Implement generator and type for packet IDs

This commit is contained in:
Tom
2020-09-12 13:38:45 -07:00
parent 0ec82d90a7
commit 358fb7b659
12 changed files with 406 additions and 187 deletions

View File

@ -13,7 +13,7 @@ import (
// It's just animation.
func (c *Client) SwingArm(hand int) error {
return c.conn.WritePacket(pk.Marshal(
data.AnimationServerbound,
data.ArmAnimation,
pk.VarInt(hand),
))
}
@ -21,7 +21,7 @@ func (c *Client) SwingArm(hand int) error {
// Respawn the player when it was dead.
func (c *Client) Respawn() error {
return c.conn.WritePacket(pk.Marshal(
data.ClientStatus,
data.ClientCommand,
pk.VarInt(0),
))
}
@ -77,7 +77,7 @@ func (c *Client) Chat(msg string) error {
}
return c.conn.WritePacket(pk.Marshal(
data.ChatMessageServerbound,
data.ChatServerbound,
pk.String(msg),
))
}
@ -85,7 +85,7 @@ func (c *Client) Chat(msg string) error {
// PluginMessage is used by mods and plugins to send their data.
func (c *Client) PluginMessage(channal string, msg []byte) error {
return c.conn.WritePacket(pk.Marshal(
data.PluginMessageServerbound,
data.CustomPayloadServerbound,
pk.Identifier(channal),
pluginMessageData(msg),
))
@ -103,7 +103,7 @@ func (c *Client) PluginMessage(channal string, msg []byte) error {
// insideBlock is true when the player's head is inside of a block's collision.
func (c *Client) UseBlock(hand, locX, locY, locZ, face int, cursorX, cursorY, cursorZ float32, insideBlock bool) error {
return c.conn.WritePacket(pk.Marshal(
data.PlayerBlockPlacement,
data.UseItem,
pk.VarInt(hand),
pk.Position{X: locX, Y: locY, Z: locZ},
pk.VarInt(face),
@ -120,7 +120,7 @@ func (c *Client) SelectItem(slot int) error {
}
return c.conn.WritePacket(pk.Marshal(
data.HeldItemChangeServerbound,
data.HeldItemSlotServerbound,
pk.Short(slot),
))
}
@ -144,7 +144,7 @@ func (c *Client) PickItem(slot int) error {
func (c *Client) playerAction(status, locX, locY, locZ, face int) error {
return c.conn.WritePacket(pk.Marshal(
data.PlayerDigging,
data.BlockDig,
pk.VarInt(status),
pk.Position{X: locX, Y: locY, Z: locZ},
pk.Byte(face),