ID: 608, DisplayName: "Brain Coral", Name: "brain_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9782, MaxStateID: 9783, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + BubbleCoral = Block{ID: 609, DisplayName: "Bubble Coral", Name: "bubble_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9784, MaxStateID: 9785, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + FireCoral = Block{ID: 610, DisplayName: "Fire Coral", Name: "fire_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9786, MaxStateID: 9787, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + HornCoral = Block{ID: 611, DisplayName: "Horn Coral", Name: "horn_coral", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9788, MaxStateID: 9789, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + DeadTubeCoralFan = Block{ID: 612, DisplayName: "Dead Tube Coral Fan", Name: "dead_tube_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 9790, MaxStateID: 9791, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + DeadBrainCoralFan = Block{ID: 613, DisplayName: "Dead Brain Coral Fan", Name: "dead_brain_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 9792, MaxStateID: 9793, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + DeadBubbleCoralFan = Block{ID: 614, DisplayName: "Dead Bubble Coral Fan", Name: "dead_bubble_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 9794, MaxStateID: 9795, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + DeadFireCoralFan = Block{ID: 615, DisplayName: "Dead Fire Coral Fan", Name: "dead_fire_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 9796, MaxStateID: 9797, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + DeadHornCoralFan = Block{ID: 616, DisplayName: "Dead Horn Coral Fan", Name: "dead_horn_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 9798, MaxStateID: 9799, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + TubeCoralFan = Block{ID: 617, DisplayName: "Tube Coral Fan", Name: "tube_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9800, MaxStateID: 9801, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + BrainCoralFan = Block{ID: 618, DisplayName: "Brain Coral Fan", Name: "brain_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9802, MaxStateID: 9803, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + BubbleCoralFan = Block{ID: 619, DisplayName: "Bubble Coral Fan", Name: "bubble_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9804, MaxStateID: 9805, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + FireCoralFan = Block{ID: 620, DisplayName: "Fire Coral Fan", Name: "fire_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9806, MaxStateID: 9807, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + HornCoralFan = Block{ID: 621, DisplayName: "Horn Coral Fan", Name: "horn_coral_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9808, MaxStateID: 9809, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + DeadTubeCoralWallFan = Block{ID: 622, DisplayName: "Dead Tube Coral Fan", Name: "dead_tube_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 9810, MaxStateID: 9817, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + DeadBrainCoralWallFan = Block{ID: 623, DisplayName: "Dead Brain Coral Fan", Name: "dead_brain_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 9818, MaxStateID: 9825, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + DeadBubbleCoralWallFan = Block{ID: 624, DisplayName: "Dead Bubble Coral Fan", Name: "dead_bubble_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 9826, MaxStateID: 9833, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + DeadFireCoralWallFan = Block{ID: 625, DisplayName: "Dead Fire Coral Fan", Name: "dead_fire_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 9834, MaxStateID: 9841, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + DeadHornCoralWallFan = Block{ID: 626, DisplayName: "Dead Horn Coral Fan", Name: "dead_horn_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 9842, MaxStateID: 9849, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + TubeCoralWallFan = Block{ID: 627, DisplayName: "Tube Coral Fan", Name: "tube_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9850, MaxStateID: 9857, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + BrainCoralWallFan = Block{ID: 628, DisplayName: "Brain Coral Fan", Name: "brain_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9858, MaxStateID: 9865, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + BubbleCoralWallFan = Block{ID: 629, DisplayName: "Bubble Coral Fan", Name: "bubble_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9866, MaxStateID: 9873, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + FireCoralWallFan = Block{ID: 630, DisplayName: "Fire Coral Fan", Name: "fire_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9874, MaxStateID: 9881, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + HornCoralWallFan = Block{ID: 631, DisplayName: "Horn Coral Fan", Name: "horn_coral_wall_fan", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9882, MaxStateID: 9889, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + SeaPickle = Block{ID: 632, DisplayName: "Sea Pickle", Name: "sea_pickle", Hardness: 0, Diggable: true, DropIDs: []uint32{156}, NeedsTools: map[uint32]bool{}, MinStateID: 9890, MaxStateID: 9897, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 6} + BlueIce = Block{ID: 633, DisplayName: "Blue Ice", Name: "blue_ice", Hardness: 2.8, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9898, MaxStateID: 9898, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Conduit = Block{ID: 634, DisplayName: "Conduit", Name: "conduit", Hardness: 3, Diggable: true, DropIDs: []uint32{548}, NeedsTools: map[uint32]bool{}, MinStateID: 9899, MaxStateID: 9900, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 15} + BambooSapling = Block{ID: 635, DisplayName: "Air", Name: "bamboo_sapling", Hardness: 1, Diggable: true, DropIDs: []uint32{203}, NeedsTools: map[uint32]bool{}, MinStateID: 9901, MaxStateID: 9901, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Bamboo = Block{ID: 636, DisplayName: "Bamboo", Name: "bamboo", Hardness: 1, Diggable: true, DropIDs: []uint32{203}, NeedsTools: map[uint32]bool{}, MinStateID: 9902, MaxStateID: 9913, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedBamboo = Block{ID: 637, DisplayName: "Air", Name: "potted_bamboo", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 203}, NeedsTools: map[uint32]bool{}, MinStateID: 9914, MaxStateID: 9914, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + VoidAir = Block{ID: 638, DisplayName: "Air", Name: "void_air", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9915, MaxStateID: 9915, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CaveAir = Block{ID: 639, DisplayName: "Air", Name: "cave_air", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9916, MaxStateID: 9916, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BubbleColumn = Block{ID: 640, DisplayName: "Air", Name: "bubble_column", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 9917, MaxStateID: 9918, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + PolishedGraniteStairs = Block{ID: 641, DisplayName: "Polished Granite Stairs", Name: "polished_granite_stairs", Hardness: 1.5, Diggable: true, DropIDs: []uint32{549}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 9919, MaxStateID: 9998, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SmoothRedSandstoneStairs = Block{ID: 642, DisplayName: "Smooth Red Sandstone Stairs", Name: "smooth_red_sandstone_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{550}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 9999, MaxStateID: 10078, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + MossyStoneBrickStairs = Block{ID: 643, DisplayName: "Mossy Stone Brick Stairs", Name: "mossy_stone_brick_stairs", Hardness: 1.5, Diggable: true, DropIDs: []uint32{551}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 10079, MaxStateID: 10158, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PolishedDioriteStairs = Block{ID: 644, DisplayName: "Polished Diorite Stairs", Name: "polished_diorite_stairs", Hardness: 1.5, Diggable: true, DropIDs: []uint32{552}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 10159, MaxStateID: 10238, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + MossyCobblestoneStairs = Block{ID: 645, DisplayName: "Mossy Cobblestone Stairs", Name: "mossy_cobblestone_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{553}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 10239, MaxStateID: 10318, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + EndStoneBrickStairs = Block{ID: 646, DisplayName: "End Stone Brick Stairs", Name: "end_stone_brick_stairs", Hardness: 3, Diggable: true, DropIDs: []uint32{554}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 10319, MaxStateID: 10398, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + StoneStairs = Block{ID: 647, DisplayName: "Stone Stairs", Name: "stone_stairs", Hardness: 1.5, Diggable: true, DropIDs: []uint32{555}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 10399, MaxStateID: 10478, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SmoothSandstoneStairs = Block{ID: 648, DisplayName: "Smooth Sandstone Stairs", Name: "smooth_sandstone_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{556}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 10479, MaxStateID: 10558, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SmoothQuartzStairs = Block{ID: 649, DisplayName: "Smooth Quartz Stairs", Name: "smooth_quartz_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{557}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 10559, MaxStateID: 10638, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + GraniteStairs = Block{ID: 650, DisplayName: "Granite Stairs", Name: "granite_stairs", Hardness: 1.5, Diggable: true, DropIDs: []uint32{558}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 10639, MaxStateID: 10718, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + AndesiteStairs = Block{ID: 651, DisplayName: "Andesite Stairs", Name: "andesite_stairs", Hardness: 1.5, Diggable: true, DropIDs: []uint32{559}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 10719, MaxStateID: 10798, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + RedNetherBrickStairs = Block{ID: 652, DisplayName: "Red Nether Brick Stairs", Name: "red_nether_brick_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{560}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 10799, MaxStateID: 10878, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PolishedAndesiteStairs = Block{ID: 653, DisplayName: "Polished Andesite Stairs", Name: "polished_andesite_stairs", Hardness: 1.5, Diggable: true, DropIDs: []uint32{561}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 10879, MaxStateID: 10958, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DioriteStairs = Block{ID: 654, DisplayName: "Diorite Stairs", Name: "diorite_stairs", Hardness: 1.5, Diggable: true, DropIDs: []uint32{562}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 10959, MaxStateID: 11038, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PolishedGraniteSlab = Block{ID: 655, DisplayName: "Polished Granite Slab", Name: "polished_granite_slab", Hardness: 1.5, Diggable: true, DropIDs: []uint32{567}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 11039, MaxStateID: 11044, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SmoothRedSandstoneSlab = Block{ID: 656, DisplayName: "Smooth Red Sandstone Slab", Name: "smooth_red_sandstone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{568}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 11045, MaxStateID: 11050, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + MossyStoneBrickSlab = Block{ID: 657, DisplayName: "Mossy Stone Brick Slab", Name: "mossy_stone_brick_slab", Hardness: 1.5, Diggable: true, DropIDs: []uint32{569}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 11051, MaxStateID: 11056, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PolishedDioriteSlab = Block{ID: 658, DisplayName: "Polished Diorite Slab", Name: "polished_diorite_slab", Hardness: 1.5, Diggable: true, DropIDs: []uint32{570}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 11057, MaxStateID: 11062, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + MossyCobblestoneSlab = Block{ID: 659, DisplayName: "Mossy Cobblestone Slab", Name: "mossy_cobblestone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{571}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 11063, MaxStateID: 11068, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + EndStoneBrickSlab = Block{ID: 660, DisplayName: "End Stone Brick Slab", Name: "end_stone_brick_slab", Hardness: 3, Diggable: true, DropIDs: []uint32{572}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 11069, MaxStateID: 11074, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SmoothSandstoneSlab = Block{ID: 661, DisplayName: "Smooth Sandstone Slab", Name: "smooth_sandstone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{573}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 11075, MaxStateID: 11080, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SmoothQuartzSlab = Block{ID: 662, DisplayName: "Smooth Quartz Slab", Name: "smooth_quartz_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{574}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 11081, MaxStateID: 11086, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + GraniteSlab = Block{ID: 663, DisplayName: "Granite Slab", Name: "granite_slab", Hardness: 1.5, Diggable: true, DropIDs: []uint32{575}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 11087, MaxStateID: 11092, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + AndesiteSlab = Block{ID: 664, DisplayName: "Andesite Slab", Name: "andesite_slab", Hardness: 1.5, Diggable: true, DropIDs: []uint32{576}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 11093, MaxStateID: 11098, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + RedNetherBrickSlab = Block{ID: 665, DisplayName: "Red Nether Brick Slab", Name: "red_nether_brick_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{577}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 11099, MaxStateID: 11104, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PolishedAndesiteSlab = Block{ID: 666, DisplayName: "Polished Andesite Slab", Name: "polished_andesite_slab", Hardness: 1.5, Diggable: true, DropIDs: []uint32{578}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 11105, MaxStateID: 11110, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DioriteSlab = Block{ID: 667, DisplayName: "Diorite Slab", Name: "diorite_slab", Hardness: 1.5, Diggable: true, DropIDs: []uint32{579}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 11111, MaxStateID: 11116, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BrickWall = Block{ID: 668, DisplayName: "Brick Wall", Name: "brick_wall", Hardness: 2, Diggable: true, DropIDs: []uint32{327}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 11117, MaxStateID: 11440, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PrismarineWall = Block{ID: 669, DisplayName: "Prismarine Wall", Name: "prismarine_wall", Hardness: 1.5, Diggable: true, DropIDs: []uint32{328}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 11441, MaxStateID: 11764, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + RedSandstoneWall = Block{ID: 670, DisplayName: "Red Sandstone Wall", Name: "red_sandstone_wall", Hardness: 0.8, Diggable: true, DropIDs: []uint32{329}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 11765, MaxStateID: 12088, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + MossyStoneBrickWall = Block{ID: 671, DisplayName: "Mossy Stone Brick Wall", Name: "mossy_stone_brick_wall", Hardness: 1.5, Diggable: true, DropIDs: []uint32{330}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 12089, MaxStateID: 12412, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + GraniteWall = Block{ID: 672, DisplayName: "Granite Wall", Name: "granite_wall", Hardness: 1.5, Diggable: true, DropIDs: []uint32{331}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 12413, MaxStateID: 12736, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + StoneBrickWall = Block{ID: 673, DisplayName: "Stone Brick Wall", Name: "stone_brick_wall", Hardness: 1.5, Diggable: true, DropIDs: []uint32{332}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 12737, MaxStateID: 13060, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + NetherBrickWall = Block{ID: 674, DisplayName: "Nether Brick Wall", Name: "nether_brick_wall", Hardness: 2, Diggable: true, DropIDs: []uint32{333}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 13061, MaxStateID: 13384, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + AndesiteWall = Block{ID: 675, DisplayName: "Andesite Wall", Name: "andesite_wall", Hardness: 1.5, Diggable: true, DropIDs: []uint32{334}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 13385, MaxStateID: 13708, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + RedNetherBrickWall = Block{ID: 676, DisplayName: "Red Nether Brick Wall", Name: "red_nether_brick_wall", Hardness: 2, Diggable: true, DropIDs: []uint32{335}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 13709, MaxStateID: 14032, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SandstoneWall = Block{ID: 677, DisplayName: "Sandstone Wall", Name: "sandstone_wall", Hardness: 0.8, Diggable: true, DropIDs: []uint32{336}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 14033, MaxStateID: 14356, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + EndStoneBrickWall = Block{ID: 678, DisplayName: "End Stone Brick Wall", Name: "end_stone_brick_wall", Hardness: 3, Diggable: true, DropIDs: []uint32{337}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 14357, MaxStateID: 14680, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DioriteWall = Block{ID: 679, DisplayName: "Diorite Wall", Name: "diorite_wall", Hardness: 1.5, Diggable: true, DropIDs: []uint32{338}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 14681, MaxStateID: 15004, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + Scaffolding = Block{ID: 680, DisplayName: "Scaffolding", Name: "scaffolding", Hardness: 0, Diggable: true, DropIDs: []uint32{584}, NeedsTools: map[uint32]bool{}, MinStateID: 15005, MaxStateID: 15036, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Loom = Block{ID: 681, DisplayName: "Loom", Name: "loom", Hardness: 2.5, Diggable: true, DropIDs: []uint32{1034}, NeedsTools: map[uint32]bool{}, MinStateID: 15037, MaxStateID: 15040, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Barrel = Block{ID: 682, DisplayName: "Barrel", Name: "barrel", Hardness: 2.5, Diggable: true, DropIDs: []uint32{1042}, NeedsTools: map[uint32]bool{}, MinStateID: 15041, MaxStateID: 15052, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Smoker = Block{ID: 683, DisplayName: "Smoker", Name: "smoker", Hardness: 3.5, Diggable: true, DropIDs: []uint32{1043}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 15053, MaxStateID: 15060, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BlastFurnace = Block{ID: 684, DisplayName: "Blast Furnace", Name: "blast_furnace", Hardness: 3.5, Diggable: true, DropIDs: []uint32{1044}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 15061, MaxStateID: 15068, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CartographyTable = Block{ID: 685, DisplayName: "Cartography Table", Name: "cartography_table", Hardness: 2.5, Diggable: true, DropIDs: []uint32{1045}, NeedsTools: map[uint32]bool{}, MinStateID: 15069, MaxStateID: 15069, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + FletchingTable = Block{ID: 686, DisplayName: "Fletching Table", Name: "fletching_table", Hardness: 2.5, Diggable: true, DropIDs: []uint32{1046}, NeedsTools: map[uint32]bool{}, MinStateID: 15070, MaxStateID: 15070, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Grindstone = Block{ID: 687, DisplayName: "Grindstone", Name: "grindstone", Hardness: 2, Diggable: true, DropIDs: []uint32{1047}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 15071, MaxStateID: 15082, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + Lectern = Block{ID: 688, DisplayName: "Lectern", Name: "lectern", Hardness: 2.5, Diggable: true, DropIDs: []uint32{598}, NeedsTools: map[uint32]bool{}, MinStateID: 15083, MaxStateID: 15098, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + SmithingTable = Block{ID: 689, DisplayName: "Smithing Table", Name: "smithing_table", Hardness: 2.5, Diggable: true, DropIDs: []uint32{1048}, NeedsTools: map[uint32]bool{}, MinStateID: 15099, MaxStateID: 15099, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Stonecutter = Block{ID: 690, DisplayName: "Stonecutter", Name: "stonecutter", Hardness: 3.5, Diggable: true, DropIDs: []uint32{1049}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 15100, MaxStateID: 15103, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + Bell = Block{ID: 691, DisplayName: "Bell", Name: "bell", Hardness: 5, Diggable: true, DropIDs: []uint32{1050}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 15104, MaxStateID: 15135, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + Lantern = Block{ID: 692, DisplayName: "Lantern", Name: "lantern", Hardness: 3.5, Diggable: true, DropIDs: []uint32{1051}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 15136, MaxStateID: 15139, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 15} + SoulLantern = Block{ID: 693, DisplayName: "Soul Lantern", Name: "soul_lantern", Hardness: 3.5, Diggable: true, DropIDs: []uint32{1052}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 15140, MaxStateID: 15143, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 10} + Campfire = Block{ID: 694, DisplayName: "Campfire", Name: "campfire", Hardness: 2, Diggable: true, DropIDs: []uint32{685}, NeedsTools: map[uint32]bool{}, MinStateID: 15144, MaxStateID: 15175, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 15} + SoulCampfire = Block{ID: 695, DisplayName: "Soul Campfire", Name: "soul_campfire", Hardness: 2, Diggable: true, DropIDs: []uint32{270}, NeedsTools: map[uint32]bool{}, MinStateID: 15176, MaxStateID: 15207, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 10} + SweetBerryBush = Block{ID: 696, DisplayName: "Sweet Berries", Name: "sweet_berry_bush", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 15208, MaxStateID: 15211, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + WarpedStem = Block{ID: 697, DisplayName: "Warped Stem", Name: "warped_stem", Hardness: 2, Diggable: true, DropIDs: []uint32{108}, NeedsTools: map[uint32]bool{}, MinStateID: 15212, MaxStateID: 15214, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StrippedWarpedStem = Block{ID: 698, DisplayName: "Stripped Warped Stem", Name: "stripped_warped_stem", Hardness: 2, Diggable: true, DropIDs: []uint32{116}, NeedsTools: map[uint32]bool{}, MinStateID: 15215, MaxStateID: 15217, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WarpedHyphae = Block{ID: 699, DisplayName: "Warped Hyphae", Name: "warped_hyphae", Hardness: 2, Diggable: true, DropIDs: []uint32{132}, NeedsTools: map[uint32]bool{}, MinStateID: 15218, MaxStateID: 15220, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StrippedWarpedHyphae = Block{ID: 700, DisplayName: "Stripped Warped Hyphae", Name: "stripped_warped_hyphae", Hardness: 2, Diggable: true, DropIDs: []uint32{124}, NeedsTools: map[uint32]bool{}, MinStateID: 15221, MaxStateID: 15223, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WarpedNylium = Block{ID: 701, DisplayName: "Warped Nylium", Name: "warped_nylium", Hardness: 0.4, Diggable: true, DropIDs: []uint32{268}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 15224, MaxStateID: 15224, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WarpedFungus = Block{ID: 702, DisplayName: "Warped Fungus", Name: "warped_fungus", Hardness: 0, Diggable: true, DropIDs: []uint32{190}, NeedsTools: map[uint32]bool{}, MinStateID: 15225, MaxStateID: 15225, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + WarpedWartBlock = Block{ID: 703, DisplayName: "Warped Wart Block", Name: "warped_wart_block", Hardness: 1, Diggable: true, DropIDs: []uint32{447}, NeedsTools: map[uint32]bool{}, MinStateID: 15226, MaxStateID: 15226, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WarpedRoots = Block{ID: 704, DisplayName: "Warped Roots", Name: "warped_roots", Hardness: 0, Diggable: true, DropIDs: []uint32{192}, NeedsTools: map[uint32]bool{}, MinStateID: 15227, MaxStateID: 15227, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + NetherSprouts = Block{ID: 705, DisplayName: "Nether Sprouts", Name: "nether_sprouts", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 15228, MaxStateID: 15228, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CrimsonStem = Block{ID: 706, DisplayName: "Crimson Stem", Name: "crimson_stem", Hardness: 2, Diggable: true, DropIDs: []uint32{107}, NeedsTools: map[uint32]bool{}, MinStateID: 15229, MaxStateID: 15231, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StrippedCrimsonStem = Block{ID: 707, DisplayName: "Stripped Crimson Stem", Name: "stripped_crimson_stem", Hardness: 2, Diggable: true, DropIDs: []uint32{115}, NeedsTools: map[uint32]bool{}, MinStateID: 15232, MaxStateID: 15234, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CrimsonHyphae = Block{ID: 708, DisplayName: "Crimson Hyphae", Name: "crimson_hyphae", Hardness: 2, Diggable: true, DropIDs: []uint32{131}, NeedsTools: map[uint32]bool{}, MinStateID: 15235, MaxStateID: 15237, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + StrippedCrimsonHyphae = Block{ID: 709, DisplayName: "Stripped Crimson Hyphae", Name: "stripped_crimson_hyphae", Hardness: 2, Diggable: true, DropIDs: []uint32{123}, NeedsTools: map[uint32]bool{}, MinStateID: 15238, MaxStateID: 15240, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CrimsonNylium = Block{ID: 710, DisplayName: "Crimson Nylium", Name: "crimson_nylium", Hardness: 0.4, Diggable: true, DropIDs: []uint32{268}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 15241, MaxStateID: 15241, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CrimsonFungus = Block{ID: 711, DisplayName: "Crimson Fungus", Name: "crimson_fungus", Hardness: 0, Diggable: true, DropIDs: []uint32{189}, NeedsTools: map[uint32]bool{}, MinStateID: 15242, MaxStateID: 15242, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Shroomlight = Block{ID: 712, DisplayName: "Shroomlight", Name: "shroomlight", Hardness: 1, Diggable: true, DropIDs: []uint32{1057}, NeedsTools: map[uint32]bool{}, MinStateID: 15243, MaxStateID: 15243, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 15} + WeepingVines = Block{ID: 713, DisplayName: "Weeping Vines", Name: "weeping_vines", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 15244, MaxStateID: 15269, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + WeepingVinesPlant = Block{ID: 714, DisplayName: "Air", Name: "weeping_vines_plant", Hardness: 0, Diggable: true, DropIDs: []uint32{194}, NeedsTools: map[uint32]bool{}, MinStateID: 15270, MaxStateID: 15270, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + TwistingVines = Block{ID: 715, DisplayName: "Twisting Vines", Name: "twisting_vines", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 15271, MaxStateID: 15296, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + TwistingVinesPlant = Block{ID: 716, DisplayName: "Air", Name: "twisting_vines_plant", Hardness: 0, Diggable: true, DropIDs: []uint32{195}, NeedsTools: map[uint32]bool{}, MinStateID: 15297, MaxStateID: 15297, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CrimsonRoots = Block{ID: 717, DisplayName: "Crimson Roots", Name: "crimson_roots", Hardness: 0, Diggable: true, DropIDs: []uint32{191}, NeedsTools: map[uint32]bool{}, MinStateID: 15298, MaxStateID: 15298, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CrimsonPlanks = Block{ID: 718, DisplayName: "Crimson Planks", Name: "crimson_planks", Hardness: 2, Diggable: true, DropIDs: []uint32{28}, NeedsTools: map[uint32]bool{}, MinStateID: 15299, MaxStateID: 15299, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WarpedPlanks = Block{ID: 719, DisplayName: "Warped Planks", Name: "warped_planks", Hardness: 2, Diggable: true, DropIDs: []uint32{29}, NeedsTools: map[uint32]bool{}, MinStateID: 15300, MaxStateID: 15300, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CrimsonSlab = Block{ID: 720, DisplayName: "Crimson Slab", Name: "crimson_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{210}, NeedsTools: map[uint32]bool{}, MinStateID: 15301, MaxStateID: 15306, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WarpedSlab = Block{ID: 721, DisplayName: "Warped Slab", Name: "warped_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{211}, NeedsTools: map[uint32]bool{}, MinStateID: 15307, MaxStateID: 15312, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + CrimsonPressurePlate = Block{ID: 722, DisplayName: "Crimson Pressure Plate", Name: "crimson_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{629}, NeedsTools: map[uint32]bool{}, MinStateID: 15313, MaxStateID: 15314, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + WarpedPressurePlate = Block{ID: 723, DisplayName: "Warped Pressure Plate", Name: "warped_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{630}, NeedsTools: map[uint32]bool{}, MinStateID: 15315, MaxStateID: 15316, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CrimsonFence = Block{ID: 724, DisplayName: "Crimson Fence", Name: "crimson_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{263}, NeedsTools: map[uint32]bool{}, MinStateID: 15317, MaxStateID: 15348, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WarpedFence = Block{ID: 725, DisplayName: "Warped Fence", Name: "warped_fence", Hardness: 2, Diggable: true, DropIDs: []uint32{264}, NeedsTools: map[uint32]bool{}, MinStateID: 15349, MaxStateID: 15380, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + CrimsonTrapdoor = Block{ID: 726, DisplayName: "Crimson Trapdoor", Name: "crimson_trapdoor", Hardness: 3, Diggable: true, DropIDs: []uint32{647}, NeedsTools: map[uint32]bool{}, MinStateID: 15381, MaxStateID: 15444, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + WarpedTrapdoor = Block{ID: 727, DisplayName: "Warped Trapdoor", Name: "warped_trapdoor", Hardness: 3, Diggable: true, DropIDs: []uint32{648}, NeedsTools: map[uint32]bool{}, MinStateID: 15445, MaxStateID: 15508, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CrimsonFenceGate = Block{ID: 728, DisplayName: "Crimson Fence Gate", Name: "crimson_fence_gate", Hardness: 2, Diggable: true, DropIDs: []uint32{655}, NeedsTools: map[uint32]bool{}, MinStateID: 15509, MaxStateID: 15540, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WarpedFenceGate = Block{ID: 729, DisplayName: "Warped Fence Gate", Name: "warped_fence_gate", Hardness: 2, Diggable: true, DropIDs: []uint32{656}, NeedsTools: map[uint32]bool{}, MinStateID: 15541, MaxStateID: 15572, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + CrimsonStairs = Block{ID: 730, DisplayName: "Crimson Stairs", Name: "crimson_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{321}, NeedsTools: map[uint32]bool{}, MinStateID: 15573, MaxStateID: 15652, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WarpedStairs = Block{ID: 731, DisplayName: "Warped Stairs", Name: "warped_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{322}, NeedsTools: map[uint32]bool{}, MinStateID: 15653, MaxStateID: 15732, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + CrimsonButton = Block{ID: 732, DisplayName: "Crimson Button", Name: "crimson_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{617}, NeedsTools: map[uint32]bool{}, MinStateID: 15733, MaxStateID: 15756, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + WarpedButton = Block{ID: 733, DisplayName: "Warped Button", Name: "warped_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{618}, NeedsTools: map[uint32]bool{}, MinStateID: 15757, MaxStateID: 15780, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CrimsonDoor = Block{ID: 734, DisplayName: "Crimson Door", Name: "crimson_door", Hardness: 3, Diggable: true, DropIDs: []uint32{638}, NeedsTools: map[uint32]bool{}, MinStateID: 15781, MaxStateID: 15844, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + WarpedDoor = Block{ID: 735, DisplayName: "Warped Door", Name: "warped_door", Hardness: 3, Diggable: true, DropIDs: []uint32{639}, NeedsTools: map[uint32]bool{}, MinStateID: 15845, MaxStateID: 15908, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CrimsonSign = Block{ID: 736, DisplayName: "Crimson Sign", Name: "crimson_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{774}, NeedsTools: map[uint32]bool{}, MinStateID: 15909, MaxStateID: 15940, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + WarpedSign = Block{ID: 737, DisplayName: "Warped Sign", Name: "warped_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{775}, NeedsTools: map[uint32]bool{}, MinStateID: 15941, MaxStateID: 15972, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CrimsonWallSign = Block{ID: 738, DisplayName: "Crimson Sign", Name: "crimson_wall_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{774}, NeedsTools: map[uint32]bool{}, MinStateID: 15973, MaxStateID: 15980, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + WarpedWallSign = Block{ID: 739, DisplayName: "Warped Sign", Name: "warped_wall_sign", Hardness: 1, Diggable: true, DropIDs: []uint32{775}, NeedsTools: map[uint32]bool{}, MinStateID: 15981, MaxStateID: 15988, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + StructureBlock = Block{ID: 740, DisplayName: "Structure Block", Name: "structure_block", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 15989, MaxStateID: 15992, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Jigsaw = Block{ID: 741, DisplayName: "Jigsaw Block", Name: "jigsaw", Hardness: 0, Diggable: false, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 15993, MaxStateID: 16004, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Composter = Block{ID: 742, DisplayName: "Composter", Name: "composter", Hardness: 0.6, Diggable: true, DropIDs: []uint32{1041}, NeedsTools: map[uint32]bool{}, MinStateID: 16005, MaxStateID: 16013, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + Target = Block{ID: 743, DisplayName: "Target", Name: "target", Hardness: 0.5, Diggable: true, DropIDs: []uint32{599}, NeedsTools: map[uint32]bool{}, MinStateID: 16014, MaxStateID: 16029, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BeeNest = Block{ID: 744, DisplayName: "Bee Nest", Name: "bee_nest", Hardness: 0.3, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 16030, MaxStateID: 16053, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Beehive = Block{ID: 745, DisplayName: "Beehive", Name: "beehive", Hardness: 0.6, Diggable: true, DropIDs: []uint32{1060}, NeedsTools: map[uint32]bool{}, MinStateID: 16054, MaxStateID: 16077, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + HoneyBlock = Block{ID: 746, DisplayName: "Honey Block", Name: "honey_block", Hardness: 0, Diggable: true, DropIDs: []uint32{593}, NeedsTools: map[uint32]bool{}, MinStateID: 16078, MaxStateID: 16078, Transparent: true, FilterLightLevel: 1, EmitLightLevel: 0} + HoneycombBlock = Block{ID: 747, DisplayName: "Honeycomb Block", Name: "honeycomb_block", Hardness: 0.6, Diggable: true, DropIDs: []uint32{1062}, NeedsTools: map[uint32]bool{}, MinStateID: 16079, MaxStateID: 16079, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + NetheriteBlock = Block{ID: 748, DisplayName: "Block of Netherite", Name: "netherite_block", Hardness: 50, Diggable: true, DropIDs: []uint32{69}, NeedsTools: map[uint32]bool{721: true, 726: true}, MinStateID: 16080, MaxStateID: 16080, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + AncientDebris = Block{ID: 749, DisplayName: "Ancient Debris", Name: "ancient_debris", Hardness: 30, Diggable: true, DropIDs: []uint32{58}, NeedsTools: map[uint32]bool{721: true, 726: true}, MinStateID: 16081, MaxStateID: 16081, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CryingObsidian = Block{ID: 750, DisplayName: "Crying Obsidian", Name: "crying_obsidian", Hardness: 50, Diggable: true, DropIDs: []uint32{1064}, NeedsTools: map[uint32]bool{721: true, 726: true}, MinStateID: 16082, MaxStateID: 16082, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 10} + RespawnAnchor = Block{ID: 751, DisplayName: "Respawn Anchor", Name: "respawn_anchor", Hardness: 50, Diggable: true, DropIDs: []uint32{1077}, NeedsTools: map[uint32]bool{721: true, 726: true}, MinStateID: 16083, MaxStateID: 16087, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PottedCrimsonFungus = Block{ID: 752, DisplayName: "Air", Name: "potted_crimson_fungus", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 189}, NeedsTools: map[uint32]bool{}, MinStateID: 16088, MaxStateID: 16088, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedWarpedFungus = Block{ID: 753, DisplayName: "Air", Name: "potted_warped_fungus", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 190}, NeedsTools: map[uint32]bool{}, MinStateID: 16089, MaxStateID: 16089, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedCrimsonRoots = Block{ID: 754, DisplayName: "Air", Name: "potted_crimson_roots", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 191}, NeedsTools: map[uint32]bool{}, MinStateID: 16090, MaxStateID: 16090, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedWarpedRoots = Block{ID: 755, DisplayName: "Air", Name: "potted_warped_roots", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 192}, NeedsTools: map[uint32]bool{}, MinStateID: 16091, MaxStateID: 16091, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Lodestone = Block{ID: 756, DisplayName: "Lodestone", Name: "lodestone", Hardness: 3.5, Diggable: true, DropIDs: []uint32{1063}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 16092, MaxStateID: 16092, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Blackstone = Block{ID: 757, DisplayName: "Blackstone", Name: "blackstone", Hardness: 1.5, Diggable: true, DropIDs: []uint32{1065}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 16093, MaxStateID: 16093, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BlackstoneStairs = Block{ID: 758, DisplayName: "Blackstone Stairs", Name: "blackstone_stairs", Hardness: 1.5, Diggable: true, DropIDs: []uint32{1067}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 16094, MaxStateID: 16173, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BlackstoneWall = Block{ID: 759, DisplayName: "Blackstone Wall", Name: "blackstone_wall", Hardness: 1.5, Diggable: true, DropIDs: []uint32{339}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 16174, MaxStateID: 16497, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BlackstoneSlab = Block{ID: 760, DisplayName: "Blackstone Slab", Name: "blackstone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{1066}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 16498, MaxStateID: 16503, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PolishedBlackstone = Block{ID: 761, DisplayName: "Polished Blackstone", Name: "polished_blackstone", Hardness: 2, Diggable: true, DropIDs: []uint32{1069}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 16504, MaxStateID: 16504, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PolishedBlackstoneBricks = Block{ID: 762, DisplayName: "Polished Blackstone Bricks", Name: "polished_blackstone_bricks", Hardness: 1.5, Diggable: true, DropIDs: []uint32{1073}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 16505, MaxStateID: 16505, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CrackedPolishedBlackstoneBricks = Block{ID: 763, DisplayName: "Cracked Polished Blackstone Bricks", Name: "cracked_polished_blackstone_bricks", Hardness: 1.5, Diggable: true, DropIDs: []uint32{1076}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 16506, MaxStateID: 16506, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + ChiseledPolishedBlackstone = Block{ID: 764, DisplayName: "Chiseled Polished Blackstone", Name: "chiseled_polished_blackstone", Hardness: 1.5, Diggable: true, DropIDs: []uint32{1072}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 16507, MaxStateID: 16507, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PolishedBlackstoneBrickSlab = Block{ID: 765, DisplayName: "Polished Blackstone Brick Slab", Name: "polished_blackstone_brick_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{1074}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 16508, MaxStateID: 16513, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PolishedBlackstoneBrickStairs = Block{ID: 766, DisplayName: "Polished Blackstone Brick Stairs", Name: "polished_blackstone_brick_stairs", Hardness: 1.5, Diggable: true, DropIDs: []uint32{1075}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 16514, MaxStateID: 16593, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PolishedBlackstoneBrickWall = Block{ID: 767, DisplayName: "Polished Blackstone Brick Wall", Name: "polished_blackstone_brick_wall", Hardness: 1.5, Diggable: true, DropIDs: []uint32{341}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 701: true, 706: true, 711: true}, MinStateID: 16594, MaxStateID: 16917, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + GildedBlackstone = Block{ID: 768, DisplayName: "Gilded Blackstone", Name: "gilded_blackstone", Hardness: 1.5, Diggable: true, DropIDs: []uint32{1068}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 16918, MaxStateID: 16918, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PolishedBlackstoneStairs = Block{ID: 769, DisplayName: "Polished Blackstone Stairs", Name: "polished_blackstone_stairs", Hardness: 2, Diggable: true, DropIDs: []uint32{1071}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 16919, MaxStateID: 16998, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PolishedBlackstoneSlab = Block{ID: 770, DisplayName: "Polished Blackstone Slab", Name: "polished_blackstone_slab", Hardness: 2, Diggable: true, DropIDs: []uint32{1070}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 16999, MaxStateID: 17004, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PolishedBlackstonePressurePlate = Block{ID: 771, DisplayName: "Polished Blackstone Pressure Plate", Name: "polished_blackstone_pressure_plate", Hardness: 0.5, Diggable: true, DropIDs: []uint32{620}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 17005, MaxStateID: 17006, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PolishedBlackstoneButton = Block{ID: 772, DisplayName: "Polished Blackstone Button", Name: "polished_blackstone_button", Hardness: 0.5, Diggable: true, DropIDs: []uint32{610}, NeedsTools: map[uint32]bool{}, MinStateID: 17007, MaxStateID: 17030, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PolishedBlackstoneWall = Block{ID: 773, DisplayName: "Polished Blackstone Wall", Name: "polished_blackstone_wall", Hardness: 2, Diggable: true, DropIDs: []uint32{340}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 17031, MaxStateID: 17354, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + ChiseledNetherBricks = Block{ID: 774, DisplayName: "Chiseled Nether Bricks", Name: "chiseled_nether_bricks", Hardness: 2, Diggable: true, DropIDs: []uint32{307}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 17355, MaxStateID: 17355, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CrackedNetherBricks = Block{ID: 775, DisplayName: "Cracked Nether Bricks", Name: "cracked_nether_bricks", Hardness: 2, Diggable: true, DropIDs: []uint32{306}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 17356, MaxStateID: 17356, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + QuartzBricks = Block{ID: 776, DisplayName: "Quartz Bricks", Name: "quartz_bricks", Hardness: 0.8, Diggable: true, DropIDs: []uint32{351}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 17357, MaxStateID: 17357, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Candle = Block{ID: 777, DisplayName: "Candle", Name: "candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1078}, NeedsTools: map[uint32]bool{}, MinStateID: 17358, MaxStateID: 17373, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + WhiteCandle = Block{ID: 778, DisplayName: "White Candle", Name: "white_candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1079}, NeedsTools: map[uint32]bool{}, MinStateID: 17374, MaxStateID: 17389, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + OrangeCandle = Block{ID: 779, DisplayName: "Orange Candle", Name: "orange_candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1080}, NeedsTools: map[uint32]bool{}, MinStateID: 17390, MaxStateID: 17405, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + MagentaCandle = Block{ID: 780, DisplayName: "Magenta Candle", Name: "magenta_candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1081}, NeedsTools: map[uint32]bool{}, MinStateID: 17406, MaxStateID: 17421, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LightBlueCandle = Block{ID: 781, DisplayName: "Light Blue Candle", Name: "light_blue_candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1082}, NeedsTools: map[uint32]bool{}, MinStateID: 17422, MaxStateID: 17437, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + YellowCandle = Block{ID: 782, DisplayName: "Yellow Candle", Name: "yellow_candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1083}, NeedsTools: map[uint32]bool{}, MinStateID: 17438, MaxStateID: 17453, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LimeCandle = Block{ID: 783, DisplayName: "Lime Candle", Name: "lime_candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1084}, NeedsTools: map[uint32]bool{}, MinStateID: 17454, MaxStateID: 17469, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PinkCandle = Block{ID: 784, DisplayName: "Pink Candle", Name: "pink_candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1085}, NeedsTools: map[uint32]bool{}, MinStateID: 17470, MaxStateID: 17485, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + GrayCandle = Block{ID: 785, DisplayName: "Gray Candle", Name: "gray_candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1086}, NeedsTools: map[uint32]bool{}, MinStateID: 17486, MaxStateID: 17501, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + LightGrayCandle = Block{ID: 786, DisplayName: "Light Gray Candle", Name: "light_gray_candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1087}, NeedsTools: map[uint32]bool{}, MinStateID: 17502, MaxStateID: 17517, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CyanCandle = Block{ID: 787, DisplayName: "Cyan Candle", Name: "cyan_candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1088}, NeedsTools: map[uint32]bool{}, MinStateID: 17518, MaxStateID: 17533, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PurpleCandle = Block{ID: 788, DisplayName: "Purple Candle", Name: "purple_candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1089}, NeedsTools: map[uint32]bool{}, MinStateID: 17534, MaxStateID: 17549, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BlueCandle = Block{ID: 789, DisplayName: "Blue Candle", Name: "blue_candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1090}, NeedsTools: map[uint32]bool{}, MinStateID: 17550, MaxStateID: 17565, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BrownCandle = Block{ID: 790, DisplayName: "Brown Candle", Name: "brown_candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1091}, NeedsTools: map[uint32]bool{}, MinStateID: 17566, MaxStateID: 17581, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + GreenCandle = Block{ID: 791, DisplayName: "Green Candle", Name: "green_candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1092}, NeedsTools: map[uint32]bool{}, MinStateID: 17582, MaxStateID: 17597, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + RedCandle = Block{ID: 792, DisplayName: "Red Candle", Name: "red_candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1093}, NeedsTools: map[uint32]bool{}, MinStateID: 17598, MaxStateID: 17613, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + BlackCandle = Block{ID: 793, DisplayName: "Black Candle", Name: "black_candle", Hardness: 0.1, Diggable: true, DropIDs: []uint32{1094}, NeedsTools: map[uint32]bool{}, MinStateID: 17614, MaxStateID: 17629, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CandleCake = Block{ID: 794, DisplayName: "Air", Name: "candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1078}, NeedsTools: map[uint32]bool{}, MinStateID: 17630, MaxStateID: 17631, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WhiteCandleCake = Block{ID: 795, DisplayName: "Air", Name: "white_candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1079}, NeedsTools: map[uint32]bool{}, MinStateID: 17632, MaxStateID: 17633, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + OrangeCandleCake = Block{ID: 796, DisplayName: "Air", Name: "orange_candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1080}, NeedsTools: map[uint32]bool{}, MinStateID: 17634, MaxStateID: 17635, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + MagentaCandleCake = Block{ID: 797, DisplayName: "Air", Name: "magenta_candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1081}, NeedsTools: map[uint32]bool{}, MinStateID: 17636, MaxStateID: 17637, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + LightBlueCandleCake = Block{ID: 798, DisplayName: "Air", Name: "light_blue_candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1082}, NeedsTools: map[uint32]bool{}, MinStateID: 17638, MaxStateID: 17639, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + YellowCandleCake = Block{ID: 799, DisplayName: "Air", Name: "yellow_candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1083}, NeedsTools: map[uint32]bool{}, MinStateID: 17640, MaxStateID: 17641, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + LimeCandleCake = Block{ID: 800, DisplayName: "Air", Name: "lime_candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1084}, NeedsTools: map[uint32]bool{}, MinStateID: 17642, MaxStateID: 17643, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PinkCandleCake = Block{ID: 801, DisplayName: "Air", Name: "pink_candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1085}, NeedsTools: map[uint32]bool{}, MinStateID: 17644, MaxStateID: 17645, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + GrayCandleCake = Block{ID: 802, DisplayName: "Air", Name: "gray_candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1086}, NeedsTools: map[uint32]bool{}, MinStateID: 17646, MaxStateID: 17647, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + LightGrayCandleCake = Block{ID: 803, DisplayName: "Air", Name: "light_gray_candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1087}, NeedsTools: map[uint32]bool{}, MinStateID: 17648, MaxStateID: 17649, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + CyanCandleCake = Block{ID: 804, DisplayName: "Air", Name: "cyan_candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1088}, NeedsTools: map[uint32]bool{}, MinStateID: 17650, MaxStateID: 17651, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PurpleCandleCake = Block{ID: 805, DisplayName: "Air", Name: "purple_candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1089}, NeedsTools: map[uint32]bool{}, MinStateID: 17652, MaxStateID: 17653, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BlueCandleCake = Block{ID: 806, DisplayName: "Air", Name: "blue_candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1090}, NeedsTools: map[uint32]bool{}, MinStateID: 17654, MaxStateID: 17655, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BrownCandleCake = Block{ID: 807, DisplayName: "Air", Name: "brown_candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1091}, NeedsTools: map[uint32]bool{}, MinStateID: 17656, MaxStateID: 17657, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + GreenCandleCake = Block{ID: 808, DisplayName: "Air", Name: "green_candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1092}, NeedsTools: map[uint32]bool{}, MinStateID: 17658, MaxStateID: 17659, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + RedCandleCake = Block{ID: 809, DisplayName: "Air", Name: "red_candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1093}, NeedsTools: map[uint32]bool{}, MinStateID: 17660, MaxStateID: 17661, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BlackCandleCake = Block{ID: 810, DisplayName: "Air", Name: "black_candle_cake", Hardness: 0.5, Diggable: true, DropIDs: []uint32{1094}, NeedsTools: map[uint32]bool{}, MinStateID: 17662, MaxStateID: 17663, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + AmethystBlock = Block{ID: 811, DisplayName: "Block of Amethyst", Name: "amethyst_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{63}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 17664, MaxStateID: 17664, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BuddingAmethyst = Block{ID: 812, DisplayName: "Budding Amethyst", Name: "budding_amethyst", Hardness: 1.5, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 17665, MaxStateID: 17665, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + AmethystCluster = Block{ID: 813, DisplayName: "Amethyst Cluster", Name: "amethyst_cluster", Hardness: 1.5, Diggable: true, DropIDs: []uint32{690}, NeedsTools: map[uint32]bool{}, MinStateID: 17666, MaxStateID: 17677, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 5} + LargeAmethystBud = Block{ID: 814, DisplayName: "Large Amethyst Bud", Name: "large_amethyst_bud", Hardness: 1.5, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 17678, MaxStateID: 17689, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 4} + MediumAmethystBud = Block{ID: 815, DisplayName: "Medium Amethyst Bud", Name: "medium_amethyst_bud", Hardness: 1.5, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 17690, MaxStateID: 17701, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 2} + SmallAmethystBud = Block{ID: 816, DisplayName: "Small Amethyst Bud", Name: "small_amethyst_bud", Hardness: 1.5, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 17702, MaxStateID: 17713, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 1} + Tuff = Block{ID: 817, DisplayName: "Tuff", Name: "tuff", Hardness: 1.5, Diggable: true, DropIDs: []uint32{12}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 17714, MaxStateID: 17714, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Calcite = Block{ID: 818, DisplayName: "Calcite", Name: "calcite", Hardness: 0.75, Diggable: true, DropIDs: []uint32{11}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 17715, MaxStateID: 17715, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + TintedGlass = Block{ID: 819, DisplayName: "Tinted Glass", Name: "tinted_glass", Hardness: 0.3, Diggable: true, DropIDs: []uint32{144}, NeedsTools: map[uint32]bool{}, MinStateID: 17716, MaxStateID: 17716, Transparent: true, FilterLightLevel: 15, EmitLightLevel: 0} + PowderSnow = Block{ID: 820, DisplayName: "Powder Snow Bucket", Name: "powder_snow", Hardness: 0.25, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 17717, MaxStateID: 17717, Transparent: false, FilterLightLevel: 1, EmitLightLevel: 0} + SculkSensor = Block{ID: 821, DisplayName: "Sculk Sensor", Name: "sculk_sensor", Hardness: 1.5, Diggable: true, DropIDs: []uint32{603}, NeedsTools: map[uint32]bool{}, MinStateID: 17718, MaxStateID: 17813, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 1} + OxidizedCopper = Block{ID: 822, DisplayName: "Oxidized Copper", Name: "oxidized_copper", Hardness: 3, Diggable: true, DropIDs: []uint32{72}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 17814, MaxStateID: 17814, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WeatheredCopper = Block{ID: 823, DisplayName: "Weathered Copper", Name: "weathered_copper", Hardness: 3, Diggable: true, DropIDs: []uint32{71}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 17815, MaxStateID: 17815, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + ExposedCopper = Block{ID: 824, DisplayName: "Exposed Copper", Name: "exposed_copper", Hardness: 3, Diggable: true, DropIDs: []uint32{70}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 17816, MaxStateID: 17816, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CopperBlock = Block{ID: 825, DisplayName: "Block of Copper", Name: "copper_block", Hardness: 3, Diggable: true, DropIDs: []uint32{66}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 17817, MaxStateID: 17817, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CopperOre = Block{ID: 826, DisplayName: "Copper Ore", Name: "copper_ore", Hardness: 3, Diggable: true, DropIDs: []uint32{693}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 706: true}, MinStateID: 17818, MaxStateID: 17818, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DeepslateCopperOre = Block{ID: 827, DisplayName: "Deepslate Copper Ore", Name: "deepslate_copper_ore", Hardness: 4.5, Diggable: true, DropIDs: []uint32{693}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 17819, MaxStateID: 17819, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + OxidizedCutCopper = Block{ID: 828, DisplayName: "Oxidized Cut Copper", Name: "oxidized_cut_copper", Hardness: 3, Diggable: true, DropIDs: []uint32{76}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 17820, MaxStateID: 17820, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WeatheredCutCopper = Block{ID: 829, DisplayName: "Weathered Cut Copper", Name: "weathered_cut_copper", Hardness: 3, Diggable: true, DropIDs: []uint32{75}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 17821, MaxStateID: 17821, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + ExposedCutCopper = Block{ID: 830, DisplayName: "Exposed Cut Copper", Name: "exposed_cut_copper", Hardness: 3, Diggable: true, DropIDs: []uint32{74}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 17822, MaxStateID: 17822, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CutCopper = Block{ID: 831, DisplayName: "Cut Copper", Name: "cut_copper", Hardness: 3, Diggable: true, DropIDs: []uint32{73}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 17823, MaxStateID: 17823, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + OxidizedCutCopperStairs = Block{ID: 832, DisplayName: "Oxidized Cut Copper Stairs", Name: "oxidized_cut_copper_stairs", Hardness: 3, Diggable: true, DropIDs: []uint32{80}, NeedsTools: map[uint32]bool{721: true, 726: true, 706: true, 716: true}, MinStateID: 17824, MaxStateID: 17903, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WeatheredCutCopperStairs = Block{ID: 833, DisplayName: "Weathered Cut Copper Stairs", Name: "weathered_cut_copper_stairs", Hardness: 3, Diggable: true, DropIDs: []uint32{79}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 17904, MaxStateID: 17983, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + ExposedCutCopperStairs = Block{ID: 834, DisplayName: "Exposed Cut Copper Stairs", Name: "exposed_cut_copper_stairs", Hardness: 3, Diggable: true, DropIDs: []uint32{78}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 17984, MaxStateID: 18063, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + CutCopperStairs = Block{ID: 835, DisplayName: "Cut Copper Stairs", Name: "cut_copper_stairs", Hardness: 3, Diggable: true, DropIDs: []uint32{77}, NeedsTools: map[uint32]bool{721: true, 726: true, 706: true, 716: true}, MinStateID: 18064, MaxStateID: 18143, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + OxidizedCutCopperSlab = Block{ID: 836, DisplayName: "Oxidized Cut Copper Slab", Name: "oxidized_cut_copper_slab", Hardness: 3, Diggable: true, DropIDs: []uint32{84}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 706: true}, MinStateID: 18144, MaxStateID: 18149, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WeatheredCutCopperSlab = Block{ID: 837, DisplayName: "Weathered Cut Copper Slab", Name: "weathered_cut_copper_slab", Hardness: 3, Diggable: true, DropIDs: []uint32{83}, NeedsTools: map[uint32]bool{721: true, 726: true, 706: true, 716: true}, MinStateID: 18150, MaxStateID: 18155, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + ExposedCutCopperSlab = Block{ID: 838, DisplayName: "Exposed Cut Copper Slab", Name: "exposed_cut_copper_slab", Hardness: 3, Diggable: true, DropIDs: []uint32{82}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 706: true}, MinStateID: 18156, MaxStateID: 18161, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + CutCopperSlab = Block{ID: 839, DisplayName: "Cut Copper Slab", Name: "cut_copper_slab", Hardness: 3, Diggable: true, DropIDs: []uint32{81}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 18162, MaxStateID: 18167, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WaxedCopperBlock = Block{ID: 840, DisplayName: "Waxed Block of Copper", Name: "waxed_copper_block", Hardness: 3, Diggable: true, DropIDs: []uint32{85}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 18168, MaxStateID: 18168, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WaxedWeatheredCopper = Block{ID: 841, DisplayName: "Waxed Weathered Copper", Name: "waxed_weathered_copper", Hardness: 3, Diggable: true, DropIDs: []uint32{87}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 18169, MaxStateID: 18169, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WaxedExposedCopper = Block{ID: 842, DisplayName: "Waxed Exposed Copper", Name: "waxed_exposed_copper", Hardness: 3, Diggable: true, DropIDs: []uint32{86}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 706: true}, MinStateID: 18170, MaxStateID: 18170, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WaxedOxidizedCopper = Block{ID: 843, DisplayName: "Waxed Oxidized Copper", Name: "waxed_oxidized_copper", Hardness: 3, Diggable: true, DropIDs: []uint32{88}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 18171, MaxStateID: 18171, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WaxedOxidizedCutCopper = Block{ID: 844, DisplayName: "Waxed Oxidized Cut Copper", Name: "waxed_oxidized_cut_copper", Hardness: 3, Diggable: true, DropIDs: []uint32{92}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 18172, MaxStateID: 18172, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WaxedWeatheredCutCopper = Block{ID: 845, DisplayName: "Waxed Weathered Cut Copper", Name: "waxed_weathered_cut_copper", Hardness: 3, Diggable: true, DropIDs: []uint32{91}, NeedsTools: map[uint32]bool{721: true, 726: true, 706: true, 716: true}, MinStateID: 18173, MaxStateID: 18173, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WaxedExposedCutCopper = Block{ID: 846, DisplayName: "Waxed Exposed Cut Copper", Name: "waxed_exposed_cut_copper", Hardness: 3, Diggable: true, DropIDs: []uint32{90}, NeedsTools: map[uint32]bool{726: true, 706: true, 716: true, 721: true}, MinStateID: 18174, MaxStateID: 18174, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WaxedCutCopper = Block{ID: 847, DisplayName: "Waxed Cut Copper", Name: "waxed_cut_copper", Hardness: 3, Diggable: true, DropIDs: []uint32{89}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 18175, MaxStateID: 18175, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + WaxedOxidizedCutCopperStairs = Block{ID: 848, DisplayName: "Waxed Oxidized Cut Copper Stairs", Name: "waxed_oxidized_cut_copper_stairs", Hardness: 3, Diggable: true, DropIDs: []uint32{96}, NeedsTools: map[uint32]bool{726: true, 706: true, 716: true, 721: true}, MinStateID: 18176, MaxStateID: 18255, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WaxedWeatheredCutCopperStairs = Block{ID: 849, DisplayName: "Waxed Weathered Cut Copper Stairs", Name: "waxed_weathered_cut_copper_stairs", Hardness: 3, Diggable: true, DropIDs: []uint32{95}, NeedsTools: map[uint32]bool{721: true, 726: true, 706: true, 716: true}, MinStateID: 18256, MaxStateID: 18335, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WaxedExposedCutCopperStairs = Block{ID: 850, DisplayName: "Waxed Exposed Cut Copper Stairs", Name: "waxed_exposed_cut_copper_stairs", Hardness: 3, Diggable: true, DropIDs: []uint32{94}, NeedsTools: map[uint32]bool{726: true, 706: true, 716: true, 721: true}, MinStateID: 18336, MaxStateID: 18415, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WaxedCutCopperStairs = Block{ID: 851, DisplayName: "Waxed Cut Copper Stairs", Name: "waxed_cut_copper_stairs", Hardness: 3, Diggable: true, DropIDs: []uint32{93}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 18416, MaxStateID: 18495, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WaxedOxidizedCutCopperSlab = Block{ID: 852, DisplayName: "Waxed Oxidized Cut Copper Slab", Name: "waxed_oxidized_cut_copper_slab", Hardness: 3, Diggable: true, DropIDs: []uint32{100}, NeedsTools: map[uint32]bool{726: true, 706: true, 716: true, 721: true}, MinStateID: 18496, MaxStateID: 18501, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WaxedWeatheredCutCopperSlab = Block{ID: 853, DisplayName: "Waxed Weathered Cut Copper Slab", Name: "waxed_weathered_cut_copper_slab", Hardness: 3, Diggable: true, DropIDs: []uint32{99}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 706: true}, MinStateID: 18502, MaxStateID: 18507, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WaxedExposedCutCopperSlab = Block{ID: 854, DisplayName: "Waxed Exposed Cut Copper Slab", Name: "waxed_exposed_cut_copper_slab", Hardness: 3, Diggable: true, DropIDs: []uint32{98}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 18508, MaxStateID: 18513, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + WaxedCutCopperSlab = Block{ID: 855, DisplayName: "Waxed Cut Copper Slab", Name: "waxed_cut_copper_slab", Hardness: 3, Diggable: true, DropIDs: []uint32{97}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 18514, MaxStateID: 18519, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + LightningRod = Block{ID: 856, DisplayName: "Lightning Rod", Name: "lightning_rod", Hardness: 3, Diggable: true, DropIDs: []uint32{601}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 706: true}, MinStateID: 18520, MaxStateID: 18543, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PointedDripstone = Block{ID: 857, DisplayName: "Pointed Dripstone", Name: "pointed_dripstone", Hardness: 1.5, Diggable: true, DropIDs: []uint32{1099}, NeedsTools: map[uint32]bool{}, MinStateID: 18544, MaxStateID: 18563, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + DripstoneBlock = Block{ID: 858, DisplayName: "Dripstone Block", Name: "dripstone_block", Hardness: 1.5, Diggable: true, DropIDs: []uint32{13}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 18564, MaxStateID: 18564, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CaveVines = Block{ID: 859, DisplayName: "Glow Berries", Name: "cave_vines", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 18565, MaxStateID: 18616, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + CaveVinesPlant = Block{ID: 860, DisplayName: "Air", Name: "cave_vines_plant", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 18617, MaxStateID: 18618, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + SporeBlossom = Block{ID: 861, DisplayName: "Spore Blossom", Name: "spore_blossom", Hardness: 0, Diggable: true, DropIDs: []uint32{186}, NeedsTools: map[uint32]bool{}, MinStateID: 18619, MaxStateID: 18619, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + Azalea = Block{ID: 862, DisplayName: "Azalea", Name: "azalea", Hardness: 0, Diggable: true, DropIDs: []uint32{152}, NeedsTools: map[uint32]bool{}, MinStateID: 18620, MaxStateID: 18620, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + FloweringAzalea = Block{ID: 863, DisplayName: "Flowering Azalea", Name: "flowering_azalea", Hardness: 0, Diggable: true, DropIDs: []uint32{153}, NeedsTools: map[uint32]bool{}, MinStateID: 18621, MaxStateID: 18621, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + MossCarpet = Block{ID: 864, DisplayName: "Moss Carpet", Name: "moss_carpet", Hardness: 0.1, Diggable: true, DropIDs: []uint32{198}, NeedsTools: map[uint32]bool{}, MinStateID: 18622, MaxStateID: 18622, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + MossBlock = Block{ID: 865, DisplayName: "Moss Block", Name: "moss_block", Hardness: 0.1, Diggable: true, DropIDs: []uint32{199}, NeedsTools: map[uint32]bool{}, MinStateID: 18623, MaxStateID: 18623, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + BigDripleaf = Block{ID: 866, DisplayName: "Big Dripleaf", Name: "big_dripleaf", Hardness: 0.1, Diggable: true, DropIDs: []uint32{201}, NeedsTools: map[uint32]bool{}, MinStateID: 18624, MaxStateID: 18655, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + BigDripleafStem = Block{ID: 867, DisplayName: "Air", Name: "big_dripleaf_stem", Hardness: 0.1, Diggable: true, DropIDs: []uint32{201}, NeedsTools: map[uint32]bool{}, MinStateID: 18656, MaxStateID: 18663, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + SmallDripleaf = Block{ID: 868, DisplayName: "Small Dripleaf", Name: "small_dripleaf", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 18664, MaxStateID: 18679, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + HangingRoots = Block{ID: 869, DisplayName: "Hanging Roots", Name: "hanging_roots", Hardness: 0, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 18680, MaxStateID: 18681, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + RootedDirt = Block{ID: 870, DisplayName: "Rooted Dirt", Name: "rooted_dirt", Hardness: 0.5, Diggable: true, DropIDs: []uint32{18}, NeedsTools: map[uint32]bool{}, MinStateID: 18682, MaxStateID: 18682, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + Deepslate = Block{ID: 871, DisplayName: "Deepslate", Name: "deepslate", Hardness: 3, Diggable: true, DropIDs: []uint32{9}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 18683, MaxStateID: 18685, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CobbledDeepslate = Block{ID: 872, DisplayName: "Cobbled Deepslate", Name: "cobbled_deepslate", Hardness: 3.5, Diggable: true, DropIDs: []uint32{9}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 18686, MaxStateID: 18686, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CobbledDeepslateStairs = Block{ID: 873, DisplayName: "Cobbled Deepslate Stairs", Name: "cobbled_deepslate_stairs", Hardness: 3.5, Diggable: true, DropIDs: []uint32{563}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 18687, MaxStateID: 18766, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + CobbledDeepslateSlab = Block{ID: 874, DisplayName: "Cobbled Deepslate Slab", Name: "cobbled_deepslate_slab", Hardness: 3.5, Diggable: true, DropIDs: []uint32{580}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 18767, MaxStateID: 18772, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + CobbledDeepslateWall = Block{ID: 875, DisplayName: "Cobbled Deepslate Wall", Name: "cobbled_deepslate_wall", Hardness: 3.5, Diggable: true, DropIDs: []uint32{342}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 18773, MaxStateID: 19096, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PolishedDeepslate = Block{ID: 876, DisplayName: "Polished Deepslate", Name: "polished_deepslate", Hardness: 3.5, Diggable: true, DropIDs: []uint32{10}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 19097, MaxStateID: 19097, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PolishedDeepslateStairs = Block{ID: 877, DisplayName: "Polished Deepslate Stairs", Name: "polished_deepslate_stairs", Hardness: 3.5, Diggable: true, DropIDs: []uint32{564}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 19098, MaxStateID: 19177, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PolishedDeepslateSlab = Block{ID: 878, DisplayName: "Polished Deepslate Slab", Name: "polished_deepslate_slab", Hardness: 3.5, Diggable: true, DropIDs: []uint32{581}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 19178, MaxStateID: 19183, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + PolishedDeepslateWall = Block{ID: 879, DisplayName: "Polished Deepslate Wall", Name: "polished_deepslate_wall", Hardness: 3.5, Diggable: true, DropIDs: []uint32{343}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 19184, MaxStateID: 19507, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DeepslateTiles = Block{ID: 880, DisplayName: "Deepslate Tiles", Name: "deepslate_tiles", Hardness: 3.5, Diggable: true, DropIDs: []uint32{289}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 19508, MaxStateID: 19508, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DeepslateTileStairs = Block{ID: 881, DisplayName: "Deepslate Tile Stairs", Name: "deepslate_tile_stairs", Hardness: 3.5, Diggable: true, DropIDs: []uint32{566}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 19509, MaxStateID: 19588, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DeepslateTileSlab = Block{ID: 882, DisplayName: "Deepslate Tile Slab", Name: "deepslate_tile_slab", Hardness: 3.5, Diggable: true, DropIDs: []uint32{583}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 19589, MaxStateID: 19594, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DeepslateTileWall = Block{ID: 883, DisplayName: "Deepslate Tile Wall", Name: "deepslate_tile_wall", Hardness: 3.5, Diggable: true, DropIDs: []uint32{345}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 19595, MaxStateID: 19918, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DeepslateBricks = Block{ID: 884, DisplayName: "Deepslate Bricks", Name: "deepslate_bricks", Hardness: 3.5, Diggable: true, DropIDs: []uint32{287}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 19919, MaxStateID: 19919, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + DeepslateBrickStairs = Block{ID: 885, DisplayName: "Deepslate Brick Stairs", Name: "deepslate_brick_stairs", Hardness: 3.5, Diggable: true, DropIDs: []uint32{565}, NeedsTools: map[uint32]bool{721: true, 726: true, 701: true, 706: true, 711: true, 716: true}, MinStateID: 19920, MaxStateID: 19999, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DeepslateBrickSlab = Block{ID: 886, DisplayName: "Deepslate Brick Slab", Name: "deepslate_brick_slab", Hardness: 3.5, Diggable: true, DropIDs: []uint32{582}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 20000, MaxStateID: 20005, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + DeepslateBrickWall = Block{ID: 887, DisplayName: "Deepslate Brick Wall", Name: "deepslate_brick_wall", Hardness: 3.5, Diggable: true, DropIDs: []uint32{344}, NeedsTools: map[uint32]bool{701: true, 706: true, 711: true, 716: true, 721: true, 726: true}, MinStateID: 20006, MaxStateID: 20329, Transparent: false, FilterLightLevel: 0, EmitLightLevel: 0} + ChiseledDeepslate = Block{ID: 888, DisplayName: "Chiseled Deepslate", Name: "chiseled_deepslate", Hardness: 3.5, Diggable: true, DropIDs: []uint32{291}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 20330, MaxStateID: 20330, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CrackedDeepslateBricks = Block{ID: 889, DisplayName: "Cracked Deepslate Bricks", Name: "cracked_deepslate_bricks", Hardness: 3.5, Diggable: true, DropIDs: []uint32{288}, NeedsTools: map[uint32]bool{711: true, 716: true, 721: true, 726: true, 701: true, 706: true}, MinStateID: 20331, MaxStateID: 20331, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + CrackedDeepslateTiles = Block{ID: 890, DisplayName: "Cracked Deepslate Tiles", Name: "cracked_deepslate_tiles", Hardness: 3.5, Diggable: true, DropIDs: []uint32{290}, NeedsTools: map[uint32]bool{706: true, 711: true, 716: true, 721: true, 726: true, 701: true}, MinStateID: 20332, MaxStateID: 20332, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + InfestedDeepslate = Block{ID: 891, DisplayName: "Infested Deepslate", Name: "infested_deepslate", Hardness: 1.5, Diggable: true, DropIDs: []uint32{}, NeedsTools: map[uint32]bool{}, MinStateID: 20333, MaxStateID: 20335, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + SmoothBasalt = Block{ID: 892, DisplayName: "Smooth Basalt", Name: "smooth_basalt", Hardness: 1.25, Diggable: true, DropIDs: []uint32{273}, NeedsTools: map[uint32]bool{726: true, 701: true, 706: true, 711: true, 716: true, 721: true}, MinStateID: 20336, MaxStateID: 20336, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + RawIronBlock = Block{ID: 893, DisplayName: "Block of Raw Iron", Name: "raw_iron_block", Hardness: 5, Diggable: true, DropIDs: []uint32{60}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true, 706: true}, MinStateID: 20337, MaxStateID: 20337, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + RawCopperBlock = Block{ID: 894, DisplayName: "Block of Raw Copper", Name: "raw_copper_block", Hardness: 5, Diggable: true, DropIDs: []uint32{61}, NeedsTools: map[uint32]bool{706: true, 716: true, 721: true, 726: true}, MinStateID: 20338, MaxStateID: 20338, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + RawGoldBlock = Block{ID: 895, DisplayName: "Block of Raw Gold", Name: "raw_gold_block", Hardness: 5, Diggable: true, DropIDs: []uint32{62}, NeedsTools: map[uint32]bool{716: true, 721: true, 726: true}, MinStateID: 20339, MaxStateID: 20339, Transparent: false, FilterLightLevel: 15, EmitLightLevel: 0} + PottedAzaleaBush = Block{ID: 896, DisplayName: "Air", Name: "potted_azalea_bush", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 152}, NeedsTools: map[uint32]bool{}, MinStateID: 20340, MaxStateID: 20340, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} + PottedFloweringAzaleaBush = Block{ID: 897, DisplayName: "Air", Name: "potted_flowering_azalea_bush", Hardness: 0, Diggable: true, DropIDs: []uint32{946, 153}, NeedsTools: map[uint32]bool{}, MinStateID: 20341, MaxStateID: 20341, Transparent: true, FilterLightLevel: 0, EmitLightLevel: 0} ) // ByID is an index of minecraft blocks by their ID. var ByID = map[ID]*Block{ - 0: &Air, - 1: &Stone, - 2: &Granite, - 3: &PolishedGranite, - 4: &Diorite, - 5: &PolishedDiorite, - 6: &Andesite, - 7: &PolishedAndesite, - 8: &GrassBlock, - 9: &Dirt, - 10: &CoarseDirt, - 11: &Podzol, - 12: &Cobblestone, - 13: &OakPlanks, - 14: &SprucePlanks, - 15: &BirchPlanks, - 16: &JunglePlanks, - 17: &AcaciaPlanks, - 18: &DarkOakPlanks, - 19: &OakSapling, - 20: &SpruceSapling, - 21: &BirchSapling, - 22: &JungleSapling, - 23: &AcaciaSapling, - 24: &DarkOakSapling, - 25: &Bedrock, - 26: &Water, - 27: &Lava, - 28: &Sand, - 29: &RedSand, - 30: &Gravel, - 31: &GoldOre, - 32: &IronOre, - 33: &CoalOre, - 34: &NetherGoldOre, - 35: &OakLog, - 36: &SpruceLog, - 37: &BirchLog, - 38: &JungleLog, - 39: &AcaciaLog, - 40: &DarkOakLog, - 41: &StrippedSpruceLog, - 42: &StrippedBirchLog, - 43: &StrippedJungleLog, - 44: &StrippedAcaciaLog, - 45: &StrippedDarkOakLog, - 46: &StrippedOakLog, - 47: &OakWood, - 48: &SpruceWood, - 49: &BirchWood, - 50: &JungleWood, - 51: &AcaciaWood, - 52: &DarkOakWood, - 53: &StrippedOakWood, - 54: &StrippedSpruceWood, - 55: &StrippedBirchWood, - 56: &StrippedJungleWood, - 57: &StrippedAcaciaWood, - 58: &StrippedDarkOakWood, - 59: &OakLeaves, - 60: &SpruceLeaves, - 61: &BirchLeaves, - 62: &JungleLeaves, - 63: &AcaciaLeaves, - 64: &DarkOakLeaves, - 65: &Sponge, - 66: &WetSponge, - 67: &Glass, - 68: &LapisOre, - 69: &LapisBlock, - 70: &Dispenser, - 71: &Sandstone, - 72: &ChiseledSandstone, - 73: &CutSandstone, - 74: &NoteBlock, - 75: &WhiteBed, - 76: &OrangeBed, - 77: &MagentaBed, - 78: &LightBlueBed, - 79: &YellowBed, - 80: &LimeBed, - 81: &PinkBed, - 82: &GrayBed, - 83: &LightGrayBed, - 84: &CyanBed, - 85: &PurpleBed, - 86: &BlueBed, - 87: &BrownBed, - 88: &GreenBed, - 89: &RedBed, - 90: &BlackBed, - 91: &PoweredRail, - 92: &DetectorRail, - 93: &StickyPiston, - 94: &Cobweb, - 95: &Grass, - 96: &Fern, - 97: &DeadBush, - 98: &Seagrass, - 99: &TallSeagrass, - 100: &Piston, - 101: &PistonHead, - 102: &WhiteWool, - 103: &OrangeWool, - 104: &MagentaWool, - 105: &LightBlueWool, - 106: &YellowWool, - 107: &LimeWool, - 108: &PinkWool, - 109: &GrayWool, - 110: &LightGrayWool, - 111: &CyanWool, - 112: &PurpleWool, - 113: &BlueWool, - 114: &BrownWool, - 115: &GreenWool, - 116: &RedWool, - 117: &BlackWool, - 118: &MovingPiston, - 119: &Dandelion, - 120: &Poppy, - 121: &BlueOrchid, - 122: &Allium, - 123: &AzureBluet, - 124: &RedTulip, - 125: &OrangeTulip, - 126: &WhiteTulip, - 127: &PinkTulip, - 128: &OxeyeDaisy, - 129: &Cornflower, - 130: &WitherRose, - 131: &LilyOfTheValley, - 132: &BrownMushroom, - 133: &RedMushroom, - 134: &GoldBlock, - 135: &IronBlock, - 136: &Bricks, - 137: &Tnt, - 138: &Bookshelf, - 139: &MossyCobblestone, - 140: &Obsidian, - 141: &Torch, - 142: &WallTorch, - 143: &Fire, - 144: &SoulFire, - 145: &Spawner, - 146: &OakStairs, - 147: &Chest, - 148: &RedstoneWire, - 149: &DiamondOre, - 150: &DiamondBlock, - 151: &CraftingTable, - 152: &Wheat, - 153: &Farmland, - 154: &Furnace, - 155: &OakSign, - 156: &SpruceSign, - 157: &BirchSign, - 158: &AcaciaSign, - 159: &JungleSign, - 160: &DarkOakSign, - 161: &OakDoor, - 162: &Ladder, - 163: &Rail, - 164: &CobblestoneStairs, - 165: &OakWallSign, - 166: &SpruceWallSign, - 167: &BirchWallSign, - 168: &AcaciaWallSign, - 169: &JungleWallSign, - 170: &DarkOakWallSign, - 171: &Lever, - 172: &StonePressurePlate, - 173: &IronDoor, - 174: &OakPressurePlate, - 175: &SprucePressurePlate, - 176: &BirchPressurePlate, - 177: &JunglePressurePlate, - 178: &AcaciaPressurePlate, - 179: &DarkOakPressurePlate, - 180: &RedstoneOre, - 181: &RedstoneTorch, - 182: &RedstoneWallTorch, - 183: &StoneButton, - 184: &Snow, - 185: &Ice, - 186: &SnowBlock, - 187: &Cactus, - 188: &Clay, - 189: &SugarCane, - 190: &Jukebox, - 191: &OakFence, - 192: &Pumpkin, - 193: &Netherrack, - 194: &SoulSand, - 195: &SoulSoil, - 196: &Basalt, - 197: &PolishedBasalt, - 198: &SoulTorch, - 199: &SoulWallTorch, - 200: &Glowstone, - 201: &NetherPortal, - 202: &CarvedPumpkin, - 203: &JackOLantern, - 204: &Cake, - 205: &Repeater, - 206: &WhiteStainedGlass, - 207: &OrangeStainedGlass, - 208: &MagentaStainedGlass, - 209: &LightBlueStainedGlass, - 210: &YellowStainedGlass, - 211: &LimeStainedGlass, - 212: &PinkStainedGlass, - 213: &GrayStainedGlass, - 214: &LightGrayStainedGlass, - 215: &CyanStainedGlass, - 216: &PurpleStainedGlass, - 217: &BlueStainedGlass, - 218: &BrownStainedGlass, - 219: &GreenStainedGlass, - 220: &RedStainedGlass, - 221: &BlackStainedGlass, - 222: &OakTrapdoor, - 223: &SpruceTrapdoor, - 224: &BirchTrapdoor, - 225: &JungleTrapdoor, - 226: &AcaciaTrapdoor, - 227: &DarkOakTrapdoor, - 228: &StoneBricks, - 229: &MossyStoneBricks, - 230: &CrackedStoneBricks, - 231: &ChiseledStoneBricks, - 232: &InfestedStone, - 233: &InfestedCobblestone, - 234: &InfestedStoneBricks, - 235: &InfestedMossyStoneBricks, - 236: &InfestedCrackedStoneBricks, - 237: &InfestedChiseledStoneBricks, - 238: &BrownMushroomBlock, - 239: &RedMushroomBlock, - 240: &MushroomStem, - 241: &IronBars, - 242: &Chain, - 243: &GlassPane, - 244: &Melon, - 245: &AttachedPumpkinStem, - 246: &AttachedMelonStem, - 247: &PumpkinStem, - 248: &MelonStem, - 249: &Vine, - 250: &OakFenceGate, - 251: &BrickStairs, - 252: &StoneBrickStairs, - 253: &Mycelium, - 254: &LilyPad, - 255: &NetherBricks, - 256: &NetherBrickFence, - 257: &NetherBrickStairs, - 258: &NetherWart, - 259: &EnchantingTable, - 260: &BrewingStand, - 261: &Cauldron, - 262: &EndPortal, - 263: &EndPortalFrame, - 264: &EndStone, - 265: &DragonEgg, - 266: &RedstoneLamp, - 267: &Cocoa, - 268: &SandstoneStairs, - 269: &EmeraldOre, - 270: &EnderChest, - 271: &TripwireHook, - 272: &Tripwire, - 273: &EmeraldBlock, - 274: &SpruceStairs, - 275: &BirchStairs, - 276: &JungleStairs, - 277: &CommandBlock, - 278: &Beacon, - 279: &CobblestoneWall, - 280: &MossyCobblestoneWall, - 281: &FlowerPot, - 282: &PottedOakSapling, - 283: &PottedSpruceSapling, - 284: &PottedBirchSapling, - 285: &PottedJungleSapling, - 286: &PottedAcaciaSapling, - 287: &PottedDarkOakSapling, - 288: &PottedFern, - 289: &PottedDandelion, - 290: &PottedPoppy, - 291: &PottedBlueOrchid, - 292: &PottedAllium, - 293: &PottedAzureBluet, - 294: &PottedRedTulip, - 295: &PottedOrangeTulip, - 296: &PottedWhiteTulip, - 297: &PottedPinkTulip, - 298: &PottedOxeyeDaisy, - 299: &PottedCornflower, - 300: &PottedLilyOfTheValley, - 301: &PottedWitherRose, - 302: &PottedRedMushroom, - 303: &PottedBrownMushroom, - 304: &PottedDeadBush, - 305: &PottedCactus, - 306: &Carrots, - 307: &Potatoes, - 308: &OakButton, - 309: &SpruceButton, - 310: &BirchButton, - 311: &JungleButton, - 312: &AcaciaButton, - 313: &DarkOakButton, - 314: &SkeletonSkull, - 315: &SkeletonWallSkull, - 316: &WitherSkeletonSkull, - 317: &WitherSkeletonWallSkull, - 318: &ZombieHead, - 319: &ZombieWallHead, - 320: &PlayerHead, - 321: &PlayerWallHead, - 322: &CreeperHead, - 323: &CreeperWallHead, - 324: &DragonHead, - 325: &DragonWallHead, - 326: &Anvil, - 327: &ChippedAnvil, - 328: &DamagedAnvil, - 329: &TrappedChest, - 330: &LightWeightedPressurePlate, - 331: &HeavyWeightedPressurePlate, - 332: &Comparator, - 333: &DaylightDetector, - 334: &RedstoneBlock, - 335: &NetherQuartzOre, - 336: &Hopper, - 337: &QuartzBlock, - 338: &ChiseledQuartzBlock, - 339: &QuartzPillar, - 340: &QuartzStairs, - 341: &ActivatorRail, - 342: &Dropper, - 343: &WhiteTerracotta, - 344: &OrangeTerracotta, - 345: &MagentaTerracotta, - 346: &LightBlueTerracotta, - 347: &YellowTerracotta, - 348: &LimeTerracotta, - 349: &PinkTerracotta, - 350: &GrayTerracotta, - 351: &LightGrayTerracotta, - 352: &CyanTerracotta, - 353: &PurpleTerracotta, - 354: &BlueTerracotta, - 355: &BrownTerracotta, - 356: &GreenTerracotta, - 357: &RedTerracotta, - 358: &BlackTerracotta, - 359: &WhiteStainedGlassPane, - 360: &OrangeStainedGlassPane, - 361: &MagentaStainedGlassPane, - 362: &LightBlueStainedGlassPane, - 363: &YellowStainedGlassPane, - 364: &LimeStainedGlassPane, - 365: &PinkStainedGlassPane, - 366: &GrayStainedGlassPane, - 367: &LightGrayStainedGlassPane, - 368: &CyanStainedGlassPane, - 369: &PurpleStainedGlassPane, - 370: &BlueStainedGlassPane, - 371: &BrownStainedGlassPane, - 372: &GreenStainedGlassPane, - 373: &RedStainedGlassPane, - 374: &BlackStainedGlassPane, - 375: &AcaciaStairs, - 376: &DarkOakStairs, - 377: &SlimeBlock, - 378: &Barrier, - 379: &IronTrapdoor, - 380: &Prismarine, - 381: &PrismarineBricks, - 382: &DarkPrismarine, - 383: &PrismarineStairs, - 384: &PrismarineBrickStairs, - 385: &DarkPrismarineStairs, - 386: &PrismarineSlab, - 387: &PrismarineBrickSlab, - 388: &DarkPrismarineSlab, - 389: &SeaLantern, - 390: &HayBlock, - 391: &WhiteCarpet, - 392: &OrangeCarpet, - 393: &MagentaCarpet, - 394: &LightBlueCarpet, - 395: &YellowCarpet, - 396: &LimeCarpet, - 397: &PinkCarpet, - 398: &GrayCarpet, - 399: &LightGrayCarpet, - 400: &CyanCarpet, - 401: &PurpleCarpet, - 402: &BlueCarpet, - 403: &BrownCarpet, - 404: &GreenCarpet, - 405: &RedCarpet, - 406: &BlackCarpet, - 407: &Terracotta, - 408: &CoalBlock, - 409: &PackedIce, - 410: &Sunflower, - 411: &Lilac, - 412: &RoseBush, - 413: &Peony, - 414: &TallGrass, - 415: &LargeFern, - 416: &WhiteBanner, - 417: &OrangeBanner, - 418: &MagentaBanner, - 419: &LightBlueBanner, - 420: &YellowBanner, - 421: &LimeBanner, - 422: &PinkBanner, - 423: &GrayBanner, - 424: &LightGrayBanner, - 425: &CyanBanner, - 426: &PurpleBanner, - 427: &BlueBanner, - 428: &BrownBanner, - 429: &GreenBanner, - 430: &RedBanner, - 431: &BlackBanner, - 432: &WhiteWallBanner, - 433: 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&PottedDeadBush, + 318: &PottedCactus, + 319: &Carrots, + 320: &Potatoes, + 321: &OakButton, + 322: &SpruceButton, + 323: &BirchButton, + 324: &JungleButton, + 325: &AcaciaButton, + 326: &DarkOakButton, + 327: &SkeletonSkull, + 328: &SkeletonWallSkull, + 329: &WitherSkeletonSkull, + 330: &WitherSkeletonWallSkull, + 331: &ZombieHead, + 332: &ZombieWallHead, + 333: &PlayerHead, + 334: &PlayerWallHead, + 335: &CreeperHead, + 336: &CreeperWallHead, + 337: &DragonHead, + 338: &DragonWallHead, + 339: &Anvil, + 340: &ChippedAnvil, + 341: &DamagedAnvil, + 342: &TrappedChest, + 343: &LightWeightedPressurePlate, + 344: &HeavyWeightedPressurePlate, + 345: &Comparator, + 346: &DaylightDetector, + 347: &RedstoneBlock, + 348: &NetherQuartzOre, + 349: &Hopper, + 350: &QuartzBlock, + 351: &ChiseledQuartzBlock, + 352: &QuartzPillar, + 353: &QuartzStairs, + 354: &ActivatorRail, + 355: &Dropper, + 356: &WhiteTerracotta, + 357: &OrangeTerracotta, + 358: &MagentaTerracotta, + 359: &LightBlueTerracotta, + 360: &YellowTerracotta, + 361: &LimeTerracotta, + 362: &PinkTerracotta, + 363: &GrayTerracotta, + 364: &LightGrayTerracotta, + 365: &CyanTerracotta, + 366: &PurpleTerracotta, + 367: &BlueTerracotta, + 368: &BrownTerracotta, + 369: &GreenTerracotta, + 370: &RedTerracotta, + 371: &BlackTerracotta, + 372: &WhiteStainedGlassPane, + 373: &OrangeStainedGlassPane, + 374: &MagentaStainedGlassPane, + 375: &LightBlueStainedGlassPane, + 376: &YellowStainedGlassPane, + 377: &LimeStainedGlassPane, + 378: &PinkStainedGlassPane, + 379: &GrayStainedGlassPane, + 380: &LightGrayStainedGlassPane, + 381: &CyanStainedGlassPane, + 382: &PurpleStainedGlassPane, + 383: &BlueStainedGlassPane, + 384: &BrownStainedGlassPane, + 385: &GreenStainedGlassPane, + 386: &RedStainedGlassPane, + 387: &BlackStainedGlassPane, + 388: &AcaciaStairs, + 389: &DarkOakStairs, + 390: &SlimeBlock, + 391: &Barrier, + 392: &Light, + 393: &IronTrapdoor, + 394: &Prismarine, + 395: &PrismarineBricks, + 396: &DarkPrismarine, + 397: &PrismarineStairs, + 398: &PrismarineBrickStairs, + 399: &DarkPrismarineStairs, + 400: &PrismarineSlab, + 401: &PrismarineBrickSlab, + 402: &DarkPrismarineSlab, + 403: &SeaLantern, + 404: &HayBlock, + 405: &WhiteCarpet, + 406: &OrangeCarpet, + 407: &MagentaCarpet, + 408: &LightBlueCarpet, + 409: &YellowCarpet, + 410: &LimeCarpet, + 411: &PinkCarpet, + 412: &GrayCarpet, + 413: &LightGrayCarpet, + 414: &CyanCarpet, + 415: &PurpleCarpet, + 416: &BlueCarpet, + 417: &BrownCarpet, + 418: &GreenCarpet, + 419: &RedCarpet, + 420: &BlackCarpet, + 421: &Terracotta, + 422: &CoalBlock, + 423: &PackedIce, + 424: &Sunflower, + 425: &Lilac, + 426: &RoseBush, + 427: &Peony, + 428: &TallGrass, + 429: &LargeFern, + 430: &WhiteBanner, + 431: &OrangeBanner, + 432: &MagentaBanner, + 433: &LightBlueBanner, + 434: &YellowBanner, + 435: &LimeBanner, + 436: &PinkBanner, + 437: &GrayBanner, + 438: &LightGrayBanner, + 439: &CyanBanner, + 440: &PurpleBanner, + 441: &BlueBanner, + 442: &BrownBanner, + 443: &GreenBanner, + 444: &RedBanner, + 445: &BlackBanner, + 446: &WhiteWallBanner, + 447: &OrangeWallBanner, + 448: &MagentaWallBanner, + 449: &LightBlueWallBanner, + 450: &YellowWallBanner, + 451: &LimeWallBanner, + 452: &PinkWallBanner, + 453: &GrayWallBanner, + 454: &LightGrayWallBanner, + 455: &CyanWallBanner, + 456: &PurpleWallBanner, + 457: &BlueWallBanner, + 458: &BrownWallBanner, + 459: &GreenWallBanner, + 460: &RedWallBanner, + 461: &BlackWallBanner, + 462: &RedSandstone, + 463: &ChiseledRedSandstone, + 464: &CutRedSandstone, + 465: &RedSandstoneStairs, + 466: &OakSlab, + 467: &SpruceSlab, + 468: &BirchSlab, + 469: &JungleSlab, + 470: &AcaciaSlab, + 471: &DarkOakSlab, + 472: &StoneSlab, + 473: &SmoothStoneSlab, + 474: &SandstoneSlab, + 475: &CutSandstoneSlab, + 476: &PetrifiedOakSlab, + 477: &CobblestoneSlab, + 478: &BrickSlab, + 479: &StoneBrickSlab, + 480: &NetherBrickSlab, + 481: &QuartzSlab, + 482: &RedSandstoneSlab, + 483: &CutRedSandstoneSlab, + 484: &PurpurSlab, + 485: &SmoothStone, + 486: &SmoothSandstone, + 487: &SmoothQuartz, + 488: &SmoothRedSandstone, + 489: &SpruceFenceGate, + 490: &BirchFenceGate, + 491: &JungleFenceGate, + 492: &AcaciaFenceGate, + 493: &DarkOakFenceGate, + 494: &SpruceFence, + 495: &BirchFence, + 496: &JungleFence, + 497: &AcaciaFence, + 498: &DarkOakFence, + 499: &SpruceDoor, + 500: &BirchDoor, + 501: &JungleDoor, + 502: &AcaciaDoor, + 503: &DarkOakDoor, + 504: &EndRod, + 505: &ChorusPlant, + 506: &ChorusFlower, + 507: &PurpurBlock, + 508: &PurpurPillar, + 509: &PurpurStairs, + 510: &EndStoneBricks, + 511: &Beetroots, + 512: &DirtPath, + 513: &EndGateway, + 514: &RepeatingCommandBlock, + 515: &ChainCommandBlock, + 516: &FrostedIce, + 517: &MagmaBlock, + 518: &NetherWartBlock, + 519: &RedNetherBricks, + 520: &BoneBlock, + 521: &StructureVoid, + 522: &Observer, + 523: &ShulkerBox, + 524: &WhiteShulkerBox, + 525: &OrangeShulkerBox, + 526: &MagentaShulkerBox, + 527: &LightBlueShulkerBox, + 528: &YellowShulkerBox, + 529: &LimeShulkerBox, + 530: &PinkShulkerBox, + 531: &GrayShulkerBox, + 532: &LightGrayShulkerBox, + 533: &CyanShulkerBox, + 534: &PurpleShulkerBox, + 535: &BlueShulkerBox, + 536: &BrownShulkerBox, + 537: &GreenShulkerBox, + 538: &RedShulkerBox, + 539: &BlackShulkerBox, + 540: &WhiteGlazedTerracotta, + 541: &OrangeGlazedTerracotta, + 542: &MagentaGlazedTerracotta, + 543: &LightBlueGlazedTerracotta, + 544: &YellowGlazedTerracotta, + 545: &LimeGlazedTerracotta, + 546: &PinkGlazedTerracotta, + 547: &GrayGlazedTerracotta, + 548: &LightGrayGlazedTerracotta, + 549: &CyanGlazedTerracotta, + 550: &PurpleGlazedTerracotta, + 551: &BlueGlazedTerracotta, + 552: &BrownGlazedTerracotta, + 553: &GreenGlazedTerracotta, + 554: &RedGlazedTerracotta, + 555: &BlackGlazedTerracotta, + 556: &WhiteConcrete, + 557: &OrangeConcrete, + 558: &MagentaConcrete, + 559: &LightBlueConcrete, + 560: &YellowConcrete, + 561: &LimeConcrete, + 562: &PinkConcrete, + 563: &GrayConcrete, + 564: &LightGrayConcrete, + 565: &CyanConcrete, + 566: &PurpleConcrete, + 567: &BlueConcrete, + 568: &BrownConcrete, + 569: &GreenConcrete, + 570: &RedConcrete, + 571: &BlackConcrete, + 572: &WhiteConcretePowder, + 573: &OrangeConcretePowder, + 574: &MagentaConcretePowder, + 575: &LightBlueConcretePowder, + 576: &YellowConcretePowder, + 577: &LimeConcretePowder, + 578: &PinkConcretePowder, + 579: &GrayConcretePowder, + 580: &LightGrayConcretePowder, + 581: &CyanConcretePowder, + 582: &PurpleConcretePowder, + 583: &BlueConcretePowder, + 584: &BrownConcretePowder, + 585: &GreenConcretePowder, + 586: &RedConcretePowder, + 587: &BlackConcretePowder, + 588: &Kelp, + 589: &KelpPlant, + 590: &DriedKelpBlock, + 591: &TurtleEgg, + 592: &DeadTubeCoralBlock, + 593: &DeadBrainCoralBlock, + 594: &DeadBubbleCoralBlock, + 595: &DeadFireCoralBlock, + 596: &DeadHornCoralBlock, + 597: &TubeCoralBlock, + 598: &BrainCoralBlock, + 599: &BubbleCoralBlock, + 600: &FireCoralBlock, + 601: &HornCoralBlock, + 602: &DeadTubeCoral, + 603: &DeadBrainCoral, + 604: &DeadBubbleCoral, + 605: &DeadFireCoral, + 606: &DeadHornCoral, + 607: &TubeCoral, + 608: &BrainCoral, + 609: &BubbleCoral, + 610: &FireCoral, + 611: &HornCoral, + 612: &DeadTubeCoralFan, + 613: &DeadBrainCoralFan, + 614: &DeadBubbleCoralFan, + 615: &DeadFireCoralFan, + 616: &DeadHornCoralFan, + 617: &TubeCoralFan, + 618: &BrainCoralFan, + 619: &BubbleCoralFan, + 620: &FireCoralFan, + 621: &HornCoralFan, + 622: &DeadTubeCoralWallFan, + 623: &DeadBrainCoralWallFan, + 624: &DeadBubbleCoralWallFan, + 625: &DeadFireCoralWallFan, + 626: &DeadHornCoralWallFan, + 627: &TubeCoralWallFan, + 628: &BrainCoralWallFan, + 629: &BubbleCoralWallFan, + 630: &FireCoralWallFan, + 631: &HornCoralWallFan, + 632: &SeaPickle, + 633: &BlueIce, + 634: &Conduit, + 635: &BambooSapling, + 636: &Bamboo, + 637: &PottedBamboo, + 638: &VoidAir, + 639: &CaveAir, + 640: &BubbleColumn, + 641: &PolishedGraniteStairs, + 642: &SmoothRedSandstoneStairs, + 643: &MossyStoneBrickStairs, + 644: &PolishedDioriteStairs, + 645: &MossyCobblestoneStairs, + 646: &EndStoneBrickStairs, + 647: &StoneStairs, + 648: &SmoothSandstoneStairs, + 649: &SmoothQuartzStairs, + 650: &GraniteStairs, + 651: &AndesiteStairs, + 652: &RedNetherBrickStairs, + 653: &PolishedAndesiteStairs, + 654: &DioriteStairs, + 655: &PolishedGraniteSlab, + 656: &SmoothRedSandstoneSlab, + 657: &MossyStoneBrickSlab, + 658: &PolishedDioriteSlab, + 659: &MossyCobblestoneSlab, + 660: &EndStoneBrickSlab, + 661: &SmoothSandstoneSlab, + 662: &SmoothQuartzSlab, + 663: &GraniteSlab, + 664: &AndesiteSlab, + 665: &RedNetherBrickSlab, + 666: &PolishedAndesiteSlab, + 667: &DioriteSlab, + 668: &BrickWall, + 669: &PrismarineWall, + 670: &RedSandstoneWall, + 671: &MossyStoneBrickWall, + 672: &GraniteWall, + 673: &StoneBrickWall, + 674: &NetherBrickWall, + 675: &AndesiteWall, + 676: &RedNetherBrickWall, + 677: &SandstoneWall, + 678: &EndStoneBrickWall, + 679: &DioriteWall, + 680: &Scaffolding, + 681: &Loom, + 682: &Barrel, + 683: &Smoker, + 684: &BlastFurnace, + 685: &CartographyTable, + 686: &FletchingTable, + 687: &Grindstone, + 688: &Lectern, + 689: &SmithingTable, + 690: &Stonecutter, + 691: &Bell, + 692: &Lantern, + 693: &SoulLantern, + 694: &Campfire, + 695: &SoulCampfire, + 696: &SweetBerryBush, + 697: &WarpedStem, + 698: &StrippedWarpedStem, + 699: &WarpedHyphae, + 700: &StrippedWarpedHyphae, + 701: &WarpedNylium, + 702: &WarpedFungus, + 703: &WarpedWartBlock, + 704: &WarpedRoots, + 705: &NetherSprouts, + 706: &CrimsonStem, + 707: &StrippedCrimsonStem, + 708: &CrimsonHyphae, + 709: &StrippedCrimsonHyphae, + 710: &CrimsonNylium, + 711: &CrimsonFungus, + 712: &Shroomlight, + 713: &WeepingVines, + 714: &WeepingVinesPlant, + 715: &TwistingVines, + 716: &TwistingVinesPlant, + 717: &CrimsonRoots, + 718: &CrimsonPlanks, + 719: &WarpedPlanks, + 720: &CrimsonSlab, + 721: &WarpedSlab, + 722: &CrimsonPressurePlate, + 723: &WarpedPressurePlate, + 724: &CrimsonFence, + 725: &WarpedFence, + 726: &CrimsonTrapdoor, + 727: &WarpedTrapdoor, + 728: &CrimsonFenceGate, + 729: &WarpedFenceGate, + 730: &CrimsonStairs, + 731: &WarpedStairs, + 732: &CrimsonButton, + 733: &WarpedButton, + 734: &CrimsonDoor, + 735: &WarpedDoor, + 736: &CrimsonSign, + 737: &WarpedSign, + 738: &CrimsonWallSign, + 739: &WarpedWallSign, + 740: &StructureBlock, + 741: &Jigsaw, + 742: &Composter, + 743: &Target, + 744: &BeeNest, + 745: &Beehive, + 746: &HoneyBlock, + 747: &HoneycombBlock, + 748: &NetheriteBlock, + 749: &AncientDebris, + 750: &CryingObsidian, + 751: &RespawnAnchor, + 752: &PottedCrimsonFungus, + 753: &PottedWarpedFungus, + 754: &PottedCrimsonRoots, + 755: &PottedWarpedRoots, + 756: &Lodestone, + 757: &Blackstone, + 758: &BlackstoneStairs, + 759: &BlackstoneWall, + 760: &BlackstoneSlab, + 761: &PolishedBlackstone, + 762: &PolishedBlackstoneBricks, + 763: &CrackedPolishedBlackstoneBricks, + 764: &ChiseledPolishedBlackstone, + 765: &PolishedBlackstoneBrickSlab, + 766: &PolishedBlackstoneBrickStairs, + 767: &PolishedBlackstoneBrickWall, + 768: &GildedBlackstone, + 769: &PolishedBlackstoneStairs, + 770: &PolishedBlackstoneSlab, + 771: &PolishedBlackstonePressurePlate, + 772: &PolishedBlackstoneButton, + 773: &PolishedBlackstoneWall, + 774: &ChiseledNetherBricks, + 775: &CrackedNetherBricks, + 776: &QuartzBricks, + 777: &Candle, + 778: &WhiteCandle, + 779: &OrangeCandle, + 780: &MagentaCandle, + 781: &LightBlueCandle, + 782: &YellowCandle, + 783: &LimeCandle, + 784: &PinkCandle, + 785: &GrayCandle, + 786: &LightGrayCandle, + 787: &CyanCandle, + 788: &PurpleCandle, + 789: &BlueCandle, + 790: &BrownCandle, + 791: &GreenCandle, + 792: &RedCandle, + 793: &BlackCandle, + 794: &CandleCake, + 795: &WhiteCandleCake, + 796: &OrangeCandleCake, + 797: &MagentaCandleCake, + 798: &LightBlueCandleCake, + 799: &YellowCandleCake, + 800: &LimeCandleCake, + 801: &PinkCandleCake, + 802: &GrayCandleCake, + 803: &LightGrayCandleCake, + 804: &CyanCandleCake, + 805: &PurpleCandleCake, + 806: &BlueCandleCake, + 807: &BrownCandleCake, + 808: &GreenCandleCake, + 809: &RedCandleCake, + 810: &BlackCandleCake, + 811: &AmethystBlock, + 812: &BuddingAmethyst, + 813: &AmethystCluster, + 814: &LargeAmethystBud, + 815: &MediumAmethystBud, + 816: &SmallAmethystBud, + 817: &Tuff, + 818: &Calcite, + 819: &TintedGlass, + 820: &PowderSnow, + 821: &SculkSensor, + 822: &OxidizedCopper, + 823: &WeatheredCopper, + 824: &ExposedCopper, + 825: &CopperBlock, + 826: &CopperOre, + 827: &DeepslateCopperOre, + 828: &OxidizedCutCopper, + 829: &WeatheredCutCopper, + 830: &ExposedCutCopper, + 831: &CutCopper, + 832: &OxidizedCutCopperStairs, + 833: &WeatheredCutCopperStairs, + 834: &ExposedCutCopperStairs, + 835: &CutCopperStairs, + 836: &OxidizedCutCopperSlab, + 837: &WeatheredCutCopperSlab, + 838: &ExposedCutCopperSlab, + 839: &CutCopperSlab, + 840: &WaxedCopperBlock, + 841: &WaxedWeatheredCopper, + 842: &WaxedExposedCopper, + 843: &WaxedOxidizedCopper, + 844: &WaxedOxidizedCutCopper, + 845: &WaxedWeatheredCutCopper, + 846: &WaxedExposedCutCopper, + 847: &WaxedCutCopper, + 848: &WaxedOxidizedCutCopperStairs, + 849: &WaxedWeatheredCutCopperStairs, + 850: &WaxedExposedCutCopperStairs, + 851: &WaxedCutCopperStairs, + 852: &WaxedOxidizedCutCopperSlab, + 853: &WaxedWeatheredCutCopperSlab, + 854: &WaxedExposedCutCopperSlab, + 855: &WaxedCutCopperSlab, + 856: &LightningRod, + 857: &PointedDripstone, + 858: &DripstoneBlock, + 859: &CaveVines, + 860: &CaveVinesPlant, + 861: &SporeBlossom, + 862: &Azalea, + 863: &FloweringAzalea, + 864: &MossCarpet, + 865: &MossBlock, + 866: &BigDripleaf, + 867: &BigDripleafStem, + 868: &SmallDripleaf, + 869: &HangingRoots, + 870: &RootedDirt, + 871: &Deepslate, + 872: &CobbledDeepslate, + 873: &CobbledDeepslateStairs, + 874: &CobbledDeepslateSlab, + 875: &CobbledDeepslateWall, + 876: &PolishedDeepslate, + 877: &PolishedDeepslateStairs, + 878: &PolishedDeepslateSlab, + 879: &PolishedDeepslateWall, + 880: &DeepslateTiles, + 881: &DeepslateTileStairs, + 882: &DeepslateTileSlab, + 883: &DeepslateTileWall, + 884: &DeepslateBricks, + 885: &DeepslateBrickStairs, + 886: &DeepslateBrickSlab, + 887: &DeepslateBrickWall, + 888: &ChiseledDeepslate, + 889: &CrackedDeepslateBricks, + 890: &CrackedDeepslateTiles, + 891: &InfestedDeepslate, + 892: &SmoothBasalt, + 893: &RawIronBlock, + 894: &RawCopperBlock, + 895: &RawGoldBlock, + 896: &PottedAzaleaBush, + 897: &PottedFloweringAzaleaBush, } // StateID maps all possible state IDs to a corresponding block ID. var StateID = map[uint32]ID{ - 0: 0, - 1: 1, - 2: 2, - 3: 3, - 4: 4, - 5: 5, - 6: 6, - 7: 7, - 8: 8, - 9: 8, - 10: 9, - 11: 10, - 12: 11, - 13: 11, - 14: 12, - 15: 13, - 16: 14, - 17: 15, - 18: 16, - 19: 17, - 20: 18, - 21: 19, - 22: 19, - 23: 20, - 24: 20, - 25: 21, - 26: 21, - 27: 22, - 28: 22, - 29: 23, - 30: 23, - 31: 24, - 32: 24, - 33: 25, - 34: 26, - 35: 26, - 36: 26, - 37: 26, - 38: 26, - 39: 26, - 40: 26, - 41: 26, - 42: 26, - 43: 26, - 44: 26, - 45: 26, - 46: 26, - 47: 26, - 48: 26, - 49: 26, - 50: 27, - 51: 27, - 52: 27, - 53: 27, - 54: 27, - 55: 27, - 56: 27, - 57: 27, - 58: 27, - 59: 27, - 60: 27, - 61: 27, - 62: 27, - 63: 27, - 64: 27, - 65: 27, - 66: 28, - 67: 29, - 68: 30, - 69: 31, - 70: 32, - 71: 33, - 72: 34, - 73: 35, - 74: 35, - 75: 35, - 76: 36, - 77: 36, - 78: 36, - 79: 37, - 80: 37, - 81: 37, - 82: 38, - 83: 38, - 84: 38, - 85: 39, - 86: 39, - 87: 39, - 88: 40, - 89: 40, - 90: 40, - 91: 41, - 92: 41, - 93: 41, - 94: 42, - 95: 42, - 96: 42, - 97: 43, - 98: 43, - 99: 43, - 100: 44, - 101: 44, - 102: 44, - 103: 45, - 104: 45, - 105: 45, - 106: 46, - 107: 46, - 108: 46, - 109: 47, - 110: 47, - 111: 47, - 112: 48, - 113: 48, - 114: 48, - 115: 49, - 116: 49, - 117: 49, - 118: 50, - 119: 50, - 120: 50, - 121: 51, - 122: 51, - 123: 51, - 124: 52, - 125: 52, - 126: 52, - 127: 53, - 128: 53, - 129: 53, - 130: 54, - 131: 54, - 132: 54, - 133: 55, - 134: 55, - 135: 55, - 136: 56, - 137: 56, - 138: 56, - 139: 57, - 140: 57, - 141: 57, - 142: 58, - 143: 58, - 144: 58, - 145: 59, - 146: 59, 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b/data/entity/entity.go @@ -33,226 +33,237 @@ type Entity struct { Category Category } -//goland:noinspection ALL + var ( - AreaEffectCloud = Entity{ID: 0, InternalID: 0, DisplayName: "Area Effect Cloud", Name: "area_effect_cloud", Width: 6, Height: 0.5, Type: "mob", Category: Immobile} - ArmorStand = Entity{ID: 1, InternalID: 1, DisplayName: "Armor Stand", Name: "armor_stand", Width: 0.5, Height: 1.975, Type: "mob", Category: Immobile} - Arrow = Entity{ID: 2, InternalID: 2, DisplayName: "Arrow", Name: "arrow", Width: 0.5, Height: 0.5, Type: "mob", Category: Projectiles} - Bat = Entity{ID: 3, InternalID: 3, DisplayName: "Bat", Name: "bat", Width: 0.5, Height: 0.9, Type: "mob", Category: PassiveMob} - Bee = Entity{ID: 4, InternalID: 4, DisplayName: "Bee", Name: "bee", Width: 0.7, Height: 0.6, Type: "UNKNOWN", Category: Unknown} - Blaze = Entity{ID: 5, InternalID: 5, DisplayName: "Blaze", Name: "blaze", Width: 0.6, Height: 1.8, Type: "mob", Category: HostileMob} - Boat = Entity{ID: 6, InternalID: 6, DisplayName: "Boat", Name: "boat", Width: 1.375, Height: 0.5625, Type: "mob", Category: Vehicles} - Cat = Entity{ID: 7, InternalID: 7, DisplayName: "Cat", Name: "cat", Width: 0.6, Height: 0.7, Type: "mob", Category: PassiveMob} - CaveSpider = Entity{ID: 8, InternalID: 8, DisplayName: "Cave Spider", Name: "cave_spider", Width: 0.7, Height: 0.5, Type: "mob", Category: HostileMob} - Chicken = Entity{ID: 9, InternalID: 9, DisplayName: "Chicken", Name: "chicken", Width: 0.4, Height: 0.7, Type: "mob", Category: PassiveMob} - Cod = Entity{ID: 10, InternalID: 10, DisplayName: "Cod", Name: "cod", Width: 0.5, Height: 0.3, Type: "mob", Category: PassiveMob} - Cow = Entity{ID: 11, InternalID: 11, DisplayName: "Cow", Name: "cow", Width: 0.9, Height: 1.4, Type: "mob", Category: PassiveMob} - Creeper = Entity{ID: 12, InternalID: 12, DisplayName: "Creeper", Name: "creeper", Width: 0.6, Height: 1.7, Type: "mob", Category: HostileMob} - Dolphin = Entity{ID: 13, InternalID: 13, DisplayName: "Dolphin", Name: "dolphin", Width: 0.9, Height: 0.6, Type: "mob", Category: PassiveMob} - Donkey = Entity{ID: 14, InternalID: 14, DisplayName: "Donkey", Name: "donkey", Width: 1.39648, Height: 1.5, Type: "mob", Category: PassiveMob} - DragonFireball = Entity{ID: 15, InternalID: 15, DisplayName: "Dragon Fireball", Name: "dragon_fireball", Width: 1, Height: 1, Type: "mob", Category: Projectiles} - Drowned = Entity{ID: 16, InternalID: 16, DisplayName: "Drowned", Name: "drowned", Width: 0.6, Height: 1.95, Type: "mob", Category: HostileMob} - ElderGuardian = Entity{ID: 17, InternalID: 17, DisplayName: "Elder Guardian", Name: "elder_guardian", Width: 1.9975, Height: 1.9975, Type: "mob", Category: HostileMob} - EndCrystal = Entity{ID: 18, InternalID: 18, DisplayName: "End Crystal", Name: "end_crystal", Width: 2, Height: 2, Type: "mob", Category: Unknown} - EnderDragon = Entity{ID: 19, InternalID: 19, DisplayName: "Ender Dragon", Name: "ender_dragon", Width: 16, Height: 8, Type: "mob", Category: HostileMob} - Enderman = Entity{ID: 20, InternalID: 20, DisplayName: "Enderman", Name: "enderman", Width: 0.6, Height: 2.9, Type: "mob", Category: HostileMob} - Endermite = Entity{ID: 21, InternalID: 21, DisplayName: "Endermite", Name: "endermite", Width: 0.4, Height: 0.3, Type: "mob", Category: HostileMob} - Evoker = Entity{ID: 22, InternalID: 22, DisplayName: "Evoker", Name: "evoker", Width: 0.6, Height: 1.95, Type: "mob", Category: HostileMob} - EvokerFangs = Entity{ID: 23, InternalID: 23, DisplayName: "Evoker Fangs", Name: "evoker_fangs", Width: 0.5, Height: 0.8, Type: "mob", Category: HostileMob} - ExperienceOrb = Entity{ID: 24, InternalID: 24, DisplayName: "Experience Orb", Name: "experience_orb", Width: 0.5, Height: 0.5, Type: "mob", Category: Unknown} - EyeOfEnder = Entity{ID: 25, InternalID: 25, DisplayName: "Eye of Ender", Name: "eye_of_ender", Width: 0.25, Height: 0.25, Type: "mob", Category: Unknown} - FallingBlock = Entity{ID: 26, InternalID: 26, DisplayName: "Falling Block", Name: "falling_block", Width: 0.98, Height: 0.98, Type: "mob", Category: Blocks} - FireworkRocket = Entity{ID: 27, InternalID: 27, DisplayName: "Firework Rocket", Name: "firework_rocket", Width: 0.25, Height: 0.25, Type: "mob", Category: Unknown} - Fox = Entity{ID: 28, InternalID: 28, DisplayName: "Fox", Name: "fox", Width: 0.6, Height: 0.7, Type: "mob", Category: Unknown} - Ghast = Entity{ID: 29, InternalID: 29, DisplayName: "Ghast", Name: "ghast", Width: 4, Height: 4, Type: "mob", Category: HostileMob} - Giant = Entity{ID: 30, InternalID: 30, DisplayName: "Giant", Name: "giant", Width: 3.6, Height: 12, Type: "mob", Category: HostileMob} - Guardian = Entity{ID: 31, InternalID: 31, DisplayName: "Guardian", Name: "guardian", Width: 0.85, Height: 0.85, Type: "mob", Category: HostileMob} - Hoglin = Entity{ID: 32, InternalID: 32, DisplayName: "Hoglin", Name: "hoglin", Width: 1.39648, Height: 1.4, Type: "UNKNOWN", Category: Unknown} - Horse = Entity{ID: 33, InternalID: 33, DisplayName: "Horse", Name: "horse", Width: 1.39648, Height: 1.6, Type: "mob", Category: PassiveMob} - Husk = Entity{ID: 34, InternalID: 34, DisplayName: "Husk", Name: "husk", Width: 0.6, Height: 1.95, Type: "mob", Category: HostileMob} - Illusioner = Entity{ID: 35, InternalID: 35, DisplayName: "Illusioner", Name: "illusioner", Width: 0.6, Height: 1.95, Type: "mob", Category: HostileMob} - IronGolem = Entity{ID: 36, InternalID: 36, DisplayName: "Iron Golem", Name: "iron_golem", Width: 1.4, Height: 2.7, Type: "mob", Category: PassiveMob} - Item = Entity{ID: 37, InternalID: 37, DisplayName: "Item", Name: "item", Width: 0.25, Height: 0.25, Type: "mob", Category: Drops} - ItemFrame = Entity{ID: 38, InternalID: 38, DisplayName: "Item Frame", Name: "item_frame", Width: 0.5, Height: 0.5, Type: "mob", Category: Immobile} - Fireball = Entity{ID: 39, InternalID: 39, DisplayName: "Fireball", Name: "fireball", Width: 1, Height: 1, Type: "mob", Category: Projectiles} - LeashKnot = Entity{ID: 40, InternalID: 40, DisplayName: "Leash Knot", Name: "leash_knot", Width: 0.5, Height: 0.5, Type: "mob", Category: Immobile} - LightningBolt = Entity{ID: 41, InternalID: 41, DisplayName: "Lightning Bolt", Name: "lightning_bolt", Width: 0, Height: 0, Type: "mob", Category: Unknown} - Llama = Entity{ID: 42, InternalID: 42, DisplayName: "Llama", Name: "llama", Width: 0.9, Height: 1.87, Type: "mob", Category: PassiveMob} - LlamaSpit = Entity{ID: 43, InternalID: 43, DisplayName: "Llama Spit", Name: "llama_spit", Width: 0.25, Height: 0.25, Type: "mob", Category: Projectiles} - MagmaCube = Entity{ID: 44, InternalID: 44, DisplayName: "Magma Cube", Name: "magma_cube", Width: 2.04, Height: 2.04, Type: "mob", Category: HostileMob} - Minecart = Entity{ID: 45, InternalID: 45, DisplayName: "Minecart", Name: "minecart", Width: 0.98, Height: 0.7, Type: "mob", Category: Vehicles} - ChestMinecart = Entity{ID: 46, InternalID: 46, DisplayName: "Minecart with Chest", Name: "chest_minecart", Width: 0.98, Height: 0.7, Type: "mob", Category: Vehicles} - CommandBlockMinecart = Entity{ID: 47, InternalID: 47, DisplayName: "Minecart with Command Block", Name: "command_block_minecart", Width: 0.98, Height: 0.7, Type: "mob", Category: Vehicles} - FurnaceMinecart = Entity{ID: 48, InternalID: 48, DisplayName: "Minecart with Furnace", Name: "furnace_minecart", Width: 0.98, Height: 0.7, Type: "mob", Category: Vehicles} - HopperMinecart = Entity{ID: 49, InternalID: 49, DisplayName: "Minecart with Hopper", Name: "hopper_minecart", Width: 0.98, Height: 0.7, Type: "mob", Category: Vehicles} - SpawnerMinecart = Entity{ID: 50, InternalID: 50, DisplayName: "Minecart with Spawner", Name: "spawner_minecart", Width: 0.98, Height: 0.7, Type: "mob", Category: Vehicles} - TntMinecart = Entity{ID: 51, InternalID: 51, DisplayName: "Minecart with TNT", Name: "tnt_minecart", Width: 0.98, Height: 0.7, Type: "mob", Category: Vehicles} - Mule = Entity{ID: 52, InternalID: 52, DisplayName: "Mule", Name: "mule", Width: 1.39648, Height: 1.6, Type: "mob", Category: PassiveMob} - Mooshroom = Entity{ID: 53, InternalID: 53, DisplayName: "Mooshroom", Name: "mooshroom", Width: 0.9, Height: 1.4, Type: "mob", Category: PassiveMob} - Ocelot = Entity{ID: 54, InternalID: 54, DisplayName: "Ocelot", Name: "ocelot", Width: 0.6, Height: 0.7, Type: "mob", Category: PassiveMob} - Painting = Entity{ID: 55, InternalID: 55, DisplayName: "Painting", Name: "painting", Width: 0.5, Height: 0.5, Type: "mob", Category: Immobile} - Panda = Entity{ID: 56, InternalID: 56, DisplayName: "Panda", Name: "panda", Width: 1.3, Height: 1.25, Type: "mob", Category: PassiveMob} - Parrot = Entity{ID: 57, InternalID: 57, DisplayName: "Parrot", Name: "parrot", Width: 0.5, Height: 0.9, Type: "mob", Category: PassiveMob} - Phantom = Entity{ID: 58, InternalID: 58, DisplayName: "Phantom", Name: "phantom", Width: 0.9, Height: 0.5, Type: "mob", Category: HostileMob} - Pig = Entity{ID: 59, InternalID: 59, DisplayName: "Pig", Name: "pig", Width: 0.9, Height: 0.9, Type: "mob", Category: PassiveMob} - Piglin = Entity{ID: 60, InternalID: 60, DisplayName: "Piglin", Name: "piglin", Width: 0.6, Height: 1.95, Type: "UNKNOWN", Category: Unknown} - PiglinBrute = Entity{ID: 61, InternalID: 61, DisplayName: "Piglin Brute", Name: "piglin_brute", Width: 0.6, Height: 1.95, Type: "UNKNOWN", Category: Unknown} - Pillager = Entity{ID: 62, InternalID: 62, DisplayName: "Pillager", Name: "pillager", Width: 0.6, Height: 1.95, Type: "mob", Category: HostileMob} - PolarBear = Entity{ID: 63, InternalID: 63, DisplayName: "Polar Bear", Name: "polar_bear", Width: 1.4, Height: 1.4, Type: "mob", Category: PassiveMob} - Tnt = Entity{ID: 64, InternalID: 64, DisplayName: "Primed TNT", Name: "tnt", Width: 0.98, Height: 0.98, Type: "mob", Category: Blocks} - Pufferfish = Entity{ID: 65, InternalID: 65, DisplayName: "Pufferfish", Name: "pufferfish", Width: 0.7, Height: 0.7, Type: "mob", Category: PassiveMob} - Rabbit = Entity{ID: 66, InternalID: 66, DisplayName: "Rabbit", Name: "rabbit", Width: 0.4, Height: 0.5, Type: "mob", Category: PassiveMob} - Ravager = Entity{ID: 67, InternalID: 67, DisplayName: "Ravager", Name: "ravager", Width: 1.95, Height: 2.2, Type: "mob", Category: HostileMob} - Salmon = Entity{ID: 68, InternalID: 68, DisplayName: "Salmon", Name: "salmon", Width: 0.7, Height: 0.4, Type: "mob", Category: PassiveMob} - Sheep = Entity{ID: 69, InternalID: 69, DisplayName: "Sheep", Name: "sheep", Width: 0.9, Height: 1.3, Type: "mob", Category: PassiveMob} - Shulker = Entity{ID: 70, InternalID: 70, DisplayName: "Shulker", Name: "shulker", Width: 1, Height: 1, Type: "mob", Category: HostileMob} - ShulkerBullet = Entity{ID: 71, InternalID: 71, DisplayName: "Shulker Bullet", Name: "shulker_bullet", Width: 0.3125, Height: 0.3125, Type: "mob", Category: Projectiles} - Silverfish = Entity{ID: 72, InternalID: 72, DisplayName: "Silverfish", Name: "silverfish", Width: 0.4, Height: 0.3, Type: "mob", Category: HostileMob} - Skeleton = Entity{ID: 73, InternalID: 73, DisplayName: "Skeleton", Name: "skeleton", Width: 0.6, Height: 1.99, Type: "mob", Category: HostileMob} - SkeletonHorse = Entity{ID: 74, InternalID: 74, DisplayName: "Skeleton Horse", Name: "skeleton_horse", Width: 1.39648, Height: 1.6, Type: "mob", Category: PassiveMob} - Slime = Entity{ID: 75, InternalID: 75, DisplayName: "Slime", Name: "slime", Width: 2.04, Height: 2.04, Type: "mob", Category: HostileMob} - SmallFireball = Entity{ID: 76, InternalID: 76, DisplayName: "Small Fireball", Name: "small_fireball", Width: 0.3125, Height: 0.3125, Type: "mob", Category: Projectiles} - SnowGolem = Entity{ID: 77, InternalID: 77, DisplayName: "Snow Golem", Name: "snow_golem", Width: 0.7, Height: 1.9, Type: "mob", Category: PassiveMob} - Snowball = Entity{ID: 78, InternalID: 78, DisplayName: "Snowball", Name: "snowball", Width: 0.25, Height: 0.25, Type: "mob", Category: Projectiles} - SpectralArrow = Entity{ID: 79, InternalID: 79, DisplayName: "Spectral Arrow", Name: "spectral_arrow", Width: 0.5, Height: 0.5, Type: "mob", Category: Projectiles} - Spider = Entity{ID: 80, InternalID: 80, DisplayName: "Spider", Name: "spider", Width: 1.4, Height: 0.9, Type: "mob", Category: HostileMob} - Squid = Entity{ID: 81, InternalID: 81, DisplayName: "Squid", Name: "squid", Width: 0.8, Height: 0.8, Type: "mob", Category: PassiveMob} - Stray = Entity{ID: 82, InternalID: 82, DisplayName: "Stray", Name: "stray", Width: 0.6, Height: 1.99, Type: "mob", Category: HostileMob} - Strider = Entity{ID: 83, InternalID: 83, DisplayName: "Strider", Name: "strider", Width: 0.9, Height: 1.7, Type: "UNKNOWN", Category: Unknown} - Egg = Entity{ID: 84, InternalID: 84, DisplayName: "Thrown Egg", Name: "egg", Width: 0.25, Height: 0.25, Type: "mob", Category: Projectiles} - EnderPearl = Entity{ID: 85, InternalID: 85, DisplayName: "Thrown Ender Pearl", Name: "ender_pearl", Width: 0.25, Height: 0.25, Type: "mob", Category: Projectiles} - ExperienceBottle = Entity{ID: 86, InternalID: 86, DisplayName: "Thrown Bottle o' Enchanting", Name: "experience_bottle", Width: 0.25, Height: 0.25, Type: "mob", Category: Unknown} - Potion = Entity{ID: 87, InternalID: 87, DisplayName: "Potion", Name: "potion", Width: 0.25, Height: 0.25, Type: "mob", Category: Projectiles} - Trident = Entity{ID: 88, InternalID: 88, DisplayName: "Trident", Name: "trident", Width: 0.5, Height: 0.5, Type: "mob", Category: Unknown} - TraderLlama = Entity{ID: 89, InternalID: 89, DisplayName: "Trader Llama", Name: "trader_llama", Width: 0.9, Height: 1.87, Type: "mob", Category: PassiveMob} - TropicalFish = Entity{ID: 90, InternalID: 90, DisplayName: "Tropical Fish", Name: "tropical_fish", Width: 0.5, Height: 0.4, Type: "mob", Category: PassiveMob} - Turtle = Entity{ID: 91, InternalID: 91, DisplayName: "Turtle", Name: "turtle", Width: 1.2, Height: 0.4, Type: "mob", Category: PassiveMob} - Vex = Entity{ID: 92, InternalID: 92, DisplayName: "Vex", Name: "vex", Width: 0.4, Height: 0.8, Type: "mob", Category: HostileMob} - Villager = Entity{ID: 93, InternalID: 93, DisplayName: "Villager", Name: "villager", Width: 0.6, Height: 1.95, Type: "mob", Category: PassiveMob} - Vindicator = Entity{ID: 94, InternalID: 94, DisplayName: "Vindicator", Name: "vindicator", Width: 0.6, Height: 1.95, Type: "mob", Category: HostileMob} - WanderingTrader = Entity{ID: 95, InternalID: 95, DisplayName: "Wandering Trader", Name: "wandering_trader", Width: 0.6, Height: 1.95, Type: "mob", Category: PassiveMob} - Witch = Entity{ID: 96, InternalID: 96, DisplayName: "Witch", Name: "witch", Width: 0.6, Height: 1.95, Type: "mob", Category: HostileMob} - Wither = Entity{ID: 97, InternalID: 97, DisplayName: "Wither", Name: "wither", Width: 0.9, Height: 3.5, Type: "mob", Category: HostileMob} - WitherSkeleton = Entity{ID: 98, InternalID: 98, DisplayName: "Wither Skeleton", Name: "wither_skeleton", Width: 0.7, Height: 2.4, Type: "mob", Category: HostileMob} - WitherSkull = Entity{ID: 99, InternalID: 99, DisplayName: "Wither Skull", Name: "wither_skull", Width: 0.3125, Height: 0.3125, Type: "mob", Category: Projectiles} - Wolf = Entity{ID: 100, InternalID: 100, DisplayName: "Wolf", Name: "wolf", Width: 0.6, Height: 0.85, Type: "mob", Category: PassiveMob} - Zoglin = Entity{ID: 101, InternalID: 101, DisplayName: "Zoglin", Name: "zoglin", Width: 1.39648, Height: 1.4, Type: "UNKNOWN", Category: Unknown} - Zombie = Entity{ID: 102, InternalID: 102, DisplayName: "Zombie", Name: "zombie", Width: 0.6, Height: 1.95, Type: "mob", Category: HostileMob} - ZombieHorse = Entity{ID: 103, InternalID: 103, DisplayName: "Zombie Horse", Name: "zombie_horse", Width: 1.39648, Height: 1.6, Type: "mob", Category: PassiveMob} - ZombieVillager = Entity{ID: 104, InternalID: 104, DisplayName: "Zombie Villager", Name: "zombie_villager", Width: 0.6, Height: 1.95, Type: "mob", Category: HostileMob} - ZombifiedPiglin = Entity{ID: 105, InternalID: 105, DisplayName: "Zombified Piglin", Name: "zombified_piglin", Width: 0.6, Height: 1.95, Type: "UNKNOWN", Category: Unknown} - Player = Entity{ID: 106, InternalID: 106, DisplayName: "Player", Name: "player", Width: 0.6, Height: 1.8, Type: "mob", Category: Unknown} - FishingBobber = Entity{ID: 107, InternalID: 107, DisplayName: "Fishing Bobber", Name: "fishing_bobber", Width: 0.25, Height: 0.25, Type: "mob", Category: Unknown} + AreaEffectCloud = Entity{ID: 0, InternalID: 0, DisplayName: "Area Effect Cloud", Name: "area_effect_cloud", Width: 6, Height: 0.5, Type: "other", Category: } + ArmorStand = Entity{ID: 1, InternalID: 1, DisplayName: "Armor Stand", Name: "armor_stand", Width: 0.5, Height: 1.975, Type: "living", Category: } + Arrow = Entity{ID: 2, InternalID: 2, DisplayName: "Arrow", Name: "arrow", Width: 0.5, Height: 0.5, Type: "projectile", Category: } + Axolotl = Entity{ID: 3, InternalID: 3, DisplayName: "Axolotl", Name: "axolotl", Width: 0.75, Height: 0.42, Type: "animal", Category: } + Bat = Entity{ID: 4, InternalID: 4, DisplayName: "Bat", Name: "bat", Width: 0.5, Height: 0.9, Type: "ambient", Category: } + Bee = Entity{ID: 5, InternalID: 5, DisplayName: "Bee", Name: "bee", Width: 0.7, Height: 0.6, Type: "animal", Category: } + Blaze = Entity{ID: 6, InternalID: 6, DisplayName: "Blaze", Name: "blaze", Width: 0.6, Height: 1.8, Type: "hostile", Category: } + Boat = Entity{ID: 7, InternalID: 7, DisplayName: "Boat", Name: "boat", Width: 1.375, Height: 0.5625, Type: "other", Category: } + Cat = Entity{ID: 8, InternalID: 8, DisplayName: "Cat", Name: "cat", Width: 0.6, Height: 0.7, Type: "animal", Category: } + CaveSpider = Entity{ID: 9, InternalID: 9, DisplayName: "Cave Spider", Name: "cave_spider", Width: 0.7, Height: 0.5, Type: "hostile", Category: } + Chicken = Entity{ID: 10, InternalID: 10, DisplayName: "Chicken", Name: "chicken", Width: 0.4, Height: 0.7, Type: "animal", Category: } + Cod = Entity{ID: 11, InternalID: 11, DisplayName: "Cod", Name: "cod", Width: 0.5, Height: 0.3, Type: "water_creature", Category: } + Cow = Entity{ID: 12, InternalID: 12, DisplayName: "Cow", Name: "cow", Width: 0.9, Height: 1.4, Type: "animal", Category: } + Creeper = Entity{ID: 13, InternalID: 13, DisplayName: "Creeper", Name: "creeper", Width: 0.6, Height: 1.7, Type: "hostile", Category: } + Dolphin = Entity{ID: 14, InternalID: 14, DisplayName: "Dolphin", Name: "dolphin", Width: 0.9, Height: 0.6, Type: "water_creature", Category: } + Donkey = Entity{ID: 15, InternalID: 15, DisplayName: "Donkey", Name: "donkey", Width: 1.3964844, Height: 1.5, Type: "animal", Category: } + DragonFireball = Entity{ID: 16, InternalID: 16, DisplayName: "Dragon Fireball", Name: "dragon_fireball", Width: 1, Height: 1, Type: "projectile", Category: } + Drowned = Entity{ID: 17, InternalID: 17, DisplayName: "Drowned", Name: "drowned", Width: 0.6, Height: 1.95, Type: "hostile", Category: } + ElderGuardian = Entity{ID: 18, InternalID: 18, DisplayName: "Elder Guardian", Name: "elder_guardian", Width: 1.9975, Height: 1.9975, Type: "hostile", Category: } + EndCrystal = Entity{ID: 19, InternalID: 19, DisplayName: "End Crystal", Name: "end_crystal", Width: 2, Height: 2, Type: "other", Category: } + EnderDragon = Entity{ID: 20, InternalID: 20, DisplayName: "Ender Dragon", Name: "ender_dragon", Width: 16, Height: 8, Type: "mob", Category: } + Enderman = Entity{ID: 21, InternalID: 21, DisplayName: "Enderman", Name: "enderman", Width: 0.6, Height: 2.9, Type: "hostile", Category: } + Endermite = Entity{ID: 22, InternalID: 22, DisplayName: "Endermite", Name: "endermite", Width: 0.4, Height: 0.3, Type: "hostile", Category: } + Evoker = Entity{ID: 23, InternalID: 23, DisplayName: "Evoker", Name: "evoker", Width: 0.6, Height: 1.95, Type: "hostile", Category: } + EvokerFangs = Entity{ID: 24, InternalID: 24, DisplayName: "Evoker Fangs", Name: "evoker_fangs", Width: 0.5, Height: 0.8, Type: "other", Category: } + ExperienceOrb = Entity{ID: 25, InternalID: 25, DisplayName: "Experience Orb", Name: "experience_orb", Width: 0.5, Height: 0.5, Type: "other", Category: } + EyeOfEnder = Entity{ID: 26, InternalID: 26, DisplayName: "Eye of Ender", Name: "eye_of_ender", Width: 0.25, Height: 0.25, Type: "other", Category: } + FallingBlock = Entity{ID: 27, InternalID: 27, DisplayName: "Falling Block", Name: "falling_block", Width: 0.98, Height: 0.98, Type: "other", Category: } + FireworkRocket = Entity{ID: 28, InternalID: 28, DisplayName: "Firework Rocket", Name: "firework_rocket", Width: 0.25, Height: 0.25, Type: "projectile", Category: } + Fox = Entity{ID: 29, InternalID: 29, DisplayName: "Fox", Name: "fox", Width: 0.6, Height: 0.7, Type: "animal", Category: } + Ghast = Entity{ID: 30, InternalID: 30, DisplayName: "Ghast", Name: "ghast", Width: 4, Height: 4, Type: "mob", Category: } + Giant = Entity{ID: 31, InternalID: 31, DisplayName: "Giant", Name: "giant", Width: 3.6, Height: 12, Type: "hostile", Category: } + GlowItemFrame = Entity{ID: 32, InternalID: 32, DisplayName: "Glow Item Frame", Name: "glow_item_frame", Width: 0.5, Height: 0.5, Type: "other", Category: } + GlowSquid = Entity{ID: 33, InternalID: 33, DisplayName: "Glow Squid", Name: "glow_squid", Width: 0.8, Height: 0.8, Type: "water_creature", Category: } + Goat = Entity{ID: 34, InternalID: 34, DisplayName: "Goat", Name: "goat", Width: 0.9, Height: 1.3, Type: "animal", Category: } + Guardian = Entity{ID: 35, InternalID: 35, DisplayName: "Guardian", Name: "guardian", Width: 0.85, Height: 0.85, Type: "hostile", Category: } + Hoglin = Entity{ID: 36, InternalID: 36, DisplayName: "Hoglin", Name: "hoglin", Width: 1.3964844, Height: 1.4, Type: "animal", Category: } + Horse = Entity{ID: 37, InternalID: 37, DisplayName: "Horse", Name: "horse", Width: 1.3964844, Height: 1.6, Type: "animal", Category: } + Husk = Entity{ID: 38, InternalID: 38, DisplayName: "Husk", Name: "husk", Width: 0.6, Height: 1.95, Type: "hostile", Category: } + Illusioner = Entity{ID: 39, InternalID: 39, DisplayName: "Illusioner", Name: "illusioner", Width: 0.6, Height: 1.95, Type: "hostile", Category: } + IronGolem = Entity{ID: 40, InternalID: 40, DisplayName: "Iron Golem", Name: "iron_golem", Width: 1.4, Height: 2.7, Type: "mob", Category: } + Item = Entity{ID: 41, InternalID: 41, DisplayName: "Item", Name: "item", Width: 0.25, Height: 0.25, Type: "other", Category: } + ItemFrame = Entity{ID: 42, InternalID: 42, DisplayName: "Item Frame", Name: "item_frame", Width: 0.5, Height: 0.5, Type: "other", Category: } + Fireball = Entity{ID: 43, InternalID: 43, DisplayName: "Fireball", Name: "fireball", Width: 1, Height: 1, Type: "projectile", Category: } + LeashKnot = Entity{ID: 44, InternalID: 44, DisplayName: "Leash Knot", Name: "leash_knot", Width: 0.375, Height: 0.5, Type: "other", Category: } + LightningBolt = Entity{ID: 45, InternalID: 45, DisplayName: "Lightning Bolt", Name: "lightning_bolt", Width: 0, Height: 0, Type: "other", Category: } + Llama = Entity{ID: 46, InternalID: 46, DisplayName: "Llama", Name: "llama", Width: 0.9, Height: 1.87, Type: "animal", Category: } + LlamaSpit = Entity{ID: 47, InternalID: 47, DisplayName: "Llama Spit", Name: "llama_spit", Width: 0.25, Height: 0.25, Type: "projectile", Category: } + MagmaCube = Entity{ID: 48, InternalID: 48, DisplayName: "Magma Cube", Name: "magma_cube", Width: 2.04, Height: 2.04, Type: "mob", Category: } + Marker = Entity{ID: 49, InternalID: 49, DisplayName: "Marker", Name: "marker", Width: 0, Height: 0, Type: "other", Category: } + Minecart = Entity{ID: 50, InternalID: 50, DisplayName: "Minecart", Name: "minecart", Width: 0.98, Height: 0.7, Type: "other", Category: } + ChestMinecart = Entity{ID: 51, InternalID: 51, DisplayName: "Minecart with Chest", Name: "chest_minecart", Width: 0.98, Height: 0.7, Type: "other", Category: } + CommandBlockMinecart = Entity{ID: 52, InternalID: 52, DisplayName: "Minecart with Command Block", Name: "command_block_minecart", Width: 0.98, Height: 0.7, Type: "other", Category: } + FurnaceMinecart = Entity{ID: 53, InternalID: 53, DisplayName: "Minecart with Furnace", Name: "furnace_minecart", Width: 0.98, Height: 0.7, Type: "other", Category: } + HopperMinecart = Entity{ID: 54, InternalID: 54, DisplayName: "Minecart with Hopper", Name: "hopper_minecart", Width: 0.98, Height: 0.7, Type: "other", Category: } + SpawnerMinecart = Entity{ID: 55, InternalID: 55, DisplayName: "Minecart with Spawner", Name: "spawner_minecart", Width: 0.98, Height: 0.7, Type: "other", Category: } + TntMinecart = Entity{ID: 56, InternalID: 56, DisplayName: "Minecart with TNT", Name: "tnt_minecart", Width: 0.98, Height: 0.7, Type: "other", Category: } + Mule = Entity{ID: 57, InternalID: 57, DisplayName: "Mule", Name: "mule", Width: 1.3964844, Height: 1.6, Type: "animal", Category: } + Mooshroom = Entity{ID: 58, InternalID: 58, DisplayName: "Mooshroom", Name: "mooshroom", Width: 0.9, Height: 1.4, Type: "animal", Category: } + Ocelot = Entity{ID: 59, InternalID: 59, DisplayName: "Ocelot", Name: "ocelot", Width: 0.6, Height: 0.7, Type: "animal", Category: } + Painting = Entity{ID: 60, InternalID: 60, DisplayName: "Painting", Name: "painting", Width: 0.5, Height: 0.5, Type: "other", Category: } + Panda = Entity{ID: 61, InternalID: 61, DisplayName: "Panda", Name: "panda", Width: 1.3, Height: 1.25, Type: "animal", Category: } + Parrot = Entity{ID: 62, InternalID: 62, DisplayName: "Parrot", Name: "parrot", Width: 0.5, Height: 0.9, Type: "animal", Category: } + Phantom = Entity{ID: 63, InternalID: 63, DisplayName: "Phantom", Name: "phantom", Width: 0.9, Height: 0.5, Type: "mob", Category: } + Pig = Entity{ID: 64, InternalID: 64, DisplayName: "Pig", Name: "pig", Width: 0.9, Height: 0.9, Type: "animal", Category: } + Piglin = Entity{ID: 65, InternalID: 65, DisplayName: "Piglin", Name: "piglin", Width: 0.6, Height: 1.95, Type: "hostile", Category: } + PiglinBrute = Entity{ID: 66, InternalID: 66, DisplayName: "Piglin Brute", Name: "piglin_brute", Width: 0.6, Height: 1.95, Type: "hostile", Category: } + Pillager = Entity{ID: 67, InternalID: 67, DisplayName: "Pillager", Name: "pillager", Width: 0.6, Height: 1.95, Type: "hostile", Category: } + PolarBear = Entity{ID: 68, InternalID: 68, DisplayName: "Polar Bear", Name: "polar_bear", Width: 1.4, Height: 1.4, Type: "animal", Category: } + Tnt = Entity{ID: 69, InternalID: 69, DisplayName: "Primed TNT", Name: "tnt", Width: 0.98, Height: 0.98, Type: "other", Category: } + Pufferfish = Entity{ID: 70, InternalID: 70, DisplayName: "Pufferfish", Name: "pufferfish", Width: 0.7, Height: 0.7, Type: "water_creature", Category: } + Rabbit = Entity{ID: 71, InternalID: 71, DisplayName: "Rabbit", Name: "rabbit", Width: 0.4, Height: 0.5, Type: "animal", Category: } + Ravager = Entity{ID: 72, InternalID: 72, DisplayName: "Ravager", Name: "ravager", Width: 1.95, Height: 2.2, Type: "hostile", Category: } + Salmon = Entity{ID: 73, InternalID: 73, DisplayName: "Salmon", Name: "salmon", Width: 0.7, Height: 0.4, Type: "water_creature", Category: } + Sheep = Entity{ID: 74, InternalID: 74, DisplayName: "Sheep", Name: "sheep", Width: 0.9, Height: 1.3, Type: "animal", Category: } + Shulker = Entity{ID: 75, InternalID: 75, DisplayName: "Shulker", Name: "shulker", Width: 1, Height: 1, Type: "mob", Category: } + ShulkerBullet = Entity{ID: 76, InternalID: 76, DisplayName: "Shulker Bullet", Name: "shulker_bullet", Width: 0.3125, Height: 0.3125, Type: "projectile", Category: } + Silverfish = Entity{ID: 77, InternalID: 77, DisplayName: "Silverfish", Name: "silverfish", Width: 0.4, Height: 0.3, Type: "hostile", Category: } + Skeleton = Entity{ID: 78, InternalID: 78, DisplayName: "Skeleton", Name: "skeleton", Width: 0.6, Height: 1.99, Type: "hostile", Category: } + SkeletonHorse = Entity{ID: 79, InternalID: 79, DisplayName: "Skeleton Horse", Name: "skeleton_horse", Width: 1.3964844, Height: 1.6, Type: "animal", Category: } + Slime = Entity{ID: 80, InternalID: 80, DisplayName: "Slime", Name: "slime", Width: 2.04, Height: 2.04, Type: "mob", Category: } + SmallFireball = Entity{ID: 81, InternalID: 81, DisplayName: "Small Fireball", Name: "small_fireball", Width: 0.3125, Height: 0.3125, Type: "projectile", Category: } + SnowGolem = Entity{ID: 82, InternalID: 82, DisplayName: "Snow Golem", Name: "snow_golem", Width: 0.7, Height: 1.9, Type: "mob", Category: } + Snowball = Entity{ID: 83, InternalID: 83, DisplayName: "Snowball", Name: "snowball", Width: 0.25, Height: 0.25, Type: "projectile", Category: } + SpectralArrow = Entity{ID: 84, InternalID: 84, DisplayName: "Spectral Arrow", Name: "spectral_arrow", Width: 0.5, Height: 0.5, Type: "projectile", Category: } + Spider = Entity{ID: 85, InternalID: 85, DisplayName: "Spider", Name: "spider", Width: 1.4, Height: 0.9, Type: "hostile", Category: } + Squid = Entity{ID: 86, InternalID: 86, DisplayName: "Squid", Name: "squid", Width: 0.8, Height: 0.8, Type: "water_creature", Category: } + Stray = Entity{ID: 87, InternalID: 87, DisplayName: "Stray", Name: "stray", Width: 0.6, Height: 1.99, Type: "hostile", Category: } + Strider = Entity{ID: 88, InternalID: 88, DisplayName: "Strider", Name: "strider", Width: 0.9, Height: 1.7, Type: "animal", Category: } + Egg = Entity{ID: 89, InternalID: 89, DisplayName: "Thrown Egg", Name: "egg", Width: 0.25, Height: 0.25, Type: "projectile", Category: } + EnderPearl = Entity{ID: 90, InternalID: 90, DisplayName: "Thrown Ender Pearl", Name: "ender_pearl", Width: 0.25, Height: 0.25, Type: "projectile", Category: } + ExperienceBottle = Entity{ID: 91, InternalID: 91, DisplayName: "Thrown Bottle o' Enchanting", Name: "experience_bottle", Width: 0.25, Height: 0.25, Type: "projectile", Category: } + Potion = Entity{ID: 92, InternalID: 92, DisplayName: "Potion", Name: "potion", Width: 0.25, Height: 0.25, Type: "projectile", Category: } + Trident = Entity{ID: 93, InternalID: 93, DisplayName: "Trident", Name: "trident", Width: 0.5, Height: 0.5, Type: "projectile", Category: } + TraderLlama = Entity{ID: 94, InternalID: 94, DisplayName: "Trader Llama", Name: "trader_llama", Width: 0.9, Height: 1.87, Type: "animal", Category: } + TropicalFish = Entity{ID: 95, InternalID: 95, DisplayName: "Tropical Fish", Name: "tropical_fish", Width: 0.5, Height: 0.4, Type: "water_creature", Category: } + Turtle = Entity{ID: 96, InternalID: 96, DisplayName: "Turtle", Name: "turtle", Width: 1.2, Height: 0.4, Type: "animal", Category: } + Vex = Entity{ID: 97, InternalID: 97, DisplayName: "Vex", Name: "vex", Width: 0.4, Height: 0.8, Type: "hostile", Category: } + Villager = Entity{ID: 98, InternalID: 98, DisplayName: "Villager", Name: "villager", Width: 0.6, Height: 1.95, Type: "passive", Category: } + Vindicator = Entity{ID: 99, InternalID: 99, DisplayName: "Vindicator", Name: "vindicator", Width: 0.6, Height: 1.95, Type: "hostile", Category: } + WanderingTrader = Entity{ID: 100, InternalID: 100, DisplayName: "Wandering Trader", Name: "wandering_trader", Width: 0.6, Height: 1.95, Type: "passive", Category: } + Witch = Entity{ID: 101, InternalID: 101, DisplayName: "Witch", Name: "witch", Width: 0.6, Height: 1.95, Type: "hostile", Category: } + Wither = Entity{ID: 102, InternalID: 102, DisplayName: "Wither", Name: "wither", Width: 0.9, Height: 3.5, Type: "hostile", Category: } + WitherSkeleton = Entity{ID: 103, InternalID: 103, DisplayName: "Wither Skeleton", Name: "wither_skeleton", Width: 0.7, Height: 2.4, Type: "hostile", Category: } + WitherSkull = Entity{ID: 104, InternalID: 104, DisplayName: "Wither Skull", Name: "wither_skull", Width: 0.3125, Height: 0.3125, Type: "projectile", Category: } + Wolf = Entity{ID: 105, InternalID: 105, DisplayName: "Wolf", Name: "wolf", Width: 0.6, Height: 0.85, Type: "animal", Category: } + Zoglin = Entity{ID: 106, InternalID: 106, DisplayName: "Zoglin", Name: "zoglin", Width: 1.3964844, Height: 1.4, Type: "hostile", Category: } + Zombie = Entity{ID: 107, InternalID: 107, DisplayName: "Zombie", Name: "zombie", Width: 0.6, Height: 1.95, Type: "hostile", Category: } + ZombieHorse = Entity{ID: 108, InternalID: 108, DisplayName: "Zombie Horse", Name: "zombie_horse", Width: 1.3964844, Height: 1.6, Type: "animal", Category: } + ZombieVillager = Entity{ID: 109, InternalID: 109, DisplayName: "Zombie Villager", Name: "zombie_villager", Width: 0.6, Height: 1.95, Type: "hostile", Category: } + ZombifiedPiglin = Entity{ID: 110, InternalID: 110, DisplayName: "Zombified Piglin", Name: "zombified_piglin", Width: 0.6, Height: 1.95, Type: "hostile", Category: } + Player = Entity{ID: 111, InternalID: 111, DisplayName: "Player", Name: "player", Width: 0.6, Height: 1.8, Type: "player", Category: } + FishingBobber = Entity{ID: 112, InternalID: 112, DisplayName: "Fishing Bobber", Name: "fishing_bobber", Width: 0.25, Height: 0.25, Type: "projectile", Category: } ) // ByID is an index of minecraft entities by their ID. var ByID = map[ID]*Entity{ - 0: &AreaEffectCloud, - 1: &ArmorStand, - 2: &Arrow, - 3: &Bat, - 4: &Bee, - 5: &Blaze, - 6: &Boat, - 7: &Cat, - 8: &CaveSpider, - 9: &Chicken, - 10: &Cod, - 11: &Cow, - 12: &Creeper, - 13: &Dolphin, - 14: &Donkey, - 15: &DragonFireball, - 16: &Drowned, - 17: &ElderGuardian, - 18: &EndCrystal, - 19: &EnderDragon, - 20: &Enderman, - 21: &Endermite, - 22: &Evoker, - 23: &EvokerFangs, - 24: &ExperienceOrb, - 25: &EyeOfEnder, - 26: &FallingBlock, - 27: &FireworkRocket, - 28: &Fox, - 29: &Ghast, - 30: &Giant, - 31: &Guardian, - 32: &Hoglin, - 33: &Horse, - 34: &Husk, - 35: &Illusioner, - 36: &IronGolem, - 37: &Item, - 38: &ItemFrame, - 39: &Fireball, - 40: &LeashKnot, - 41: &LightningBolt, - 42: &Llama, - 43: &LlamaSpit, - 44: &MagmaCube, - 45: &Minecart, - 46: &ChestMinecart, - 47: &CommandBlockMinecart, - 48: &FurnaceMinecart, - 49: &HopperMinecart, - 50: &SpawnerMinecart, - 51: &TntMinecart, - 52: &Mule, - 53: &Mooshroom, - 54: &Ocelot, - 55: &Painting, - 56: &Panda, - 57: &Parrot, - 58: &Phantom, - 59: &Pig, - 60: &Piglin, - 61: &PiglinBrute, - 62: &Pillager, - 63: &PolarBear, - 64: &Tnt, - 65: &Pufferfish, - 66: &Rabbit, - 67: &Ravager, - 68: &Salmon, - 69: &Sheep, - 70: &Shulker, - 71: &ShulkerBullet, - 72: &Silverfish, - 73: &Skeleton, - 74: &SkeletonHorse, - 75: &Slime, - 76: &SmallFireball, - 77: &SnowGolem, - 78: &Snowball, - 79: &SpectralArrow, - 80: &Spider, - 81: &Squid, - 82: &Stray, - 83: &Strider, - 84: &Egg, - 85: &EnderPearl, - 86: &ExperienceBottle, - 87: &Potion, - 88: &Trident, - 89: &TraderLlama, - 90: &TropicalFish, - 91: &Turtle, - 92: &Vex, - 93: &Villager, - 94: &Vindicator, - 95: &WanderingTrader, - 96: &Witch, - 97: &Wither, - 98: &WitherSkeleton, - 99: &WitherSkull, - 100: &Wolf, - 101: &Zoglin, - 102: &Zombie, - 103: &ZombieHorse, - 104: &ZombieVillager, - 105: &ZombifiedPiglin, - 106: &Player, - 107: &FishingBobber, + 0: &AreaEffectCloud, + 1: &ArmorStand, + 2: &Arrow, + 3: &Axolotl, + 4: &Bat, + 5: &Bee, + 6: &Blaze, + 7: &Boat, + 8: &Cat, + 9: &CaveSpider, + 10: &Chicken, + 11: &Cod, + 12: &Cow, + 13: &Creeper, + 14: &Dolphin, + 15: &Donkey, + 16: &DragonFireball, + 17: &Drowned, + 18: &ElderGuardian, + 19: &EndCrystal, + 20: &EnderDragon, + 21: &Enderman, + 22: &Endermite, + 23: &Evoker, + 24: &EvokerFangs, + 25: &ExperienceOrb, + 26: &EyeOfEnder, + 27: &FallingBlock, + 28: &FireworkRocket, + 29: &Fox, + 30: &Ghast, + 31: &Giant, + 32: &GlowItemFrame, + 33: &GlowSquid, + 34: &Goat, + 35: &Guardian, + 36: &Hoglin, + 37: &Horse, + 38: &Husk, + 39: &Illusioner, + 40: &IronGolem, + 41: &Item, + 42: &ItemFrame, + 43: &Fireball, + 44: &LeashKnot, + 45: &LightningBolt, + 46: &Llama, + 47: &LlamaSpit, + 48: &MagmaCube, + 49: &Marker, + 50: &Minecart, + 51: &ChestMinecart, + 52: &CommandBlockMinecart, + 53: &FurnaceMinecart, + 54: &HopperMinecart, + 55: &SpawnerMinecart, + 56: &TntMinecart, + 57: &Mule, + 58: &Mooshroom, + 59: &Ocelot, + 60: &Painting, + 61: &Panda, + 62: &Parrot, + 63: &Phantom, + 64: &Pig, + 65: &Piglin, + 66: &PiglinBrute, + 67: &Pillager, + 68: &PolarBear, + 69: &Tnt, + 70: &Pufferfish, + 71: &Rabbit, + 72: &Ravager, + 73: &Salmon, + 74: &Sheep, + 75: &Shulker, + 76: &ShulkerBullet, + 77: &Silverfish, + 78: &Skeleton, + 79: &SkeletonHorse, + 80: &Slime, + 81: &SmallFireball, + 82: &SnowGolem, + 83: &Snowball, + 84: &SpectralArrow, + 85: &Spider, + 86: &Squid, + 87: &Stray, + 88: &Strider, + 89: &Egg, + 90: &EnderPearl, + 91: &ExperienceBottle, + 92: &Potion, + 93: &Trident, + 94: &TraderLlama, + 95: &TropicalFish, + 96: &Turtle, + 97: &Vex, + 98: &Villager, + 99: &Vindicator, + 100: &WanderingTrader, + 101: &Witch, + 102: &Wither, + 103: &WitherSkeleton, + 104: &WitherSkull, + 105: &Wolf, + 106: &Zoglin, + 107: &Zombie, + 108: &ZombieHorse, + 109: &ZombieVillager, + 110: &ZombifiedPiglin, + 111: &Player, + 112: &FishingBobber, } + diff --git a/data/entity/gen_entity.go b/data/entity/gen_entity.go index 1a577f1..a6816fe 100644 --- a/data/entity/gen_entity.go +++ b/data/entity/gen_entity.go @@ -19,7 +19,7 @@ import ( ) const ( - infoURL = "https://raw.githubusercontent.com/PrismarineJS/minecraft-data/master/data/pc/1.16.2/entities.json" + infoURL = "https://raw.githubusercontent.com/PrismarineJS/minecraft-data/master/data/pc/1.17/entities.json" ) type Entity struct { diff --git a/data/item/gen_item.go b/data/item/gen_item.go index 754223d..0a1286d 100644 --- a/data/item/gen_item.go +++ b/data/item/gen_item.go @@ -19,7 +19,7 @@ import ( ) const ( - infoURL = "https://raw.githubusercontent.com/PrismarineJS/minecraft-data/master/data/pc/1.16.2/items.json" + infoURL = "https://raw.githubusercontent.com/PrismarineJS/minecraft-data/master/data/pc/1.17/items.json" ) type Item struct { diff --git a/data/packetid/gen/gen_packetIDs.go b/data/packetid/gen/gen_packetIDs.go index 870b706..2b6f9b0 100644 --- a/data/packetid/gen/gen_packetIDs.go +++ b/data/packetid/gen/gen_packetIDs.go @@ -13,7 +13,7 @@ import ( ) const ( - protocolURL = "https://raw.githubusercontent.com/PrismarineJS/minecraft-data/master/data/pc/1.16.2/protocol.json" + protocolURL = "https://raw.githubusercontent.com/PrismarineJS/minecraft-data/master/data/pc/1.17/protocol.json" packetidTmpl = `// This file is automatically generated by gen_packetIDs.go. DO NOT EDIT. package packetid diff --git a/data/packetid/packetid.go b/data/packetid/packetid.go index 33eb919..1c2ac96 100644 --- a/data/packetid/packetid.go +++ b/data/packetid/packetid.go @@ -36,93 +36,104 @@ const ( SpawnEntityLiving = 0x2 SpawnEntityPainting = 0x3 NamedEntitySpawn = 0x4 - Animation = 0x5 - Statistics = 0x6 - AcknowledgePlayerDigging = 0x7 - BlockBreakAnimation = 0x8 - TileEntityData = 0x9 - BlockAction = 0xa - BlockChange = 0xb - BossBar = 0xc - Difficulty = 0xd - ChatClientbound = 0xe - TabCompleteClientbound = 0xf - DeclareCommands = 0x10 - TransactionClientbound = 0x11 - CloseWindowClientbound = 0x12 - WindowItems = 0x13 - CraftProgressBar = 0x14 - SetSlot = 0x15 - SetCooldown = 0x16 - CustomPayloadClientbound = 0x17 - NamedSoundEffect = 0x18 - KickDisconnect = 0x19 - EntityStatus = 0x1a - Explosion = 0x1b - UnloadChunk = 0x1c - GameStateChange = 0x1d - OpenHorseWindow = 0x1e - KeepAliveClientbound = 0x1f - MapChunk = 0x20 - WorldEvent = 0x21 - WorldParticles = 0x22 - UpdateLight = 0x23 - Login = 0x24 - Map = 0x25 - TradeList = 0x26 - RelEntityMove = 0x27 - EntityMoveLook = 0x28 - EntityLook = 0x29 - Entity = 0x2a - VehicleMoveClientbound = 0x2b - OpenBook = 0x2c - OpenWindow = 0x2d - OpenSignEntity = 0x2e - CraftRecipeResponse = 0x2f - AbilitiesClientbound = 0x30 - CombatEvent = 0x31 - PlayerInfo = 0x32 - FacePlayer = 0x33 - PositionClientbound = 0x34 - UnlockRecipes = 0x35 - EntityDestroy = 0x36 - RemoveEntityEffect = 0x37 - ResourcePackSend = 0x38 - Respawn = 0x39 - EntityHeadRotation = 0x3a - MultiBlockChange = 0x3b - SelectAdvancementTab = 0x3c - WorldBorder = 0x3d - Camera = 0x3e - HeldItemSlotClientbound = 0x3f - UpdateViewPosition = 0x40 - UpdateViewDistance = 0x41 - SpawnPosition = 0x42 - ScoreboardDisplayObjective = 0x43 - EntityMetadata = 0x44 - AttachEntity = 0x45 - EntityVelocity = 0x46 - EntityEquipment = 0x47 - Experience = 0x48 - UpdateHealth = 0x49 - ScoreboardObjective = 0x4a - SetPassengers = 0x4b - Teams = 0x4c - ScoreboardScore = 0x4d - UpdateTime = 0x4e - Title = 0x4f - EntitySoundEffect = 0x50 - SoundEffect = 0x51 - StopSound = 0x52 - PlayerlistHeader = 0x53 - NbtQueryResponse = 0x54 - Collect = 0x55 - EntityTeleport = 0x56 - Advancements = 0x57 - EntityUpdateAttributes = 0x58 - EntityEffect = 0x59 - DeclareRecipes = 0x5a - Tags = 0x5b + SculkVibrationSignal = 0x5 + Animation = 0x6 + Statistics = 0x7 + AcknowledgePlayerDigging = 0x8 + BlockBreakAnimation = 0x9 + TileEntityData = 0xa + BlockAction = 0xb + BlockChange = 0xc + BossBar = 0xd + Difficulty = 0xe + ChatClientbound = 0xf + ClearTitles = 0x10 + TabCompleteClientbound = 0x11 + DeclareCommands = 0x12 + CloseWindowClientbound = 0x13 + WindowItems = 0x14 + CraftProgressBar = 0x15 + SetSlot = 0x16 + SetCooldown = 0x17 + CustomPayloadClientbound = 0x18 + NamedSoundEffect = 0x19 + KickDisconnect = 0x1a + EntityStatus = 0x1b + Explosion = 0x1c + UnloadChunk = 0x1d + GameStateChange = 0x1e + OpenHorseWindow = 0x1f + InitializeWorldBorder = 0x20 + KeepAliveClientbound = 0x21 + MapChunk = 0x22 + WorldEvent = 0x23 + WorldParticles = 0x24 + UpdateLight = 0x25 + Login = 0x26 + Map = 0x27 + TradeList = 0x28 + RelEntityMove = 0x29 + EntityMoveLook = 0x2a + EntityLook = 0x2b + VehicleMoveClientbound = 0x2c + OpenBook = 0x2d + OpenWindow = 0x2e + OpenSignEntity = 0x2f + Ping = 0x30 + CraftRecipeResponse = 0x31 + AbilitiesClientbound = 0x32 + EndCombatEvent = 0x33 + EnterCombatEvent = 0x34 + DeathCombatEvent = 0x35 + PlayerInfo = 0x36 + FacePlayer = 0x37 + PositionClientbound = 0x38 + UnlockRecipes = 0x39 + DestroyEntity = 0x3a + RemoveEntityEffect = 0x3b + ResourcePackSend = 0x3c + Respawn = 0x3d + EntityHeadRotation = 0x3e + MultiBlockChange = 0x3f + SelectAdvancementTab = 0x40 + ActionBar = 0x41 + WorldBorderCenter = 0x42 + WorldBorderLerpSize = 0x43 + WorldBorderSize = 0x44 + WorldBorderWarningDelay = 0x45 + WorldBorderWarningReach = 0x46 + Camera = 0x47 + HeldItemSlotClientbound = 0x48 + UpdateViewPosition = 0x49 + UpdateViewDistance = 0x4a + SpawnPosition = 0x4b + ScoreboardDisplayObjective = 0x4c + EntityMetadata = 0x4d + AttachEntity = 0x4e + EntityVelocity = 0x4f + EntityEquipment = 0x50 + Experience = 0x51 + UpdateHealth = 0x52 + ScoreboardObjective = 0x53 + SetPassengers = 0x54 + Teams = 0x55 + ScoreboardScore = 0x56 + SetTitleSubtitle = 0x57 + UpdateTime = 0x58 + SetTitleText = 0x59 + SetTitleTime = 0x5a + EntitySoundEffect = 0x5b + SoundEffect = 0x5c + StopSound = 0x5d + PlayerlistHeader = 0x5e + NbtQueryResponse = 0x5f + Collect = 0x60 + EntityTeleport = 0x61 + Advancements = 0x62 + EntityUpdateAttributes = 0x63 + EntityEffect = 0x64 + DeclareRecipes = 0x65 + Tags = 0x66 // Serverbound TeleportConfirm = 0x0 @@ -132,29 +143,29 @@ const ( ClientCommand = 0x4 Settings = 0x5 TabCompleteServerbound = 0x6 - TransactionServerbound = 0x7 - EnchantItem = 0x8 - WindowClick = 0x9 - CloseWindowServerbound = 0xa - CustomPayloadServerbound = 0xb - EditBook = 0xc - QueryEntityNbt = 0xd - UseEntity = 0xe - GenerateStructure = 0xf - KeepAliveServerbound = 0x10 - LockDifficulty = 0x11 - PositionServerbound = 0x12 - PositionLook = 0x13 - Look = 0x14 - Flying = 0x15 - VehicleMoveServerbound = 0x16 - SteerBoat = 0x17 - PickItem = 0x18 - CraftRecipeRequest = 0x19 - AbilitiesServerbound = 0x1a - BlockDig = 0x1b - EntityAction = 0x1c - SteerVehicle = 0x1d + EnchantItem = 0x7 + WindowClick = 0x8 + CloseWindowServerbound = 0x9 + CustomPayloadServerbound = 0xa + EditBook = 0xb + QueryEntityNbt = 0xc + UseEntity = 0xd + GenerateStructure = 0xe + KeepAliveServerbound = 0xf + LockDifficulty = 0x10 + PositionServerbound = 0x11 + PositionLook = 0x12 + Look = 0x13 + Flying = 0x14 + VehicleMoveServerbound = 0x15 + SteerBoat = 0x16 + PickItem = 0x17 + CraftRecipeRequest = 0x18 + AbilitiesServerbound = 0x19 + BlockDig = 0x1a + EntityAction = 0x1b + SteerVehicle = 0x1c + Pong = 0x1d DisplayedRecipe = 0x1e RecipeBook = 0x1f NameItem = 0x20 diff --git a/data/soundid/gen_soundIDs.go b/data/soundid/gen_soundIDs.go index 2269c9e..b0beedf 100644 --- a/data/soundid/gen_soundIDs.go +++ b/data/soundid/gen_soundIDs.go @@ -12,7 +12,7 @@ import ( ) const ( - protocolURL = "https://pokechu22.github.io/Burger/1.16.5.json" + protocolURL = "https://pokechu22.github.io/Burger/1.17.json" ) type sound struct { diff --git a/data/soundid/soundid.go b/data/soundid/soundid.go index cdf5442..7173278 100644 --- a/data/soundid/soundid.go +++ b/data/soundid/soundid.go @@ -7,1002 +7,1200 @@ type SoundID int32 // SoundNames - map of ids to names for sounds. var SoundNames map[SoundID]string = map[SoundID]string{ - 0: "ambient.cave", - 1: "ambient.basalt_deltas.additions", - 2: "ambient.basalt_deltas.loop", - 3: "ambient.basalt_deltas.mood", - 4: "ambient.crimson_forest.additions", - 5: "ambient.crimson_forest.loop", - 6: "ambient.crimson_forest.mood", - 7: "ambient.nether_wastes.additions", - 8: "ambient.nether_wastes.loop", - 9: "ambient.nether_wastes.mood", - 10: "ambient.soul_sand_valley.additions", - 11: "ambient.soul_sand_valley.loop", - 12: "ambient.soul_sand_valley.mood", - 13: "ambient.warped_forest.additions", - 14: "ambient.warped_forest.loop", - 15: "ambient.warped_forest.mood", - 16: "ambient.underwater.enter", - 17: "ambient.underwater.exit", - 18: "ambient.underwater.loop", - 19: "ambient.underwater.loop.additions", - 20: "ambient.underwater.loop.additions.rare", - 21: "ambient.underwater.loop.additions.ultra_rare", - 22: "block.ancient_debris.break", - 23: "block.ancient_debris.step", - 24: "block.ancient_debris.place", - 25: "block.ancient_debris.hit", - 26: "block.ancient_debris.fall", - 27: "block.anvil.break", - 28: "block.anvil.destroy", - 29: "block.anvil.fall", - 30: "block.anvil.hit", - 31: "block.anvil.land", - 32: "block.anvil.place", - 33: "block.anvil.step", - 34: "block.anvil.use", - 35: "item.armor.equip_chain", - 36: "item.armor.equip_diamond", - 37: "item.armor.equip_elytra", - 38: "item.armor.equip_generic", - 39: "item.armor.equip_gold", - 40: "item.armor.equip_iron", - 41: "item.armor.equip_leather", - 42: "item.armor.equip_netherite", - 43: "item.armor.equip_turtle", - 44: "entity.armor_stand.break", - 45: "entity.armor_stand.fall", - 46: "entity.armor_stand.hit", - 47: "entity.armor_stand.place", - 48: "entity.arrow.hit", - 49: "entity.arrow.hit_player", - 50: "entity.arrow.shoot", - 51: "item.axe.strip", - 52: "block.bamboo.break", - 53: "block.bamboo.fall", - 54: "block.bamboo.hit", - 55: "block.bamboo.place", - 56: "block.bamboo.step", - 57: "block.bamboo_sapling.break", - 58: "block.bamboo_sapling.hit", - 59: "block.bamboo_sapling.place", - 60: "block.barrel.close", - 61: "block.barrel.open", - 62: "block.basalt.break", - 63: "block.basalt.step", - 64: "block.basalt.place", - 65: "block.basalt.hit", - 66: "block.basalt.fall", - 67: "entity.bat.ambient", - 68: "entity.bat.death", - 69: "entity.bat.hurt", - 70: "entity.bat.loop", - 71: "entity.bat.takeoff", - 72: "block.beacon.activate", - 73: "block.beacon.ambient", - 74: "block.beacon.deactivate", - 75: "block.beacon.power_select", - 76: "entity.bee.death", - 77: "entity.bee.hurt", - 78: "entity.bee.loop_aggressive", - 79: "entity.bee.loop", - 80: "entity.bee.sting", - 81: "entity.bee.pollinate", - 82: "block.beehive.drip", - 83: "block.beehive.enter", - 84: "block.beehive.exit", - 85: "block.beehive.shear", - 86: "block.beehive.work", - 87: "block.bell.use", - 88: "block.bell.resonate", - 89: "entity.blaze.ambient", - 90: "entity.blaze.burn", - 91: "entity.blaze.death", - 92: "entity.blaze.hurt", - 93: "entity.blaze.shoot", - 94: "entity.boat.paddle_land", - 95: "entity.boat.paddle_water", - 96: "block.bone_block.break", - 97: "block.bone_block.fall", - 98: "block.bone_block.hit", - 99: "block.bone_block.place", - 100: "block.bone_block.step", - 101: "item.book.page_turn", - 102: "item.book.put", - 103: "block.blastfurnace.fire_crackle", - 104: "item.bottle.empty", - 105: "item.bottle.fill", - 106: "item.bottle.fill_dragonbreath", - 107: "block.brewing_stand.brew", - 108: "block.bubble_column.bubble_pop", - 109: "block.bubble_column.upwards_ambient", - 110: "block.bubble_column.upwards_inside", - 111: "block.bubble_column.whirlpool_ambient", - 112: "block.bubble_column.whirlpool_inside", - 113: "item.bucket.empty", - 114: "item.bucket.empty_fish", - 115: "item.bucket.empty_lava", - 116: "item.bucket.fill", - 117: "item.bucket.fill_fish", - 118: "item.bucket.fill_lava", - 119: "block.campfire.crackle", - 120: "entity.cat.ambient", - 121: "entity.cat.stray_ambient", - 122: "entity.cat.death", - 123: "entity.cat.eat", - 124: "entity.cat.hiss", - 125: "entity.cat.beg_for_food", - 126: "entity.cat.hurt", - 127: "entity.cat.purr", - 128: "entity.cat.purreow", - 129: "block.chain.break", - 130: "block.chain.fall", - 131: "block.chain.hit", - 132: "block.chain.place", - 133: "block.chain.step", - 134: "block.chest.close", - 135: "block.chest.locked", - 136: "block.chest.open", - 137: "entity.chicken.ambient", - 138: "entity.chicken.death", - 139: "entity.chicken.egg", - 140: "entity.chicken.hurt", - 141: "entity.chicken.step", - 142: "block.chorus_flower.death", - 143: "block.chorus_flower.grow", - 144: "item.chorus_fruit.teleport", - 145: "entity.cod.ambient", - 146: "entity.cod.death", - 147: "entity.cod.flop", - 148: "entity.cod.hurt", - 149: "block.comparator.click", - 150: "block.composter.empty", - 151: "block.composter.fill", - 152: "block.composter.fill_success", - 153: "block.composter.ready", - 154: "block.conduit.activate", - 155: "block.conduit.ambient", - 156: "block.conduit.ambient.short", - 157: "block.conduit.attack.target", - 158: "block.conduit.deactivate", - 159: "block.coral_block.break", - 160: "block.coral_block.fall", - 161: "block.coral_block.hit", - 162: "block.coral_block.place", - 163: "block.coral_block.step", - 164: "entity.cow.ambient", - 165: "entity.cow.death", - 166: "entity.cow.hurt", - 167: "entity.cow.milk", - 168: "entity.cow.step", - 169: "entity.creeper.death", - 170: "entity.creeper.hurt", - 171: "entity.creeper.primed", - 172: "block.crop.break", - 173: "item.crop.plant", - 174: "item.crossbow.hit", - 175: "item.crossbow.loading_end", - 176: "item.crossbow.loading_middle", - 177: "item.crossbow.loading_start", - 178: "item.crossbow.quick_charge_1", - 179: "item.crossbow.quick_charge_2", - 180: "item.crossbow.quick_charge_3", - 181: "item.crossbow.shoot", - 182: "block.dispenser.dispense", - 183: "block.dispenser.fail", - 184: "block.dispenser.launch", - 185: "entity.dolphin.ambient", - 186: "entity.dolphin.ambient_water", - 187: "entity.dolphin.attack", - 188: "entity.dolphin.death", - 189: "entity.dolphin.eat", - 190: "entity.dolphin.hurt", - 191: "entity.dolphin.jump", - 192: "entity.dolphin.play", - 193: "entity.dolphin.splash", - 194: "entity.dolphin.swim", - 195: "entity.donkey.ambient", - 196: "entity.donkey.angry", - 197: "entity.donkey.chest", - 198: "entity.donkey.death", - 199: "entity.donkey.eat", - 200: "entity.donkey.hurt", - 201: "entity.drowned.ambient", - 202: "entity.drowned.ambient_water", - 203: "entity.drowned.death", - 204: "entity.drowned.death_water", - 205: "entity.drowned.hurt", - 206: "entity.drowned.hurt_water", - 207: "entity.drowned.shoot", - 208: "entity.drowned.step", - 209: "entity.drowned.swim", - 210: "entity.egg.throw", - 211: "entity.elder_guardian.ambient", - 212: "entity.elder_guardian.ambient_land", - 213: "entity.elder_guardian.curse", - 214: "entity.elder_guardian.death", - 215: "entity.elder_guardian.death_land", - 216: "entity.elder_guardian.flop", - 217: "entity.elder_guardian.hurt", - 218: "entity.elder_guardian.hurt_land", - 219: "item.elytra.flying", - 220: "block.enchantment_table.use", - 221: "block.ender_chest.close", - 222: "block.ender_chest.open", - 223: "entity.ender_dragon.ambient", - 224: "entity.ender_dragon.death", - 225: "entity.dragon_fireball.explode", - 226: "entity.ender_dragon.flap", - 227: "entity.ender_dragon.growl", - 228: "entity.ender_dragon.hurt", - 229: "entity.ender_dragon.shoot", - 230: "entity.ender_eye.death", - 231: "entity.ender_eye.launch", - 232: "entity.enderman.ambient", - 233: "entity.enderman.death", - 234: "entity.enderman.hurt", - 235: "entity.enderman.scream", - 236: "entity.enderman.stare", - 237: "entity.enderman.teleport", - 238: "entity.endermite.ambient", - 239: "entity.endermite.death", - 240: "entity.endermite.hurt", - 241: "entity.endermite.step", - 242: "entity.ender_pearl.throw", - 243: "block.end_gateway.spawn", - 244: "block.end_portal_frame.fill", - 245: "block.end_portal.spawn", - 246: "entity.evoker.ambient", - 247: "entity.evoker.cast_spell", - 248: "entity.evoker.celebrate", - 249: "entity.evoker.death", - 250: "entity.evoker_fangs.attack", - 251: "entity.evoker.hurt", - 252: "entity.evoker.prepare_attack", - 253: "entity.evoker.prepare_summon", - 254: "entity.evoker.prepare_wololo", - 255: "entity.experience_bottle.throw", - 256: "entity.experience_orb.pickup", - 257: "block.fence_gate.close", - 258: "block.fence_gate.open", - 259: "item.firecharge.use", - 260: "entity.firework_rocket.blast", - 261: "entity.firework_rocket.blast_far", - 262: "entity.firework_rocket.large_blast", - 263: "entity.firework_rocket.large_blast_far", - 264: "entity.firework_rocket.launch", - 265: "entity.firework_rocket.shoot", - 266: "entity.firework_rocket.twinkle", - 267: "entity.firework_rocket.twinkle_far", - 268: "block.fire.ambient", - 269: "block.fire.extinguish", - 270: "entity.fish.swim", - 271: "entity.fishing_bobber.retrieve", - 272: "entity.fishing_bobber.splash", - 273: "entity.fishing_bobber.throw", - 274: "item.flintandsteel.use", - 275: "entity.fox.aggro", - 276: "entity.fox.ambient", - 277: "entity.fox.bite", - 278: "entity.fox.death", - 279: "entity.fox.eat", - 280: "entity.fox.hurt", - 281: "entity.fox.screech", - 282: "entity.fox.sleep", - 283: "entity.fox.sniff", - 284: "entity.fox.spit", - 285: "entity.fox.teleport", - 286: "block.roots.break", - 287: "block.roots.step", - 288: "block.roots.place", - 289: "block.roots.hit", - 290: "block.roots.fall", - 291: "block.furnace.fire_crackle", - 292: "entity.generic.big_fall", - 293: "entity.generic.burn", - 294: "entity.generic.death", - 295: "entity.generic.drink", - 296: "entity.generic.eat", - 297: "entity.generic.explode", - 298: "entity.generic.extinguish_fire", - 299: "entity.generic.hurt", - 300: "entity.generic.small_fall", - 301: "entity.generic.splash", - 302: "entity.generic.swim", - 303: "entity.ghast.ambient", - 304: "entity.ghast.death", - 305: "entity.ghast.hurt", - 306: "entity.ghast.scream", - 307: "entity.ghast.shoot", - 308: "entity.ghast.warn", - 309: "block.gilded_blackstone.break", - 310: "block.gilded_blackstone.fall", - 311: "block.gilded_blackstone.hit", - 312: "block.gilded_blackstone.place", - 313: "block.gilded_blackstone.step", - 314: "block.glass.break", - 315: "block.glass.fall", - 316: "block.glass.hit", - 317: "block.glass.place", - 318: "block.glass.step", - 319: "block.grass.break", - 320: "block.grass.fall", - 321: "block.grass.hit", - 322: "block.grass.place", - 323: "block.grass.step", - 324: "block.gravel.break", - 325: "block.gravel.fall", - 326: "block.gravel.hit", - 327: "block.gravel.place", - 328: "block.gravel.step", - 329: "block.grindstone.use", - 330: "entity.guardian.ambient", - 331: "entity.guardian.ambient_land", - 332: "entity.guardian.attack", - 333: "entity.guardian.death", - 334: "entity.guardian.death_land", - 335: "entity.guardian.flop", - 336: "entity.guardian.hurt", - 337: "entity.guardian.hurt_land", - 338: "item.hoe.till", - 339: "entity.hoglin.ambient", - 340: "entity.hoglin.angry", - 341: "entity.hoglin.attack", - 342: "entity.hoglin.converted_to_zombified", - 343: "entity.hoglin.death", - 344: "entity.hoglin.hurt", - 345: "entity.hoglin.retreat", - 346: "entity.hoglin.step", - 347: "block.honey_block.break", - 348: "block.honey_block.fall", - 349: "block.honey_block.hit", - 350: "block.honey_block.place", - 351: "block.honey_block.slide", - 352: "block.honey_block.step", - 353: "item.honey_bottle.drink", - 354: "entity.horse.ambient", - 355: "entity.horse.angry", - 356: "entity.horse.armor", - 357: "entity.horse.breathe", - 358: "entity.horse.death", - 359: "entity.horse.eat", - 360: "entity.horse.gallop", - 361: "entity.horse.hurt", - 362: "entity.horse.jump", - 363: "entity.horse.land", - 364: "entity.horse.saddle", - 365: "entity.horse.step", - 366: "entity.horse.step_wood", - 367: "entity.hostile.big_fall", - 368: "entity.hostile.death", - 369: "entity.hostile.hurt", - 370: "entity.hostile.small_fall", - 371: "entity.hostile.splash", - 372: "entity.hostile.swim", - 373: "entity.husk.ambient", - 374: "entity.husk.converted_to_zombie", - 375: "entity.husk.death", - 376: "entity.husk.hurt", - 377: "entity.husk.step", - 378: "entity.illusioner.ambient", - 379: "entity.illusioner.cast_spell", - 380: "entity.illusioner.death", - 381: "entity.illusioner.hurt", - 382: "entity.illusioner.mirror_move", - 383: "entity.illusioner.prepare_blindness", - 384: "entity.illusioner.prepare_mirror", - 385: "block.iron_door.close", - 386: "block.iron_door.open", - 387: "entity.iron_golem.attack", - 388: "entity.iron_golem.damage", - 389: "entity.iron_golem.death", - 390: "entity.iron_golem.hurt", - 391: "entity.iron_golem.repair", - 392: "entity.iron_golem.step", - 393: "block.iron_trapdoor.close", - 394: "block.iron_trapdoor.open", - 395: "entity.item_frame.add_item", - 396: "entity.item_frame.break", - 397: "entity.item_frame.place", - 398: "entity.item_frame.remove_item", - 399: "entity.item_frame.rotate_item", - 400: "entity.item.break", - 401: "entity.item.pickup", - 402: "block.ladder.break", - 403: "block.ladder.fall", - 404: "block.ladder.hit", - 405: "block.ladder.place", - 406: "block.ladder.step", - 407: "block.lantern.break", - 408: "block.lantern.fall", - 409: "block.lantern.hit", - 410: "block.lantern.place", - 411: "block.lantern.step", - 412: "block.lava.ambient", - 413: "block.lava.extinguish", - 414: "block.lava.pop", - 415: "entity.leash_knot.break", - 416: "entity.leash_knot.place", - 417: "block.lever.click", - 418: "entity.lightning_bolt.impact", - 419: "entity.lightning_bolt.thunder", - 420: "entity.lingering_potion.throw", - 421: "entity.llama.ambient", - 422: "entity.llama.angry", - 423: "entity.llama.chest", - 424: "entity.llama.death", - 425: "entity.llama.eat", - 426: "entity.llama.hurt", - 427: "entity.llama.spit", - 428: "entity.llama.step", - 429: "entity.llama.swag", - 430: "entity.magma_cube.death_small", - 431: "block.lodestone.break", - 432: "block.lodestone.step", - 433: "block.lodestone.place", - 434: "block.lodestone.hit", - 435: "block.lodestone.fall", - 436: "item.lodestone_compass.lock", - 437: "entity.magma_cube.death", - 438: "entity.magma_cube.hurt", - 439: "entity.magma_cube.hurt_small", - 440: "entity.magma_cube.jump", - 441: "entity.magma_cube.squish", - 442: "entity.magma_cube.squish_small", - 443: "block.metal.break", - 444: "block.metal.fall", - 445: "block.metal.hit", - 446: "block.metal.place", - 447: "block.metal_pressure_plate.click_off", - 448: "block.metal_pressure_plate.click_on", - 449: "block.metal.step", - 450: "entity.minecart.inside", - 451: "entity.minecart.riding", - 452: "entity.mooshroom.convert", - 453: "entity.mooshroom.eat", - 454: "entity.mooshroom.milk", - 455: "entity.mooshroom.suspicious_milk", - 456: "entity.mooshroom.shear", - 457: "entity.mule.ambient", - 458: "entity.mule.angry", - 459: "entity.mule.chest", - 460: "entity.mule.death", - 461: "entity.mule.eat", - 462: "entity.mule.hurt", - 463: "music.creative", - 464: "music.credits", - 465: "music_disc.11", - 466: "music_disc.13", - 467: "music_disc.blocks", - 468: "music_disc.cat", - 469: "music_disc.chirp", - 470: "music_disc.far", - 471: "music_disc.mall", - 472: "music_disc.mellohi", - 473: "music_disc.pigstep", - 474: "music_disc.stal", - 475: "music_disc.strad", - 476: "music_disc.wait", - 477: "music_disc.ward", - 478: "music.dragon", - 479: "music.end", - 480: "music.game", - 481: "music.menu", - 482: "music.nether.basalt_deltas", - 483: "music.nether.nether_wastes", - 484: "music.nether.soul_sand_valley", - 485: "music.nether.crimson_forest", - 486: "music.nether.warped_forest", - 487: "music.under_water", - 488: "block.nether_bricks.break", - 489: "block.nether_bricks.step", - 490: "block.nether_bricks.place", - 491: "block.nether_bricks.hit", - 492: "block.nether_bricks.fall", - 493: "block.nether_wart.break", - 494: "item.nether_wart.plant", - 495: "block.stem.break", - 496: "block.stem.step", - 497: "block.stem.place", - 498: "block.stem.hit", - 499: "block.stem.fall", - 500: "block.nylium.break", - 501: "block.nylium.step", - 502: "block.nylium.place", - 503: "block.nylium.hit", - 504: "block.nylium.fall", - 505: "block.nether_sprouts.break", - 506: "block.nether_sprouts.step", - 507: "block.nether_sprouts.place", - 508: "block.nether_sprouts.hit", - 509: "block.nether_sprouts.fall", - 510: "block.fungus.break", - 511: "block.fungus.step", - 512: "block.fungus.place", - 513: "block.fungus.hit", - 514: "block.fungus.fall", - 515: "block.weeping_vines.break", - 516: "block.weeping_vines.step", - 517: "block.weeping_vines.place", - 518: "block.weeping_vines.hit", - 519: "block.weeping_vines.fall", - 520: "block.wart_block.break", - 521: "block.wart_block.step", - 522: "block.wart_block.place", - 523: "block.wart_block.hit", - 524: "block.wart_block.fall", - 525: "block.netherite_block.break", - 526: "block.netherite_block.step", - 527: "block.netherite_block.place", - 528: "block.netherite_block.hit", - 529: "block.netherite_block.fall", - 530: "block.netherrack.break", - 531: "block.netherrack.step", - 532: "block.netherrack.place", - 533: "block.netherrack.hit", - 534: "block.netherrack.fall", - 535: "block.note_block.basedrum", - 536: "block.note_block.bass", - 537: "block.note_block.bell", - 538: "block.note_block.chime", - 539: "block.note_block.flute", - 540: "block.note_block.guitar", - 541: "block.note_block.harp", - 542: "block.note_block.hat", - 543: "block.note_block.pling", - 544: "block.note_block.snare", - 545: "block.note_block.xylophone", - 546: "block.note_block.iron_xylophone", - 547: "block.note_block.cow_bell", - 548: "block.note_block.didgeridoo", - 549: "block.note_block.bit", - 550: "block.note_block.banjo", - 551: "entity.ocelot.hurt", - 552: "entity.ocelot.ambient", - 553: "entity.ocelot.death", - 554: "entity.painting.break", - 555: "entity.painting.place", - 556: "entity.panda.pre_sneeze", - 557: "entity.panda.sneeze", - 558: "entity.panda.ambient", - 559: "entity.panda.death", - 560: "entity.panda.eat", - 561: "entity.panda.step", - 562: "entity.panda.cant_breed", - 563: "entity.panda.aggressive_ambient", - 564: "entity.panda.worried_ambient", - 565: "entity.panda.hurt", - 566: "entity.panda.bite", - 567: "entity.parrot.ambient", - 568: "entity.parrot.death", - 569: "entity.parrot.eat", - 570: "entity.parrot.fly", - 571: "entity.parrot.hurt", - 572: "entity.parrot.imitate.blaze", - 573: "entity.parrot.imitate.creeper", - 574: "entity.parrot.imitate.drowned", - 575: "entity.parrot.imitate.elder_guardian", - 576: "entity.parrot.imitate.ender_dragon", - 577: "entity.parrot.imitate.endermite", - 578: "entity.parrot.imitate.evoker", - 579: "entity.parrot.imitate.ghast", - 580: "entity.parrot.imitate.guardian", - 581: "entity.parrot.imitate.hoglin", - 582: "entity.parrot.imitate.husk", - 583: "entity.parrot.imitate.illusioner", - 584: "entity.parrot.imitate.magma_cube", - 585: "entity.parrot.imitate.phantom", - 586: "entity.parrot.imitate.piglin", - 587: "entity.parrot.imitate.piglin_brute", - 588: "entity.parrot.imitate.pillager", - 589: "entity.parrot.imitate.ravager", - 590: "entity.parrot.imitate.shulker", - 591: "entity.parrot.imitate.silverfish", - 592: "entity.parrot.imitate.skeleton", - 593: "entity.parrot.imitate.slime", - 594: "entity.parrot.imitate.spider", - 595: "entity.parrot.imitate.stray", - 596: "entity.parrot.imitate.vex", - 597: "entity.parrot.imitate.vindicator", - 598: "entity.parrot.imitate.witch", - 599: "entity.parrot.imitate.wither", - 600: "entity.parrot.imitate.wither_skeleton", - 601: "entity.parrot.imitate.zoglin", - 602: "entity.parrot.imitate.zombie", - 603: "entity.parrot.imitate.zombie_villager", - 604: "entity.parrot.step", - 605: "entity.phantom.ambient", - 606: "entity.phantom.bite", - 607: "entity.phantom.death", - 608: "entity.phantom.flap", - 609: "entity.phantom.hurt", - 610: "entity.phantom.swoop", - 611: "entity.pig.ambient", - 612: "entity.pig.death", - 613: "entity.pig.hurt", - 614: "entity.pig.saddle", - 615: "entity.pig.step", - 616: "entity.piglin.admiring_item", - 617: "entity.piglin.ambient", - 618: "entity.piglin.angry", - 619: "entity.piglin.celebrate", - 620: "entity.piglin.death", - 621: "entity.piglin.jealous", - 622: "entity.piglin.hurt", - 623: "entity.piglin.retreat", - 624: "entity.piglin.step", - 625: "entity.piglin.converted_to_zombified", - 626: "entity.piglin_brute.ambient", - 627: "entity.piglin_brute.angry", - 628: "entity.piglin_brute.death", - 629: "entity.piglin_brute.hurt", - 630: "entity.piglin_brute.step", - 631: "entity.piglin_brute.converted_to_zombified", - 632: "entity.pillager.ambient", - 633: "entity.pillager.celebrate", - 634: "entity.pillager.death", - 635: "entity.pillager.hurt", - 636: "block.piston.contract", - 637: "block.piston.extend", - 638: "entity.player.attack.crit", - 639: "entity.player.attack.knockback", - 640: "entity.player.attack.nodamage", - 641: "entity.player.attack.strong", - 642: "entity.player.attack.sweep", - 643: "entity.player.attack.weak", - 644: "entity.player.big_fall", - 645: "entity.player.breath", - 646: "entity.player.burp", - 647: "entity.player.death", - 648: "entity.player.hurt", - 649: "entity.player.hurt_drown", - 650: "entity.player.hurt_on_fire", - 651: "entity.player.hurt_sweet_berry_bush", - 652: "entity.player.levelup", - 653: "entity.player.small_fall", - 654: "entity.player.splash", - 655: "entity.player.splash.high_speed", - 656: "entity.player.swim", - 657: "entity.polar_bear.ambient", - 658: "entity.polar_bear.ambient_baby", - 659: "entity.polar_bear.death", - 660: "entity.polar_bear.hurt", - 661: "entity.polar_bear.step", - 662: "entity.polar_bear.warning", - 663: "block.portal.ambient", - 664: "block.portal.travel", - 665: "block.portal.trigger", - 666: "entity.puffer_fish.ambient", - 667: "entity.puffer_fish.blow_out", - 668: "entity.puffer_fish.blow_up", - 669: "entity.puffer_fish.death", - 670: "entity.puffer_fish.flop", - 671: "entity.puffer_fish.hurt", - 672: "entity.puffer_fish.sting", - 673: "block.pumpkin.carve", - 674: "entity.rabbit.ambient", - 675: "entity.rabbit.attack", - 676: "entity.rabbit.death", - 677: "entity.rabbit.hurt", - 678: "entity.rabbit.jump", - 679: "event.raid.horn", - 680: "entity.ravager.ambient", - 681: "entity.ravager.attack", - 682: "entity.ravager.celebrate", - 683: "entity.ravager.death", - 684: "entity.ravager.hurt", - 685: "entity.ravager.step", - 686: "entity.ravager.stunned", - 687: "entity.ravager.roar", - 688: "block.nether_gold_ore.break", - 689: "block.nether_gold_ore.fall", - 690: "block.nether_gold_ore.hit", - 691: "block.nether_gold_ore.place", - 692: "block.nether_gold_ore.step", - 693: "block.nether_ore.break", - 694: "block.nether_ore.fall", - 695: "block.nether_ore.hit", - 696: "block.nether_ore.place", - 697: "block.nether_ore.step", - 698: "block.redstone_torch.burnout", - 699: "block.respawn_anchor.ambient", - 700: "block.respawn_anchor.charge", - 701: "block.respawn_anchor.deplete", - 702: "block.respawn_anchor.set_spawn", - 703: "entity.salmon.ambient", - 704: "entity.salmon.death", - 705: "entity.salmon.flop", - 706: "entity.salmon.hurt", - 707: "block.sand.break", - 708: "block.sand.fall", - 709: "block.sand.hit", - 710: "block.sand.place", - 711: "block.sand.step", - 712: "block.scaffolding.break", - 713: "block.scaffolding.fall", - 714: "block.scaffolding.hit", - 715: "block.scaffolding.place", - 716: "block.scaffolding.step", - 717: "entity.sheep.ambient", - 718: "entity.sheep.death", - 719: "entity.sheep.hurt", - 720: "entity.sheep.shear", - 721: "entity.sheep.step", - 722: "item.shield.block", - 723: "item.shield.break", - 724: "block.shroomlight.break", - 725: "block.shroomlight.step", - 726: "block.shroomlight.place", - 727: "block.shroomlight.hit", - 728: "block.shroomlight.fall", - 729: "item.shovel.flatten", - 730: "entity.shulker.ambient", - 731: "block.shulker_box.close", - 732: "block.shulker_box.open", - 733: "entity.shulker_bullet.hit", - 734: "entity.shulker_bullet.hurt", - 735: "entity.shulker.close", - 736: "entity.shulker.death", - 737: "entity.shulker.hurt", - 738: "entity.shulker.hurt_closed", - 739: "entity.shulker.open", - 740: "entity.shulker.shoot", - 741: "entity.shulker.teleport", - 742: "entity.silverfish.ambient", - 743: "entity.silverfish.death", - 744: "entity.silverfish.hurt", - 745: "entity.silverfish.step", - 746: "entity.skeleton.ambient", - 747: "entity.skeleton.death", - 748: "entity.skeleton_horse.ambient", - 749: "entity.skeleton_horse.death", - 750: "entity.skeleton_horse.hurt", - 751: "entity.skeleton_horse.swim", - 752: "entity.skeleton_horse.ambient_water", - 753: "entity.skeleton_horse.gallop_water", - 754: "entity.skeleton_horse.jump_water", - 755: "entity.skeleton_horse.step_water", - 756: "entity.skeleton.hurt", - 757: "entity.skeleton.shoot", - 758: "entity.skeleton.step", - 759: "entity.slime.attack", - 760: "entity.slime.death", - 761: "entity.slime.hurt", - 762: "entity.slime.jump", - 763: "entity.slime.squish", - 764: "block.slime_block.break", - 765: "block.slime_block.fall", - 766: "block.slime_block.hit", - 767: "block.slime_block.place", - 768: "block.slime_block.step", - 769: "block.soul_sand.break", - 770: "block.soul_sand.step", - 771: "block.soul_sand.place", - 772: "block.soul_sand.hit", - 773: "block.soul_sand.fall", - 774: "block.soul_soil.break", - 775: "block.soul_soil.step", - 776: "block.soul_soil.place", - 777: "block.soul_soil.hit", - 778: "block.soul_soil.fall", - 779: "particle.soul_escape", - 780: "entity.strider.ambient", - 781: "entity.strider.happy", - 782: "entity.strider.retreat", - 783: "entity.strider.death", - 784: "entity.strider.hurt", - 785: "entity.strider.step", - 786: "entity.strider.step_lava", - 787: "entity.strider.eat", - 788: "entity.strider.saddle", - 789: "entity.slime.death_small", - 790: "entity.slime.hurt_small", - 791: "entity.slime.jump_small", - 792: "entity.slime.squish_small", - 793: "block.smithing_table.use", - 794: "block.smoker.smoke", - 795: "entity.snowball.throw", - 796: "block.snow.break", - 797: "block.snow.fall", - 798: "entity.snow_golem.ambient", - 799: "entity.snow_golem.death", - 800: "entity.snow_golem.hurt", - 801: "entity.snow_golem.shoot", - 802: "entity.snow_golem.shear", - 803: "block.snow.hit", - 804: "block.snow.place", - 805: "block.snow.step", - 806: "entity.spider.ambient", - 807: "entity.spider.death", - 808: "entity.spider.hurt", - 809: "entity.spider.step", - 810: "entity.splash_potion.break", - 811: "entity.splash_potion.throw", - 812: "entity.squid.ambient", - 813: "entity.squid.death", - 814: "entity.squid.hurt", - 815: "entity.squid.squirt", - 816: "block.stone.break", - 817: "block.stone_button.click_off", - 818: "block.stone_button.click_on", - 819: "block.stone.fall", - 820: "block.stone.hit", - 821: "block.stone.place", - 822: "block.stone_pressure_plate.click_off", - 823: "block.stone_pressure_plate.click_on", - 824: "block.stone.step", - 825: "entity.stray.ambient", - 826: "entity.stray.death", - 827: "entity.stray.hurt", - 828: "entity.stray.step", - 829: "block.sweet_berry_bush.break", - 830: "block.sweet_berry_bush.place", - 831: "item.sweet_berries.pick_from_bush", - 832: "enchant.thorns.hit", - 833: "entity.tnt.primed", - 834: "item.totem.use", - 835: "item.trident.hit", - 836: "item.trident.hit_ground", - 837: "item.trident.return", - 838: "item.trident.riptide_1", - 839: "item.trident.riptide_2", - 840: "item.trident.riptide_3", - 841: "item.trident.throw", - 842: "item.trident.thunder", - 843: "block.tripwire.attach", - 844: "block.tripwire.click_off", - 845: "block.tripwire.click_on", - 846: "block.tripwire.detach", - 847: "entity.tropical_fish.ambient", - 848: "entity.tropical_fish.death", - 849: "entity.tropical_fish.flop", - 850: "entity.tropical_fish.hurt", - 851: "entity.turtle.ambient_land", - 852: "entity.turtle.death", - 853: "entity.turtle.death_baby", - 854: "entity.turtle.egg_break", - 855: "entity.turtle.egg_crack", - 856: "entity.turtle.egg_hatch", - 857: "entity.turtle.hurt", - 858: "entity.turtle.hurt_baby", - 859: "entity.turtle.lay_egg", - 860: "entity.turtle.shamble", - 861: "entity.turtle.shamble_baby", - 862: "entity.turtle.swim", - 863: "ui.button.click", - 864: "ui.loom.select_pattern", - 865: "ui.loom.take_result", - 866: "ui.cartography_table.take_result", - 867: "ui.stonecutter.take_result", - 868: "ui.stonecutter.select_recipe", - 869: "ui.toast.challenge_complete", - 870: "ui.toast.in", - 871: "ui.toast.out", - 872: "entity.vex.ambient", - 873: "entity.vex.charge", - 874: "entity.vex.death", - 875: "entity.vex.hurt", - 876: "entity.villager.ambient", - 877: "entity.villager.celebrate", - 878: "entity.villager.death", - 879: "entity.villager.hurt", - 880: "entity.villager.no", - 881: "entity.villager.trade", - 882: "entity.villager.yes", - 883: "entity.villager.work_armorer", - 884: "entity.villager.work_butcher", - 885: "entity.villager.work_cartographer", - 886: "entity.villager.work_cleric", - 887: "entity.villager.work_farmer", - 888: "entity.villager.work_fisherman", - 889: "entity.villager.work_fletcher", - 890: "entity.villager.work_leatherworker", - 891: "entity.villager.work_librarian", - 892: "entity.villager.work_mason", - 893: "entity.villager.work_shepherd", - 894: "entity.villager.work_toolsmith", - 895: "entity.villager.work_weaponsmith", - 896: "entity.vindicator.ambient", - 897: "entity.vindicator.celebrate", - 898: "entity.vindicator.death", - 899: "entity.vindicator.hurt", - 900: "block.vine.step", - 901: "block.lily_pad.place", - 902: "entity.wandering_trader.ambient", - 903: "entity.wandering_trader.death", - 904: "entity.wandering_trader.disappeared", - 905: "entity.wandering_trader.drink_milk", - 906: "entity.wandering_trader.drink_potion", - 907: "entity.wandering_trader.hurt", - 908: "entity.wandering_trader.no", - 909: "entity.wandering_trader.reappeared", - 910: "entity.wandering_trader.trade", - 911: "entity.wandering_trader.yes", - 912: "block.water.ambient", - 913: "weather.rain", - 914: "weather.rain.above", - 915: "block.wet_grass.break", - 916: "block.wet_grass.fall", - 917: "block.wet_grass.hit", - 918: "block.wet_grass.place", - 919: "block.wet_grass.step", - 920: "entity.witch.ambient", - 921: "entity.witch.celebrate", - 922: "entity.witch.death", - 923: "entity.witch.drink", - 924: "entity.witch.hurt", - 925: "entity.witch.throw", - 926: "entity.wither.ambient", - 927: "entity.wither.break_block", - 928: "entity.wither.death", - 929: "entity.wither.hurt", - 930: "entity.wither.shoot", - 931: "entity.wither_skeleton.ambient", - 932: "entity.wither_skeleton.death", - 933: "entity.wither_skeleton.hurt", - 934: "entity.wither_skeleton.step", - 935: "entity.wither.spawn", - 936: "entity.wolf.ambient", - 937: "entity.wolf.death", - 938: "entity.wolf.growl", - 939: "entity.wolf.howl", - 940: "entity.wolf.hurt", - 941: "entity.wolf.pant", - 942: "entity.wolf.shake", - 943: "entity.wolf.step", - 944: "entity.wolf.whine", - 945: "block.wooden_door.close", - 946: "block.wooden_door.open", - 947: "block.wooden_trapdoor.close", - 948: "block.wooden_trapdoor.open", - 949: "block.wood.break", - 950: "block.wooden_button.click_off", - 951: "block.wooden_button.click_on", - 952: "block.wood.fall", - 953: "block.wood.hit", - 954: "block.wood.place", - 955: "block.wooden_pressure_plate.click_off", - 956: "block.wooden_pressure_plate.click_on", - 957: "block.wood.step", - 958: "block.wool.break", - 959: "block.wool.fall", - 960: "block.wool.hit", - 961: "block.wool.place", - 962: "block.wool.step", - 963: "entity.zoglin.ambient", - 964: "entity.zoglin.angry", - 965: "entity.zoglin.attack", - 966: "entity.zoglin.death", - 967: "entity.zoglin.hurt", - 968: "entity.zoglin.step", - 969: "entity.zombie.ambient", - 970: "entity.zombie.attack_wooden_door", - 971: "entity.zombie.attack_iron_door", - 972: "entity.zombie.break_wooden_door", - 973: "entity.zombie.converted_to_drowned", - 974: "entity.zombie.death", - 975: "entity.zombie.destroy_egg", - 976: "entity.zombie_horse.ambient", - 977: "entity.zombie_horse.death", - 978: "entity.zombie_horse.hurt", - 979: "entity.zombie.hurt", - 980: "entity.zombie.infect", - 981: "entity.zombified_piglin.ambient", - 982: "entity.zombified_piglin.angry", - 983: "entity.zombified_piglin.death", - 984: "entity.zombified_piglin.hurt", - 985: "entity.zombie.step", - 986: "entity.zombie_villager.ambient", - 987: "entity.zombie_villager.converted", - 988: "entity.zombie_villager.cure", - 989: "entity.zombie_villager.death", - 990: "entity.zombie_villager.hurt", - 991: "entity.zombie_villager.step", + 0: "ambient.cave", + 1: "ambient.basalt_deltas.additions", + 2: "ambient.basalt_deltas.loop", + 3: "ambient.basalt_deltas.mood", + 4: "ambient.crimson_forest.additions", + 5: "ambient.crimson_forest.loop", + 6: "ambient.crimson_forest.mood", + 7: "ambient.nether_wastes.additions", + 8: "ambient.nether_wastes.loop", + 9: "ambient.nether_wastes.mood", + 10: "ambient.soul_sand_valley.additions", + 11: "ambient.soul_sand_valley.loop", + 12: "ambient.soul_sand_valley.mood", + 13: "ambient.warped_forest.additions", + 14: "ambient.warped_forest.loop", + 15: "ambient.warped_forest.mood", + 16: "ambient.underwater.enter", + 17: "ambient.underwater.exit", + 18: "ambient.underwater.loop", + 19: "ambient.underwater.loop.additions", + 20: "ambient.underwater.loop.additions.rare", + 21: "ambient.underwater.loop.additions.ultra_rare", + 22: "block.amethyst_block.break", + 23: "block.amethyst_block.chime", + 24: "block.amethyst_block.fall", + 25: "block.amethyst_block.hit", + 26: "block.amethyst_block.place", + 27: "block.amethyst_block.step", + 28: "block.amethyst_cluster.break", + 29: "block.amethyst_cluster.fall", + 30: "block.amethyst_cluster.hit", + 31: "block.amethyst_cluster.place", + 32: "block.amethyst_cluster.step", + 33: "block.ancient_debris.break", + 34: "block.ancient_debris.step", + 35: "block.ancient_debris.place", + 36: "block.ancient_debris.hit", + 37: "block.ancient_debris.fall", + 38: "block.anvil.break", + 39: "block.anvil.destroy", + 40: "block.anvil.fall", + 41: "block.anvil.hit", + 42: "block.anvil.land", + 43: "block.anvil.place", + 44: "block.anvil.step", + 45: "block.anvil.use", + 46: "item.armor.equip_chain", + 47: "item.armor.equip_diamond", + 48: "item.armor.equip_elytra", + 49: "item.armor.equip_generic", + 50: "item.armor.equip_gold", + 51: "item.armor.equip_iron", + 52: "item.armor.equip_leather", + 53: "item.armor.equip_netherite", + 54: "item.armor.equip_turtle", + 55: "entity.armor_stand.break", + 56: "entity.armor_stand.fall", + 57: "entity.armor_stand.hit", + 58: "entity.armor_stand.place", + 59: "entity.arrow.hit", + 60: "entity.arrow.hit_player", + 61: "entity.arrow.shoot", + 62: "item.axe.strip", + 63: "item.axe.scrape", + 64: "item.axe.wax_off", + 65: "entity.axolotl.attack", + 66: "entity.axolotl.death", + 67: "entity.axolotl.hurt", + 68: "entity.axolotl.idle_air", + 69: "entity.axolotl.idle_water", + 70: "entity.axolotl.splash", + 71: "entity.axolotl.swim", + 72: "block.azalea.break", + 73: "block.azalea.fall", + 74: "block.azalea.hit", + 75: "block.azalea.place", + 76: "block.azalea.step", + 77: "block.azalea_leaves.break", + 78: "block.azalea_leaves.fall", + 79: "block.azalea_leaves.hit", + 80: "block.azalea_leaves.place", + 81: "block.azalea_leaves.step", + 82: "block.bamboo.break", + 83: "block.bamboo.fall", + 84: "block.bamboo.hit", + 85: "block.bamboo.place", + 86: "block.bamboo.step", + 87: "block.bamboo_sapling.break", + 88: "block.bamboo_sapling.hit", + 89: "block.bamboo_sapling.place", + 90: "block.barrel.close", + 91: "block.barrel.open", + 92: "block.basalt.break", + 93: "block.basalt.step", + 94: "block.basalt.place", + 95: "block.basalt.hit", + 96: "block.basalt.fall", + 97: "entity.bat.ambient", + 98: "entity.bat.death", + 99: "entity.bat.hurt", + 100: "entity.bat.loop", + 101: "entity.bat.takeoff", + 102: "block.beacon.activate", + 103: "block.beacon.ambient", + 104: "block.beacon.deactivate", + 105: "block.beacon.power_select", + 106: "entity.bee.death", 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"block.blastfurnace.fire_crackle", + 140: "item.bottle.empty", + 141: "item.bottle.fill", + 142: "item.bottle.fill_dragonbreath", + 143: "block.brewing_stand.brew", + 144: "block.bubble_column.bubble_pop", + 145: "block.bubble_column.upwards_ambient", + 146: "block.bubble_column.upwards_inside", + 147: "block.bubble_column.whirlpool_ambient", + 148: "block.bubble_column.whirlpool_inside", + 149: "item.bucket.empty", + 150: "item.bucket.empty_axolotl", + 151: "item.bucket.empty_fish", + 152: "item.bucket.empty_lava", + 153: "item.bucket.empty_powder_snow", + 154: "item.bucket.fill", + 155: "item.bucket.fill_axolotl", + 156: "item.bucket.fill_fish", + 157: "item.bucket.fill_lava", + 158: "item.bucket.fill_powder_snow", + 159: "block.cake.add_candle", + 160: "block.calcite.break", + 161: "block.calcite.step", + 162: "block.calcite.place", + 163: "block.calcite.hit", + 164: "block.calcite.fall", + 165: "block.campfire.crackle", + 166: "block.candle.ambient", + 167: "block.candle.break", + 168: "block.candle.extinguish", + 169: "block.candle.fall", + 170: "block.candle.hit", + 171: "block.candle.place", + 172: "block.candle.step", + 173: "entity.cat.ambient", + 174: "entity.cat.stray_ambient", + 175: "entity.cat.death", + 176: "entity.cat.eat", + 177: "entity.cat.hiss", + 178: "entity.cat.beg_for_food", + 179: "entity.cat.hurt", + 180: "entity.cat.purr", + 181: "entity.cat.purreow", + 182: "block.cave_vines.break", + 183: "block.cave_vines.fall", + 184: "block.cave_vines.hit", + 185: "block.cave_vines.place", + 186: "block.cave_vines.step", + 187: "block.cave_vines.pick_berries", + 188: "block.chain.break", + 189: "block.chain.fall", + 190: "block.chain.hit", + 191: "block.chain.place", + 192: "block.chain.step", + 193: "block.chest.close", + 194: "block.chest.locked", + 195: "block.chest.open", + 196: "entity.chicken.ambient", + 197: "entity.chicken.death", + 198: "entity.chicken.egg", + 199: "entity.chicken.hurt", + 200: "entity.chicken.step", + 201: "block.chorus_flower.death", + 202: "block.chorus_flower.grow", + 203: "item.chorus_fruit.teleport", + 204: "entity.cod.ambient", + 205: "entity.cod.death", + 206: "entity.cod.flop", + 207: "entity.cod.hurt", + 208: "block.comparator.click", + 209: "block.composter.empty", + 210: "block.composter.fill", + 211: "block.composter.fill_success", + 212: "block.composter.ready", + 213: "block.conduit.activate", + 214: "block.conduit.ambient", + 215: "block.conduit.ambient.short", + 216: "block.conduit.attack.target", + 217: "block.conduit.deactivate", + 218: "block.copper.break", + 219: "block.copper.step", + 220: "block.copper.place", + 221: "block.copper.hit", + 222: "block.copper.fall", + 223: "block.coral_block.break", + 224: "block.coral_block.fall", + 225: "block.coral_block.hit", + 226: "block.coral_block.place", + 227: "block.coral_block.step", + 228: "entity.cow.ambient", + 229: "entity.cow.death", + 230: "entity.cow.hurt", + 231: "entity.cow.milk", + 232: "entity.cow.step", + 233: "entity.creeper.death", + 234: "entity.creeper.hurt", + 235: "entity.creeper.primed", + 236: "block.crop.break", + 237: "item.crop.plant", + 238: "item.crossbow.hit", + 239: "item.crossbow.loading_end", + 240: "item.crossbow.loading_middle", + 241: "item.crossbow.loading_start", + 242: "item.crossbow.quick_charge_1", + 243: "item.crossbow.quick_charge_2", + 244: "item.crossbow.quick_charge_3", + 245: "item.crossbow.shoot", + 246: "block.deepslate_bricks.break", + 247: "block.deepslate_bricks.fall", + 248: "block.deepslate_bricks.hit", + 249: "block.deepslate_bricks.place", + 250: "block.deepslate_bricks.step", + 251: "block.deepslate.break", + 252: "block.deepslate.fall", + 253: "block.deepslate.hit", + 254: "block.deepslate.place", + 255: "block.deepslate.step", + 256: "block.deepslate_tiles.break", + 257: "block.deepslate_tiles.fall", + 258: "block.deepslate_tiles.hit", + 259: "block.deepslate_tiles.place", + 260: "block.deepslate_tiles.step", + 261: "block.dispenser.dispense", + 262: "block.dispenser.fail", + 263: "block.dispenser.launch", + 264: "entity.dolphin.ambient", + 265: "entity.dolphin.ambient_water", + 266: "entity.dolphin.attack", + 267: "entity.dolphin.death", + 268: "entity.dolphin.eat", + 269: "entity.dolphin.hurt", + 270: "entity.dolphin.jump", + 271: "entity.dolphin.play", + 272: "entity.dolphin.splash", + 273: "entity.dolphin.swim", + 274: "entity.donkey.ambient", + 275: "entity.donkey.angry", + 276: "entity.donkey.chest", + 277: "entity.donkey.death", + 278: "entity.donkey.eat", + 279: "entity.donkey.hurt", + 280: "block.dripstone_block.break", + 281: "block.dripstone_block.step", + 282: "block.dripstone_block.place", + 283: "block.dripstone_block.hit", + 284: "block.dripstone_block.fall", + 285: "block.pointed_dripstone.break", + 286: "block.pointed_dripstone.step", + 287: "block.pointed_dripstone.place", + 288: "block.pointed_dripstone.hit", + 289: "block.pointed_dripstone.fall", + 290: "block.pointed_dripstone.land", + 291: "block.pointed_dripstone.drip_lava", + 292: "block.pointed_dripstone.drip_water", + 293: "block.pointed_dripstone.drip_lava_into_cauldron", + 294: "block.pointed_dripstone.drip_water_into_cauldron", + 295: "block.big_dripleaf.tilt_down", + 296: "block.big_dripleaf.tilt_up", + 297: "entity.drowned.ambient", + 298: "entity.drowned.ambient_water", + 299: "entity.drowned.death", + 300: "entity.drowned.death_water", + 301: "entity.drowned.hurt", + 302: "entity.drowned.hurt_water", + 303: "entity.drowned.shoot", + 304: "entity.drowned.step", + 305: "entity.drowned.swim", + 306: "item.dye.use", + 307: "entity.egg.throw", + 308: "entity.elder_guardian.ambient", + 309: "entity.elder_guardian.ambient_land", + 310: "entity.elder_guardian.curse", + 311: "entity.elder_guardian.death", + 312: "entity.elder_guardian.death_land", + 313: "entity.elder_guardian.flop", + 314: "entity.elder_guardian.hurt", + 315: "entity.elder_guardian.hurt_land", + 316: "item.elytra.flying", + 317: "block.enchantment_table.use", + 318: "block.ender_chest.close", + 319: "block.ender_chest.open", + 320: "entity.ender_dragon.ambient", + 321: "entity.ender_dragon.death", + 322: "entity.dragon_fireball.explode", + 323: "entity.ender_dragon.flap", + 324: "entity.ender_dragon.growl", + 325: "entity.ender_dragon.hurt", + 326: "entity.ender_dragon.shoot", + 327: "entity.ender_eye.death", + 328: "entity.ender_eye.launch", + 329: "entity.enderman.ambient", + 330: "entity.enderman.death", + 331: "entity.enderman.hurt", + 332: "entity.enderman.scream", + 333: "entity.enderman.stare", + 334: "entity.enderman.teleport", + 335: "entity.endermite.ambient", + 336: "entity.endermite.death", + 337: "entity.endermite.hurt", + 338: "entity.endermite.step", + 339: "entity.ender_pearl.throw", + 340: "block.end_gateway.spawn", + 341: "block.end_portal_frame.fill", + 342: "block.end_portal.spawn", + 343: "entity.evoker.ambient", + 344: "entity.evoker.cast_spell", + 345: "entity.evoker.celebrate", + 346: 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"block.scaffolding.step", + 884: "block.sculk_sensor.clicking", + 885: "block.sculk_sensor.clicking_stop", + 886: "block.sculk_sensor.break", + 887: "block.sculk_sensor.fall", + 888: "block.sculk_sensor.hit", + 889: "block.sculk_sensor.place", + 890: "block.sculk_sensor.step", + 891: "entity.sheep.ambient", + 892: "entity.sheep.death", + 893: "entity.sheep.hurt", + 894: "entity.sheep.shear", + 895: "entity.sheep.step", + 896: "item.shield.block", + 897: "item.shield.break", + 898: "block.shroomlight.break", + 899: "block.shroomlight.step", + 900: "block.shroomlight.place", + 901: "block.shroomlight.hit", + 902: "block.shroomlight.fall", + 903: "item.shovel.flatten", + 904: "entity.shulker.ambient", + 905: "block.shulker_box.close", + 906: "block.shulker_box.open", + 907: "entity.shulker_bullet.hit", + 908: "entity.shulker_bullet.hurt", + 909: "entity.shulker.close", + 910: "entity.shulker.death", + 911: "entity.shulker.hurt", + 912: "entity.shulker.hurt_closed", + 913: "entity.shulker.open", + 914: "entity.shulker.shoot", + 915: "entity.shulker.teleport", + 916: "entity.silverfish.ambient", + 917: "entity.silverfish.death", + 918: "entity.silverfish.hurt", + 919: "entity.silverfish.step", + 920: "entity.skeleton.ambient", + 921: "entity.skeleton.converted_to_stray", + 922: "entity.skeleton.death", + 923: "entity.skeleton_horse.ambient", + 924: "entity.skeleton_horse.death", + 925: "entity.skeleton_horse.hurt", + 926: "entity.skeleton_horse.swim", + 927: "entity.skeleton_horse.ambient_water", + 928: "entity.skeleton_horse.gallop_water", + 929: "entity.skeleton_horse.jump_water", + 930: "entity.skeleton_horse.step_water", + 931: "entity.skeleton.hurt", + 932: "entity.skeleton.shoot", + 933: "entity.skeleton.step", + 934: "entity.slime.attack", + 935: "entity.slime.death", + 936: "entity.slime.hurt", + 937: "entity.slime.jump", + 938: "entity.slime.squish", + 939: "block.slime_block.break", + 940: "block.slime_block.fall", + 941: "block.slime_block.hit", + 942: "block.slime_block.place", + 943: "block.slime_block.step", + 944: "block.small_amethyst_bud.break", + 945: "block.small_amethyst_bud.place", + 946: "block.small_dripleaf.break", + 947: "block.small_dripleaf.fall", + 948: "block.small_dripleaf.hit", + 949: "block.small_dripleaf.place", + 950: "block.small_dripleaf.step", + 951: "block.soul_sand.break", + 952: "block.soul_sand.step", + 953: "block.soul_sand.place", + 954: "block.soul_sand.hit", + 955: "block.soul_sand.fall", + 956: "block.soul_soil.break", + 957: "block.soul_soil.step", + 958: "block.soul_soil.place", + 959: "block.soul_soil.hit", + 960: "block.soul_soil.fall", + 961: "particle.soul_escape", + 962: "block.spore_blossom.break", + 963: "block.spore_blossom.fall", + 964: "block.spore_blossom.hit", + 965: "block.spore_blossom.place", + 966: "block.spore_blossom.step", + 967: "entity.strider.ambient", + 968: "entity.strider.happy", + 969: "entity.strider.retreat", + 970: "entity.strider.death", + 971: "entity.strider.hurt", + 972: "entity.strider.step", + 973: "entity.strider.step_lava", + 974: "entity.strider.eat", + 975: "entity.strider.saddle", + 976: "entity.slime.death_small", + 977: "entity.slime.hurt_small", + 978: "entity.slime.jump_small", + 979: "entity.slime.squish_small", + 980: "block.smithing_table.use", + 981: "block.smoker.smoke", + 982: "entity.snowball.throw", + 983: "block.snow.break", + 984: "block.snow.fall", + 985: "entity.snow_golem.ambient", + 986: "entity.snow_golem.death", + 987: "entity.snow_golem.hurt", + 988: "entity.snow_golem.shoot", + 989: "entity.snow_golem.shear", + 990: "block.snow.hit", + 991: "block.snow.place", + 992: "block.snow.step", + 993: "entity.spider.ambient", + 994: "entity.spider.death", + 995: "entity.spider.hurt", + 996: "entity.spider.step", + 997: "entity.splash_potion.break", + 998: "entity.splash_potion.throw", + 999: "item.spyglass.use", + 1000: "item.spyglass.stop_using", + 1001: "entity.squid.ambient", + 1002: "entity.squid.death", + 1003: "entity.squid.hurt", + 1004: "entity.squid.squirt", + 1005: "block.stone.break", + 1006: "block.stone_button.click_off", + 1007: "block.stone_button.click_on", + 1008: "block.stone.fall", + 1009: "block.stone.hit", + 1010: "block.stone.place", + 1011: "block.stone_pressure_plate.click_off", + 1012: "block.stone_pressure_plate.click_on", + 1013: "block.stone.step", + 1014: "entity.stray.ambient", + 1015: "entity.stray.death", + 1016: "entity.stray.hurt", + 1017: "entity.stray.step", + 1018: "block.sweet_berry_bush.break", + 1019: "block.sweet_berry_bush.place", + 1020: "block.sweet_berry_bush.pick_berries", + 1021: "enchant.thorns.hit", + 1022: "entity.tnt.primed", + 1023: "item.totem.use", + 1024: "item.trident.hit", + 1025: "item.trident.hit_ground", + 1026: "item.trident.return", + 1027: "item.trident.riptide_1", + 1028: "item.trident.riptide_2", + 1029: "item.trident.riptide_3", + 1030: "item.trident.throw", + 1031: "item.trident.thunder", + 1032: "block.tripwire.attach", + 1033: "block.tripwire.click_off", + 1034: "block.tripwire.click_on", + 1035: "block.tripwire.detach", + 1036: "entity.tropical_fish.ambient", + 1037: "entity.tropical_fish.death", + 1038: "entity.tropical_fish.flop", + 1039: "entity.tropical_fish.hurt", + 1040: "block.tuff.break", + 1041: "block.tuff.step", + 1042: "block.tuff.place", + 1043: "block.tuff.hit", + 1044: "block.tuff.fall", + 1045: "entity.turtle.ambient_land", + 1046: "entity.turtle.death", + 1047: "entity.turtle.death_baby", + 1048: "entity.turtle.egg_break", + 1049: "entity.turtle.egg_crack", + 1050: "entity.turtle.egg_hatch", + 1051: "entity.turtle.hurt", + 1052: "entity.turtle.hurt_baby", + 1053: "entity.turtle.lay_egg", + 1054: "entity.turtle.shamble", + 1055: "entity.turtle.shamble_baby", + 1056: "entity.turtle.swim", + 1057: "ui.button.click", + 1058: "ui.loom.select_pattern", + 1059: "ui.loom.take_result", + 1060: "ui.cartography_table.take_result", + 1061: "ui.stonecutter.take_result", + 1062: "ui.stonecutter.select_recipe", + 1063: "ui.toast.challenge_complete", + 1064: "ui.toast.in", + 1065: "ui.toast.out", + 1066: "entity.vex.ambient", + 1067: "entity.vex.charge", + 1068: "entity.vex.death", + 1069: "entity.vex.hurt", + 1070: "entity.villager.ambient", + 1071: "entity.villager.celebrate", + 1072: "entity.villager.death", + 1073: "entity.villager.hurt", + 1074: "entity.villager.no", + 1075: "entity.villager.trade", + 1076: "entity.villager.yes", + 1077: "entity.villager.work_armorer", + 1078: "entity.villager.work_butcher", + 1079: "entity.villager.work_cartographer", + 1080: "entity.villager.work_cleric", + 1081: "entity.villager.work_farmer", + 1082: "entity.villager.work_fisherman", + 1083: "entity.villager.work_fletcher", + 1084: "entity.villager.work_leatherworker", + 1085: "entity.villager.work_librarian", + 1086: "entity.villager.work_mason", + 1087: "entity.villager.work_shepherd", + 1088: "entity.villager.work_toolsmith", + 1089: "entity.villager.work_weaponsmith", + 1090: "entity.vindicator.ambient", + 1091: "entity.vindicator.celebrate", + 1092: "entity.vindicator.death", + 1093: "entity.vindicator.hurt", + 1094: "block.vine.break", + 1095: "block.vine.fall", + 1096: "block.vine.hit", + 1097: "block.vine.place", + 1098: "block.vine.step", + 1099: "block.lily_pad.place", + 1100: "entity.wandering_trader.ambient", + 1101: "entity.wandering_trader.death", + 1102: "entity.wandering_trader.disappeared", + 1103: "entity.wandering_trader.drink_milk", + 1104: "entity.wandering_trader.drink_potion", + 1105: "entity.wandering_trader.hurt", + 1106: "entity.wandering_trader.no", + 1107: "entity.wandering_trader.reappeared", + 1108: "entity.wandering_trader.trade", + 1109: "entity.wandering_trader.yes", + 1110: "block.water.ambient", + 1111: "weather.rain", + 1112: "weather.rain.above", + 1113: "block.wet_grass.break", + 1114: "block.wet_grass.fall", + 1115: "block.wet_grass.hit", + 1116: "block.wet_grass.place", + 1117: "block.wet_grass.step", + 1118: "entity.witch.ambient", + 1119: "entity.witch.celebrate", + 1120: "entity.witch.death", + 1121: "entity.witch.drink", + 1122: "entity.witch.hurt", + 1123: "entity.witch.throw", + 1124: "entity.wither.ambient", + 1125: "entity.wither.break_block", + 1126: "entity.wither.death", + 1127: "entity.wither.hurt", + 1128: "entity.wither.shoot", + 1129: "entity.wither_skeleton.ambient", + 1130: "entity.wither_skeleton.death", + 1131: "entity.wither_skeleton.hurt", + 1132: "entity.wither_skeleton.step", + 1133: "entity.wither.spawn", + 1134: "entity.wolf.ambient", + 1135: "entity.wolf.death", + 1136: "entity.wolf.growl", + 1137: "entity.wolf.howl", + 1138: "entity.wolf.hurt", + 1139: "entity.wolf.pant", + 1140: "entity.wolf.shake", + 1141: "entity.wolf.step", + 1142: "entity.wolf.whine", + 1143: "block.wooden_door.close", + 1144: "block.wooden_door.open", + 1145: "block.wooden_trapdoor.close", + 1146: "block.wooden_trapdoor.open", + 1147: "block.wood.break", + 1148: "block.wooden_button.click_off", + 1149: "block.wooden_button.click_on", + 1150: "block.wood.fall", + 1151: "block.wood.hit", + 1152: "block.wood.place", + 1153: "block.wooden_pressure_plate.click_off", + 1154: "block.wooden_pressure_plate.click_on", + 1155: "block.wood.step", + 1156: "block.wool.break", + 1157: "block.wool.fall", + 1158: "block.wool.hit", + 1159: "block.wool.place", + 1160: "block.wool.step", + 1161: "entity.zoglin.ambient", + 1162: "entity.zoglin.angry", + 1163: "entity.zoglin.attack", + 1164: "entity.zoglin.death", + 1165: "entity.zoglin.hurt", + 1166: "entity.zoglin.step", + 1167: "entity.zombie.ambient", + 1168: "entity.zombie.attack_wooden_door", + 1169: "entity.zombie.attack_iron_door", + 1170: "entity.zombie.break_wooden_door", + 1171: "entity.zombie.converted_to_drowned", + 1172: "entity.zombie.death", + 1173: "entity.zombie.destroy_egg", + 1174: "entity.zombie_horse.ambient", + 1175: "entity.zombie_horse.death", + 1176: "entity.zombie_horse.hurt", + 1177: "entity.zombie.hurt", + 1178: "entity.zombie.infect", + 1179: "entity.zombified_piglin.ambient", + 1180: "entity.zombified_piglin.angry", + 1181: "entity.zombified_piglin.death", + 1182: "entity.zombified_piglin.hurt", + 1183: "entity.zombie.step", + 1184: "entity.zombie_villager.ambient", + 1185: "entity.zombie_villager.converted", + 1186: "entity.zombie_villager.cure", + 1187: "entity.zombie_villager.death", + 1188: "entity.zombie_villager.hurt", + 1189: "entity.zombie_villager.step", } // GetSoundNameByID helper method -func GetSoundNameByID(id SoundID) (string, bool) { - name, ok := SoundNames[id] - return name, ok +func GetSoundNameByID(id SoundID) (string,bool) { + name, ok := SoundNames[id] + return name, ok }