Implement generator and type for packet IDs

This commit is contained in:
Tom
2020-09-12 13:38:45 -07:00
parent 0ec82d90a7
commit 358fb7b659
12 changed files with 406 additions and 187 deletions

196
data/gen_packetIDs.go Normal file
View File

@ -0,0 +1,196 @@
// gen_packetIDs.go generates the enumeration of packet IDs used on the wire.
//+build ignore
package main
import (
"encoding/json"
"fmt"
"net/http"
"os"
"strings"
"github.com/iancoleman/strcase"
)
const (
protocolURL = "https://raw.githubusercontent.com/PrismarineJS/minecraft-data/master/data/pc/1.16.2/protocol.json"
)
// unnest is a utility function to unpack a value from a nested map, given
// an arbitrary set of keys to reach through.
func unnest(input map[string]interface{}, keys ...string) (map[string]interface{}, error) {
for _, k := range keys {
sub, ok := input[k]
if !ok {
return nil, fmt.Errorf("key %q not found", k)
}
next, ok := sub.(map[string]interface{})
if !ok {
return nil, fmt.Errorf("key %q was %T, expected a string map", k, sub)
}
input = next
}
return input, nil
}
type duplexMappings struct {
Clientbound map[string]string
Serverbound map[string]string
}
func (m *duplexMappings) EnsureUniqueNames() {
// Assemble a slice of keys to check across both maps, because we cannot
// mutate a map while iterating it.
clientKeys := make([]string, 0, len(m.Clientbound))
for k, _ := range m.Clientbound {
clientKeys = append(clientKeys, k)
}
for _, k := range clientKeys {
if _, alsoServerKey := m.Serverbound[k]; alsoServerKey {
cVal, sVal := m.Clientbound[k], m.Serverbound[k]
delete(m.Clientbound, k)
delete(m.Serverbound, k)
m.Clientbound[k+"Clientbound"] = cVal
m.Serverbound[k+"Serverbound"] = sVal
}
}
}
// unpackMapping returns the set of packet IDs and their names for a given
// game state.
func unpackMapping(data map[string]interface{}, gameState string) (duplexMappings, error) {
out := duplexMappings{
Clientbound: make(map[string]string),
Serverbound: make(map[string]string),
}
info, err := unnest(data, gameState, "toClient", "types")
if err != nil {
return duplexMappings{}, err
}
pType := info["packet"].([]interface{})[1].([]interface{})[0].(map[string]interface{})["type"]
mappings := pType.([]interface{})[1].(map[string]interface{})["mappings"].(map[string]interface{})
for k, v := range mappings {
out.Clientbound[strcase.ToCamel(v.(string))] = k
}
info, err = unnest(data, gameState, "toServer", "types")
if err != nil {
return duplexMappings{}, err
}
pType = info["packet"].([]interface{})[1].([]interface{})[0].(map[string]interface{})["type"]
mappings = pType.([]interface{})[1].(map[string]interface{})["mappings"].(map[string]interface{})
for k, v := range mappings {
out.Serverbound[strcase.ToCamel(v.(string))] = k
}
return out, nil
}
type protocolIDs struct {
Login duplexMappings
Play duplexMappings
Status duplexMappings
// Handshake state has no packets
}
func (p protocolIDs) MaxLen() int {
var max int
for _, m := range []duplexMappings{p.Login, p.Play, p.Status} {
for k, _ := range m.Clientbound {
if len(k) > max {
max = len(k)
}
}
for k, _ := range m.Serverbound {
if len(k) > max {
max = len(k)
}
}
}
return max
}
func downloadInfo() (*protocolIDs, error) {
resp, err := http.Get(protocolURL)
if err != nil {
return nil, err
}
defer resp.Body.Close()
var data map[string]interface{}
if err := json.NewDecoder(resp.Body).Decode(&data); err != nil {
return nil, err
}
var out protocolIDs
if out.Login, err = unpackMapping(data, "login"); err != nil {
return nil, fmt.Errorf("login: %v", err)
}
out.Login.EnsureUniqueNames()
if out.Play, err = unpackMapping(data, "play"); err != nil {
return nil, fmt.Errorf("play: %v", err)
}
out.Play.EnsureUniqueNames()
if out.Status, err = unpackMapping(data, "status"); err != nil {
return nil, fmt.Errorf("play: %v", err)
}
out.Status.EnsureUniqueNames()
return &out, nil
}
func main() {
pIDs, err := downloadInfo()
if err != nil {
fmt.Fprintf(os.Stderr, "Error: %v\n", err)
os.Exit(1)
}
maxLen := pIDs.MaxLen()
fmt.Println("package data")
fmt.Println()
fmt.Println("//go:generate bash -c \"go run gen_packetIDs.go > packetIDs.go\"")
fmt.Println()
fmt.Println("// This file is automatically generated by gen_packetIDs.go. DO NOT EDIT.")
fmt.Println()
fmt.Println("// PktID represents a packet ID used in the minecraft protocol.")
fmt.Println("type PktID int32")
fmt.Println()
fmt.Println("// Valid PktID values.")
fmt.Println("const (")
fmt.Println(" // Clientbound packets for connections in the login state.")
for k, v := range pIDs.Login.Clientbound {
fmt.Printf(" %s%s PktID = %s\n", k, strings.Repeat(" ", maxLen-len(k)), v)
}
fmt.Println(" // Serverbound packets for connections in the login state.")
for k, v := range pIDs.Login.Serverbound {
fmt.Printf(" %s%s PktID = %s\n", k, strings.Repeat(" ", maxLen-len(k)), v)
}
fmt.Println()
fmt.Println(" // Clientbound packets for connections in the play state.")
for k, v := range pIDs.Play.Clientbound {
fmt.Printf(" %s%s PktID = %s\n", k, strings.Repeat(" ", maxLen-len(k)), v)
}
fmt.Println(" // Serverbound packets for connections in the play state.")
for k, v := range pIDs.Play.Serverbound {
fmt.Printf(" %s%s PktID = %s\n", k, strings.Repeat(" ", maxLen-len(k)), v)
}
fmt.Println()
fmt.Println(" // Clientbound packets used to respond to ping/status requests.")
for k, v := range pIDs.Status.Clientbound {
fmt.Printf(" %s%s PktID = %s\n", k, strings.Repeat(" ", maxLen-len(k)), v)
}
fmt.Println(" // Serverbound packets used to ping or read server status.")
for k, v := range pIDs.Status.Serverbound {
fmt.Printf(" %s%s PktID = %s\n", k, strings.Repeat(" ", maxLen-len(k)), v)
}
fmt.Println()
fmt.Println(")")
}