Add registry receiving function

This commit is contained in:
Tnze
2024-06-16 02:12:56 +08:00
parent 40b32dfdd7
commit 19945a6d0b
7 changed files with 158 additions and 27 deletions

View File

@ -1,17 +1,26 @@
package registry
import (
"errors"
"fmt"
"reflect"
"github.com/Tnze/go-mc/chat"
"github.com/Tnze/go-mc/nbt"
)
type NetworkCodec struct {
ChatType Registry[ChatType] `nbt:"minecraft:chat_type"`
DamageType Registry[DamageType] `nbt:"minecraft:damage_type"`
DimensionType Registry[Dimension] `nbt:"minecraft:dimension_type"`
TrimMaterial Registry[nbt.RawMessage] `nbt:"minecraft:trim_material"`
TrimPattern Registry[nbt.RawMessage] `nbt:"minecraft:trim_pattern"`
WorldGenBiome Registry[nbt.RawMessage] `nbt:"minecraft:worldgen/biome"`
ChatType Registry[ChatType] `registry:"minecraft:chat_type"`
DamageType Registry[DamageType] `registry:"minecraft:damage_type"`
DimensionType Registry[Dimension] `registry:"minecraft:dimension_type"`
TrimMaterial Registry[nbt.RawMessage] `registry:"minecraft:trim_material"`
TrimPattern Registry[nbt.RawMessage] `registry:"minecraft:trim_pattern"`
WorldGenBiome Registry[nbt.RawMessage] `registry:"minecraft:worldgen/biome"`
Wolfvariant Registry[nbt.RawMessage] `registry:"minecraft:wolf_variant"`
PaintingVariant Registry[nbt.RawMessage] `registry:"minecraft:painting_variant"`
BannerPattern Registry[nbt.RawMessage] `registry:"minecraft:banner_pattern"`
Enchantment Registry[nbt.RawMessage] `registry:"minecraft:enchantment"`
JukeboxSong Registry[nbt.RawMessage] `registry:"minecraft:jukebox_song"`
}
type ChatType struct {
@ -48,3 +57,42 @@ type Dimension struct {
MonsterSpawnLightLevel nbt.RawMessage `nbt:"monster_spawn_light_level"` // Tag_Int or {type:"minecraft:uniform", value:{min_inclusive: Tag_Int, max_inclusive: Tag_Int}}
MonsterSpawnBlockLightLimit int32 `nbt:"monster_spawn_block_light_limit"`
}
// InsertNBTDataIntoRegistry insert data (entry, data) into the registry.
// The codec should be a pointer of a struct. And the registry should be a field of the codec struct.
//
// This function is a temporary solution while the registry system isn't implemented well.
func InsertNBTDataIntoRegistry(codec any, registry, entry string, data nbt.RawMessage) error {
codecVal := reflect.ValueOf(codec)
if codecVal.Kind() != reflect.Pointer {
return errors.New("codec is not a pointer")
}
codecVal = codecVal.Elem()
if codecVal.Kind() != reflect.Struct {
return errors.New("codec is not a pointer of struct")
}
codecTyp := codecVal.Type()
numField := codecVal.NumField()
for i := 0; i < numField; i++ {
registryID, ok := codecTyp.Field(i).Tag.Lookup("registry")
if !ok {
continue
}
if registryID == registry {
fieldVal := codecVal.Field(i).Addr()
args := []reflect.Value{reflect.ValueOf(entry), reflect.ValueOf(data)}
err := fieldVal.MethodByName("InsertNBT").Call(args)[0]
if !err.IsNil() {
return err.Interface().(error)
}
if registry == "minecraft:chat_type" {
fmt.Println(fieldVal.Interface())
}
return nil
}
}
return errors.New("registry " + registry + " not found in the codec")
}

View File

@ -1,12 +1,16 @@
package registry
import "github.com/Tnze/go-mc/nbt"
type Registry[E any] struct {
Type string `nbt:"type"`
Value []struct {
Name string `nbt:"name"`
ID int32 `nbt:"id"`
Element E `nbt:"element"`
} `nbt:"value"`
Type string `nbt:"type"`
Value []Entry[E] `nbt:"value"`
}
type Entry[E any] struct {
Name string `nbt:"name"`
ID int32 `nbt:"id"`
Element E `nbt:"element"`
}
func (r *Registry[E]) Find(name string) (int32, *E) {
@ -29,3 +33,18 @@ func (r *Registry[E]) FindByID(id int32) *E {
}
return nil
}
func (r *Registry[E]) Insert(name string, data E) {
r.Value = append(r.Value, Entry[E]{Name: name, Element: data})
}
func (r *Registry[E]) InsertNBT(name string, data nbt.RawMessage) error {
entry := Entry[E]{Name: name, ID: int32(len(r.Value))}
if data.Type != 0 {
if err := data.UnmarshalDisallowUnknownField(&entry.Element); err != nil {
return err
}
}
r.Value = append(r.Value, entry)
return nil
}