Update packetid name

This commit is contained in:
Tnze
2021-12-09 20:24:39 +08:00
parent 805ca37a67
commit 0cc5695aa3
15 changed files with 203 additions and 474 deletions

View File

@ -12,7 +12,7 @@ func (p Player) handleKeepAlivePacket(packet pk.Packet) error {
}
// Response
err := p.c.Conn.WritePacket(pk.Packet{
ID: packetid.KeepAliveServerbound,
ID: packetid.ServerboundKeepAlive,
Data: packet.Data,
})
if err != nil {
@ -35,7 +35,7 @@ func (p *Player) handlePlayerPositionAndLook(packet pk.Packet) error {
// Teleport Confirm
err := p.c.Conn.WritePacket(pk.Marshal(
packetid.TeleportConfirm,
packetid.ServerboundAcceptTeleportation,
TeleportID,
))
if err != nil {
@ -45,7 +45,7 @@ func (p *Player) handlePlayerPositionAndLook(packet pk.Packet) error {
if !p.isSpawn {
// PlayerPositionAndRotation to confirm the spawn position
err = p.c.Conn.WritePacket(pk.Marshal(
packetid.PositionLook,
packetid.ServerboundMoveVehicle,
X, Y-1.62, Z,
Yaw, Pitch,
pk.Boolean(true),