Refactoring package go-mc/bot

This commit is contained in:
Tnze
2021-02-27 01:06:07 +08:00
parent e864580903
commit 3da9321f59
44 changed files with 564 additions and 3715 deletions

View File

@ -6,10 +6,10 @@ package bot
import (
"context"
"fmt"
"net"
"strconv"
"github.com/Tnze/go-mc/chat"
"github.com/Tnze/go-mc/data/packetid"
mcnet "github.com/Tnze/go-mc/net"
pk "github.com/Tnze/go-mc/net/packet"
@ -22,9 +22,15 @@ const DefaultPort = 25565
// JoinServer connect a Minecraft server for playing the game.
// Using roughly the same way to parse address as minecraft.
func (c *Client) JoinServer(addr string) (err error) {
return c.JoinServerWithDialer(&net.Dialer{}, addr)
return c.join(&net.Dialer{}, addr)
}
// JoinServerWithDialer is similar to JoinServer but using a Dialer.
func (c *Client) JoinServerWithDialer(d *net.Dialer, addr string) (err error) {
return c.join(d, addr)
}
// parseAddress will lookup SRV records for the address
func parseAddress(r *net.Resolver, addr string) (string, error) {
const missingPort = "missing port in address"
var port uint16
@ -49,113 +55,110 @@ func parseAddress(r *net.Resolver, addr string) (string, error) {
return net.JoinHostPort(host, strconv.FormatUint(uint64(port), 10)), nil
}
// JoinServerWithDialer is similar to JoinServer but using a Dialer.
func (c *Client) JoinServerWithDialer(d *net.Dialer, addr string) (err error) {
addr, err = parseAddress(d.Resolver, addr)
func (c *Client) join(d *net.Dialer, addr string) error {
const Handshake = 0x00
addrSrv, err := parseAddress(d.Resolver, addr)
if err != nil {
return fmt.Errorf("parse address error: %w", err)
return LoginErr{"resolved address", err}
}
return c.join(d, addr)
}
func (c *Client) join(d *net.Dialer, addr string) (err error) {
conn, err := d.Dial("tcp", addr)
// Split Host and Port
host, portStr, err := net.SplitHostPort(addrSrv)
if err != nil {
err = fmt.Errorf("bot: connect server fail: %v", err)
return err
}
//Set Conn
c.conn = mcnet.WrapConn(conn)
//Get Host and Port
host, portStr, err := net.SplitHostPort(addr)
if err != nil {
err = fmt.Errorf("bot: connect server fail: %v", err)
return err
return LoginErr{"split address", err}
}
port, err := strconv.Atoi(portStr)
if err != nil {
err = fmt.Errorf("bot: connect server fail: %v", err)
return err
return LoginErr{"parse port", err}
}
//Handshake
err = c.conn.WritePacket(
//Handshake Packet
pk.Marshal(
0x00, //Handshake packet ID
pk.VarInt(ProtocolVersion), //Protocol version
pk.String(host), //Server's address
pk.UnsignedShort(port),
pk.Byte(2),
))
// Dial connection
c.Conn, err = mcnet.DialMC(addrSrv)
if err != nil {
err = fmt.Errorf("bot: send handshake packect fail: %v", err)
return
return LoginErr{"connect server", err}
}
//Login
err = c.conn.WritePacket(
//LoginStart Packet
pk.Marshal(0, pk.String(c.Name)))
// Handshake
err = c.Conn.WritePacket(pk.Marshal(
Handshake,
pk.VarInt(ProtocolVersion), // Protocol version
pk.String(host), // Host
pk.UnsignedShort(port), // Port
pk.Byte(2),
))
if err != nil {
err = fmt.Errorf("bot: send login start packect fail: %v", err)
return
return LoginErr{"handshake", err}
}
// Login Start
err = c.Conn.WritePacket(pk.Marshal(
packetid.LoginStart,
pk.String(c.Auth.Name),
))
if err != nil {
return LoginErr{"login start", err}
}
for {
//Recive Packet
var pack pk.Packet
if err = c.conn.ReadPacket(&pack); err != nil {
err = fmt.Errorf("bot: recv packet for Login fail: %v", err)
return
//Receive Packet
var p pk.Packet
if err = c.Conn.ReadPacket(&p); err != nil {
return LoginErr{"receive packet", err}
}
//Handle Packet
switch pack.ID {
case 0x00: //Disconnect
var reason pk.String
err = pack.Scan(&reason)
switch p.ID {
case packetid.Disconnect: //Disconnect
var reason chat.Message
err = p.Scan(&reason)
if err != nil {
err = fmt.Errorf("bot: read Disconnect message fail: %v", err)
} else {
err = fmt.Errorf("bot: connect disconnected by server: %s", reason)
return LoginErr{"disconnect", err}
}
return
case 0x01: //Encryption Request
if err := handleEncryptionRequest(c, pack); err != nil {
return fmt.Errorf("bot: encryption fail: %v", err)
return LoginErr{"disconnect", DisconnectErr(reason)}
case packetid.EncryptionBeginClientbound: //Encryption Request
if err := handleEncryptionRequest(c, p); err != nil {
return LoginErr{"encryption", err}
}
case packetid.Success: //Login Success
err := p.Scan(
(*pk.UUID)(&c.UUID),
(*pk.String)(&c.Name),
)
if err != nil {
return LoginErr{"login success", err}
}
case 0x02: //Login Success
// uuid, l := pk.UnpackString(pack.Data)
// name, _ := unpackString(pack.Data[l:])
return nil
case 0x03: //Set Compression
case packetid.Compress: //Set Compression
var threshold pk.VarInt
if err := pack.Scan(&threshold); err != nil {
return fmt.Errorf("bot: set compression fail: %v", err)
}
c.conn.SetThreshold(int(threshold))
case 0x04: //Login Plugin Request
if err := handlePluginPacket(c, pack); err != nil {
return fmt.Errorf("bot: handle plugin packet fail: %v", err)
if err := p.Scan(&threshold); err != nil {
return LoginErr{"compression", err}
}
c.Conn.SetThreshold(int(threshold))
case packetid.LoginPluginRequest: //Login Plugin Request
// TODO: Handle login plugin request
}
}
}
// Conn return the MCConn of the Client.
// Only used when you want to handle the packets by yourself
func (c *Client) Conn() *mcnet.Conn {
return c.conn
type LoginErr struct {
Stage string
Err error
}
// SendMessage sends a chat message.
func (c *Client) SendMessage(msg string) error {
return c.conn.WritePacket(
pk.Marshal(
packetid.ChatServerbound,
pk.String(msg),
),
)
func (l LoginErr) Error() string {
return "bot: " + l.Stage + " error: " + l.Err.Error()
}
func (l LoginErr) Unwrap() error {
return l.Err
}
type DisconnectErr chat.Message
func (d DisconnectErr) Error() string {
return "disconnect because: " + chat.Message(d).String()
}