Implement generator and type for packet IDs
This commit is contained in:
@ -64,8 +64,8 @@ func (c *Client) handlePacket(p pk.Packet) (disconnect bool, err error) {
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}
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}
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switch p.ID {
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case data.JoinGame:
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switch data.PktID(p.ID) {
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case data.Login:
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err = handleJoinGamePacket(c, p)
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if err == nil && c.Events.GameStart != nil {
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@ -75,7 +75,7 @@ func (c *Client) handlePacket(p pk.Packet) (disconnect bool, err error) {
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_ = c.conn.WritePacket(
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//PluginMessage packet (serverbound) - sending minecraft brand.
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pk.Marshal(
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data.PluginMessageServerbound,
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data.CustomPayloadServerbound,
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pk.Identifier("minecraft:brand"),
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pk.String(c.settings.Brand),
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),
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@ -83,9 +83,9 @@ func (c *Client) handlePacket(p pk.Packet) (disconnect bool, err error) {
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if err2 := c.Events.updateSeenPackets(seenJoinGame); err == nil {
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err = err2
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}
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case data.PluginMessageClientbound:
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case data.CustomPayloadClientbound:
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err = handlePluginPacket(c, p)
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case data.ServerDifficulty:
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case data.Difficulty:
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err = handleServerDifficultyPacket(c, p)
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if err == nil && c.Events.ServerDifficultyChange != nil {
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err = c.Events.ServerDifficultyChange(c.Difficulty)
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@ -98,12 +98,12 @@ func (c *Client) handlePacket(p pk.Packet) (disconnect bool, err error) {
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if err2 := c.Events.updateSeenPackets(seenSpawnPos); err == nil {
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err = err2
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}
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case data.PlayerAbilitiesClientbound:
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case data.AbilitiesClientbound:
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err = handlePlayerAbilitiesPacket(c, p)
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_ = c.conn.WritePacket(
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//ClientSettings packet (serverbound)
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pk.Marshal(
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data.ClientSettings,
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data.Settings,
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pk.String(c.settings.Locale),
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pk.Byte(c.settings.ViewDistance),
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pk.VarInt(c.settings.ChatMode),
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@ -115,16 +115,16 @@ func (c *Client) handlePacket(p pk.Packet) (disconnect bool, err error) {
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if err2 := c.Events.updateSeenPackets(seenPlayerAbilities); err == nil {
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err = err2
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}
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case data.HeldItemChangeClientbound:
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case data.HeldItemSlotClientbound:
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err = handleHeldItemPacket(c, p)
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case data.UpdateLight:
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err = c.Events.updateSeenPackets(seenUpdateLight)
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case data.ChunkData:
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case data.MapChunk:
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err = handleChunkDataPacket(c, p)
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if err2 := c.Events.updateSeenPackets(seenChunkData); err == nil {
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err = err2
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}
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case data.PlayerPositionAndLookClientbound:
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case data.PositionClientbound:
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err = handlePlayerPositionAndLookPacket(c, p)
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sendPlayerPositionAndLookPacket(c) // to confirm the position
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if err2 := c.Events.updateSeenPackets(seenPlayerPositionAndLook); err == nil {
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@ -132,29 +132,23 @@ func (c *Client) handlePacket(p pk.Packet) (disconnect bool, err error) {
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}
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case data.DeclareRecipes:
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// handleDeclareRecipesPacket(g, reader)
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case data.EntityLookAndRelativeMove:
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// err = handleEntityLookAndRelativeMove(g, reader)
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case data.EntityHeadLook:
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// handleEntityHeadLookPacket(g, reader)
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case data.EntityRelativeMove:
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// err = handleEntityRelativeMovePacket(g, reader)
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case data.KeepAliveClientbound:
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err = handleKeepAlivePacket(c, p)
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case data.Entity:
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//handleEntityPacket(g, reader)
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case data.SpawnPlayer:
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case data.NamedEntitySpawn:
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// err = handleSpawnPlayerPacket(g, reader)
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case data.WindowItems:
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err = handleWindowItemsPacket(c, p)
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case data.UpdateHealth:
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err = handleUpdateHealthPacket(c, p)
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case data.ChatMessageClientbound:
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case data.ChatClientbound:
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err = handleChatMessagePacket(c, p)
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case data.BlockChange:
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////err = handleBlockChangePacket(c, p)
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case data.MultiBlockChange:
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////err = handleMultiBlockChangePacket(c, p)
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case data.DisconnectPlay:
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case data.KickDisconnect:
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err = handleDisconnectPacket(c, p)
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disconnect = true
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case data.SetSlot:
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@ -163,7 +157,7 @@ func (c *Client) handlePacket(p pk.Packet) (disconnect bool, err error) {
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err = handleSoundEffect(c, p)
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case data.NamedSoundEffect:
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err = handleNamedSoundEffect(c, p)
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case data.SetExperience:
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case data.Experience:
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err = handleSetExperience(c, p)
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default:
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// fmt.Printf("ignore pack id %X\n", p.ID)
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@ -694,7 +688,7 @@ func handleSetExperience(c *Client, p pk.Packet) (err error) {
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func sendPlayerPositionAndLookPacket(c *Client) {
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c.conn.WritePacket(pk.Marshal(
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data.PlayerPositionAndLookServerbound,
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data.PositionLook,
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pk.Double(c.X),
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pk.Double(c.Y),
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pk.Double(c.Z),
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@ -13,7 +13,7 @@ import (
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// It's just animation.
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func (c *Client) SwingArm(hand int) error {
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return c.conn.WritePacket(pk.Marshal(
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data.AnimationServerbound,
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data.ArmAnimation,
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pk.VarInt(hand),
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))
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}
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@ -21,7 +21,7 @@ func (c *Client) SwingArm(hand int) error {
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// Respawn the player when it was dead.
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func (c *Client) Respawn() error {
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return c.conn.WritePacket(pk.Marshal(
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data.ClientStatus,
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data.ClientCommand,
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pk.VarInt(0),
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))
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}
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@ -77,7 +77,7 @@ func (c *Client) Chat(msg string) error {
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}
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return c.conn.WritePacket(pk.Marshal(
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data.ChatMessageServerbound,
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data.ChatServerbound,
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pk.String(msg),
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))
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}
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@ -85,7 +85,7 @@ func (c *Client) Chat(msg string) error {
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// PluginMessage is used by mods and plugins to send their data.
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func (c *Client) PluginMessage(channal string, msg []byte) error {
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return c.conn.WritePacket(pk.Marshal(
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data.PluginMessageServerbound,
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data.CustomPayloadServerbound,
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pk.Identifier(channal),
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pluginMessageData(msg),
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))
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@ -103,7 +103,7 @@ func (c *Client) PluginMessage(channal string, msg []byte) error {
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// insideBlock is true when the player's head is inside of a block's collision.
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func (c *Client) UseBlock(hand, locX, locY, locZ, face int, cursorX, cursorY, cursorZ float32, insideBlock bool) error {
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return c.conn.WritePacket(pk.Marshal(
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data.PlayerBlockPlacement,
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data.UseItem,
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pk.VarInt(hand),
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pk.Position{X: locX, Y: locY, Z: locZ},
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pk.VarInt(face),
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@ -120,7 +120,7 @@ func (c *Client) SelectItem(slot int) error {
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}
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return c.conn.WritePacket(pk.Marshal(
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data.HeldItemChangeServerbound,
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data.HeldItemSlotServerbound,
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pk.Short(slot),
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))
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}
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@ -144,7 +144,7 @@ func (c *Client) PickItem(slot int) error {
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func (c *Client) playerAction(status, locX, locY, locZ, face int) error {
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return c.conn.WritePacket(pk.Marshal(
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data.PlayerDigging,
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data.BlockDig,
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pk.VarInt(status),
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pk.Position{X: locX, Y: locY, Z: locZ},
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pk.Byte(face),
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@ -1,9 +1,10 @@
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package world
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import (
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"github.com/Tnze/go-mc/data"
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"math/rand"
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"testing"
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"github.com/Tnze/go-mc/data"
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)
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func newDirectSection(bpb int) Section {
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@ -1,10 +1,11 @@
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package main
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import (
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"github.com/google/uuid"
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"log"
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"time"
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"github.com/google/uuid"
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"github.com/Tnze/go-mc/bot"
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"github.com/Tnze/go-mc/chat"
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_ "github.com/Tnze/go-mc/data/lang/en-us"
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@ -2,9 +2,10 @@ package main
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import (
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"bytes"
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"github.com/google/uuid"
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"log"
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"github.com/google/uuid"
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"github.com/Tnze/go-mc/bot"
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"github.com/Tnze/go-mc/chat"
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_ "github.com/Tnze/go-mc/data/lang/en-us"
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@ -3,8 +3,9 @@ package main
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import (
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"flag"
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"fmt"
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"github.com/Tnze/go-mc/yggdrasil"
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"os"
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"github.com/Tnze/go-mc/yggdrasil"
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)
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var user = flag.String("user", "", "Can be an email address or player name for unmigrated accounts")
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@ -2,12 +2,13 @@
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package main
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import (
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"log"
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"github.com/Tnze/go-mc/bot"
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"github.com/Tnze/go-mc/data"
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"github.com/Tnze/go-mc/net"
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pk "github.com/Tnze/go-mc/net/packet"
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"github.com/google/uuid"
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"log"
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)
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const ProtocolVersion = 578
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@ -64,7 +65,7 @@ func handlePlaying(conn net.Conn, protocol int32) {
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}
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joinGame(conn)
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conn.WritePacket(pk.Marshal(data.PlayerPositionAndLookClientbound,
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conn.WritePacket(pk.Marshal(data.PositionClientbound,
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// https://wiki.vg/Protocol#Player_Position_And_Look_.28clientbound.29
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pk.Double(0), pk.Double(0), pk.Double(0), // XYZ
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pk.Float(0), pk.Float(0), // Yaw Pitch
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@ -139,7 +140,7 @@ func loginSuccess(conn net.Conn, name string, uuid uuid.UUID) error {
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}
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func joinGame(conn net.Conn) error {
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return conn.WritePacket(pk.Marshal(data.JoinGame,
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return conn.WritePacket(pk.Marshal(data.Login,
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pk.Int(0), // EntityID
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pk.UnsignedByte(1), // Gamemode
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pk.Int(0), // Dimension
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196
data/gen_packetIDs.go
Normal file
196
data/gen_packetIDs.go
Normal file
@ -0,0 +1,196 @@
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// gen_packetIDs.go generates the enumeration of packet IDs used on the wire.
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//+build ignore
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package main
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import (
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"encoding/json"
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"fmt"
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"net/http"
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"os"
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"strings"
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"github.com/iancoleman/strcase"
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)
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const (
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protocolURL = "https://raw.githubusercontent.com/PrismarineJS/minecraft-data/master/data/pc/1.16.2/protocol.json"
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)
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// unnest is a utility function to unpack a value from a nested map, given
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// an arbitrary set of keys to reach through.
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func unnest(input map[string]interface{}, keys ...string) (map[string]interface{}, error) {
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for _, k := range keys {
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sub, ok := input[k]
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if !ok {
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return nil, fmt.Errorf("key %q not found", k)
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}
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next, ok := sub.(map[string]interface{})
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if !ok {
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return nil, fmt.Errorf("key %q was %T, expected a string map", k, sub)
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}
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input = next
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}
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return input, nil
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}
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type duplexMappings struct {
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Clientbound map[string]string
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Serverbound map[string]string
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}
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func (m *duplexMappings) EnsureUniqueNames() {
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// Assemble a slice of keys to check across both maps, because we cannot
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// mutate a map while iterating it.
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clientKeys := make([]string, 0, len(m.Clientbound))
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for k, _ := range m.Clientbound {
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clientKeys = append(clientKeys, k)
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}
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for _, k := range clientKeys {
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if _, alsoServerKey := m.Serverbound[k]; alsoServerKey {
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cVal, sVal := m.Clientbound[k], m.Serverbound[k]
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delete(m.Clientbound, k)
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delete(m.Serverbound, k)
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m.Clientbound[k+"Clientbound"] = cVal
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m.Serverbound[k+"Serverbound"] = sVal
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}
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}
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}
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// unpackMapping returns the set of packet IDs and their names for a given
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// game state.
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func unpackMapping(data map[string]interface{}, gameState string) (duplexMappings, error) {
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out := duplexMappings{
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Clientbound: make(map[string]string),
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Serverbound: make(map[string]string),
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}
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info, err := unnest(data, gameState, "toClient", "types")
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if err != nil {
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return duplexMappings{}, err
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}
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pType := info["packet"].([]interface{})[1].([]interface{})[0].(map[string]interface{})["type"]
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mappings := pType.([]interface{})[1].(map[string]interface{})["mappings"].(map[string]interface{})
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for k, v := range mappings {
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out.Clientbound[strcase.ToCamel(v.(string))] = k
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}
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info, err = unnest(data, gameState, "toServer", "types")
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if err != nil {
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return duplexMappings{}, err
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}
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pType = info["packet"].([]interface{})[1].([]interface{})[0].(map[string]interface{})["type"]
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mappings = pType.([]interface{})[1].(map[string]interface{})["mappings"].(map[string]interface{})
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for k, v := range mappings {
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out.Serverbound[strcase.ToCamel(v.(string))] = k
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}
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return out, nil
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}
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type protocolIDs struct {
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Login duplexMappings
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Play duplexMappings
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Status duplexMappings
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// Handshake state has no packets
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}
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func (p protocolIDs) MaxLen() int {
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var max int
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for _, m := range []duplexMappings{p.Login, p.Play, p.Status} {
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for k, _ := range m.Clientbound {
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if len(k) > max {
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max = len(k)
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}
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}
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for k, _ := range m.Serverbound {
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if len(k) > max {
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max = len(k)
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}
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}
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}
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return max
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}
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func downloadInfo() (*protocolIDs, error) {
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resp, err := http.Get(protocolURL)
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if err != nil {
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return nil, err
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}
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defer resp.Body.Close()
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var data map[string]interface{}
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if err := json.NewDecoder(resp.Body).Decode(&data); err != nil {
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return nil, err
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}
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var out protocolIDs
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if out.Login, err = unpackMapping(data, "login"); err != nil {
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return nil, fmt.Errorf("login: %v", err)
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}
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out.Login.EnsureUniqueNames()
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if out.Play, err = unpackMapping(data, "play"); err != nil {
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return nil, fmt.Errorf("play: %v", err)
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}
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out.Play.EnsureUniqueNames()
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if out.Status, err = unpackMapping(data, "status"); err != nil {
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return nil, fmt.Errorf("play: %v", err)
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}
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out.Status.EnsureUniqueNames()
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return &out, nil
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}
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func main() {
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pIDs, err := downloadInfo()
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if err != nil {
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fmt.Fprintf(os.Stderr, "Error: %v\n", err)
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os.Exit(1)
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}
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maxLen := pIDs.MaxLen()
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fmt.Println("package data")
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fmt.Println()
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fmt.Println("//go:generate bash -c \"go run gen_packetIDs.go > packetIDs.go\"")
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fmt.Println()
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fmt.Println("// This file is automatically generated by gen_packetIDs.go. DO NOT EDIT.")
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fmt.Println()
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fmt.Println("// PktID represents a packet ID used in the minecraft protocol.")
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fmt.Println("type PktID int32")
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fmt.Println()
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fmt.Println("// Valid PktID values.")
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fmt.Println("const (")
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fmt.Println(" // Clientbound packets for connections in the login state.")
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for k, v := range pIDs.Login.Clientbound {
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fmt.Printf(" %s%s PktID = %s\n", k, strings.Repeat(" ", maxLen-len(k)), v)
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}
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fmt.Println(" // Serverbound packets for connections in the login state.")
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for k, v := range pIDs.Login.Serverbound {
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fmt.Printf(" %s%s PktID = %s\n", k, strings.Repeat(" ", maxLen-len(k)), v)
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}
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fmt.Println()
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fmt.Println(" // Clientbound packets for connections in the play state.")
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for k, v := range pIDs.Play.Clientbound {
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fmt.Printf(" %s%s PktID = %s\n", k, strings.Repeat(" ", maxLen-len(k)), v)
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}
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fmt.Println(" // Serverbound packets for connections in the play state.")
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for k, v := range pIDs.Play.Serverbound {
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fmt.Printf(" %s%s PktID = %s\n", k, strings.Repeat(" ", maxLen-len(k)), v)
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}
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fmt.Println()
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fmt.Println(" // Clientbound packets used to respond to ping/status requests.")
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for k, v := range pIDs.Status.Clientbound {
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fmt.Printf(" %s%s PktID = %s\n", k, strings.Repeat(" ", maxLen-len(k)), v)
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}
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fmt.Println(" // Serverbound packets used to ping or read server status.")
|
||||
for k, v := range pIDs.Status.Serverbound {
|
||||
fmt.Printf(" %s%s PktID = %s\n", k, strings.Repeat(" ", maxLen-len(k)), v)
|
||||
}
|
||||
fmt.Println()
|
||||
|
||||
fmt.Println(")")
|
||||
}
|
@ -1,156 +1,173 @@
|
||||
package data
|
||||
|
||||
// Clientbound packet IDs
|
||||
//go:generate bash -c "go run gen_packetIDs.go > packetIDs.go"
|
||||
|
||||
// This file is automatically generated by gen_packetIDs.go. DO NOT EDIT.
|
||||
|
||||
// PktID represents a packet ID used in the minecraft protocol.
|
||||
type PktID int32
|
||||
|
||||
// Valid PktID values.
|
||||
const (
|
||||
SpawnObject int32 = iota //0x00
|
||||
SpawnExperienceOrb
|
||||
SpawnLivingEntity
|
||||
SpawnPainting
|
||||
SpawnPlayer
|
||||
EntityAnimationClientbound
|
||||
Statistics
|
||||
AcknowledgePlayerDigging
|
||||
BlockBreakAnimation
|
||||
BlockEntityData
|
||||
BlockAction
|
||||
BlockChange
|
||||
BossBar
|
||||
ServerDifficulty
|
||||
ChatMessageClientbound
|
||||
TabComplete
|
||||
// Clientbound packets for connections in the login state.
|
||||
EncryptionBeginClientbound PktID = 0x01
|
||||
Success PktID = 0x02
|
||||
Compress PktID = 0x03
|
||||
LoginPluginRequest PktID = 0x04
|
||||
Disconnect PktID = 0x00
|
||||
// Serverbound packets for connections in the login state.
|
||||
EncryptionBeginServerbound PktID = 0x01
|
||||
LoginPluginResponse PktID = 0x02
|
||||
LoginStart PktID = 0x00
|
||||
|
||||
DeclareCommands //0x10
|
||||
WindowConfirmationClientbound
|
||||
CloseWindowClientbound
|
||||
WindowItems
|
||||
WindowProperty
|
||||
SetSlot
|
||||
SetCooldown
|
||||
PluginMessageClientbound
|
||||
NamedSoundEffect
|
||||
DisconnectPlay
|
||||
EntityStatus
|
||||
Explosion
|
||||
UnloadChunk
|
||||
ChangeGameState
|
||||
OpenHorseWindow
|
||||
KeepAliveClientbound
|
||||
// Clientbound packets for connections in the play state.
|
||||
EntityMetadata PktID = 0x44
|
||||
Teams PktID = 0x4c
|
||||
BossBar PktID = 0x0c
|
||||
Map PktID = 0x25
|
||||
Difficulty PktID = 0x0d
|
||||
Camera PktID = 0x3e
|
||||
WindowItems PktID = 0x13
|
||||
ScoreboardObjective PktID = 0x4a
|
||||
RelEntityMove PktID = 0x27
|
||||
DeclareCommands PktID = 0x10
|
||||
CombatEvent PktID = 0x31
|
||||
SpawnEntityPainting PktID = 0x03
|
||||
EntityMoveLook PktID = 0x28
|
||||
ScoreboardScore PktID = 0x4d
|
||||
Title PktID = 0x4f
|
||||
CraftProgressBar PktID = 0x14
|
||||
NamedEntitySpawn PktID = 0x04
|
||||
ScoreboardDisplayObjective PktID = 0x43
|
||||
WorldParticles PktID = 0x22
|
||||
OpenWindow PktID = 0x2d
|
||||
MultiBlockChange PktID = 0x3b
|
||||
EntitySoundEffect PktID = 0x50
|
||||
Tags PktID = 0x5b
|
||||
EntityUpdateAttributes PktID = 0x58
|
||||
NamedSoundEffect PktID = 0x18
|
||||
GameStateChange PktID = 0x1d
|
||||
PlayerInfo PktID = 0x32
|
||||
Advancements PktID = 0x57
|
||||
Explosion PktID = 0x1b
|
||||
KeepAliveClientbound PktID = 0x1f
|
||||
MapChunk PktID = 0x20
|
||||
AttachEntity PktID = 0x45
|
||||
TradeList PktID = 0x26
|
||||
Respawn PktID = 0x39
|
||||
EntityDestroy PktID = 0x36
|
||||
Experience PktID = 0x48
|
||||
EntityLook PktID = 0x29
|
||||
OpenBook PktID = 0x2c
|
||||
WorldEvent PktID = 0x21
|
||||
DeclareRecipes PktID = 0x5a
|
||||
UnlockRecipes PktID = 0x35
|
||||
EntityEquipment PktID = 0x47
|
||||
EntityVelocity PktID = 0x46
|
||||
Animation PktID = 0x05
|
||||
UpdateViewDistance PktID = 0x41
|
||||
HeldItemSlotClientbound PktID = 0x3f
|
||||
NbtQueryResponse PktID = 0x54
|
||||
Entity PktID = 0x2a
|
||||
UpdateViewPosition PktID = 0x40
|
||||
AbilitiesClientbound PktID = 0x30
|
||||
OpenSignEntity PktID = 0x2e
|
||||
SetSlot PktID = 0x15
|
||||
PlayerlistHeader PktID = 0x53
|
||||
ResourcePackSend PktID = 0x38
|
||||
SpawnEntityExperienceOrb PktID = 0x01
|
||||
Collect PktID = 0x55
|
||||
Statistics PktID = 0x06
|
||||
TileEntityData PktID = 0x09
|
||||
ChatClientbound PktID = 0x0e
|
||||
WorldBorder PktID = 0x3d
|
||||
UnloadChunk PktID = 0x1c
|
||||
UpdateLight PktID = 0x23
|
||||
UpdateHealth PktID = 0x49
|
||||
RemoveEntityEffect PktID = 0x37
|
||||
KickDisconnect PktID = 0x19
|
||||
CustomPayloadClientbound PktID = 0x17
|
||||
SpawnPosition PktID = 0x42
|
||||
EntityStatus PktID = 0x1a
|
||||
SpawnEntity PktID = 0x00
|
||||
SetPassengers PktID = 0x4b
|
||||
FacePlayer PktID = 0x33
|
||||
TransactionClientbound PktID = 0x11
|
||||
BlockAction PktID = 0x0a
|
||||
BlockBreakAnimation PktID = 0x08
|
||||
BlockChange PktID = 0x0b
|
||||
Login PktID = 0x24
|
||||
VehicleMoveClientbound PktID = 0x2b
|
||||
CraftRecipeResponse PktID = 0x2f
|
||||
SetCooldown PktID = 0x16
|
||||
StopSound PktID = 0x52
|
||||
EntityEffect PktID = 0x59
|
||||
CloseWindowClientbound PktID = 0x12
|
||||
AcknowledgePlayerDigging PktID = 0x07
|
||||
SelectAdvancementTab PktID = 0x3c
|
||||
EntityHeadRotation PktID = 0x3a
|
||||
TabCompleteClientbound PktID = 0x0f
|
||||
PositionClientbound PktID = 0x34
|
||||
OpenHorseWindow PktID = 0x1e
|
||||
UpdateTime PktID = 0x4e
|
||||
SpawnEntityLiving PktID = 0x02
|
||||
EntityTeleport PktID = 0x56
|
||||
SoundEffect PktID = 0x51
|
||||
// Serverbound packets for connections in the play state.
|
||||
SetBeaconEffect PktID = 0x24
|
||||
UpdateStructureBlock PktID = 0x2a
|
||||
EnchantItem PktID = 0x08
|
||||
Spectate PktID = 0x2d
|
||||
ArmAnimation PktID = 0x2c
|
||||
QueryEntityNbt PktID = 0x0d
|
||||
Flying PktID = 0x15
|
||||
ResourcePackReceive PktID = 0x21
|
||||
BlockDig PktID = 0x1b
|
||||
AbilitiesServerbound PktID = 0x1a
|
||||
SelectTrade PktID = 0x23
|
||||
UpdateJigsawBlock PktID = 0x29
|
||||
SteerVehicle PktID = 0x1d
|
||||
Settings PktID = 0x05
|
||||
SteerBoat PktID = 0x17
|
||||
UseItem PktID = 0x2f
|
||||
TeleportConfirm PktID = 0x00
|
||||
PickItem PktID = 0x18
|
||||
CraftRecipeRequest PktID = 0x19
|
||||
Look PktID = 0x14
|
||||
TabCompleteServerbound PktID = 0x06
|
||||
AdvancementTab PktID = 0x22
|
||||
ClientCommand PktID = 0x04
|
||||
EntityAction PktID = 0x1c
|
||||
PositionServerbound PktID = 0x12
|
||||
TransactionServerbound PktID = 0x07
|
||||
UpdateSign PktID = 0x2b
|
||||
QueryBlockNbt PktID = 0x01
|
||||
PositionLook PktID = 0x13
|
||||
HeldItemSlotServerbound PktID = 0x25
|
||||
EditBook PktID = 0x0c
|
||||
UpdateCommandBlock PktID = 0x26
|
||||
UseEntity PktID = 0x0e
|
||||
GenerateStructure PktID = 0x0f
|
||||
NameItem PktID = 0x20
|
||||
RecipeBook PktID = 0x1f
|
||||
KeepAliveServerbound PktID = 0x10
|
||||
CustomPayloadServerbound PktID = 0x0b
|
||||
VehicleMoveServerbound PktID = 0x16
|
||||
CloseWindowServerbound PktID = 0x0a
|
||||
UpdateCommandBlockMinecart PktID = 0x27
|
||||
WindowClick PktID = 0x09
|
||||
ChatServerbound PktID = 0x03
|
||||
SetCreativeSlot PktID = 0x28
|
||||
DisplayedRecipe PktID = 0x1e
|
||||
BlockPlace PktID = 0x2e
|
||||
LockDifficulty PktID = 0x11
|
||||
SetDifficulty PktID = 0x02
|
||||
|
||||
ChunkData //0x20
|
||||
Effect
|
||||
Particle
|
||||
UpdateLight
|
||||
JoinGame
|
||||
MapData
|
||||
TradeList
|
||||
EntityRelativeMove
|
||||
EntityLookAndRelativeMove
|
||||
EntityLook
|
||||
Entity
|
||||
VehicleMoveClientbound
|
||||
OpenBook
|
||||
OpenWindow
|
||||
OpenSignEditor
|
||||
CraftRecipeResponse
|
||||
// Clientbound packets used to respond to ping/status requests.
|
||||
ServerInfo PktID = 0x00
|
||||
PingClientbound PktID = 0x01
|
||||
// Serverbound packets used to ping or read server status.
|
||||
PingStart PktID = 0x00
|
||||
PingServerbound PktID = 0x01
|
||||
|
||||
PlayerAbilitiesClientbound //0x30
|
||||
CombatEvent
|
||||
PlayerInfo
|
||||
FacePlayer
|
||||
PlayerPositionAndLookClientbound
|
||||
UnlockRecipes
|
||||
DestroyEntities
|
||||
RemoveEntityEffect
|
||||
ResourcePackSend
|
||||
Respawn
|
||||
EntityHeadLook
|
||||
MultiBlockChange
|
||||
SelectAdvancementTab
|
||||
WorldBorder
|
||||
Camera
|
||||
HeldItemChangeClientbound
|
||||
|
||||
UpdateViewPosition //0x40
|
||||
UpdateViewDistance
|
||||
SpawnPosition
|
||||
DisplayScoreboard
|
||||
EntityMetadata
|
||||
AttachEntity
|
||||
EntityVelocity
|
||||
EntityEquipment
|
||||
SetExperience
|
||||
UpdateHealth
|
||||
ScoreboardObjective
|
||||
SetPassengers
|
||||
Teams
|
||||
UpdateScore
|
||||
TimeUpdate
|
||||
Title
|
||||
|
||||
EntitySoundEffect //0x50
|
||||
SoundEffect
|
||||
StopSound
|
||||
PlayerListHeaderAndFooter
|
||||
NBTQueryResponse
|
||||
CollectItem
|
||||
EntityTeleport
|
||||
Advancements
|
||||
EntityProperties
|
||||
EntityEffect
|
||||
DeclareRecipes
|
||||
Tags //0x5B
|
||||
)
|
||||
|
||||
// Serverbound packet IDs
|
||||
const (
|
||||
TeleportConfirm int32 = iota //0x00
|
||||
QueryBlockNBT
|
||||
SetDifficulty
|
||||
ChatMessageServerbound
|
||||
ClientStatus
|
||||
ClientSettings
|
||||
TabCompleteServerbound
|
||||
ConfirmTransactionServerbound
|
||||
ClickWindowButton
|
||||
ClickWindow
|
||||
CloseWindowServerbound
|
||||
PluginMessageServerbound
|
||||
EditBook
|
||||
QueryEntityNBT
|
||||
UseEntity
|
||||
GenerateStructure
|
||||
|
||||
KeepAliveServerbound //0x10
|
||||
LockDifficulty
|
||||
PlayerPosition
|
||||
PlayerPositionAndLookServerbound
|
||||
PlayerLook
|
||||
Player
|
||||
VehicleMoveServerbound
|
||||
SteerBoat
|
||||
PickItem
|
||||
CraftRecipeRequest
|
||||
PlayerAbilitiesServerbound
|
||||
PlayerDigging
|
||||
EntityAction
|
||||
SteerVehicle
|
||||
DisplayedRecipe
|
||||
RecipeBookData
|
||||
|
||||
NameItem //0x20
|
||||
ResourcePackStatus
|
||||
AdvancementTab
|
||||
SelectTrade
|
||||
SetBeaconEffect
|
||||
HeldItemChangeServerbound
|
||||
UpdateCommandBlock
|
||||
UpdateCommandBlockMinecart
|
||||
CreativeInventoryAction
|
||||
UpdateJigsawBlock
|
||||
UpdateStructureBlock
|
||||
UpdateSign
|
||||
AnimationServerbound
|
||||
Spectate
|
||||
PlayerBlockPlacement
|
||||
UseItem //0x2F
|
||||
)
|
||||
|
5
go.mod
5
go.mod
@ -2,4 +2,7 @@ module github.com/Tnze/go-mc
|
||||
|
||||
go 1.13
|
||||
|
||||
require github.com/google/uuid v1.1.1
|
||||
require (
|
||||
github.com/google/uuid v1.1.1
|
||||
github.com/iancoleman/strcase v0.1.1 // indirect
|
||||
)
|
||||
|
2
go.sum
2
go.sum
@ -1,2 +1,4 @@
|
||||
github.com/google/uuid v1.1.1 h1:Gkbcsh/GbpXz7lPftLA3P6TYMwjCLYm83jiFQZF/3gY=
|
||||
github.com/google/uuid v1.1.1/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
|
||||
github.com/iancoleman/strcase v0.1.1 h1:2I+LRClyCYB7JgZb9U0k75VHUiQe9RfknRqDyUfzp7k=
|
||||
github.com/iancoleman/strcase v0.1.1/go.mod h1:SK73tn/9oHe+/Y0h39VT4UCxmurVJkR5NA7kMEAOgSE=
|
||||
|
@ -5,6 +5,8 @@ import (
|
||||
"compress/zlib"
|
||||
"fmt"
|
||||
"io"
|
||||
|
||||
"github.com/Tnze/go-mc/data"
|
||||
)
|
||||
|
||||
// Packet define a net data package
|
||||
@ -14,8 +16,8 @@ type Packet struct {
|
||||
}
|
||||
|
||||
//Marshal generate Packet with the ID and Fields
|
||||
func Marshal(ID int32, fields ...FieldEncoder) (pk Packet) {
|
||||
pk.ID = ID
|
||||
func Marshal(id data.PktID, fields ...FieldEncoder) (pk Packet) {
|
||||
pk.ID = int32(id)
|
||||
|
||||
for _, v := range fields {
|
||||
pk.Data = append(pk.Data, v.Encode()...)
|
||||
|
Reference in New Issue
Block a user